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path: root/src/Blocks/BlockWallSign.h
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#pragma once

#include "Chunk.h"





class cBlockWallSignHandler :
	public cBlockSignPostHandler
{
public:
	cBlockWallSignHandler(BLOCKTYPE a_BlockType)
		: cBlockSignPostHandler(a_BlockType)
	{
	}


	virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
	{
		int BlockX = (a_Chunk.GetPosX() * cChunkDef::Width) + a_RelX;
		int BlockZ = (a_Chunk.GetPosZ() * cChunkDef::Width) + a_RelZ;
		GetBlockCoordsBehindTheSign(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ), BlockX, BlockZ);

		return (cBlockInfo::IsSolid(a_ChunkInterface.GetBlock(BlockX, a_RelY, BlockZ)));
	}


	virtual void GetBlockCoordsBehindTheSign(NIBBLETYPE a_BlockMeta, int & a_BlockX, int & a_BlockZ)
	{
		switch (a_BlockMeta)
		{
			case 2:     a_BlockZ++;     break;
			case 3:     a_BlockZ--;     break;
			case 4:     a_BlockX++;     break;
			case 5:     a_BlockX--;     break;
			default:    break;
		}
	}


	static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
	{
		switch (a_Direction)
		{
			case 0x2: return 0x2;
			case 0x3: return 0x3;
			case 0x4: return 0x4;
			case 0x5: return 0x5;
			default:
			{
				break;
			}
		}
		return 0x2;
	}
} ;