#include "common.h"
#include "patcher.h"
#include "Camera.h"
#include "DMAudio.h"
#include "Clock.h"
#include "Darkel.h"
#include "Hud.h"
#include "Messages.h"
#include "Frontend.h"
#include "Font.h"
#include "Pad.h"
#include "Radar.h"
#include "Replay.h"
#include "Sprite.h"
#include "Sprite2d.h"
#include "Text.h"
#include "Timer.h"
#include "Script.h"
#include "TxdStore.h"
#include "User.h"
#include "World.h"
//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
WRAPPER void CHud::SetHelpMessage(wchar* message, bool quick) { EAXJMP(0x5051E0); }
WRAPPER void CHud::SetMessage(wchar* message) { EAXJMP(0x50A210); }
WRAPPER void CHud::SetBigMessage(wchar* message, int16 style) { EAXJMP(0x50A250); }
WRAPPER void CHud::SetPagerMessage(wchar* message) { EAXJMP(0x50A320); }
wchar *CHud::m_HelpMessage = (wchar*)0x86B888;
wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28;
int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C;
int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4;
int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258;
wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28;
Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28;
Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28;
Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7;
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
int32 CHud::m_ZoneFadeTimer;
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
wchar* &CHud::m_pZoneName = *(wchar **)0x8E2C2C;
wchar* CHud::m_pLastZoneName = (wchar*)0x8F432C;
wchar* CHud::m_ZoneToPrint;
int32 CHud::m_VehicleState = *(int32*)0x940560;
int32 CHud::m_VehicleFadeTimer;
int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
wchar* &CHud::m_pVehicleName = *(wchar **)0x942FB4;
wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
wchar* CHud::m_pVehicleNameToPrint;
wchar* CHud::m_Message = (wchar*)0x72E318;
wchar* CHud::m_PagerMessage = (wchar*)0x878840;
Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89;
Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62;
wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
Float *CHud::BigMessageInUse = (Float*)0x862140;
Float *CHud::BigMessageAlpha = (Float*)0x862108;
Float *CHud::BigMessageX = (Float*)0x773248;
Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0;
int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C;
int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20;
int16 &CHud::OddJob2Timer = *(int16*)0x95CC52;
int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7;
int16 &CHud::OddJob2On = *(int16*)0x95CC78;
int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
Float &CHud::PagerXOffset = *(Float*)0x941590;
int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
int16 &CHud::PagerOn = *(int16*)0x95CCA0;
CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C;
char *WeaponFilenames[] = {
"fist",
"fistm",
"bat",
"batm",
"pistol",
"pistolm",
"uzi",
"uzim",
"shotgun",
"shotgunm",
"ak47",
"ak47m",
"m16",
"m16m",
"sniper",
"sniperm",
"rocket",
"rocketm",
"flame",
"flamem",
"molotov",
"molotovm",
"grenade",
"grenadem",
"detonator",
"detonator_mask",
"",
"",
"",
"",
"radardisc",
"radardiscm",
"pager",
"pagerm",
"",
"",
"",
"",
"bleeder",
"",
"sitesniper",
"sitesniperm",
"siteM16",
"siteM16m",
"siterocket",
"siterocketm"
};
RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834;
RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20;
void CHud::Initialise() {
ReInitialise();
int HudTXD = CTxdStore::AddTxdSlot("hud");
CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
CTxdStore::AddRef(HudTXD);
CTxdStore::PopCurrentTxd();
CTxdStore::SetCurrentTxd(HudTXD);
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; i++) {
Sprites[i].SetTexture(WeaponFilenames[i * 2]);
}
gpSniperSightTex = RwTextureRead("sitesniper", 0);
gpRocketSightTex = RwTextureRead("siterocket", 0);
CTxdStore::PopCurrentTxd();
}
void CHud::Shutdown() {
for (int i = 0; i < 23; ++i) {
Sprites[i].Delete();
}
RwTextureDestroy(gpSniperSightTex);
gpSniperSightTex = 0;
RwTextureDestroy(gpRocketSightTex);
gpRocketSightTex = 0;
int HudTXD = CTxdStore::FindTxdSlot("hud");
CTxdStore::RemoveTxdSlot(HudTXD);
}
void CHud::SetVehicleName(wchar* name) {
m_pVehicleName = name;
