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author | Adrian Graber <adrian@adriangraber.com> | 2021-07-04 18:52:48 +0200 |
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committer | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 00:49:13 +0200 |
commit | 28f266302fbeea2d75d5a62de651d464ab380798 (patch) | |
tree | e9ae6bc810489c798e6bb3f27d75afe803c7f9ae /.vscode | |
parent | Vanilla config for Windows and win-x86 only (diff) | |
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Diffstat (limited to '.vscode')
-rw-r--r-- | .vscode/c_cpp_properties.json | 19 | ||||
-rw-r--r-- | .vscode/settings.json | 10 |
2 files changed, 27 insertions, 2 deletions
diff --git a/.vscode/c_cpp_properties.json b/.vscode/c_cpp_properties.json index 327d8cc7..a214042a 100644 --- a/.vscode/c_cpp_properties.json +++ b/.vscode/c_cpp_properties.json @@ -26,6 +26,25 @@ "compilerArgs": ["-ggdb"], "cStandard": "gnu11", "cppStandard": "gnu++14" + }, + { + "name": "devkitPro aarch64 (Nintendo Switch)", + "compilerPath": "${env:DEVKITPRO}/devkitA64/bin/aarch64-none-elf-g++", + "includePath": [ + "${default}", + "${env:DEVKITPRO}/portlibs/switch/include", + "${env:DEVKITPRO}/libnx/include" + ], + "intelliSenseMode": "gcc-arm64", + "cStandard": "gnu11", + "cppStandard": "gnu++11", + "defines": [ + "__SWITCH__", + "GTA_SWITCH", + "LIBRW", + "RW_GL3", + "AUDIO_OAL" + ] } ], "version": 4 diff --git a/.vscode/settings.json b/.vscode/settings.json index 10cb5627..ee8362c1 100644 --- a/.vscode/settings.json +++ b/.vscode/settings.json @@ -2,8 +2,13 @@ "C_Cpp.default.cStandard": "gnu11", "C_Cpp.default.cppStandard": "gnu++14", "C_Cpp.default.includePath": [ + "src", "src/animation", "src/audio", + "src/audio/eax", + "src/audio/oal", + "src/buildings", + "src/collision", "src/control", "src/core", "src/entities", @@ -15,8 +20,9 @@ "src/peds", "src/render", "src/rw", - "src/save", - "src/skel", + "src/save/", + "src/skel/", + "src/skel/glfw", "src/text", "src/vehicles", "src/weapons", |