#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "common.h"
#include "patcher.h"
#include "win.h"
#include "Frontend.h"
#include "Font.h"
#include "Pad.h"
#include "Text.h"
#include "main.h"
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
#include "MusicManager.h"
#include "FileMgr.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "General.h"
#include "PCSave.h"
#include "Script.h"
#include "Camera.h"
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
int8 &CMenuManager::BlurOn = *(int8*)0x95CDAD;
int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64;
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
const CMenuScreen aScreens[] = {
// MENU_PAGE_NONE = 0
{ "", -1, -1, 1, 0, 0, },
// MENU_PAGE_STATS = 1
{ "FET_STA", 0, 0, 0, 5, 2,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_NEW_GAME = 2
{ "FET_SGA", 0, 0, 0, 0, 1,
2, "FES_SNG", 0, 10,
22, "GMLOAD", 0, 8,
2, "FES_DGA", 0, 9,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_BRIEFS = 3
{ "FET_BRE", 0, 0, 0, 6, 3,
2, "FEDS_TB", 0, 0,
},
// MENU_CONTROLLER_SETTINGS = 4
{ "FET_CON", 41, 41, 41, 0, 0,
},
// MENU_PAGE_SOUND_SETTINGS = 5
{ "FET_AUD", 41, 41, 41, 1, 1,
13, "FEA_MUS", 0, 5,
14, "FEA_SFX", 0, 5,
95, "FEA_3DH", 0, 5,
96, "FEA_SPK", 0, 5,
100, "FET_DAM", 0, 5,
16, "FEA_RSS", 0, 5,
98, "FET_DEF", 0, 5,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_GRAPHICS_SETTINGS = 6
{ "FET_DIS", 41, 41, 41, 2, 2,
11, "FED_BRI", 0, 6,
12, "FEM_LOD", 0, 6,
6, "FEM_VSC", 0, 6,
7, "FEM_FRM", 0, 6,
8, "FED_TRA", 0, 6,
9, "FED_SUB", 0, 6,
10, "FED_WIS", 0, 6,
94, "FED_RES", 0, 6,
98, "FET_DEF", 0, 6,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_LANGUAGE_SETTINGS = 7
{ "FET_LAN", 41, 41, 41, 3, 3,
17, "FEL_ENG", 0, 7,
18, "FEL_FRE", 0, 7,
19, "FEL_GER", 0, 7,
20, "FEL_ITA", 0, 7,
21, "FEL_SPA", 0, 7,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_CHOOSE_LOAD_SLOT = 8
{ "FET_LG", 2, 2, 2, 1, 1,
2, "FESZ_CA", 0, 2,
23, "FEM_SL1", 2, 11,
23, "FEM_SL2", 3, 11,
23, "FEM_SL3", 4, 11,
23, "FEM_SL4", 5, 11,
23, "FEM_SL5", 6, 11,
23, "FEM_SL6", 7, 11,
23, "FEM_SL7", 8, 11,
23, "FEM_SL8", 9, 11,
},
// MENU_PAGE_CHOOSE_DELETE_SLOT = 9
{ "FET_DG", 2, 2, 2, 2, 2,
2, "FESZ_CA", 0, 2,
2, "FEM_SL1", 2, 12,
2, "FEM_SL2", 3, 12,
2, "FEM_SL3", 4, 12,
2, "FEM_SL4", 5, 12,
2, "FEM_SL5", 6, 12,
2, "FEM_SL6", 7, 12,
2, "FEM_SL7", 8, 12,
2, "FEM_SL8", 9, 12,
},
// MENU_PAGE_NEW_GAME_RELOAD = 10
{ "FET_NG", 2, 2, 2, 0, 0,
1, "FESZ_QR", 0, 0,
2, "FEM_NO", 0, 2,
25, "FEM_YES", 0, 10,
},
// MENU_PAGE_LOAD_SLOT_CONFIRM = 11
{ "FET_LG", 8, 8, 8, 0, 0,
1, "FESZ_QL", 0, 0,
2, "FEM_NO", 0, 8,
2, "FEM_YES", 0, 14,
},
// MENU_PAGE_DELETE_SLOT_CONFIRM = 12
{ "FET_DG", 9, 9, 9, 0, 0,
1, "FESZ_QD", 0, 0,
2, "FEM_NO", 0, 9,
2, "FEM_YES", 0, 45,