}
void CHud::SetZoneName(wchar* name) {
m_pZoneName = name;
}
void CHud::Draw() {
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (CReplay::Mode != 1) {
if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
Bool Mode_RunAround = 0;
Bool Mode_FirstPerson = 0;
int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR)
Mode_FirstPerson = 1;
if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND)
Mode_RunAround = 1;
/*
Draw Crosshairs
*/
if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) {
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
if (State != PED_ENTER_CAR && State != PED_CARJACK) {
if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
Mode_RunAround = 1;
}
}
}
if (Mode_FirstPerson || Mode_RunAround) {
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1;
if (SpriteBrightLikeADiamond > 30)
SpriteBrightLikeADiamond = 30;
CHud::SpriteBrightness = SpriteBrightLikeADiamond;
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f);
CRect rect;
float fWidescreenOffset[2] = { 0.0f, 0.0f };
if (CMenuManager::m_PrefsUseWideScreen) {
fWidescreenOffset[0] = 0.0f;
fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f);
}
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f);
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f);
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f);
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f);
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f);
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f);
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
else {
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f);
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
rect.right = SCREEN_WIDTH / 2;
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
rect.bottom = SCREEN_HEIGHT / 2;
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.right = (SCREEN_WIDTH / 2);
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
rect.right = (SCREEN_WIDTH / 2);
rect.bottom = (SCREEN_HEIGHT / 2);
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
}
}
else {
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f);
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f);
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f);
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
}
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
}
else {
CHud::SpriteBrightness = 0;
}
/*
DrawMoneyCounter
*/
wchar sPrint[16];
wchar sPrintIcon[16];
char sTemp[16];
sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
AsciiToUnicode(sTemp, sPrint);
CFont::SetPropOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetPropOff();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint);
/*
DrawClock
*/
sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint);
CFont::SetColor(CRGBA(194, 165, 120, 255));
CFont::PrintString(HUD_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint);
/*
DrawAmmo
*/
int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
sprintf(sTemp, "%d", TotalAmmo);
}
else {
if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
if (tot_min_clip_div_10 > 9999)
tot_min_clip_div_10 = 9999;
sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
}
else {
if (AmmoInClip > 9999)
AmmoInClip = 9999;
sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
}
}
AsciiToUnicode(sTemp, sPrint);
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f));
CFont::SetJustifyOff();
CFont::SetCentreOn();
CFont::SetCentreSize(HUD_STRETCH_X(640.0f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
if (!CDarkel::FrenzyOnGoing()) {
if (WeaponType) {
if (WeaponType != 1) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint);
}
}
}
/*
DrawWeaponIcon
*/
CHud::Sprites[WeaponType].Draw(
CRect(HUD_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), HUD_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)),
CRGBA(255, 255, 255, 255),
0.015f,
0.015f,
1.0f,
0.0f,
0.015f,
1.0f,
1.0f,
1.0f);
/*
DrawHealth
*/
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetRightJustifyOn();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
if (CHud::m_ItemToFlash == 4 && CTimer::GetFrameCounter() & 8
|| CHud::m_ItemToFlash != 4
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
