blob: 5d521bb3b6c5dbb397195cb362dd9bc399b21b9c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../ClientHandle.h"
class cItemSignHandler final:
public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
private:
/** Converts the block face of the neighbor to which the wallsign is attached to the wallsign block's meta. */
static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_NeighborBlockFace)
{
switch (a_NeighborBlockFace)
{
case BLOCK_FACE_ZM: return 0x02;
case BLOCK_FACE_ZP: return 0x03;
case BLOCK_FACE_XM: return 0x04;
case BLOCK_FACE_XP: return 0x05;
case BLOCK_FACE_NONE:
case BLOCK_FACE_YP:
case BLOCK_FACE_YM:
{
break;
}
}
return 0x02;
}
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
{
if (a_ClickedBlockFace == BLOCK_FACE_TOP)
{
if (!a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_SIGN_POST, RotationToMetaData(a_Player.GetYaw())))
{
return false;
}
}
else if (!a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_WALLSIGN, BlockFaceToMetaData(a_ClickedBlockFace)))
{
return false;
}
// After successfully placing the sign, open the sign editor for the player:
a_Player.GetClientHandle()->SendEditSign(a_PlacePosition.x, a_PlacePosition.y, a_PlacePosition.z);
return true;
}
virtual bool IsPlaceable(void) const override
{
return true;
}
/** Converts the (player) rotation to placed-signpost block meta. */
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
a_Rotation += 180 + (180.f / 16); // So it's not aligned with axis.
if (a_Rotation > 360)
{
a_Rotation -= 360;
}
a_Rotation = (a_Rotation / 360) * 16;
return static_cast<NIBBLETYPE>(a_Rotation) % 16;
}
} ;
|