},
// MENU_PAGE_13 = 13
{ "FES_NOC", -1, -1, -1, 0, 0,
},
// MENU_PAGE_LOADING_IN_PROGRESS = 14
{ "FET_LG", -1, -1, -1, 0, 0,
1, "FED_LDW", 0, 11,
},
// MENU_PAGE_DELETING_IN_PROGRESS = 15
{ "FET_DG", -1, -1, -1, 0, 0,
1, "FEDL_WR", 0, 0,
},
// MENU_PAGE_16 = 16
{ "FET_LG", -1, -1, -1, 0, 0,
1, "FES_LOE", 0, 0,
},
// MENU_PAGE_DELETE_FAILED = 17
{ "FET_DG", -1, -1, -1, 0, 0,
1, "FES_DEE", 0, 0,
2, "FEC_OKK", 0, 9,
},
// MENU_PAGE_DEBUG_MENU = 18
{ "FED_DBG", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MEMORY_CARD_1 = 19
{ "FEM_MCM", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MEMORY_CARD_2 = 20
{ "FEM_MC2", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_MAIN = 21
{ "FET_MP", -1, -1, -1, 0, 0,
},
// MENU_PAGE_SAVE_FAILED_1 = 22
{ "MCDNSP", -1, -1, -1, 0, 0,
48, "JAILB_U", 0, 0,
},
// MENU_PAGE_SAVE_FAILED_2 = 23
{ "MCGNSP", -1, -1, -1, 0, 0,
48, "JAILB_U", 0, 0,
},
// MENU_PAGE_SAVE = 24
{ "FET_SG", -1, -1, -1, 0, 0,
1, "FES_SCG", 0, 0,
22, "GMSAVE", 0, 26,
49, "FESZ_CA", 0, 0,
},
// MENU_PAGE_NO_MEMORY_CARD = 25
{ "FES_NOC", -1, -1, -1, 0, 0,
},
// MENU_PAGE_CHOOSE_SAVE_SLOT = 26
{ "FET_SG", -1, -1, -1, 0, 0,
49, "FESZ_CA", 0, 0,
2, "FEM_SL1", 2, 27,
2, "FEM_SL2", 3, 27,
2, "FEM_SL3", 4, 27,
2, "FEM_SL4", 5, 27,
2, "FEM_SL5", 6, 27,
2, "FEM_SL6", 7, 27,
2, "FEM_SL7", 8, 27,
2, "FEM_SL8", 9, 27,
},
// MENU_PAGE_SAVE_OVERWRITE_CONFIRM = 27
{ "FET_SG", 26, 26, 26, 0, 0,
1, "FESZ_QO", 0, 0,
2, "FEM_YES", 0, 43,
2, "FEM_NO", 0, 26,
},
// MENU_PAGE_MULTIPLAYER_MAP = 28
{ "FET_MAP", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_CONNECTION = 29
{ "FET_CON", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_FIND_GAME = 30
{ "FET_FG", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_MODE = 31
{ "FET_GT", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_CREATE = 32
{ "FET_HG", -1, -1, -1, 0, 0,
},
// MENU_PAGE_MULTIPLAYER_START = 33
{ "FEN_STA", -1, -1, -1, 0, 0,
},
// MENU_PAGE_SKIN_SELECT_OLD = 34
{ "FET_PS", -1, -1, -1, 0, 0,
},
// MENU_PAGE_CONTROLLER_PC = 35
{ "FET_CTL", 41, 41, 41, 0, 0,
99, "FET_CME", 0, 35,
72, "FET_RDK", 0, 55,
2, "FET_AMS", 0, 56,
98, "FET_DEF", 0, 35,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_CONTROLLER_PC_OLD1 = 36
{ "FET_CTL", 35, 35, 35, 0, 0,
},
// MENU_PAGE_CONTROLLER_PC_OLD2 = 37
{ "FET_CTL", -1, -1, -1, 0, 0,
},
// MENU_PAGE_CONTROLLER_PC_OLD3 = 38
{ "FET_CTL", -1, -1, -1, 0, 0,
},
// MENU_PAGE_CONTROLLER_PC_OLD4 = 39
{ "FET_CTL", -1, -1, -1, 0, 0,
},
// MENU_PAGE_CONTROLLER_DEBUG = 40
{ "FEC_DBG", -1, -1, -1, 0, 0,
},
// MENU_PAGE_OPTIONS = 41
{ "FET_OPT", 0, 0, 0, 1, 4,
2, "FET_CTL", 0, 35,
101, "FET_AUD", 0, 5,
2, "FET_DIS", 0, 6,
2, "FET_LAN", 0, 7,
97, "FET_PSU", 0, 54,
2, "FEDS_TB", 0, 0,
},
// MENU_PAGE_EXIT = 42
