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authorerorcun <erayorcunus@gmail.com>2020-08-15 01:28:17 +0200
committerGitHub <noreply@github.com>2020-08-15 01:28:17 +0200
commit07038ce88ec4056d19f999bab177ad02773c0ef9 (patch)
tree090a5779c6fe668d1f39a6d158755023f8fe0cd2
parentRemove III files (diff)
parentContinue to Frontend, fix savegame list bug (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioLogic.cpp1
-rw-r--r--src/audio/audio_enums.h3
-rw-r--r--src/control/GameLogic.cpp6
-rw-r--r--src/control/Script.cpp60
-rw-r--r--src/core/Cam.cpp22
-rw-r--r--src/core/Frontend.cpp1076
-rw-r--r--src/core/Frontend.h6
-rw-r--r--src/core/Frontend_PS2.cpp27
-rw-r--r--src/core/Pad.cpp22
-rw-r--r--src/core/Pad.h1
-rw-r--r--src/core/PlayerInfo.cpp363
-rw-r--r--src/core/PlayerInfo.h25
-rw-r--r--src/core/Radar.h2
-rw-r--r--src/core/Stats.cpp531
-rw-r--r--src/core/Stats.h80
-rw-r--r--src/core/Wanted.cpp13
-rw-r--r--src/core/re3.cpp2
-rw-r--r--src/peds/Ped.cpp8
-rw-r--r--src/render/SpecialFX.cpp40
-rw-r--r--src/render/SpecialFX.h1
-rw-r--r--src/render/Timecycle.cpp2
-rw-r--r--src/render/Timecycle.h2
-rw-r--r--src/save/GenericGameStorage.cpp21
-rw-r--r--src/save/GenericGameStorage.h2
-rw-r--r--src/save/PCSave.cpp8
-rw-r--r--src/skel/glfw/glfw.cpp2
-rw-r--r--src/weapons/BulletInfo.cpp2
-rw-r--r--src/weapons/Weapon.cpp15
28 files changed, 1404 insertions, 939 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index b814d58c..98ebf0d8 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -2756,7 +2756,6 @@ cAudioManager::ProcessPlane(cVehicleParams *params)
ProcessCesna(params);
break;
default:
- debug("Plane Model Id is %d\n, ", params->m_pVehicle->GetModelIndex());
break;
}
}
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h
index 1f13521b..375c4a70 100644
--- a/src/audio/audio_enums.h
+++ b/src/audio/audio_enums.h
@@ -12,7 +12,8 @@ enum eRadioStation
EMOTION,
WAVE,
USERTRACK,
- POLICE_RADIO,
+ NUM_RADIOS = 10,
+ POLICE_RADIO = 10,
//TAXI_RADIO,
RADIO_OFF,
};
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 2af9464c..f4e4fdd4 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -28,6 +28,7 @@
#include "Particle.h"
#include "ColStore.h"
#include "Automobile.h"
+#include "MBlur.h"
uint8 CGameLogic::ActivePlayers;
uint8 CGameLogic::ShortCutState;
@@ -343,7 +344,10 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
pPlayerPed->bIsVisible = true;
pPlayerPed->m_bloodyFootprintCountOrDeathTime = 0;
pPlayerPed->bDoBloodyFootprints = false;
- //TODO(MIAMI): clear drunk stuff
+ pPlayerPed->m_nDrunkenness = 0;
+ pPlayerPed->m_nFadeDrunkenness = 0;
+ CMBlur::ClearDrunkBlur();
+ pPlayerPed->m_nDrunkCountdown = 0;
pPlayerPed->ClearAdrenaline();
pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
if (pPlayerPed->m_pFire)
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 9508677b..e16ba9e0 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1806,7 +1806,7 @@ void CMissionCleanup::Process()
// TODO(MIAMI)
//CSpecialFX::bLiftCam = false;
//CSpecialFX::bVideoCam = false;
- //CTimeCycle::StopExtraColour(0);
+ CTimeCycle::StopExtraColour(0);
for (int i = 0; i < MISSION_AUDIO_SLOTS; i++)
DMAudio.ClearMissionAudio(i);
CWeather::ReleaseWeather();
@@ -1822,8 +1822,11 @@ void CMissionCleanup::Process()
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
- //TODO(MIAMI): drunkenness, enable drive by
- //DMAudio::ShutUpPlayerTalking(0);
+ CWorld::Players[0].m_pPed->m_nFadeDrunkenness = 1;
+ CWorld::Players[0].m_pPed->m_nDrunkCountdown = 0;
+ // CPad::GetPad(0)->SetDrunkInputDelay(0); // TODO(Miami)
+ CWorld::Players[0].m_bDriveByAllowed = true;
+ // DMAudio::ShutUpPlayerTalking(0); // TODO(Miami)
CVehicle::bDisableRemoteDetonation = false;
CVehicle::bDisableRemoteDetonationOnContact = false;
CGameLogic::ClearShortCut();
@@ -5353,7 +5356,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
- int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
+ int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
CRadar::ChangeBlipScale(handle, 3);
ScriptParams[0] = handle;
StoreParameters(&m_nIp, 1);
@@ -9792,7 +9795,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CVector pos = *(CVector*)&ScriptParams[0];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, 4, pos, *(float*)&ScriptParams[3],
+ C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
return 0;
@@ -12722,14 +12725,20 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_GET_WHEELIE_STATS:
{
CollectParameters(&m_nIp, 1);
- static bool bShowed = false;
- if (!bShowed) {
- debug("GET_WHEELIE_STATS not implemented\n");
- bShowed = true;
- }
- for (int i = 0; i < 6; i++)
- ScriptParams[i] = 0;
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels;
+ ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels;
+ ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie;
+ ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie;
+ ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie;
+ ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie;
StoreParameters(&m_nIp, 6);
+ pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0;
+ pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f;
+ pPlayerInfo->m_nLastTimeSpentOnWheelie = 0;
+ pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f;
+ pPlayerInfo->m_nLastTimeSpentOnStoppie = 0;
+ pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f;
return 0;
}
//case COMMAND_DISARM_CHAR:
@@ -13008,11 +13017,11 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
//case COMMAND_IS_MISSION_AUDIO_LOADING:
case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
CollectParameters(&m_nIp, 1);
- debug("ADD_MONEY_SPENT_ON_WEAPON not implemented\n"); // TODO(MIAMI)
+ CStats::MoneySpentOnWeapons(ScriptParams[0]);
return 0;
case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
CollectParameters(&m_nIp, 1);
- debug("ADD_MONEY_SPENT_ON_PROPERTY not implemented\n"); // TODO(MIAMI)
+ CStats::MoneySpentOnProperty(ScriptParams[0]);
return 0;
//case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
case COMMAND_SET_CHAR_ANSWERING_MOBILE:
@@ -13041,21 +13050,21 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
//case COMMAND_ADD_LOAN_SHARK_VISITS:
case COMMAND_ADD_STORES_KNOCKED_OFF:
CollectParameters(&m_nIp, 1);
- debug("ADD_STORES_KNOCKED_OFF not implemented\n"); // TODO(MIAMI)
+ CStats::NumOfStoresKnockedOff(ScriptParams[0]);
return 0;
//case COMMAND_ADD_MOVIE_STUNTS:
case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
CollectParameters(&m_nIp, 1);
- debug("ADD_NUMBER_OF_ASSASSINATIONS not implemented\n"); // TODO(MIAMI)
+ CStats::NumOfAssassinations(ScriptParams[0]);
return 0;
case COMMAND_ADD_PIZZAS_DELIVERED:
CollectParameters(&m_nIp, 1);
- debug("ADD_PIZZAS_DELIVERED not implemented\n"); // TODO(MIAMI)
+ CStats::NumOfPizzasDelivered(ScriptParams[0]);
return 0;
//case COMMAND_ADD_GARBAGE_PICKUPS:
case COMMAND_ADD_ICE_CREAMS_SOLD:
CollectParameters(&m_nIp, 1);
- debug("ADD_ICE_CREAMS_SOLD not implemented\n"); // TODO(MIAMI)
+ CStats::NumOfIceCreamSold(ScriptParams[0]);
return 0;
//case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
//case COMMAND_ADD_SHOOTING_RANGE_RANK:
@@ -13137,15 +13146,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
}
case COMMAND_SET_PROPERTY_AS_OWNED:
CollectParameters(&m_nIp, 1);
- debug("SET_PROPERTY_AS_OWNED not implemented\n"); // TODO(MIAMI)
+ CStats::AddPropertyAsOwned(ScriptParams[0]);
return 0;
case COMMAND_ADD_BLOOD_RING_KILLS:
CollectParameters(&m_nIp, 1);
- debug("ADD_BLOOD_RING_KILLS not implemented\n"); // TODO(MIAMI)
+ CStats::AddNumBloodRingKills(ScriptParams[0]);
return 0;
case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
CollectParameters(&m_nIp, 1);
- debug("SET_LONGEST_TIME_IN_BLOOD_RING not implemented\n"); // TODO(MIAMI)
+ CStats::LongestTimeInBloodRing(ScriptParams[0]);
return 0;
case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
{
@@ -13271,7 +13280,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
//case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
//case COMMAND_GET_CLOSEST_WATER_NODE:
case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
- debug("ADD_PORN_LEAFLET_TO_RUBBISH is not implemented\n"); // TODO(MIAMI)
+ CollectParameters(&m_nIp, 1);
+ CStats::PamphletMissionPassed = ScriptParams[0];
return 0;
case COMMAND_CREATE_CLOTHES_PICKUP:
{
@@ -13541,7 +13551,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
switch (command) {
case COMMAND_REGISTER_VIGILANTE_LEVEL:
CollectParameters(&m_nIp, 1);
- debug("REGISTER_VIGILANTE_LEVEL not implemented\n"); // TODO(MIAMI)
+ CStats::RegisterLevelVigilanteMission(ScriptParams[0]);
return 0;
case COMMAND_CLEAR_ALL_CHAR_ANIMS:
{
@@ -13854,7 +13864,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
}
case COMMAND_REGISTER_FIRE_LEVEL:
CollectParameters(&m_nIp, 1);
- debug("REGISTER_FIRE_LEVEL not implemented\n"); // TODO(MIAMI)
+ CStats::RegisterLevelFireMission(ScriptParams[0]);
return 0;
case COMMAND_IS_AUSTRALIAN_GAME:
UpdateCompareFlag(false); // should we make some check?
