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#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemHoeHandler :
public cItemHandler
{
public:
cItemHoeHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool OnItemUse(
cWorld * a_World, cPlayer * a_Player, cBlockPluginInterface & a_PluginInterface, const cItem & a_Item,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace
) override
{
if ((a_BlockFace == BLOCK_FACE_NONE) || (a_BlockY >= cChunkDef::Height))
{
return false;
}
BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR))
{
BLOCKTYPE NewBlock = E_BLOCK_FARMLAND;
if (Block == E_BLOCK_DIRT)
{
switch (BlockMeta)
{
case E_META_DIRT_COARSE:
{
// Transform to normal dirt
NewBlock = E_BLOCK_DIRT;
break;
}
case E_META_DIRT_PODZOL:
{
// You can't transform this block with a hoe in vanilla
return false;
}
default: break;
}
}
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0);
a_World->BroadcastSoundEffect("item.hoe.till", {a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5}, 1.0f, 0.8f);
a_Player->UseEquippedItem();
return true;
}
return false;
}
virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override
{
switch (a_Action)
{
case dlaAttackEntity: return 1;
case dlaBreakBlock: return 0;
case dlaBreakBlockInstant: return 0;
}
UNREACHABLE("Unsupported durability loss action");
}
} ;
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