{ "FET_QG", 0, 0, 0, 2, 5,
1, "FEQ_SRE", 0, 0,
93, "FEM_NO", 0, 0,
82, "FEM_YES", 0, 0,
},
// MENU_PAGE_SAVING_IN_PROGRESS = 43
{ "", 26, 26, 26, 0, 0,
1, "FES_WAR", 0, 0,
},
// MENU_PAGE_SAVE_SUCCESSFUL = 44
{ "FET_SG", 26, 26, 26, 0, 0,
1, "FES_SSC", 36, 0,
49, "FEC_OKK", 0, 26,
},
// MENU_PAGE_DELETING = 45
{ "FET_DG", 9, 9, 9, 0, 0,
1, "FED_DLW", 0, 0,
},
// MENU_PAGE_DELETE_SUCCESS = 46
{ "FET_DG", 9, 9, 9, 0, 0,
1, "DEL_FNM", 0, 0,
2, "FEC_OKK", 0, 9,
},
// MENU_PAGE_SAVE_FAILED = 47
{ "FET_SG", 26, 26, 26, 0, 0,
1, "FEC_SVU", 0, 0,
2, "FEC_OKK", 0, 26,
},
// MENU_PAGE_LOAD_FAILED = 48
{ "FET_SG", 26, 26, 26, 0, 0,
1, "FEC_SVU", 0, 0,
},
// MENU_PAGE_LOAD_FAILED_2 = 49
{ "FET_LG", 26, 26, 26, 0, 0,
1, "FEC_LUN", 0, 0,
2, "FEDS_TB", 0, 8,
},
// MENU_PAGE_FILTER_GAME = 50
{ "FIL_FLT", -1, -1, -1, 0, 0,
},
// MENU_PAGE_START_MENU = 51
{ "FEM_MM", -1, -1, -1, 0, 0,
2, "FEN_STA", 0, 2,
2, "FET_OPT", 0, 41,
2, "FEM_QT", 0, 42
},
// MENU_PAGE_PAUSE_MENU = 52
{ "FET_PAU", -1, -1, -1, 0, 0,
92, "FEM_RES", 0, 0,
2, "FEN_STA", 0, 2,
2, "FEP_STA", 0, 1,
2, "FEP_BRI", 0, 3,
2, "FET_OPT", 0, 41,
2, "FEM_QT", 0, 42,
},
// MENU_PAGE_CHOOSE_MODE = 53
{ "FEN_STA", -1, -1, -1, 0, 0,
},
// MENU_PAGE_SKIN_SELECT = 54
{ "FET_PSU", 41, 41, 41, 4, 4,
35, "FEDS_TB", 0, 21,
},
// MENU_PAGE_KEYBOARD_CONTROLS = 55
{ "FET_STI", 35, 35, 35, 1, 1,
35, "FEDS_TB", 0, 35,
},
// MENU_PAGE_MOUSE_CONTROLS = 56
{ "FET_MTI", 35, 35, 35, 2, 2,
84, "FEC_MSH", 0, 35,
81, "FEC_IVV", 0, 35,
102, "FET_MST", 0, 35,
2 , "FEDS_TB", 0, 0,
},
// MENU_PAGE_57 = 57
{ "", -1, -1, -1, 0, 0,
},
// MENU_PAGE_58 = 58
{ "", -1, -1, -1, 0, 0,
},
};
char *FrontendFilenames[] = {
"fe2_mainpanel_ul",
"fe2_mainpanel_ur",
"fe2_mainpanel_dl",
"fe2_mainpanel_dr",
"fe2_mainpanel_dr2",
"fe2_tabactive",
"fe_iconbrief",
"fe_iconstats",
"fe_iconcontrols",
"fe_iconsave",
"fe_iconaudio",
"fe_icondisplay",
"fe_iconlanguage",
"fe_controller",
"fe_controllersh",
"fe_arrows1",
"fe_arrows2",
"fe_arrows3",
"fe_arrows4",
"fe_radio1", // HEAD_RADIO
"fe_radio2", // DOUBLE_CLEF
"fe_radio5", // JAH_RADIO
"fe_radio7", // RISE_FM
"fe_radio8", // LIPS_106
"fe_radio3", // GAME_FM
"fe_radio4", // MSX_FM
"fe_radio6", // FLASHBACK
"fe_radio9", // CHATTERBOX
};
char *MenuFilenames[] = {
"connection24",
"findgame24",
"hostgame24",
"mainmenu24",
"playersetup24",
"singleplayer24",
"multiplayer24",
"dmalogo128",
"gtaLogo128",
"rockstarLogo128",
"gamespy256",
"mouse",
"mousetimer",
"mp3logo",
"downOFF",
"upOFF",
"downON",
"upON",
"gta3logo256",
};
#if 1
WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *, void *, uint16, void *)
{
}
#endif
#if 0
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
{
tagPOINT Point;
if (SCREENW * 0.5f == 0.0f && 0.0f == SCREENH * 0.5f) {