@@ -14007,7 +14017,7 @@ void CTheScripts::DrawScriptSpheres()
{
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
if (ScriptSphereArray[i].m_bInUse)
- C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, 4, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
+ C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
}
}
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 375e9d5b..b996e77f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4894,11 +4894,6 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
if (ResetStatics) {
FOV = DefaultFOV;
-
- // TODO(Miami): Remove that when cam is done!
- // GTA 3 has this in veh. camera
- if (TheCamera.m_bIdleOn)
- TheCamera.m_uiTimeWeEnteredIdle = CTimer::GetTimeInMilliseconds();
} else {
if (isCar || isBike) {
// 0.4f: CAR_FOV_START_SPEED
@@ -4933,18 +4928,13 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
Rotating = false;
m_bCollisionChecksOn = true;
-
- // TODO(Miami): Uncomment that when cam is done!
-
- // Garage exit cam is not working well in III...
- // if (!TheCamera.m_bJustCameOutOfGarage)
- // {
- Alpha = 0.0f;
- Beta = car->GetForward().Heading() - HALFPI;
- if (TheCamera.m_bCamDirectlyInFront) {
- Beta += PI;
+ if (!TheCamera.m_bJustCameOutOfGarage) {
+ Alpha = 0.0f;
+ Beta = car->GetForward().Heading() - HALFPI;
+ if (TheCamera.m_bCamDirectlyInFront) {
+ Beta += PI;
+ }
}
- // }
BetaSpeed = 0.0;
AlphaSpeed = 0.0;
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index ccb89fbd..0be9daf0 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -36,6 +36,7 @@
#include "Stats.h"
#include "Messages.h"
#include "FileLoader.h"
+#include "User.h"
// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
#define CUSTOM_MAP
@@ -65,8 +66,6 @@ CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255);
#define FEET_IN_METER 3.33f
#endif
-#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
-
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
@@ -924,9 +923,9 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
str = TheText.Get(aScreens[MENUPAGE_DELETE_SLOT_CONFIRM].m_aEntries[0].m_EntryName);
break;
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
- if (Slots[m_nCurrSaveSlot + 1] == SLOT_OK)
+ if (Slots[m_nCurrSaveSlot] == SLOT_OK)
str = TheText.Get("FESZ_QO");
- else if (Slots[m_nCurrSaveSlot + 1] == SLOT_CORRUPTED)
+ else if (Slots[m_nCurrSaveSlot] == SLOT_CORRUPTED)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
@@ -3583,7 +3582,7 @@ CMenuManager::Process(void)
InitialiseChangedLanguageSettings();
if (m_bMenuActive) {
- ProcessButtonPresses();
+ UserInput();
ProcessFileActions();
DMAudio.Service();
@@ -3593,100 +3592,249 @@ CMenuManager::Process(void)
SwitchMenuOnAndOff();
}
-// TODO(Miami)
+// Original name is unknown
void
-CMenuManager::ProcessButtonPresses(void)
+CMenuManager::ProcessList(bool &optionSelected, bool &goBack)
{
- if (m_nCurrScreen == MENUPAGE_OUTRO)
+ if (m_bWaitingForNewKeyBind)
return;
- if (m_bWaitingForNewKeyBind) {
- if (m_bStartWaitingForKeyBind)
- m_bStartWaitingForKeyBind = false;
- else {
- pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
- JoyButtonJustClicked = false;
- MouseButtonJustClicked = false;
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ m_nTotalListRow = m_nSkinsTotal;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
+ if (m_nSelectedListRow > m_nTotalListRow)
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ }
- if (CPad::GetPad(0)->GetLeftMouseJustDown())
- MouseButtonJustClicked = 1;
- else if (CPad::GetPad(0)->GetRightMouseJustUp())
- MouseButtonJustClicked = 3;
- else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
- MouseButtonJustClicked = 2;
- else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
- MouseButtonJustClicked = 4;
- else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
- MouseButtonJustClicked = 5;
- // TODO two more buttons
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = 0;
+ optionSelected = true;
+ }
+ if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
+ if (m_nCurrExLayer == HOVEROPTION_LIST) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ m_bKeyChangeNotProcessed = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else {
+ field_159 = false;
+ }
- JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
+ static PauseModeTime lastTimeClickedScrollButton = 0;
- int32 TypeOfControl = KEYBOARD;
- if (JoyButtonJustClicked)
- TypeOfControl = JOYSTICK;
- if (MouseButtonJustClicked)
- TypeOfControl = MOUSE;
- if (*pControlEdit != rsNULL)
- TypeOfControl = KEYBOARD;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
+ m_bPressedPgUpOnList = false;
+ m_bPressedPgDnOnList = false;
+ m_bPressedUpOnList = false;
+ m_bPressedDownOnList = false;
+ m_bPressedScrollButton = false;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ }
- if (!m_bKeyIsOK) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
- pControlEdit = nil;
- m_bWaitingForNewKeyBind = false;
- m_KeyPressedCode = -1;
- m_bStartWaitingForKeyBind = false;
- }
- else if (!m_bKeyChangeNotProcessed) {
- if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
- CheckCodesForControls(TypeOfControl);
+ if (CPad::GetPad(0)->GetTabJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ m_bShowMouse = false;
+ switch (m_nCurrExLayer) {
+ case HOVEROPTION_BACK:
+ default:
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ break;
+ case HOVEROPTION_LIST:
+ m_nCurrExLayer = HOVEROPTION_USESKIN;
+ break;
+ case HOVEROPTION_USESKIN:
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ }
- field_159 = true;
+ bool pressed = false;
+ if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Up
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedUpOnList) {
+ m_bPressedUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ ScrollUpListByOne();
+ }
+ } else {
+ m_bPressedUpOnList = false;
+ }
+
+ pressed = false;
+ if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Down
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedDownOnList) {
+ m_bPressedDownOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ ScrollDownListByOne();
+ }
+ } else {
+ m_bPressedDownOnList = false;
+ }
+
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ if (!CPad::GetPad(0)->GetPageUp()) {
+ m_bPressedPgUpOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgUpOnList) {
+ m_bPressedPgUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ PageUpList(false);
}
- else {
+ }
+ if (!CPad::GetPad(0)->GetPageDown()) {
+ m_bPressedPgDnOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgDnOnList) {
+ m_bPressedPgDnOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ PageDownList(false);
+ }
+ }
+ if (CPad::GetPad(0)->GetHome()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = 0;
+ }
+ m_nSelectedListRow = 0;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ if (CPad::GetPad(0)->GetEnd()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
+ }
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ }
+
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_BACK:
+ goBack = true;
+ break;
+ case HOVEROPTION_PAGEUP:
+ PageUpList(true);
+ break;
+ case HOVEROPTION_PAGEDOWN:
+ PageDownList(true);
+ break;
+ case HOVEROPTION_USESKIN:
+ if (m_nSkinsTotal > 0) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- for (int i = 0; i < 4; i++)
- ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
- m_bKeyIsOK = false;
- m_bKeyChangeNotProcessed = false;
- pControlEdit = nil;
- m_bWaitingForNewKeyBind = false;
- m_KeyPressedCode = -1;
- m_bStartWaitingForKeyBind = false;
+ m_pSelectedSkin = m_pSkinListHead.nextSkin;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ SaveSettings();
}
}
}
- if (pEditString || pControlEdit)
- return;
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
+ break;
+ case HOVEROPTION_LIST:
+ m_nHoverOption = HOVEROPTION_SKIN;
+ }
+ } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
+ && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftMouse()) {
+ holdingScrollBar = false;
+ } else {
+ if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
+ holdingScrollBar = true;
+ // TODO: This part is a bit hard to reverse. Not much code tho
+ assert(0 && "Holding scrollbar isn't done yet");
+ } else {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ case HOVEROPTION_CLICKED_SCROLL_UP:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollUpListByOne();
+ }
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ case HOVEROPTION_CLICKED_SCROLL_DOWN:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollDownListByOne();
+ }
+ break;
+ default:
+ m_bPressedScrollButton = false;
+ }
+ }
+ }
+}
+void
+CMenuManager::UserInput(void)
+{
bool goBack = false;
bool optionSelected = false;
bool goUp = false;
bool goDown = false;
-#ifdef TIDY_UP_PBP
- bool assumeIncrease = false;
-#endif
+ int8 changeValueBy;
-#ifdef USE_DEBUG_SCRIPT_LOADER
- if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
-#ifdef RW_GL3
- if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
- scriptToLoad = 1;
- DoSettingsBeforeStartingAGame();
- return;
- }
-#elif defined _WIN32
- if (GetAsyncKeyState('R') & 0x8000) {
- scriptToLoad = 1;
- DoSettingsBeforeStartingAGame();
- return;
- }
-#endif
- }
-#endif
-
- if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
+ if (!m_AllowNavigation && m_menuTransitionProgress == 255)
+ m_AllowNavigation = true;
