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#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemShearsHandler final:
public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
virtual bool OnDiggingBlock(
cWorld * a_World,
cPlayer * a_Player,
const cItem & a_HeldItem,
const Vector3i a_ClickedBlockPos,
eBlockFace a_ClickedBlockFace
) const override
{
BLOCKTYPE Block;
NIBBLETYPE BlockMeta;
a_World->GetBlockTypeMeta(a_ClickedBlockPos, Block, BlockMeta);
if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
{
a_World->DropBlockAsPickups(a_ClickedBlockPos, a_Player, &a_HeldItem);
return true;
}
return false;
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) const override
{
switch (a_BlockType)
{
case E_BLOCK_COBWEB:
case E_BLOCK_DEAD_BUSH:
case E_BLOCK_VINES:
{
return true;
}
}
return Super::CanHarvestBlock(a_BlockType);
}
virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) const override
{
switch (a_Action)
{
case dlaAttackEntity: return 0;
case dlaBreakBlock: return 0;
case dlaBreakBlockInstant: return 1;
}
UNREACHABLE("Unsupported durability loss action");
}
virtual float GetBlockBreakingStrength(BLOCKTYPE a_Block) const override
{
if ((a_Block == E_BLOCK_COBWEB) || IsBlockMaterialLeaves(a_Block))
{
return 15.0f;
}
else if (a_Block == E_BLOCK_WOOL)
{
return 5.0f;
}
else
{
return Super::GetBlockBreakingStrength(a_Block);
}
}
} ;
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