Point.x = SCREEN_WIDTH / 2;
Point.y = SCREEN_HEIGHT / 2;
ClientToScreen(PSGLOBAL(window), &Point);
SetCursorPos(Point.x, Point.y);
PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2;
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
}
}
#endif
#if 1
WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); }
#else
void CMenuManager::CheckCodesForControls()
{
}
#endif
#if 0
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
{
if (m_nMousePosX > x1 && m_nMousePosX < x2) {
if (m_nMousePosY > y1 && m_nMousePosY < y2)
return true;
}
return false;
}
#endif
#if 1
WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); }
#else
int CMenuManager::CostructStatLine(int)
{
}
#endif
#if 0
WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
{
wchar *str = nullptr;
switch (m_nHelperTextMsgId) {
case 0:
str = TheText.Get("FET_MIG");
break;
case 1:
str = TheText.Get("FET_APP");
break;
case 2:
str = TheText.Get("FET_HRD");
break;
case 3:
str = TheText.Get("FET_RSO");
break;
case 4:
str = TheText.Get("FET_RSC");
break;
default:
break;
};
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetFontStyle(FONT_HEADING);
CFont::SetDropColor(CRGBA(0, 0, 0, DROP_COLOR_A));
CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str);
}
#endif
#if 0
WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
#else
float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
{
CRGBA color;
float sizeRange;
float input = 0.0f;
int rects = 16;
for (int i = 0; i < rects; i++) {
input = i * rectSize * 0.0625f + x;
if (i * 0.0625f + 0.03125f < progress)
color = CRGBA(255, 217, 106, FadeIn(255));
else
color = CRGBA(185, 120, 0, FadeIn(255));
if (leftSize <= rightSize)
sizeRange = rightSize;
else
sizeRange = leftSize;
float _x = i * rectSize * 0.0625f + x;
float _y = y + sizeRange - ((rects - i) * leftSize + i * rightSize) * 0.0625f;
float _w = SCREEN_SCALE_X(10.0f) + i * rectSize * 0.0625f + x;
float _h = y + sizeRange;
float _s = SCREEN_SCALE_X(2.0f);
CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
CSprite2d::DrawRect(CRect(i * rectSize * 0.0625f + x, y + sizeRange - ((rects - i) * leftSize + i * rightSize) * 0.0625f, SCREEN_SCALE_X(10.0f) + i * rectSize * 0.0625f + x, y + sizeRange), color);
};
return input;
}
#endif
#if 1
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame()
{
}
#endif
#if 0
WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
#else
void CMenuManager::Draw()
{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
CFont::SetRightJustifyWrap(0.0f);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
switch (m_nCurrScreen) {
case MENU_STATS:
PrintStats();
break;
case MENU_BRIEFS:
PrintBriefs();
break;
case MENU_CONTROLLER_DEBUG:
DrawControllerScreenExtraText(0, 350, 20);
break;
}
// Header.