+ if (!m_bShowMouse && m_nCurrScreen != MENUPAGE_MAP && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
m_bShowMouse = true;
}
@@ -3745,248 +3893,23 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
-
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- m_nTotalListRow = m_nSkinsTotal;
- }
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
- if (m_nSelectedListRow > m_nTotalListRow)
- m_nSelectedListRow = m_nTotalListRow - 1;
- }
-
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- m_bShowMouse = 0;
- optionSelected = true;
- }
- if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
- if (m_nCurrExLayer == HOVEROPTION_LIST) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- m_bWaitingForNewKeyBind = true;
- m_bStartWaitingForKeyBind = true;
- m_bKeyChangeNotProcessed = true;
- pControlEdit = &m_KeyPressedCode;
- }
- } else {
- field_159 = false;
- }
-
- static PauseModeTime lastTimeClickedScrollButton = 0;
-
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
- m_bPressedPgUpOnList = false;
- m_bPressedPgDnOnList = false;
- m_bPressedUpOnList = false;
- m_bPressedDownOnList = false;
- m_bPressedScrollButton = false;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- }
-
- if (CPad::GetPad(0)->GetTabJustDown()) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- m_bShowMouse = false;
- switch (m_nCurrExLayer) {
- case HOVEROPTION_BACK:
- default:
- m_nCurrExLayer = HOVEROPTION_LIST;
- break;
- case HOVEROPTION_LIST:
- m_nCurrExLayer = HOVEROPTION_USESKIN;
- break;
- case HOVEROPTION_USESKIN:
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- }
-
- bool pressed = false;
- if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Up
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedUpOnList) {
- m_bPressedUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- ScrollUpListByOne();
- }
- } else {
- m_bPressedUpOnList = false;
- }
-
- pressed = false;
- if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Down
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedDownOnList) {
- m_bPressedDownOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- ScrollDownListByOne();
- }
- } else {
- m_bPressedDownOnList = false;
- }
-
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- if (!CPad::GetPad(0)->GetPageUp()) {
- m_bPressedPgUpOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgUpOnList) {
- m_bPressedPgUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- PageUpList(false);
- }
- }
- if (!CPad::GetPad(0)->GetPageDown()) {
- m_bPressedPgDnOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgDnOnList) {
- m_bPressedPgDnOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- PageDownList(false);
- }
- }
- if (CPad::GetPad(0)->GetHome()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = 0;
- }
- m_nSelectedListRow = 0;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- if (CPad::GetPad(0)->GetEnd()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
- }
- m_nSelectedListRow = m_nTotalListRow - 1;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- }
-
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
- m_bShowMouse = false;
- goBack = true;
- }
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_BACK:
- goBack = true;
- break;
- case HOVEROPTION_PAGEUP:
- PageUpList(true);
- break;
- case HOVEROPTION_PAGEDOWN:
- PageDownList(true);
- break;
- case HOVEROPTION_USESKIN:
- if (m_nSkinsTotal > 0) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_pSelectedSkin = m_pSkinListHead.nextSkin;
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- SaveSettings();
- }
- }
- }
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
- break;
- case HOVEROPTION_LIST:
- m_nHoverOption = HOVEROPTION_SKIN;
- }
- } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
- && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- }
-
- if (!CPad::GetPad(0)->GetLeftMouse()) {
- holdingScrollBar = false;
- } else {
- if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
- holdingScrollBar = true;
- // TODO: This part is a bit hard to reverse. Not much code tho
- assert(0 && "Holding scrollbar isn't done yet");
- } else {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- case HOVEROPTION_CLICKED_SCROLL_UP:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollUpListByOne();
- }
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- case HOVEROPTION_CLICKED_SCROLL_DOWN:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollDownListByOne();
- }
- break;
- default:
- m_bPressedScrollButton = false;
- }
- }
- }
- } else if (isPlainTextScreen(m_nCurrScreen)) {
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
- optionSelected = true;
- }
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU) {
- goBack = true;
- }
- }
+ changeValueBy = 0;
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS || m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ ProcessList(optionSelected, goBack);
} else {
- if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ // TODO(Miami): Seperate that code into a new function from ProcessButtonPresses
+ // ProcessScrollingExceptLists(goBack);
+
+ if (m_AllowNavigation &&
+ (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown())) {
m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
goDown = true;
m_nOptionHighlightTransitionBlend = 0;
- } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+
+ }
+ else if (m_AllowNavigation &&
+ (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown())) {
m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
goUp = true;
m_nOptionHighlightTransitionBlend = 0;
}
@@ -3996,25 +3919,23 @@ CMenuManager::ProcessButtonPresses(void)
m_bShowMouse = false;
optionSelected = true;
}
- } else {
+ }
+ else {
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
m_bShowMouse = false;
optionSelected = true;
}
}
- if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
-#ifndef TIDY_UP_PBP
- if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) &&
-#else
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
-#endif
- (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
+ if (CPad::GetPad(0)->GetLeftMouseJustUp() && m_nCurrScreen != MENUPAGE_MAP) {
+ // TODO(Miami): New radio selector
+ if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM) {
m_nCurrOption = m_nOptionMouseHovering;
optionSelected = true;
}
- } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
-#ifdef TIDY_UP_PBP
+ }
+ // TODO(Miami): This part is old radio selector, remove when new is reversed!!
+ else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
@@ -4022,206 +3943,28 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
- } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
- && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
- m_nCurrOption = m_nOptionMouseHovering;
- optionSelected = true;
- }
-#else
- switch (m_nHoverOption) {
- case HOVEROPTION_RADIO_0:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = HEAD_RADIO;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_1:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = DOUBLE_CLEF;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_2:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = JAH_RADIO;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_3:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = RISE_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_4:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = LIPS_106;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_5:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = GAME_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_6:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = MSX_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_7:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = FLASHBACK;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_8:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = CHATTERBOX;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_9:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = USERTRACK;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RANDOM_ITEM:
- if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
- m_nCurrOption = m_nOptionMouseHovering;
- optionSelected = true;
- }
- break;
}
-#endif
}
if (CPad::GetPad(0)->GetLeftMouse()) {
-#ifndef TIDY_UP_PBP
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
- m_PrefsBrightness = m_PrefsBrightness + 32;
- if (m_PrefsBrightness < 0) {
- m_PrefsBrightness = 0;
- }
- if (510 < m_PrefsBrightness) {
- m_PrefsBrightness = 511;
- }
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_BRIGHTNESS:
- m_PrefsBrightness = m_PrefsBrightness - 32;
- if (m_PrefsBrightness < 0) {
- m_PrefsBrightness = 0;
- }
- if (510 < m_PrefsBrightness) {
- m_PrefsBrightness = 511;
- }
- SaveSettings();
- break;
+ case HOVEROPTION_INCREASE_MP3BOOST:
case HOVEROPTION_INCREASE_DRAWDIST:
- m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
- m_PrefsLOD = min(1.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = m_PrefsLOD;
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_DRAWDIST:
- m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
- m_PrefsLOD = max(0.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = m_PrefsLOD;
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_MUSICVOLUME:
- m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
- m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
- DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_MUSICVOLUME:
