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#pragma once
#include "Chunk.h"
class cBlockWallSignHandler :
public cBlockSignPostHandler
{
public:
cBlockWallSignHandler(BLOCKTYPE a_BlockType)
: cBlockSignPostHandler(a_BlockType)
{
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);
return (cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ)));
}
virtual void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ)
{
switch (a_BlockMeta)
{
case 2: a_BlockZ++; break;
case 3: a_BlockZ--; break;
case 4: a_BlockX++; break;
case 5: a_BlockX--; break;
default: break;
}
}
static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
{
switch (a_Direction)
{
case 0x2: return 0x2;
case 0x3: return 0x3;
case 0x4: return 0x4;
case 0x5: return 0x5;
default:
{
break;
}
}
return 0x2;
}
} ;
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