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#include "common.h"
#include "patcher.h"
#include "PlayerPed.h"
CPlayerPed::~CPlayerPed()
{
delete m_pWanted;
}
WRAPPER void CPlayerPed::ReApplyMoveAnims(void) { EAXJMP(0x4F07C0); }
STARTPATCHES
InjectHook(0x4EFB30, &CPlayerPed::dtor, PATCH_JUMP);
ENDPATCHES
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