- m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
- if (m_PrefsMusicVolume < 0) {
- m_PrefsMusicVolume = 0;
- }
- if (126 < m_PrefsMusicVolume) {
- m_PrefsMusicVolume = 127;
- }
- DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_SFXVOLUME:
- m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
- if (m_PrefsSFXVolume < 0) {
- m_PrefsSFXVolume = 0;
- }
- if (126 < m_PrefsSFXVolume) {
- m_PrefsSFXVolume = 127;
- }
- DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_SFXVOLUME:
- m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
- if (m_PrefsSFXVolume < 0) {
- m_PrefsSFXVolume = 0;
- }
- if (126 < m_PrefsSFXVolume) {
- m_PrefsSFXVolume = 127;
- }
- DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_MOUSESENS:
- TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
- TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
- SaveSettings();
+ CheckSliderMovement(1);
break;
+ case HOVEROPTION_DECREASE_BRIGHTNESS:
+ case HOVEROPTION_DECREASE_MP3BOOST:
+ case HOVEROPTION_DECREASE_DRAWDIST:
+ case HOVEROPTION_DECREASE_MUSICVOLUME:
+ case HOVEROPTION_DECREASE_SFXVOLUME:
case HOVEROPTION_DECREASE_MOUSESENS:
- TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
- TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
- SaveSettings();
+ CheckSliderMovement(-1);
break;
}
-#else
- switch (m_nHoverOption) {
- case HOVEROPTION_INCREASE_BRIGHTNESS:
- case HOVEROPTION_INCREASE_DRAWDIST:
- case HOVEROPTION_INCREASE_MUSICVOLUME:
- case HOVEROPTION_INCREASE_SFXVOLUME:
- case HOVEROPTION_INCREASE_MOUSESENS:
- CheckSliderMovement(1);
- break;
- case HOVEROPTION_DECREASE_BRIGHTNESS:
- case HOVEROPTION_DECREASE_DRAWDIST:
- case HOVEROPTION_DECREASE_MUSICVOLUME:
- case HOVEROPTION_DECREASE_SFXVOLUME:
- case HOVEROPTION_DECREASE_MOUSESENS:
- CheckSliderMovement(-1);
- break;
- }
-#endif
}
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
@@ -4229,23 +3972,19 @@ CMenuManager::ProcessButtonPresses(void)
|| CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
- if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ if (option == MENUACTION_BRIGHTNESS)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
else if (option == MENUACTION_SFXVOLUME)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
- else if (option == MENUACTION_MOUSESENS)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ else if (option == MENUACTION_DRAWDIST || option == MENUACTION_MOUSESTEER)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
}
- if (CPad::GetPad(0)->GetBackJustDown()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
- m_bShowMouse = false;
- goBack = true;
- }
- }
-
- if (CPad::GetPad(0)->GetEscapeJustDown()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU) {
+ if (CPad::GetPad(0)->GetBackJustDown() || CPad::GetPad(0)->GetEscapeJustDown()) {
+ if (m_nCurrScreen != MENUPAGE_NONE && m_nCurrScreen != MENUPAGE_PAUSE_MENU && m_nCurrScreen != MENUPAGE_CHOOSE_SAVE_SLOT
+ && m_nCurrScreen != MENUPAGE_SAVE_CHEAT_WARNING && m_nCurrScreen != MENUPAGE_SAVING_IN_PROGRESS
+ && m_nCurrScreen != MENUPAGE_DELETING_IN_PROGRESS && m_nCurrScreen != MENUPAGE_OUTRO)
+ {
m_bShowMouse = false;
goBack = true;
}
@@ -4254,8 +3993,156 @@ CMenuManager::ProcessButtonPresses(void)
if (((goDown) || (goUp)) || (optionSelected)) {
goBack = false;
}
+
+ }
+
+ int curAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
+ static PauseModeTime lastSliderDecrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
+ if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
+ curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
+ curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
+ curAction == MENUACTION_MP3VOLUMEBOOST)
+ changeValueBy = -1;
+
+ lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
+ static PauseModeTime lastSliderIncrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
+ if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
+ curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
+ curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
+ curAction == MENUACTION_MP3VOLUMEBOOST)
+ changeValueBy = 1;
+ lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+
+ if (CPad::GetPad(0)->GetMouseWheelUpJustDown()) {
+ changeValueBy = 1;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ changeValueBy = -1;
+ }
+
+ if (m_AllowNavigation) {
+ if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
+ m_bShowMouse = false;
+ changeValueBy = 1;
+ }
+ }
+
+ if (m_AllowNavigation) {
+ if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()) {
+ m_bShowMouse = false;
+ changeValueBy = -1;
+ }
}
+ if (changeValueBy != 0) {
+ if ((m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS || m_nCurrScreen == MENUPAGE_CONTROLLER_PC || m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS)
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_NOTHING
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_LABEL
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_YES
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_NO
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_CHANGEMENU
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_KEYBOARDCTRLS
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_GOBACK
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESTOREDEF
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_DRAWDIST
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_MOUSESENS
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_MP3VOLUMEBOOST) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ }
+ }
+ ProcessButtonPresses(goDown, goUp, optionSelected, goBack, changeValueBy);
+}
+
+// TODO(Miami)
+// Also rename it to ProcessUserInput when it's done
+void
+CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelected, uint8 goBack, int8 changeAmount)
+{
+ if (m_nCurrScreen == MENUPAGE_OUTRO)
+ return;
+
+ if (m_bWaitingForNewKeyBind) {
+ if (m_bStartWaitingForKeyBind)
+ m_bStartWaitingForKeyBind = false;
+ else {
+ pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
+ JoyButtonJustClicked = false;
+ MouseButtonJustClicked = false;
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown())
+ MouseButtonJustClicked = 1;
+ else if (CPad::GetPad(0)->GetRightMouseJustUp())
+ MouseButtonJustClicked = 3;
+ else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
+ MouseButtonJustClicked = 2;
+ else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
+ MouseButtonJustClicked = 4;
+ else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
+ MouseButtonJustClicked = 5;
+ // TODO two more buttons
+
+ JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
+
+ int32 TypeOfControl = KEYBOARD;
+ if (JoyButtonJustClicked)
+ TypeOfControl = JOYSTICK;
+ if (MouseButtonJustClicked)
+ TypeOfControl = MOUSE;
+ if (*pControlEdit != rsNULL)
+ TypeOfControl = KEYBOARD;
+ if (!m_bKeyIsOK) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ }
+ else if (!m_bKeyChangeNotProcessed) {
+ if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
+ CheckCodesForControls(TypeOfControl);
+
+ field_159 = true;
+ }
+ else {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ for (int i = 0; i < 4; i++)
+ ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
+ m_bKeyIsOK = false;
+ m_bKeyChangeNotProcessed = false;
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ }
+ }
+ }
+
+ if (pEditString || pControlEdit)
+ return;
+
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
+#ifdef RW_GL3
+ if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#elif defined _WIN32
+ if (GetAsyncKeyState('R') & 0x8000) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#endif
+ }
+#endif
#ifdef PS2_LIKE_MENU
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
@@ -4296,11 +4183,14 @@ CMenuManager::ProcessButtonPresses(void)
}
#endif
+ int oldOption = m_nCurrOption;
if (goDown) {
m_nCurrOption++;
if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
m_nCurrOption = 0;
}
+ if (oldOption != m_nCurrOption)
+ m_nOptionHighlightTransitionBlend = 0;
}
if (goUp) {
if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
@@ -4311,6 +4201,8 @@ CMenuManager::ProcessButtonPresses(void)
} else {
m_nCurrOption--;
}
+ if (oldOption != m_nCurrOption)
+ m_nOptionHighlightTransitionBlend = 0;
}
if (optionSelected) {
@@ -4321,10 +4213,10 @@ CMenuManager::ProcessButtonPresses(void)
strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
- if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ if (Slots[m_nCurrOption] != SLOT_OK)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_BACK, 0);
else
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
} else
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
} else {
@@ -4399,21 +4291,17 @@ CMenuManager::ProcessButtonPresses(void)
option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
switch (option) {
case MENUACTION_RADIO:
-#ifdef TIDY_UP_PBP
- assumeIncrease = true;
-#else
++m_PrefsRadioStation;
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation > USERTRACK)
- m_PrefsRadioStation = HEAD_RADIO;
- } else if (m_PrefsRadioStation > CHATTERBOX) {
+ m_PrefsRadioStation = WILDSTYLE;
+ } else if (m_PrefsRadioStation > WAVE) {
m_PrefsRadioStation = USERTRACK;
}
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
-#endif
break;
case MENUACTION_LANG_ENG:
m_PrefsLanguage = LANGUAGE_AMERICAN;
@@ -4471,7 +4359,7 @@ CMenuManager::ProcessButtonPresses(void)
if (saveSlot >= 2 && saveSlot <= 9) {