if (aScreens[m_nCurrScreen].m_ScreenName[0]) {
CFont::SetDropShadowPosition(0);
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(SCREEN_SCALE_X(HEADER_WIDTH), SCREEN_SCALE_Y(HEADER_HEIGHT));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(HEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Action text.
wchar *str;
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == 1) {
switch (m_nCurrScreen) {
case MENU_LOAD_SLOT_CONFIRM:
if (m_bGameNotLoaded)
str = TheText.Get("FES_LCG");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
case MENU_SAVE_OVERWRITE_CONFIRM:
if (Slots[m_nCurrSaveSlot] == 1)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
case MENU_EXIT:
if (m_bGameNotLoaded)
str = TheText.Get("FEQ_SRW");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
default:
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
};
CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
CFont::SetFontStyle(FONT_BANK);
CFont::SetScale(SCREEN_SCALE_X(ACTION_WIDTH), SCREEN_SCALE_Y(ACTION_HEIGHT));
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::PrintString(SCREEN_SCALE_X(ACTION_POS_X), SCREEN_SCALE_Y(ACTION_POS_Y), str);
}
for (int i = 0; i < 18; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != 1 && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
wchar *columnToPrint[COLUMNS] = { nullptr, nullptr };
if (aScreens[m_nCurrScreen].m_aEntries[i].m_ActionSlot >= MENU_ACTION_SAVE_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_ActionSlot <= MENU_ACTION_SAVE_8) {
columnToPrint[L] = GetNameOfSavedGame(i - 1);
columnToPrint[R] = GetSavedGameDateAndTime(i - 1);
if (!columnToPrint[L][0]) {
sprintf(gString, "FEM_SL%d", i);
columnToPrint[L] = TheText.Get(gString);
}
}
else {
columnToPrint[L] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case 3:
break;
case 4:
switch (CPad::GetPad(0)->Mode) {
case 0:
columnToPrint[R] = TheText.Get("FEC_CF1");
break;
case 1:
columnToPrint[R] = TheText.Get("FEC_CF2");
break;
case 2:
columnToPrint[R] = TheText.Get("FEC_CF3");
break;
case 3:
columnToPrint[R] = TheText.Get("FEC_CF4");
break;
};
break;
case 5:
break;
case 6:
columnToPrint[R] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
break;
case 7:
columnToPrint[R] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
break;
case 8:
columnToPrint[R] = TheText.Get(BlurOn ? "FEM_ON" : "FEM_OFF");
break;
case 9:
columnToPrint[R] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
break;
case 10:
columnToPrint[R] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
break;
case 16:
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
columnToPrint[R] = TheText.Get(gString);
break;
case 28:
columnToPrint[R] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
case 29:
columnToPrint[R] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
case 81:
columnToPrint[R] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF");
break;
case 94:
{
char *res = _psGetVideoModeList()[m_nDisplayVideoMode];
if (!res)
res = "";
AsciiToUnicode(res, gUString);
columnToPrint[R] = gUString;
}
break;
case 95:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
columnToPrint[R] = TheText.Get("FEA_NAH");
else {
char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
columnToPrint[R] = gUString;
}
break;
case 96:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
columnToPrint[R] = TheText.Get("FEA_NAH");
else {
switch (m_PrefsSpeakers) {
case 0:
columnToPrint[R] = TheText.Get("FEA_2SP");
break;
case 1:
columnToPrint[R] = TheText.Get("FEA_EAR");
break;
case 2:
columnToPrint[R] = TheText.Get("FEA_4SP");
break;
};
}
break;
case 99:
switch (m_ControlMethod) {
case 0:
columnToPrint[L] = TheText.Get("FET_SCN");
break;
case 1:
columnToPrint[L] = TheText.Get("FET_CCN");
break;
};
break;
case 100:
columnToPrint[R] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
break;
case 102:
columnToPrint[R] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
break;
};
CFont::SetDropShadowPosition(DROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(DROP_COLOR_A)));
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetRightJustifyWrap(-SCREEN_WIDTH);
// Set alignment.