&& CTimer::GetFrameCounter() & 8) {
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
AsciiToUnicode("[", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
}
}
}
/*
DrawArmour
*/
if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) {
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
AsciiToUnicode(sTemp, sPrint);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
CFont::PrintString(HUD_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
}
CFont::SetColor(CRGBA(124, 140, 95, 255));
CFont::PrintString(HUD_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint);
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
CFont::PrintString(HUD_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
}
}
}
/*
DrawWantedLevel
*/
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetJustifyOff();
CFont::SetCentreOff();
CFont::SetRightJustifyOff();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
AsciiToUnicode("]", sPrintIcon);
for (int i = 0; i < 6; i++) {
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(2.0f + HUD_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
&& (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+ 2000 || CTimer::GetFrameCounter() & 4)) {
CFont::SetColor(CRGBA(193, 164, 120, 255));
CFont::PrintString(HUD_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon);
}
}
/*
DrawZoneName
*/
if (CHud::m_pZoneName) {
Float fZoneAlpha = 0.0f;
if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
switch (CHud::m_ZoneState) {
case 0:
CHud::m_ZoneState = 2;
CHud::m_ZoneToPrint = CHud::m_pZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 4;
break;
default:
break;
}
CHud::m_pLastZoneName = CHud::m_pZoneName;
}
if (CHud::m_ZoneState) {
switch (CHud::m_ZoneState) {
case 1:
if (CHud::m_ZoneNameTimer > 10000) {
CHud::m_ZoneFadeTimer = 1000;
CHud::m_ZoneState = 3;
}
fZoneAlpha = 255.0f;
break;
case 2:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_ZoneFadeTimer > 1000) {
CHud::m_ZoneState = 1;
CHud::m_ZoneFadeTimer = 1000;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_ZoneFadeTimer < 0) {
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneToPrint = CHud::m_pLastZoneName;
CHud::m_ZoneNameTimer = 0;
CHud::m_ZoneState = 2;
}
fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage == 4)
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f));
else
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
}
}
}
else {
CHud::m_pLastZoneName = 0;
CHud::m_ZoneState = 0;
CHud::m_ZoneFadeTimer = 0;
CHud::m_ZoneNameTimer = 0;
}
/*
DrawVehicleName
*/
if (CHud::m_pVehicleName) {
Float fVehicleAlpha = 0.0f;
if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
switch (CHud::m_VehicleState) {
case 0:
CHud::m_VehicleState = 2;
CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleFadeTimer = 0;
break;
case 1:
case 2:
case 3:
case 4:
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 4;
break;
default:
break;
}
CHud::m_pLastVehicleName = CHud::m_pVehicleName;
}
if (CHud::m_VehicleState) {
switch (CHud::m_VehicleState) {
case 1:
if (CHud::m_VehicleNameTimer > 10000) {
CHud::m_VehicleFadeTimer = 1000;
CHud::m_VehicleState = 3;
}
fVehicleAlpha = 255.0f;
break;
case 2:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (CHud::m_VehicleFadeTimer > 1000) {
CHud::m_VehicleState = 1;
CHud::m_VehicleFadeTimer = 1000;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 3:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
break;
case 4:
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
if (CHud::m_VehicleFadeTimer < 0) {
CHud::m_VehicleFadeTimer = 0;
CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName;
CHud::m_VehicleNameTimer = 0;
CHud::m_VehicleState = 2;
}
fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
if (!CHud::m_Message[0]) {
CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetJustifyOff();
CFont::SetPropOn();
CFont::SetBackgroundOff();
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
else
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint);
CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint);
}
}
}
else {
CHud::m_pLastVehicleName = 0;
CHud::m_VehicleState = 0;
CHud::m_VehicleFadeTimer = 0;
CHud::m_VehicleNameTimer = 0;
}
/*
DrawOnScreenTimer
*/
wchar sTimer[16];
