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#pragma once
#include "BlockEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
class cBlockMobHeadHandler :
public cBlockEntityHandler
{
using Super = cBlockEntityHandler;
public:
cBlockMobHeadHandler(BLOCKTYPE a_BlockType):
Super(a_BlockType)
{
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
if ((a_BlockEntity == nullptr) || (a_BlockEntity->GetBlockType() != E_BLOCK_HEAD))
{
return {};
}
auto mobHeadEntity = static_cast<cMobHeadEntity *>(a_BlockEntity);
return cItem(E_ITEM_HEAD, 1, static_cast<short>(mobHeadEntity->GetType()));
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 0;
}
} ;
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