m_nCurrSaveSlot = saveSlot - 2;
- if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
+ if (Slots[m_nCurrSaveSlot] != SLOT_EMPTY && Slots[m_nCurrSaveSlot] != SLOT_CORRUPTED) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT) {
SwitchToNewScreen(MENUPAGE_LOAD_SLOT_CONFIRM);
} else if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
@@ -4554,16 +4442,12 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
case MENUACTION_SPEAKERCONF:
-#ifndef TIDY_UP_PBP
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
if (--m_PrefsSpeakers < 0)
m_PrefsSpeakers = 2;
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
}
-#else
- assumeIncrease = true;
-#endif
break;
case MENUACTION_PLAYERSETUP:
CPlayerSkin::BeginFrontendSkinEdit();
@@ -4633,7 +4517,6 @@ CMenuManager::ProcessButtonPresses(void)
SetHelperText(2);
break;
case MENUACTION_CTRLMETHOD:
-#ifndef TIDY_UP_PBP
if (m_ControlMethod == CONTROL_CLASSIC) {
CCamera::m_bUseMouse3rdPerson = true;
m_ControlMethod = CONTROL_STANDARD;
@@ -4642,9 +4525,6 @@ CMenuManager::ProcessButtonPresses(void)
m_ControlMethod = CONTROL_CLASSIC;
}
SaveSettings();
-#else
- assumeIncrease = true;
-#endif
break;
case MENUACTION_LOADRADIO:
SwitchToNewScreen(MENUPAGE_SOUND_SETTINGS);
@@ -4760,58 +4640,11 @@ CMenuManager::ProcessButtonPresses(void)
return;
#endif
- int changeValueBy = 0;
- bool decrease = false;
-#ifdef TIDY_UP_PBP
- bool increase = assumeIncrease;
-#else
- bool increase = false;
-#endif
- if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
- static PauseModeTime lastSliderDecrease = 0;
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
- CheckSliderMovement(-1);
- lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
- }
- } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
- static PauseModeTime lastSliderIncrease = 0;
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
- CheckSliderMovement(1);
- lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
- }
- }
-
- if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
- m_bShowMouse = false;
- increase = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- increase = true;
- CheckSliderMovement(1);
- m_bShowMouse = true;
- }
-
- if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
- if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- decrease = true;
- CheckSliderMovement(-1);
- m_bShowMouse = true;
- }
- }
- } else {
- m_bShowMouse = false;
- decrease = true;
- }
-
- if (increase)
- changeValueBy++;
- else if (decrease)
- changeValueBy--;
- if (changeValueBy != 0) {
+ if (changeAmount != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_RADIO:
- m_PrefsRadioStation += changeValueBy;
+ m_PrefsRadioStation += changeAmount;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE)
@@ -4831,7 +4664,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
#ifdef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
- if (changeValueBy > 0) {
+ if (changeAmount > 0) {
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 0;
@@ -4848,7 +4681,7 @@ CMenuManager::ProcessButtonPresses(void)
if (m_bGameNotLoaded) {
RwChar** videoMods = _psGetVideoModeList();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (changeValueBy > 0) {
+ if (changeAmount > 0) {
do {
++m_nDisplayVideoMode;
@@ -4873,14 +4706,14 @@ CMenuManager::ProcessButtonPresses(void)
#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
- m_nPrefsAudio3DProviderIndex += changeValueBy;
+ m_nPrefsAudio3DProviderIndex += changeAmount;
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
break;
case MENUACTION_SPEAKERCONF:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
- m_PrefsSpeakers -= changeValueBy;
+ m_PrefsSpeakers -= changeAmount;
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
@@ -4898,7 +4731,7 @@ CMenuManager::ProcessButtonPresses(void)
FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
if (option.type == FEOPTION_SELECT) {
- if (changeValueBy > 0) {
+ if (changeAmount > 0) {
option.displayedValue++;
if (option.displayedValue >= option.numRightTexts)
option.displayedValue = 0;
@@ -4912,7 +4745,7 @@ CMenuManager::ProcessButtonPresses(void)
*option.value = option.displayedValue;
}
} else if (option.type == FEOPTION_DYNAMIC) {
- option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
+ option.buttonPressFunc(changeAmount > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
}
@@ -4924,14 +4757,14 @@ CMenuManager::ProcessButtonPresses(void)
break;
#endif
}
+ CheckSliderMovement(changeAmount);
ProcessOnOffMenuOptions();
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- if (changeValueBy < 1) {
+ if (changeAmount < 1) {
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
} else {
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
}
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
}
}
}
@@ -5226,9 +5059,13 @@ CMenuManager::SwitchMenuOnAndOff()
Initialise();
LoadAllTextures();
- // TODO(Miami): Cheat warning
- m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
- m_nCurrOption = 8;
+ if (CPad::bHasPlayerCheated) {
+ m_nCurrScreen = MENUPAGE_SAVE_CHEAT_WARNING;
+ m_nCurrOption = 0;
+ } else {
+ m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
+ m_nCurrOption = 8;
+ }
}
m_bStartUpFrontEndRequested = false;
@@ -5262,7 +5099,7 @@ CMenuManager::UnloadTextures()
m_bSpritesLoaded = false;
}
m_OnlySaveMenu = false;
- // TODO(Miami): Place name thing
+ CUserDisplay::PlaceName.ProcessAfterFrontEndShutDown();
}
void
@@ -5565,27 +5402,6 @@ CMenuManager::ConstructStatLine(int rowIdx)
STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil);
STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil);
- STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
- CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil);
-
- if (CStats::ElBurroTime > 0) {
- STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil);
- }
- if (CStats::Record4x4One > 0) {
- STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil);
- }
- if (CStats::Record4x4Two > 0) {
- STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil);
- }
- if (CStats::Record4x4Three > 0) {
- STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil);
- }
- if (CStats::Record4x4Mayhem > 0) {
- STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
- }
- if (CStats::TimeTakenDefuseMission > 0) {
- STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
- }
if (CStats::HighestScores[0] > 0) {
STAT_LINE("FEST_BB", nil, false, nil);
@@ -5612,7 +5428,11 @@ CMenuManager::ConstructStatLine(int rowIdx)
#ifndef USE_MEASUREMENTS_IN_METERS
float fTemp;
STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
- STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
+ STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledByCar * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTBIK", &(fTemp = CStats::DistanceTravelledByBike * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTBOA", &(fTemp = CStats::DistanceTravelledByBoat * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTGOL", &(fTemp = CStats::DistanceTravelledByGolfCart * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTHEL", &(fTemp = CStats::DistanceTravelledByHelicoptor * MILES_IN_METER), true, nil);
STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
break;
@@ -5627,7 +5447,11 @@ CMenuManager::ConstructStatLine(int rowIdx)
case LANGUAGE_JAPANESE:
#endif
STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
- STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledByCar, true, nil);
+ STAT_LINE("DISTBIM", &CStats::DistanceTravelledByBike, true, nil);
+ STAT_LINE("DISTBOM", &CStats::DistanceTravelledByBoat, true, nil);
+ STAT_LINE("DISTGOM", &CStats::DistanceTravelledByGolfCart, true, nil);
+ STAT_LINE("DISTHEM", &CStats::DistanceTravelledByHelicoptor, true, nil);
STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
break;
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 83d86d5b..e64eae98 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -318,6 +318,8 @@ enum eCheckHover
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
+ HOVEROPTION_INCREASE_MP3BOOST,
+ HOVEROPTION_DECREASE_MP3BOOST,
HOVEROPTION_NOT_HOVERING,
};
@@ -633,7 +635,9 @@ public:
static void PrintErrorMessage();
void PrintStats();
void Process();
- void ProcessButtonPresses();
+ void ProcessList(bool &optionSelected, bool &goBack);
+ void UserInput();
+ void ProcessButtonPresses(uint8, uint8, uint8, uint8, int8);
void ProcessFileActions();
void ProcessOnOffMenuOptions();
void RequestFrontEndShutDown();
diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp
index 8e604978..d9eff445 100644
--- a/src/core/Frontend_PS2.cpp
+++ b/src/core/Frontend_PS2.cpp
@@ -1179,30 +1179,9 @@ CMenuManager::InitialiseMenuContents(void)
STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, 0, nil);
- nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer);
- STAT_LINE("ACCURA", &nTemp, 0, nil);
-
- if (CStats::ElBurroTime > 0)
- STAT_LINE("ELBURRO", &CStats::ElBurroTime, 0, nil);
-
- if (CStats::Record4x4One > 0)
- STAT_LINE("FEST_R1", &CStats::Record4x4One, 0, nil);
-
- if (CStats::Record4x4Two > 0)
- STAT_LINE("FEST_R2", &CStats::Record4x4Two, 0, nil);
-
- if (CStats::Record4x4Three > 0)
- STAT_LINE("FEST_R3", &CStats::Record4x4Three, 0, nil);
-
- if (CStats::Record4x4Mayhem > 0)
- STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, 0, nil);
-
if (CStats::LongestFlightInDodo > 0)
STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, 0, nil);
- if (CStats::TimeTakenDefuseMission > 0)
- STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, 0, nil);
-
STAT_LINE("CAR_CRU", &CStats::CarsCrushed, 0, nil);
if (CStats::HighestScores[0] > 0)
@@ -1231,7 +1210,11 @@ CMenuManager::InitialiseMenuContents(void)
STAT_LINE("FEST_H4", &CStats::HighestScores[4], 0, nil);
STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, 0, nil);
- STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, 0, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledByCar, 0, nil);
+ STAT_LINE("DISTBIM", &CStats::DistanceTravelledByBike, 0, nil);
+ STAT_LINE("DISTBOM", &CStats::DistanceTravelledByBoat, 0, nil);
+ STAT_LINE("DISTGOM", &CStats::DistanceTravelledByGolfCart, 0, nil);
+ STAT_LINE("DISTHEM", &CStats::DistanceTravelledByHelicoptor, 0, nil);
STAT_LINE("MMRAIN", &CStats::mmRain, 0, nil);
nTemp = (int32)CStats::MaximumJumpDistance;
STAT_LINE("MXCARDM", &nTemp, 0, nil);
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index c1016bdd..6d6c30e4 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -41,6 +41,7 @@
#include "Fluff.h"
#include "Gangs.h"
#include "platform.h"
+#include "Stats.h"
#ifdef GTA_PS2
#include "eetypes.h"
@@ -59,6 +60,7 @@ bool CPad::bDisplayNoControllerMessage;
bool CPad::bObsoleteControllerMessage;
bool CPad::bOldDisplayNoControllerMessage;
bool CPad::m_bMapPadOneToPadTwo;
+bool CPad::bHasPlayerCheated;
#ifdef GTA_PS2
unsigned char act_direct[6];
unsigned char act_align[6];
@@ -228,6 +230,8 @@ void VehicleCheat(bool something, int model)
CWorld::Add(vehicle);
}
}
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void BlowUpCarsCheat()
@@ -287,6 +291,8 @@ void MayhemCheat()
PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 |
PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 |
PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL );
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void EverybodyAttacksPlayerCheat()
@@ -294,12 +300,17 @@ void EverybodyAttacksPlayerCheat()
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
CPedType::AddThreat(i, PED_FLAG_PLAYER1);
+
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void WeaponsForAllCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CPopulation::ms_bGivePedsWeapons = !CPopulation::ms_bGivePedsWeapons;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void FastTimeCheat()
@@ -380,19 +391,24 @@ void OnlyRenderWheelsCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bWheelsOnlyCheat = !CVehicle::bWheelsOnlyCheat;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
-
void ChittyChittyBangBangCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bAllDodosCheat = !CVehicle::bAllDodosCheat;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void StrongGripCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bCheat3 = !CVehicle::bCheat3;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void NastyLimbsCheat()
@@ -404,6 +420,7 @@ void FannyMagnetCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CPed::bFannyMagnetCheat = !CPed::bFannyMagnetCheat;
+ CPad::bHasPlayerCheated = true;
}
void BlackCarsCheat()
@@ -437,6 +454,7 @@ void BackToTheFuture(void)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bHoverCheat = !CVehicle::bHoverCheat;
+ CPad::bHasPlayerCheated = true;
}
void SuicideCheat(void) {
@@ -453,6 +471,8 @@ void DoChicksWithGunsCheat(void) {
CStreaming::RemoveCurrentZonesModels();
CGangs::SetGangPedModels(GANG_PLAYER, MI_HFYBE, MI_WFYBE);
CGangs::SetGangWeapons(GANG_PLAYER, WEAPONTYPE_M4, WEAPONTYPE_M4);
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
//////////////////////////////////////////////////////////////////////////
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 2a0bb7d3..4374bc1a 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -171,6 +171,7 @@ public:
static bool bObsoleteControllerMessage;
static bool bOldDisplayNoControllerMessage;
static bool m_bMapPadOneToPadTwo;
+ static bool bHasPlayerCheated;
static CKeyboardState OldKeyState;
static CKeyboardState NewKeyState;
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index 3c01a176..256bc1b7 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -30,7 +30,13 @@
#include "World.h"
#include "ZoneCull.h"
#include "main.h"
+#include "Bike.h"
+#include "Automobile.h"
+#include "GameLogic.h"
+
+CVector lastPlayerPos;
+// --MIAMI: Done
void
CPlayerInfo::SetPlayerSkin(char *skin)
{
@@ -38,6 +44,7 @@ CPlayerInfo::SetPlayerSkin(char *skin)
LoadPlayerSkin();
}
+// --MIAMI: Done
const CVector &
CPlayerInfo::GetPos()
{
@@ -50,16 +57,16 @@ CPlayerInfo::GetPos()
return m_pPed->GetPosition();
}
+// --MIAMI: Done
void
CPlayerInfo::LoadPlayerSkin()
{
DeletePlayerSkin();
m_pSkinTexture = CPlayerSkin::GetSkinTexture(m_aSkinName);
- if (!m_pSkinTexture)
- m_pSkinTexture = CPlayerSkin::GetSkinTexture(DEFAULT_SKIN_NAME);
}
+// --MIAMI: Done
void
CPlayerInfo::DeletePlayerSkin()
{
@@ -69,6 +76,7 @@ CPlayerInfo::DeletePlayerSkin()
}
}
+// --MIAMI: Done
void
CPlayerInfo::KillPlayer()
{
@@ -81,6 +89,7 @@ CPlayerInfo::KillPlayer()
CStats::TimesDied++;
}
+// --MIAMI: Done
void
CPlayerInfo::ArrestPlayer()
{
@@ -88,11 +97,13 @@ CPlayerInfo::ArrestPlayer()
m_WBState = WBSTATE_BUSTED;
m_nWBTime = CTimer::GetTimeInMilliseconds();
+ m_nBustedAudioStatus = BUSTEDAUDIO_NONE;
CDarkel::ResetOnPlayerDeath();
CMessages::AddBigMessage(TheText.Get("BUSTED"), 5000, 2);
CStats::TimesArrested++;
}
+// --MIAMI: Done
bool
CPlayerInfo::IsPlayerInRemoteMode()
{
@@ -109,6 +120,7 @@ CPlayerInfo::PlayerFailedCriticalMission()
CDarkel::ResetOnPlayerDeath();
}
+// --MIAMI: Done
void
CPlayerInfo::Clear(void)
{
@@ -125,6 +137,8 @@ CPlayerInfo::Clear(void)
m_nTrafficMultiplier = 0;
m_fRoadDensity = 1.0f;
m_bInRemoteMode = false;
+ field_D5 = false;
+ field_D6 = false;
m_bUnusedTaxiThing = false;
m_nUnusedTaxiTimer = 0;
m_nCollectedPackages = 0;
@@ -136,10 +150,25 @@ CPlayerInfo::Clear(void)
m_nSexFrequency = 0;
m_pHooker = nil;
m_nTimeTankShotGun = 0;
- field_248 = 0;
+ field_EC = 0;
m_nUpsideDownCounter = 0;
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0.0f;
+ m_nTimeSpentOnStoppie = 0;
+ m_nDistanceTravelledOnStoppie = 0.0f;
+ m_nCancelWheelStuntTimer = 0;
+ m_nLastTimeCarSpentOnTwoWheels = 0;
+ m_nLastDistanceCarTravelledOnTwoWheels = 0;
+ m_nLastTimeSpentOnWheelie = 0;
+ m_nLastDistanceTravelledOnWheelie = 0;
+ m_nLastTimeSpentOnStoppie = 0;
+ m_nLastDistanceTravelledOnStoppie = 0;
m_bInfiniteSprint = false;
m_bFastReload = false;
+ m_bFireproof = false;
m_nMaxHealth = m_nMaxArmour = 100;
m_bGetOutOfJailFree = false;
m_bGetOutOfHospitalFree = false;
@@ -147,11 +176,12 @@ CPlayerInfo::Clear(void)
m_nPreviousTimeRewardedForExplosion = 0;
m_nExplosionsSinceLastReward = 0;
m_nHavocLevel = 0;
- m_fMediaAttention = 0;
+ m_fMediaAttention = 0.0f;
m_nCurrentBustedAudio = 1;
m_nBustedAudioStatus = BUSTEDAUDIO_NONE;
}
+// --MIAMI: Done
void
CPlayerInfo::BlowUpRCBuggy(bool actually)
{
@@ -163,6 +193,7 @@ CPlayerInfo::BlowUpRCBuggy(bool actually)
m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
}
+// --MIAMI: Done
void
CPlayerInfo::CancelPlayerEnteringCars(CVehicle *car)
{
@@ -174,6 +205,7 @@ CPlayerInfo::CancelPlayerEnteringCars(CVehicle *car)
m_pPed->ClearObjective();
}
+// --MIAMI: Done
void
CPlayerInfo::MakePlayerSafe(bool toggle)
{
@@ -198,8 +230,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
CWorld::ExtinguishAllCarFiresInArea(GetPos(), 4000.0f);
CReplay::DisableReplays();
- }
- else {
+ } else {
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PLAYERINFO);
m_pPed->bBulletProof = false;
@@ -214,18 +245,21 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
}
}
+// --MIAMI: Done
bool
CPlayerInfo::IsRestartingAfterDeath()
{
return m_WBState == WBSTATE_WASTED;
}
+// --MIAMI: Done
bool
CPlayerInfo::IsRestartingAfterArrest()
{
return m_WBState == WBSTATE_BUSTED;
}
+// --MIAMI: Done
// lastCloseness is passed to other calls of this function
void
CPlayerInfo::EvaluateCarPosition(CEntity *carToTest, CPed *player, float carBoundCentrePedDist, float *lastCloseness, CVehicle **closestCarOutput)
@@ -250,32 +284,7 @@ CPlayerInfo::EvaluateCarPosition(CEntity *carToTest, CPed *player, float carBoun
}
}
-// There is something unfinished in here... Sadly all IDBs we have have it unfinished.
-void
-CPlayerInfo::AwardMoneyForExplosion(CVehicle *wreckedCar)
-{
- if (CTimer::GetTimeInMilliseconds() - m_nPreviousTimeRewardedForExplosion < 6000)
- ++m_nExplosionsSinceLastReward;
- else
- m_nExplosionsSinceLastReward = 1;
-
- m_nPreviousTimeRewardedForExplosion = CTimer::GetTimeInMilliseconds();
- int award = wreckedCar->pHandling->nMonetaryValue * 0.002f;
- sprintf(gString, "$%d", award);
-#ifdef MONEY_MESSAGES
- // This line is a leftover from PS2, I don't know what it was meant to be.
- // CVector sth(TheCamera.GetPosition() * 4.0f);
-
- CMoneyMessages::RegisterOne(wreckedCar->GetPosition() + CVector(0.0f, 0.0f, 2.0f), gString, 0, 255, 0, 2.0f, 0.5f);
-#endif
- CWorld::Players[CWorld::PlayerInFocus].m_nMoney += award;
-
- for (int i = m_nExplosionsSinceLastReward; i > 1; --i) {
- CGeneral::GetRandomNumber();
- CWorld::Players[CWorld::PlayerInFocus].m_nMoney += award;
- }
-}
-
+// --MIAMI: Done
void
CPlayerInfo::SavePlayerInfo(uint8 *buf, uint32 *size)
{
@@ -293,12 +302,19 @@ CPlayerInfo::SavePlayerInfo(uint8 *buf, uint32 *size)
