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#pragma once
#include "Entity.h"
#include "../Item.h"
class cPlayer;
// tolua_begin
class cPickup :
public cEntity
{
// tolua_end
using super = cEntity;
public: // tolua_export
CLASS_PROTODEF(cPickup)
cPickup(Vector3d a_Pos, const cItem & a_Item, bool IsPlayerCreated, Vector3f a_Speed = Vector3f(), int a_LifetimeTicks = 6000, bool a_CanCombine = true);
cItem & GetItem(void) {return m_Item; } // tolua_export
const cItem & GetItem(void) const {return m_Item; }
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
bool CollectedBy(cPlayer & a_Dest); // tolua_export
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual bool DoesPreventBlockPlacement(void) const override { return false; }
/** Returns whether this pickup is allowed to combine with other similar pickups */
bool CanCombine(void) const { return m_bCanCombine; } // tolua_export
/** Sets whether this pickup is allowed to combine with other similar pickups */
void SetCanCombine(bool a_CanCombine) { m_bCanCombine = a_CanCombine; } // tolua_export
/** Returns the number of ticks that this entity has existed */
int GetAge(void) const { return std::chrono::duration_cast<cTickTime>(m_Timer).count(); } // tolua_export
/** Set the number of ticks that this entity has existed */
void SetAge(int a_Age) { m_Timer = cTickTime(a_Age); } // tolua_export
/** Returns the number of ticks that this pickup should live for */
int GetLifetime(void) const { return std::chrono::duration_cast<cTickTime>(m_Lifetime).count(); } // tolua_export
/** Set the number of ticks that this pickup should live for */
void SetLifetime(int a_Lifetime) { m_Lifetime = cTickTime(a_Lifetime); } // tolua_export
/** Returns true if the pickup has already been collected */
bool IsCollected(void) const { return m_bCollected; } // tolua_export
/** Returns true if created by player (i.e. vomiting), used for determining picking-up delay time */
bool IsPlayerCreated(void) const { return m_bIsPlayerCreated; } // tolua_export
private:
/** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
std::chrono::milliseconds m_Timer;
cItem m_Item;
bool m_bCollected;
bool m_bIsPlayerCreated;
bool m_bCanCombine;
std::chrono::milliseconds m_Lifetime;
}; // tolua_export
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