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#pragma once
class CSmokeTrail {
CVector m_pos[16];
float m_density[16];
int m_time[16];
char m_unused[536];
int m_seed;
public:
void Render(void);
void RegisterPoint(CVector position, float a);
void Init(int num);
};
class CSmokeTrails {
static CSmokeTrail aSmoke[3];
public:
static bool CigOn;
static void Update(void);
static void Render(void);
static void Init(void);
};
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