blob: d01a406312b14598d47eeb6de76d7a63e83b3d57 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
#pragma once
#include "BlockHandler.h"
#include "BlockSlab.h"
class cBlockRedstoneHandler :
public cClearMetaOnDrop<cBlockHandler>
{
using super = cClearMetaOnDrop<cBlockHandler>;
public:
cBlockRedstoneHandler(BLOCKTYPE a_BlockType):
super(a_BlockType)
{
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if (a_RelY <= 0)
{
return false;
}
BLOCKTYPE BelowBlock;
NIBBLETYPE BelowBlockMeta;
a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, BelowBlock, BelowBlockMeta);
if (cBlockInfo::FullyOccupiesVoxel(BelowBlock))
{
return true;
}
else if (cBlockSlabHandler::IsAnySlabType(BelowBlock))
{
// Check if the slab is turned up side down
if ((BelowBlockMeta & 0x08) == 0x08)
{
return true;
}
}
return false;
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 0;
}
} ;
|