blob: 98bfccbb3665a22cb5349ec7c9ae7565fc3225bd (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
// HopperWindow.h
// Representing the UI window for the hopper block
#pragma once
#include "Window.h"
class cHopperWindow:
public cWindow
{
using Super = cWindow;
public:
cHopperWindow(cHopperEntity * a_Hopper);
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
};
|