CVector2D vecPositions = { 0.0f, 0.0f };
float fVerticalSpacing;
float fBarSize;
int SavePageSlot =
m_nCurrScreen == MENU_CHOOSE_LOAD_SLOT ||
m_nCurrScreen == MENU_CHOOSE_DELETE_SLOT ||
m_nCurrScreen == MENU_CHOOSE_SAVE_SLOT;
if (SavePageSlot) {
CFont::SetFontStyle(FONT_BANK);
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f));
fVerticalSpacing = COLUMN_SPACING_MIN;
fBarSize = SELECT_BOX_MIN;
vecPositions.x = SCREEN_SCALE_X(COLUMN_SAVE_X);
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_SAVE_Y);
}
else {
CFont::SetFontStyle(FONT_HEADING);
int LeftColumn =
m_nCurrScreen == MENU_SOUND_SETTINGS ||
m_nCurrScreen == MENU_GRAPHICS_SETTINGS ||
m_nCurrScreen == MENU_MOUSE_CONTROLS;
if (LeftColumn) {
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.8f));
fVerticalSpacing = COLUMN_SPACING_MIN;
fBarSize = SELECT_BOX_MIN;
}
else {
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(0.9f));
fVerticalSpacing = COLUMN_SPACING_MAX;
fBarSize = SELECT_BOX_MAX;
}
// Set positions.
if (CFont::GetDetails().centre)
vecPositions.x = SCREEN_WIDTH / 2;
else
vecPositions.x = SCREEN_SCALE_X(COLUMN_POS_X);
switch (m_nCurrScreen) {
case MENU_BRIEFS:
case MENU_STATS:
vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(COLUMN_FEDS);
break;
case MENU_SOUND_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MAX_Y);
if (i > 5)
vecPositions.y += SCREEN_SCALE_Y(FE_RADIO_ICON_H * 1.16f);
break;
case MENU_LANGUAGE_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MIN_Y);
break;
case MENU_GRAPHICS_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MAX_Y);
break;
case MENU_OPTIONS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
break;
case MENU_PAUSE_MENU:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_PAUSE_Y);
break;
case MENU_NEW_GAME:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
break;
case MENU_START_MENU:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_START_Y);
break;
default:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(COLUMN_MID_Y);
break;
};
}
if (i > 0)
vecPositions.y += SCREEN_SCALE_Y(fVerticalSpacing * i);
// Set color and draw selection bar.
if (i == m_nCurrOption && m_nMenuFadeAlpha >= 255) {
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50));
}
else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Draw
if (columnToPrint[L])
CFont::PrintString(vecPositions.x, vecPositions.y, columnToPrint[L]);
if (columnToPrint[R]) {
CFont::SetAlignment(ALIGN_RIGHT);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? COLUMN_SAVE_X : COLUMN_POS_X), vecPositions.y, columnToPrint[R]);
}
// Mouse support.
bool bIsMouseInPosition = false;
if (m_nMenuFadeAlpha >= 255) {
CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
if (m_bShowMouse &&
((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
bIsMouseInPosition = true;
else
bIsMouseInPosition = false;
if (bIsMouseInPosition) {
if (m_nCurrOption != i) {
m_nCurrOption = i;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
m_nCurrentInput = m_nCurrOption;
if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB)
m_nHoverOption = IGNORE_OPTION;
else
m_nHoverOption = ACTIVATE_OPTION;
}
}
// Sliders
// TODO: CheckHover
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case 11:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness * 0.001953125);
break;
case 12:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.80000001) * 1.0000001);
break;
case 13:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume * 0.0078125);
break;
case 14:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume * 0.0078125);
break;
case 84:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(SLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0);
break;
};
// Radio icons.
