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path: root/src/WorldStorage/SchematicFileSerializer.h
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#pragma once

#include "../BlockArea.h"





// fwd: FastNBT.h
class cParsedNBT;




class cSchematicFileSerializer
{
public:
		
	/// Loads an area from a .schematic file. Returns true if successful
	static bool LoadFromSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName);
	
	/// Saves the area into a .schematic file. Returns true if successful
	static bool SaveToSchematicFile(cBlockArea & a_BlockArea, const AString & a_FileName);
	
private:
	/// Loads the area from a schematic file uncompressed and parsed into a NBT tree. Returns true if successful.
	static bool LoadFromSchematicNBT(cBlockArea & a_BlockArea, cParsedNBT & a_NBT);
};