if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
TimerOnLastFrame = 0;
if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
CounterOnLastFrame = 0;
if (CUserDisplay::OnscnTimer.m_bProcessed == 1) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) {
if (!TimerOnLastFrame)
TimerFlashTimer = 1;
TimerOnLastFrame = 1;
if (TimerFlashTimer) {
if (++TimerFlashTimer > 50)
TimerFlashTimer = 0;
}
if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer);
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer);
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
CFont::SetPropOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
CFont::SetColor(CRGBA(186, 101, 50, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
}
}
}
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) {
if (!CounterOnLastFrame)
CounterFlashTimer = 1;
CounterOnLastFrame = 1;
if (CounterFlashTimer) {
if (++CounterFlashTimer > 50)
CounterFlashTimer = 0;
}
if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
}
else {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetCentreOff();
CFont::SetRightJustifyOn();
CFont::SetRightJustifyWrap(0.0f);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(244, 20, 20, 255));
CFont::SetWrapx(HUD_STRETCH_X(640.0f));
CFont::SetPropOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer);
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer);
}
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
CFont::SetPropOn();
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
CFont::SetColor(CRGBA(0, 106, 164, 255));
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
}
}
}
}
/*
DrawPager
*/
if (!m_PagerMessage[0]) {
if (PagerOn == 1) {
PagerSoundPlayed = false;
PagerOn = 2;
}
}
if (m_PagerMessage[0] || PagerOn == 2) {
if (!PagerOn) {
PagerOn = 1;
PagerXOffset = 150.0f;
}
if (PagerOn == 1) {
if (PagerXOffset > 0.0f) {
Float fStep = PagerXOffset * 0.05f;
if (fStep > 10.0f)
fStep = 10.0f;
PagerXOffset -= fStep * CTimer::GetTimeStep();
}
if (!PagerSoundPlayed) {
DMAudio.PlayFrontEndSound(96, 0);
PagerSoundPlayed = 1;
}
}
else if (PagerOn == 2) {
Float fStep = PagerXOffset * 0.05f;
if (fStep < 2.0f)
fStep = 2.0f;
PagerXOffset += fStep * CTimer::GetTimeStep();
if (PagerXOffset > 150.0f) {
PagerXOffset = 150.0;
PagerOn = 0;
}
}
CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f));
CFont::SetColor(CRGBA(32, 162, 66, 205));
CFont::SetRightJustifyOff();
CFont::SetBackgroundOff();
CFont::SetCentreOff();
CFont::SetJustifyOff();
CFont::SetPropOff();
CFont::SetFontStyle(FONT_PAGER);
CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage);
}
/*
DrawRadar
*/
if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) {
CRadar::DrawMap();
CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), HUD_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), HUD_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
CRadar::DrawBlips();
}
}
/*
Draw3dMarkers
*/
if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) {
CRadar::Draw3dMarkers();
}
/*
DrawScriptText
*/
if (!CTimer::GetIsUserPaused()) {
uint16 CounterA = 0;
uint16 CounterB = 0;
CTextLine* IntroText = CTheScripts::IntroTextLines;
do {
if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) {
CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f));
CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor);
if (CTheScripts::IntroTextLines[CounterB].m_bJustify)
CFont::SetJustifyOn();
else
CFont::SetJustifyOff();
if (CTheScripts::IntroTextLines[CounterB].m_bRightJustify)
CFont::SetRightJustifyOn();
else
CFont::SetRightJustifyOff();
if (CTheScripts::IntroTextLines[CounterB].m_bCentered)
CFont::SetCentreOn();
else
CFont::SetCentreOff();
CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX));
CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize));
if (CTheScripts::IntroTextLines[CounterB].m_bBackground)
CFont::SetBackgroundOn();
else
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CTheScripts::IntroTextLines[CounterB].m_sBackgroundColor);
if (CTheScripts::IntroTextLines[CounterB].m_bBackgroundOnly)
CFont::SetBackGroundOnlyTextOn();
else
CFont::SetBackGroundOnlyTextOff();
if (CTheScripts::IntroTextLines[CounterB].m_bTextProportional)
CFont::SetPropOn();
else