float fIconSpacing = 59.52f;
if (m_nCurrScreen == MENU_SOUND_SETTINGS) {
for (int i = 0; i < POLICE_RADIO; i++) {
if (i > 5 && i < 7)
fIconSpacing -= 1.5f;
if (i < USERTRACK)
m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(FE_RADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(FE_RADIO_ICON_Y), SCREEN_SCALE_X(FE_RADIO_ICON_W), SCREEN_SCALE_Y(FE_RADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
if (i > CHATTERBOX)
m_aMenuSprites[MENU_MP3LOGO].Draw(SCREEN_STRETCH_X(FE_RADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(FE_RADIO_ICON_Y), SCREEN_SCALE_X(FE_RADIO_ICON_W), SCREEN_SCALE_Y(FE_RADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25));
}
}
// Helpers
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES")) {
if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
if (m_nHelperTextMsgId == 1)
ResetHelperText();
}
else
SetHelperText(1);
}
else {
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
}
switch (m_nCurrScreen) {
case MENU_CONTROLLER_SETTINGS:
case MENU_SOUND_SETTINGS:
case MENU_GRAPHICS_SETTINGS:
case MENU_SKIN_SELECT:
case MENU_CONTROLLER_PC:
case MENU_MOUSE_CONTROLS:
DisplayHelperText();
break;
};
}
};
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerBound(int, int, int, uint8) { EAXJMP(0x489710); }
#else
void CMenuManager::DrawControllerBound(int, int, int, uint8)
{
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); }
#else
void CMenuManager::DrawControllerScreenExtraText(int, int, int)
{
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); }
#else
void CMenuManager::DrawControllerSetupScreen()
{
}
#endif
#if 0
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
if (!m_nCurrScreen) {
if (m_bGameNotLoaded)
m_nCurrScreen = MENU_START_MENU;
else
m_nCurrScreen = MENU_PAUSE_MENU;
}
if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == 1)
m_nCurrOption = 1;
CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage();
}
#endif
#if 0
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
{
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP);
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
eMenuSprites currentSprite = MENU_CONNECTION;
switch (m_nPrevScreen) {
case MENU_STATS:
case MENU_START_MENU:
case MENU_PAUSE_MENU:
currentSprite = MENU_MAINMENU;
break;
case MENU_NEW_GAME:
case MENU_CHOOSE_LOAD_SLOT:
case MENU_CHOOSE_DELETE_SLOT:
case MENU_NEW_GAME_RELOAD:
case MENU_LOAD_SLOT_CONFIRM:
case MENU_DELETE_SLOT_CONFIRM:
case MENU_EXIT:
currentSprite = MENU_SINGLEPLAYER;
break;
case MENU_MULTIPLAYER_MAIN:
currentSprite = MENU_MULTIPLAYER;
break;
case MENU_MULTIPLAYER_MAP:
case MENU_MULTIPLAYER_FIND_GAME:
case MENU_SKIN_SELECT:
case MENU_KEYBOARD_CONTROLS:
case MENU_MOUSE_CONTROLS:
currentSprite = MENU_FINDGAME;
break;
case MENU_MULTIPLAYER_CONNECTION:
case MENU_MULTIPLAYER_MODE:
currentSprite = MENU_CONNECTION;
break;
case MENU_MULTIPLAYER_CREATE:
currentSprite = MENU_HOSTGAME;
break;
case MENU_SKIN_SELECT_OLD:
case MENU_OPTIONS:
currentSprite = MENU_PLAYERSET;
break;
};
//CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(0, 0, 0, 255));
uint32 savedShade;
uint32 savedAlpha;
RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD));
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE));
if (m_nMenuFadeAlpha >= 255)
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
else {
if (m_nMenuFadeAlpha != 255)
m_nMenuFadeAlpha += 0.1f * 255.0f;
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
// GTA LOGO
if (m_nCurrScreen == 51 || m_nCurrScreen == 52) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
m_aMenuSprites[MENU_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
m_aMenuSprites[MENU_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
switch (m_nCurrScreen) {
case MENU_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
break;
case MENU_KEYBOARD_CONTROLS:
CMenuManager::DrawControllerSetupScreen();
break;
default:
CMenuManager::Draw();
break;
};
CFont::DrawFonts();
// Draw mouse
if (m_bShowMouse)
m_aMenuSprites[MENU_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
}
#endif
#if 1
WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); }
#else
void CMenuManager::DrawPlayerSetupScreen()
{
}
#endif
#if 0
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
{
if (m_nCurrScreen == MENU_LOADING_IN_PROGRESS ||
m_nCurrScreen == MENU_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENU_DELETING)
return alpha;
if (m_nMenuFadeAlpha >= alpha)
return alpha;
return m_nMenuFadeAlpha;
}
#endif
#if 1
WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); }
#else
void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &)
{
}
#endif
#if 1
WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); }
#else
int CMenuManager::GetStartOptionsCntrlConfigScreens()
{
}
#endif