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bInfiniteSprint);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFastReload);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFireproof);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxHealth);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxArmour);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfJailFree);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfHospitalFree);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bDriveByAllowed);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nBustedAudioStatus);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nCurrentBustedAudio);
#undef CopyToBuf
}
+// --MIAMI: Done
void
CPlayerInfo::LoadPlayerInfo(uint8 *buf, uint32 size)
{
@@ -313,12 +329,19 @@ CPlayerInfo::LoadPlayerInfo(uint8 *buf, uint32 size)
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bInfiniteSprint);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFastReload);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFireproof);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxHealth);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxArmour);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfJailFree);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfHospitalFree);
- CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName)
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bDriveByAllowed);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nBustedAudioStatus);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nCurrentBustedAudio)
#undef CopyFromBuf
}
+// --MIAMI: Done
void
CPlayerInfo::FindClosestCarSectorList(CPtrList& carList, CPed* ped, float unk1, float unk2, float unk3, float unk4, float* lastCloseness, CVehicle** closestCarOutput)
{
@@ -333,7 +356,7 @@ CPlayerInfo::FindClosestCarSectorList(CPtrList& carList, CPed* ped, float unk1,
&& (car->GetUp().z > 0.3f || (car->IsVehicle() && ((CVehicle*)car)->m_vehType == VEHICLE_TYPE_BIKE))) {
CVector carCentre = car->GetBoundCentre();
- if (Abs(ped->GetPosition().z - carCentre.z) < 2.0f) {
+ if (Abs(ped->GetPosition().z - carCentre.z) < 2.0f || car->IsCar() && carCentre.z < ped->GetPosition().z && ped->GetPosition().z - 4.f < carCentre.z) {
float dist = (ped->GetPosition() - carCentre).Magnitude2D();
if (dist <= 10.0f && !CCranes::IsThisCarBeingCarriedByAnyCrane(car)) {
EvaluateCarPosition(car, ped, dist, lastCloseness, closestCarOutput);
@@ -367,6 +390,157 @@ CPlayerInfo::Process(void)
if (startTaxiTimer)
m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ if (!m_pPed->InVehicle()) {
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ } else if (m_pPed->m_pMyVehicle->IsCar()) {
+ CAutomobile *car = (CAutomobile*)m_pPed->m_pMyVehicle;
+
+ if (car->m_nWheelsOnGround < 3)
+ m_nTimeNotFullyOnGround += CTimer::GetTimeInMilliseconds();
+ else
+ m_nTimeNotFullyOnGround = 0;
+
+ if (car->m_aSuspensionSpringRatioPrev[2] == 1.f && car->m_aSuspensionSpringRatioPrev[3] == 1.f) {
+ if (car->m_aSuspensionSpringRatioPrev[0] < 1.0f && car->m_aSuspensionSpringRatioPrev[1] < 1.0f && car->m_fDamageImpulse == 0.0f) {
+ m_nTimeCarSpentOnTwoWheels += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceCarTravelledOnTwoWheels += car->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.5f);
+
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ } else if (car->m_aSuspensionSpringRatioPrev[0] == 1.0f && car->m_aSuspensionSpringRatioPrev[1] == 1.0f) {
+#ifdef FIX_BUGS
+ if (car->m_aSuspensionSpringRatioPrev[2] < 1.f
+#else
+ if (car->m_aSuspensionSpringRatioPrev[1] < 1.f
+#endif
+ && car->m_aSuspensionSpringRatioPrev[3] < 1.f && 0.0f == car->m_fDamageImpulse) {
+ m_nTimeCarSpentOnTwoWheels += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceCarTravelledOnTwoWheels += car->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else if (m_nTimeCarSpentOnTwoWheels != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ } else if (m_nTimeCarSpentOnTwoWheels != 0) {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ } else if (m_pPed->m_pMyVehicle->IsBike()) {
+ CBike *bike = (CBike*)m_pPed->m_pMyVehicle;
+ if (bike->m_aSuspensionSpringRatioPrev[0] == 1.0f && bike->m_aSuspensionSpringRatioPrev[1] == 1.0f) {
+ if (bike->m_aSuspensionSpringRatioPrev[2] < 1.0f
+ || (bike->m_aSuspensionSpringRatioPrev[3] < 1.0f && 0.0f == bike->m_fDamageImpulse)) {
+ m_nTimeSpentOnWheelie += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceTravelledOnWheelie += bike->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else {
+ if (m_nTimeSpentOnWheelie != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeSpentOnWheelie >= 5000) {
+ m_nLastTimeSpentOnWheelie = m_nTimeSpentOnWheelie;
+ m_nLastDistanceTravelledOnWheelie = m_nDistanceTravelledOnWheelie;
+ if (CStats::LongestWheelie < m_nTimeSpentOnWheelie / 1000)
+ CStats::LongestWheelie = m_nTimeSpentOnWheelie / 1000;
+ if (CStats::LongestWheelieDist < m_nDistanceTravelledOnWheelie)
+ CStats::LongestWheelieDist = m_nDistanceTravelledOnWheelie;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ } else if (m_nTimeSpentOnWheelie != 0) {
+ if (m_nTimeSpentOnWheelie >= 5000) {
+ m_nLastTimeSpentOnWheelie = m_nTimeSpentOnWheelie;
+ m_nLastDistanceTravelledOnWheelie = m_nDistanceTravelledOnWheelie;
+ if (CStats::LongestWheelie < m_nTimeSpentOnWheelie / 1000)
+ CStats::LongestWheelie = m_nTimeSpentOnWheelie / 1000;
+ if (CStats::LongestWheelieDist < m_nDistanceTravelledOnWheelie)
+ CStats::LongestWheelieDist = m_nDistanceTravelledOnWheelie;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0;
+ m_nCancelWheelStuntTimer = 0;
+
+ } else if (bike->m_aSuspensionSpringRatioPrev[2] == 1.0f && bike->m_aSuspensionSpringRatioPrev[3] == 1.0f
+ && 0.0f == bike->m_fDamageImpulse) {
+ m_nTimeSpentOnStoppie += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceTravelledOnStoppie += bike->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else {
+ if (m_nTimeSpentOnStoppie != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeSpentOnStoppie >= 2000) {
+ m_nLastTimeSpentOnStoppie = m_nTimeSpentOnStoppie;
+ m_nLastDistanceTravelledOnStoppie = m_nDistanceTravelledOnStoppie;
+ if (CStats::LongestStoppie < m_nTimeSpentOnStoppie / 1000)
+ CStats::LongestStoppie = m_nTimeSpentOnStoppie / 1000;
+ if (CStats::LongestStoppieDist < m_nDistanceTravelledOnStoppie)
+ CStats::LongestStoppieDist = m_nDistanceTravelledOnStoppie;
+ }
+ m_nTimeSpentOnStoppie = 0;
+ m_nDistanceTravelledOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ } else {
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+
// The effect that makes money counter does while earning/losing money
if (m_nVisibleMoney != m_nMoney) {
int diff = m_nMoney - m_nVisibleMoney;
@@ -395,7 +569,7 @@ CPlayerInfo::Process(void)
m_fRoadDensity = ThePaths.CalcRoadDensity(playerPos.x, playerPos.y);
}
- m_fRoadDensity = clamp(m_fRoadDensity, 0.4f, 1.45f);
+ m_fRoadDensity = clamp(m_fRoadDensity, 0.5f, 1.45f);
// Because vehicle enter/exit use same key binding.
bool enterOrExitVeh;
@@ -404,39 +578,31 @@ CPlayerInfo::Process(void)
else
enterOrExitVeh = CPad::GetPad(0)->GetExitVehicle();
- if (enterOrExitVeh && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_MODE) {
+ if (enterOrExitVeh && m_pPed->m_nPedState != PED_ANSWER_MOBILE && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_MODE) {
if (m_pPed->bInVehicle) {
if (!m_pRemoteVehicle) {
CEntity *surfaceBelowVeh = m_pPed->m_pMyVehicle->m_pCurGroundEntity;
if (!surfaceBelowVeh || !CBridge::ThisIsABridgeObjectMovingUp(surfaceBelowVeh->GetModelIndex())) {
CVehicle *veh = m_pPed->m_pMyVehicle;
if (!veh->IsBoat() || veh->m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE) {
+ if (veh->GetStatus() != STATUS_WRECKED && veh->GetStatus() != STATUS_TRAIN_MOVING && veh->m_nDoorLock != CARLOCK_LOCKED_PLAYER_INSIDE) {
+ bool canJumpOff = false;
+ if (veh->m_vehType == VEHICLE_TYPE_BIKE) {
+ canJumpOff = veh->CanPedJumpOffBike();
+ } else if (veh->pDriver == m_pPed) {
+ canJumpOff = veh->CanPedJumpOutCar();
+ }
- // This condition will always return true, else block was probably WIP Miami code.
- if (veh->m_vehType != VEHICLE_TYPE_BIKE || veh->m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE) {
- if (veh->GetStatus() != STATUS_WRECKED && veh->GetStatus() != STATUS_TRAIN_MOVING && veh->m_nDoorLock != CARLOCK_LOCKED_PLAYER_INSIDE) {
- if (veh->m_vecMoveSpeed.Magnitude() < 0.17f && CTimer::GetTimeScale() >= 0.5f && !veh->bIsInWater) {
+ if (canJumpOff || veh->m_vecMoveSpeed.Magnitude() < 0.1f) {
+ if (!veh->bIsInWater)
m_pPed->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
- }
+
+ } else if (veh->GetStatus() != STATUS_PLAYER && veh != CGameLogic::pShortCutTaxi) {
+ veh->AutoPilot.m_nTempAction = TEMPACT_WAIT;
+ veh->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
}
- } else {
- CVector sth = 0.7f * veh->GetRight() + veh->GetPosition();
- bool found = false;
- float groundZ = CWorld::FindGroundZFor3DCoord(sth.x, sth.y, 2.0f + sth.z, &found);
-
- if (found)
- sth.z = 1.0f + groundZ;
- m_pPed->m_nPedState = PED_IDLE;
- m_pPed->SetMoveState(PEDMOVE_STILL);
- CPed::PedSetOutCarCB(0, m_pPed);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), ASSOCGRP_STD, ANIM_FALL_LAND, 100.0f);
- m_pPed->SetPosition(sth);
- m_pPed->SetMoveState(PEDMOVE_STILL);
- m_pPed->m_vecMoveSpeed = veh->m_vecMoveSpeed;
}
} else {
- // The code in here was under CPed::SetExitBoat in VC, did the same for here.