CFont::SetPropOff();
CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont);
CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText);
}
++CounterA;
++CounterB;
++IntroText;
} while (CounterA < 2);
uint16 CounterC = 0;
uint16 CounterD = 0;
CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
do {
if (CTheScripts::IntroRectangles[CounterD].m_bIsUsed && CTheScripts::IntroRectangles[CounterD].m_bIsAntialiased) {
if (CTheScripts::IntroRectangles[CounterD].m_wTextureId >= 0) {
CRect rect = {
CTheScripts::IntroRectangles[CounterD].m_sRect.left,
CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
CTheScripts::IntroRectangles[CounterD].m_sRect.right,
CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[CounterD].m_wTextureId].Draw(rect, IntroRect->m_sColor);
}
else {
CRect rect = {
CTheScripts::IntroRectangles[CounterD].m_sRect.left,
CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
CTheScripts::IntroRectangles[CounterD].m_sRect.right,
CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
CSprite2d::DrawRect(rect, IntroRect->m_sColor);
}
}
++CounterC;
++CounterD;
++IntroRect;
} while (CounterC < 16);
/*
DrawSubtitles
*/
if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);
if (TheCamera.m_WideScreenOn)
CFont::SetCentreSize(HUD_FROM_RIGHT(120.0f));
else
CFont::SetCentreSize(HUD_FROM_RIGHT(280.0f));
CFont::SetDropShadowPosition(1);
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(CRGBA(235, 235, 235, 255));
CFont::PrintString(SCREEN_WIDTH / 2, HUD_FROM_BOTTOM(64.0f), CHud::m_Message);
CFont::SetDropShadowPosition(0);
}
/*
DrawBigMessage
*/
if (CHud::m_BigMessage[0][0]) {
if (0.0f == BigMessageInUse[0]) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOff();
CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f));
CFont::SetPropOn();
CFont::SetCentreOn();
CFont::SetCentreSize(HUD_STRETCH_X(615.0f));
CFont::SetColor(CRGBA(255, 255, 0, 255));
CFont::SetFontStyle(FONT_HEADING);
if ((SCREENW - 20) <= BigMessageX[0]) {
BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep();
if (BigMessageInUse[0] >= 120.0f) {
BigMessageInUse[0] = 120.0;
BigMessageAlpha[0] = BigMessageAlpha[0] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.30000001f;
}
if (BigMessageAlpha[0] <= 0.0f) {
CHud::m_BigMessage[0][0] = 0;
BigMessageAlpha[0] = 0.0;
}
}
else {
Float fStep = (CTimer::GetTimeStep()
* 0.02f
* 1000.0f)
* 0.30000001f;
BigMessageX[0] = BigMessageX[0] + fStep;
BigMessageAlpha[0] = BigMessageAlpha[0] + fStep;
if (BigMessageAlpha[0] > 255.0f)
BigMessageAlpha[0] = 255.0;
}
CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]);
}
else {
BigMessageAlpha[0] = 0.0;
BigMessageX[0] = -60.0;
BigMessageInUse[0] = 1.0;
}
}
else {
BigMessageInUse[0] = 0.0;
}
// WastedBustedText
if (CHud::m_BigMessage[2][0]) {
if (0 == BigMessageInUse[2]) {
BigMessageAlpha[2] = (CTimer::GetTimeStep()
* 0.02f
* 1000.0f)
* 0.40000001
+ BigMessageAlpha[2];
if (BigMessageAlpha[2] > 255.0f)
BigMessageAlpha[2] = 255.0;
CFont::SetBackgroundOff();
if (CGame::frenchGame || CGame::germanGame)
CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f));
else
CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f));
CFont::SetPropOn();
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f + 4.0f), HUD_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
}
else {
BigMessageAlpha[2] = 0.0;
BigMessageInUse[2] = 1.0;
}
}
else {
BigMessageInUse[2] = 0.0;
}
}
}
}
void CHud::DrawAfterFade() {
if (CTimer::GetIsUserPaused() || CReplay::Mode == 1)
return;
if (m_HelpMessage[0]) {
if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
switch (m_HelpMessageState) {
case 0:
m_HelpMessageFadeTimer = 0;
m_HelpMessageState = 2;
m_HelpMessageTimer = 0;
CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
DMAudio.PlayFrontEndSound(SOUND_A0, 0);
break;
case 1:
case 2:
case 3:
case 4:
m_HelpMessageTimer = 5;
m_HelpMessageState = 4;
break;
default:
break;
}
CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
}
float fAlpha = 255.0f;
if (m_HelpMessageState) {
switch (m_HelpMessageState) {
case 1:
fAlpha = 255.0f;
m_HelpMessageFadeTimer = 600;
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) {
m_HelpMessageFadeTimer = 600;
m_HelpMessageState = 3;
}
break;
case 2:
