summaryrefslogtreecommitdiffstats
path: root/src/Mobs/Wither.cpp
blob: 39dc6aab98e8d2b2939429d626e201b65414a269 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "Wither.h"
#include "../World.h"





cWither::cWither(void) :
	super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0),
	m_InvulnerableTicks(220)
{
	SetMaxHealth(300);
}





bool cWither::IsArmored(void) const
{
	return GetHealth() <= (GetMaxHealth() / 2);
}





bool cWither::Initialize(cWorld * a_World) override
{
	// Set health before BroadcastSpawnEntity()
	SetHealth(GetMaxHealth() / 3);

	return super::Initialize(a_World);
}





void cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
{
	if (a_TDI.DamageType == dtDrowning)
	{
		return;
	}

	if (m_InvulnerableTicks > 0)
	{
		return;
	}

	if (IsArmored() && (a_TDI.DamageType == dtRangedAttack))
	{
		return;
	}

	super::DoTakeDamage(a_TDI);
}





void cWither::Tick(float a_Dt, cChunk & a_Chunk)
{
	super::Tick(a_Dt, a_Chunk);

	if (m_InvulnerableTicks > 0)
	{
		unsigned int NewTicks = m_InvulnerableTicks - 1;

		if (NewTicks == 0)
		{
			m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this);
		}

		m_InvulnerableTicks = NewTicks;

		if ((NewTicks % 10) == 0)
		{
			Heal(10);
		}
	}

	m_World->BroadcastEntityMetadata(*this);
}





void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
	AddRandomDropItem(a_Drops, 1, 1, E_ITEM_NETHER_STAR);
}