#if 1
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
{
}
#endif
#if 0
WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); }
#else
void CMenuManager::LoadAllTextures()
{
if (!m_bSpritesLoaded) {
CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (CMenuManager::m_PrefsRadioStation > USERTRACK)
CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
}
else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
CFileMgr::SetDir("");
CTimer::Stop();
CStreaming::MakeSpaceFor(716800);
CStreaming::ImGonnaUseStreamingMemory();
CTxdStore::PushCurrentTxd();
int frontend = CTxdStore::AddTxdSlot("frontend");
CTxdStore::LoadTxd(frontend, "MODELS/FRONTEND.TXD");
CTxdStore::AddRef(frontend);
CTxdStore::SetCurrentTxd(frontend);
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
debug("LOAD frontend\n");
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
CTxdStore::PopCurrentTxd();
int menu = CTxdStore::AddTxdSlot("menu");
CTxdStore::LoadTxd(menu, "MODELS/MENU.TXD");
CTxdStore::AddRef(menu);
CTxdStore::SetCurrentTxd(menu);
debug("LOAD sprite\n");
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); i++) {
m_aMenuSprites[i].SetTexture(MenuFilenames[i]);
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
CTxdStore::PopCurrentTxd();
m_bSpritesLoaded = true;
}
}
#endif
#if 1
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
{
}
#endif
#if 1
WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); }
#else
void CMenuManager::MessageScreen(char *)
{
}
#endif
#if 1
WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); }
#else
void CMenuManager::PickNewPlayerColour()
{
}
#endif
#if 1
WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); }
#else
void CMenuManager::PrintBriefs()
{
}
#endif
#if 0
WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
#else
void CMenuManager::PrintErrorMessage()
{
if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage)
return;
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(SCREEN_WIDTH - 40.0f);
CFont::SetColor(CRGBA(165, 165, 165, 255));
CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f));
CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
CFont::DrawFonts();
}
#endif
#if 1
WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); }
#else
void CMenuManager::PrintStats()
{
}
#endif
#if 1
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
}
#endif
#if 1
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
}
#endif
#if 1
WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
#else
void CMenuManager::ProcessOnOffMenuOptions()
{
}
#endif
#if 0
WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
#else
void CMenuManager::RequestFrontEndShutdown()
{
m_bShutDownFrontEndRequested = true;
DMAudio.ChangeMusicMode(1);
}
#endif
#if 0
WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
#else
void CMenuManager::RequestFrontEndStartUp()
{
m_bStartUpFrontEndRequested = 1;
}
#endif
#if 0
WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
#else
void CMenuManager::ResetHelperText()
{
m_nHelperTextMsgId = 0;
m_nHelperTextAlpha = 300;
}
#endif
#if 1
WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); }
#else
void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
{
}
#endif
#if 0
WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); }
#else
void CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
m_nHelperTextAlpha = 300;
}
#endif
#if 1
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
}
#endif
#if 0
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
{
m_bMenuActive = false;
CTimer::EndUserPause();
}
#endif
#if 0
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
float CMenuManager::StretchX(float x)
{
if (SCREENW == 640)
return x;
else
return SCREENW * x * 0.0015625f;
}
#endif
#if 0
WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); }
#else
float CMenuManager::StretchY(float y)
{
if (SCREENH == 448)
return y;
else
return SCREENH * y * 0.002232143f;
}
#endif
#if 0
WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
#else
void CMenuManager::SwitchMenuOnAndOff()
{
}
#endif
#if 0
WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
#else
void CMenuManager::UnloadTextures()
{
if (m_bSpritesLoaded) {
debug("Remove frontend\n");
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i)
m_aFrontEndSprites[i].Delete();
int frontend = CTxdStore::FindTxdSlot("frontend");
CTxdStore::RemoveTxdSlot(frontend);
debug("Remove menu textures\n");
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); ++i)
m_aMenuSprites[i].Delete();
int menu = CTxdStore::FindTxdSlot("menu");
CTxdStore::RemoveTxdSlot(menu);
m_bSpritesLoaded = false;
}
}
#endif
#if 1
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
{
}
#endif
STARTPATCHES
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
ENDPATCHES