m_HelpMessageFadeTimer += 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_HelpMessageFadeTimer > 0) {
m_HelpMessageState = 1;
m_HelpMessageFadeTimer = 0;
}
fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
break;
case 3:
m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_HelpMessageFadeTimer >= 0) {
m_HelpMessageState = 0;
m_HelpMessageFadeTimer = 0;
}
fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
break;
case 4:
m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
if (m_HelpMessageFadeTimer >= 0) {
m_HelpMessageState = 2;
m_HelpMessageFadeTimer = 0;
CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 400);
}
fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
break;
default:
break;
}
m_HelpMessageTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
CFont::SetAlphaFade(fAlpha);
CFont::SetCentreOff();
CFont::SetPropOn();
if (CGame::germanGame)
CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f));
else
CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f));
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::SetJustifyOff();
CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff();
CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
CFont::SetBackgroundColor(BackColor);
CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::SetAlphaFade(255.0f);
CFont::DrawFonts();
}
}
else
m_HelpMessageState = 0;
/*
DrawBigMessage2
*/
// Oddjob
if (m_BigMessage[4][0]) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(HUD_STRETCH_X(600.0f));
CFont::SetFontStyle(FONT_BANK);
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
CFont::SetColor(CRGBA(89, 115, 150, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
}
// Oddjob result
if (OddJob2OffTimer > 0)
OddJob2OffTimer = OddJob2OffTimer - (CTimer::GetTimeStep() * 0.02f * 1000.0f);
static float fStep;
if (!m_BigMessage[1][0] && m_BigMessage[4][0] && m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
switch (OddJob2On) {
case 0:
OddJob2On = 1;
OddJob2XOffset = 380.0;
break;
case 1:
if (OddJob2XOffset <= 2.0f) {
OddJob2Timer = 0;
OddJob2On = 2;
}
else {
fStep = 40.0;
if ((OddJob2XOffset * 0.16667) <= 40.0)
fStep = OddJob2XOffset * 0.16667;
OddJob2XOffset = OddJob2XOffset - fStep;
}
break;
case 2:
OddJob2Timer += (20.0 * CTimer::GetTimeStep());
if (OddJob2Timer > 1500) {
OddJob2On = 3;
}
break;
case 3:
fStep = 30.0;
if ((OddJob2XOffset * 0.2) >= 30.0)
fStep = OddJob2XOffset * 0.2;
OddJob2XOffset = OddJob2XOffset - fStep;
if (OddJob2XOffset < -380.0) {
OddJob2OffTimer = 5000.0;
OddJob2On = 0;
}
break;
default:
break;
}
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f));
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(HUD_FROM_RIGHT(20.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_BANK);
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
CFont::SetColor(CRGBA(156, 91, 40, 255));
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
}
/*
DrawMissionTitle
*/
if (m_BigMessage[1][0]) {
if (BigMessageInUse[1] == 0.0f) {
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f));
else
CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f));
CFont::SetPropOn();
CFont::SetRightJustifyWrap(-500);
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
if ((SCREENW - 20) <= BigMessageX[1]) {
BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep();
if (BigMessageInUse[1] >= 120.0f) {
BigMessageInUse[1] = 120.0;
BigMessageAlpha[1] = BigMessageAlpha[1] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
}
if (BigMessageAlpha[1] <= 0) {
m_BigMessage[1][0] = 0;
BigMessageAlpha[1] = 0.0;
}
}
else {
float fStep = (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
BigMessageX[1] = BigMessageX[1] + fStep;
BigMessageAlpha[1] = BigMessageAlpha[1] + fStep;
if (BigMessageAlpha[1] > 255.0f)
BigMessageAlpha[1] = 255.0;
}
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f - 2.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1]));
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
}
else {
BigMessageAlpha[1] = 0.0;
BigMessageX[1] = -60.0;
BigMessageInUse[1] = 1.0;
}
}
else {
BigMessageInUse[1] = 0.0;
}
}
STARTPATCHES
InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);
InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL);
ENDPATCHES