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// Protocol_1_14.h

/*
Declares the 1.14 protocol classes:
	- cProtocol_1_14
		- release 1.14 protocol (#477)
*/





#pragma once

#include "Protocol_1_13.h"





class cProtocol_1_14:
	public cProtocol_1_13_2
{
	using Super = cProtocol_1_13_2;

public:

	using Super::Super;

protected:

	virtual void SendBlockAction                (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
	virtual void SendBlockBreakAnim             (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
	virtual void SendEditSign                   (int a_BlockX, int a_BlockY, int a_BlockZ) override;  ///< Request the client to open up the sign editor for the sign (1.6+)
	virtual void SendEntityAnimation            (const cEntity & a_Entity, EntityAnimation a_Animation) override;
	virtual void SendLogin                      (const cPlayer & a_Player, const cWorld & a_World) override;
	virtual void SendPaintingSpawn              (const cPainting & a_Painting) override;
	virtual void SendSoundParticleEffect        (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
	virtual void SendUpdateBlockEntity          (cBlockEntity & a_BlockEntity) override;
	virtual void SendUpdateSign                 (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;

	virtual UInt32 GetPacketID(ePacketType a_PacketType) const override;
	virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) const override;
	virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override;
	virtual signed char GetProtocolEntityStatus(EntityAnimation a_Animation) const override;
	virtual UInt32 GetProtocolItemType(short a_ItemID, short a_ItemDamage) const override;
	virtual UInt32 GetProtocolStatisticType(CustomStatistic a_Statistic) const override;
	virtual Version GetProtocolVersion() const override;

	virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
	virtual void HandlePacketBlockDig(cByteBuffer & a_ByteBuffer) override;
	virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
	virtual void HandlePacketUpdateSign(cByteBuffer & a_ByteBuffer) override;

	virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) const override {}
	virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) const override {}
};