blob: c5341ed76c0cd322938357d6394ca33416792d09 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#pragma once
#include "PassiveAggressiveMonster.h"
class cIronGolem :
public cPassiveAggressiveMonster
{
typedef cPassiveAggressiveMonster super;
public:
cIronGolem(void);
CLASS_PROTODEF(cIronGolem)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
// Iron golems do not drown nor float
virtual void HandleAir(void) override {}
virtual void SetSwimState(cChunk & a_Chunk) override {}
} ;
|