m_pPed->SetExitBoat(veh);
m_pPed->bTryingToReachDryLand = true;
}
@@ -451,14 +617,10 @@ CPlayerInfo::Process(void)
CEntity *surfaceBelow = m_pPed->m_pCurrentPhysSurface;
if (surfaceBelow && surfaceBelow->IsVehicle()) {
carBelow = (CVehicle*)surfaceBelow;
- if (carBelow->IsBoat()) {
+ if (carBelow->IsBoat() && carBelow->m_modelIndex != MI_SKIMMER) {
weAreOnBoat = true;
m_pPed->bOnBoat = true;
-#ifdef VC_PED_PORTS
if (carBelow->GetStatus() != STATUS_WRECKED && carBelow->GetUp().z > 0.3f)
-#else
- if (carBelow->GetStatus() != STATUS_WRECKED)
-#endif
m_pPed->SetSeekBoatPosition(carBelow);
}
}
@@ -506,14 +668,15 @@ CPlayerInfo::Process(void)
}
}
}
+
if (m_bInRemoteMode) {
uint32 timeWithoutRemoteCar = CTimer::GetTimeInMilliseconds() - m_nTimeLostRemoteCar;
- if (CTimer::GetPreviousTimeInMilliseconds() - m_nTimeLostRemoteCar < 1000 && timeWithoutRemoteCar >= 1000 && m_WBState == WBSTATE_PLAYING) {
+ if (CTimer::GetPreviousTimeInMilliseconds() - m_nTimeLostRemoteCar < 1000 && timeWithoutRemoteCar >= 1000 && m_WBState == WBSTATE_PLAYING && field_D6) {
TheCamera.SetFadeColour(0, 0, 0);
TheCamera.Fade(1.0f, 0);
}
if (timeWithoutRemoteCar > 2000) {
- if (m_WBState == WBSTATE_PLAYING) {
+ if (m_WBState == WBSTATE_PLAYING && field_D6) {
TheCamera.RestoreWithJumpCut();
TheCamera.SetFadeColour(0, 0, 0);
TheCamera.Fade(1.0f, 1);
@@ -525,6 +688,7 @@ CPlayerInfo::Process(void)
CTimer::Update();
}
m_bInRemoteMode = false;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
if (FindPlayerVehicle()) {
FindPlayerVehicle()->SetStatus(STATUS_PLAYER);
@@ -534,11 +698,10 @@ CPlayerInfo::Process(void)
if (!(CTimer::GetFrameCounter() & 31)) {
CVehicle *veh = FindPlayerVehicle();
if (veh && m_pPed->bInVehicle && veh->GetUp().z < 0.0f
- && veh->m_vecMoveSpeed.Magnitude() < 0.05f && veh->IsCar() && !veh->bIsInWater) {
+ && veh->m_vecMoveSpeed.Magnitude() < 0.05f && (veh->IsCar() || veh->IsBoat()) && !veh->bIsInWater) {
if (veh->GetUp().z < -0.5f) {
m_nUpsideDownCounter += 2;
-
} else {
m_nUpsideDownCounter++;
}
@@ -562,8 +725,74 @@ CPlayerInfo::Process(void)
if (veh->pPassengers[i])
veh->pPassengers[i]->m_nZoneLevel = LEVEL_GENERIC;
}
- CStats::DistanceTravelledInVehicle += veh->m_fDistanceTravelled;
+ if(veh->m_modelIndex == MI_CADDY)
+ CStats::DistanceTravelledByGolfCart += veh->m_fDistanceTravelled;
+ else {
+ if(veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
+ CStats::DistanceTravelledByHelicoptor += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE)
+ CStats::DistanceTravelledByPlane += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR)
+ CStats::DistanceTravelledByCar += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE)
+ CStats::DistanceTravelledByBike += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT)
+ CStats::DistanceTravelledByBoat += veh->m_fDistanceTravelled;
+
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
+ if (veh->m_vecMoveSpeed.Magnitude() > 0.2f) {
+ CStats::FlightTime += CTimer::GetTimeStep() * 16.f; // what a weird choice
+ }
+ }
+ }
} else {
CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled;
}
+
+ if (m_pPed->m_pWanted->m_nWantedLevel && !CTheScripts::IsPlayerOnAMission()) {
+ float maxDelta = 0.0f;
+ static bool movedSignificantly = true;
+ static bool thereIsACarPathNear = true;
+ // there was one more guard without variable's itself???
+
+ if (CTimer::GetTimeInMilliseconds() / 20000 != CTimer::GetPreviousTimeInMilliseconds() / 20000) {
+ float posChange = (lastPlayerPos - FindPlayerCoors()).Magnitude();
+ movedSignificantly = posChange >= 10.0f;
+ lastPlayerPos = FindPlayerCoors();
+ thereIsACarPathNear = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 60.0f, true, false, false, false) != 0;
+ }
+ switch (m_pPed->m_pWanted->m_nWantedLevel) {
+ case 1:
+ maxDelta = 31.f;
+ break;
+ case 2:
+ maxDelta = 62.f;
+ break;
+ case 3:
+ maxDelta = 125.f;
+ break;
+ case 4:
+ maxDelta = 250.f;
+ break;
+ case 5:
+ maxDelta = 500.f;
+ break;
+ case 6:
+ maxDelta = 1000.f;
+ break;
+ default:
+ break;
+ }
+ float increaseDelta = maxDelta - m_fMediaAttention;
+ float increaseAttentionBy = CTimer::GetTimeStep() * 0.0001f * increaseDelta;
+ if (increaseAttentionBy < 0.0f
+ || movedSignificantly && thereIsACarPathNear && !CCullZones::NoPolice() && !CCullZones::PoliceAbandonCars() && CGame::currArea == AREA_MAIN_MAP) {
+ m_fMediaAttention += increaseAttentionBy;
+ }
+ } else {
+ m_fMediaAttention = 0.0f;
+ }
+ CStats::HighestChaseValue = Max(m_fMediaAttention, CStats::HighestChaseValue);
+ m_nMoney = Min(999999999, m_nMoney);
+ m_nVisibleMoney = Min(999999999, m_nVisibleMoney);
}
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index 11f51ac0..7d99a4e0 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -45,19 +45,33 @@ public:
int8 m_WBState; // eWastedBustedState
uint32 m_nWBTime;
bool m_bInRemoteMode;
+ bool field_D5;
+ bool field_D6;
uint32 m_nTimeLostRemoteCar;
uint32 m_nTimeLastHealthLoss;
uint32 m_nTimeLastArmourLoss;
uint32 m_nTimeTankShotGun;
- int32 m_nTimeNotFullyOnGround;
int32 m_nUpsideDownCounter;
- int32 field_248;
+ int32 field_EC;
+ int32 m_nTimeCarSpentOnTwoWheels;
+ int32 m_nDistanceCarTravelledOnTwoWheels;
+ int32 m_nTimeNotFullyOnGround;
+ int32 m_nTimeSpentOnWheelie;
+ float m_nDistanceTravelledOnWheelie;
+ int32 m_nTimeSpentOnStoppie;
+ float m_nDistanceTravelledOnStoppie;
+ int32 m_nCancelWheelStuntTimer;
+ int32 m_nLastTimeCarSpentOnTwoWheels;
+ int32 m_nLastDistanceCarTravelledOnTwoWheels;
+ int32 m_nLastTimeSpentOnWheelie;
+ int32 m_nLastDistanceTravelledOnWheelie;
+ int32 m_nLastTimeSpentOnStoppie;
+ int32 m_nLastDistanceTravelledOnStoppie;
int16 m_nTrafficMultiplier;
+ int16 field_12A;
float m_fRoadDensity;
uint32 m_nPreviousTimeRewardedForExplosion;
- int32 m_nExplosionsSinceLastReward;
- int32 field_268;
- int32 field_272;
+ uint32 m_nExplosionsSinceLastReward;
uint32 m_nHavocLevel;
float m_fMediaAttention;
bool m_bInfiniteSprint;
@@ -76,7 +90,6 @@ public:
void MakePlayerSafe(bool);
void LoadPlayerSkin();
void DeletePlayerSkin();
- void AwardMoneyForExplosion(CVehicle *vehicle);
void SetPlayerSkin(char* skin);
const CVector &GetPos();
void Process(void);
diff --git a/src/core/Radar.h b/src/core/Radar.h
index a36faaea..100da8f3 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -19,7 +19,7 @@
#define COORDBLIP_MARKER_COLOR_R 252
#define COORDBLIP_MARKER_COLOR_G 138
#define COORDBLIP_MARKER_COLOR_B 242
-#define COORDBLIP_MARKER_COLOR_A 255
+#define COORDBLIP_MARKER_COLOR_A 228
#define NUM_MAP_LEGENDS 75
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 29087b34..d5c08e4f 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -3,12 +3,14 @@
#include "Stats.h"
#include "Text.h"
#include "World.h"
+#include "Pad.h"
#include <climits>
-//TODO
int32 CStats::SeagullsKilled;
-
+int32 CStats::BoatsExploded;
+int32 CStats::WantedStarsAttained;
+int32 CStats::WantedStarsEvaded;
int32 CStats::DaysPassed;
int32 CStats::HeadsPopped;
int32 CStats::CommercialPassed;
@@ -21,8 +23,25 @@ int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
int32 CStats::TimesDied;
int32 CStats::TimesArrested;
int32 CStats::KillsSinceLastCheckpoint;
-float CStats::DistanceTravelledInVehicle;
+float CStats::DistanceTravelledByCar;
+float CStats::DistanceTravelledByHelicoptor;
+float CStats::DistanceTravelledByBike;
+float CStats::DistanceTravelledByBoat;
+float CStats::DistanceTravelledByPlane;
+float CStats::DistanceTravelledByGolfCart;
float CStats::DistanceTravelledOnFoot;
+int32 CStats::FlightTime;
+int32 CStats::TimesDrowned;
+int32 CStats::PhotosTaken;
+float CStats::LoanSharks;
+float CStats::StoresKnockedOff;
+float CStats::MovieStunts;
+float CStats::Assassinations;
+float CStats::PizzasDelivered;
+float CStats::GarbagePickups;
+float CStats::IceCreamSold;
+float CStats::TopShootingRangeScore;
+float CStats::ShootingRank;
int32 CStats::ProgressMade;
int32 CStats::TotalProgressInGame;
int32 CStats::CarsExploded;
@@ -40,95 +59,153 @@ int32 CStats::MissionsGiven;
int32 CStats::MissionsPassed;
char CStats::LastMissionPassedName[8];
int32 CStats::TotalLegitimateKills;
-int32 CStats::ElBurroTime;
-int32 CStats::Record4x4One;
-int32 CStats::Record4x4Two;
-int32 CStats::Record4x4Three;
-int32 CStats::Record4x4Mayhem;
int32 CStats::LivesSavedWithAmbulance;
int32 CStats::CriminalsCaught;
int32 CStats::HighestLevelAmbulanceMission;
+int32 CStats::HighestLevelVigilanteMission;
+int32 CStats::HighestLevelFireMission;
int32 CStats::FiresExtinguished;
-int32 CStats::TimeTakenDefuseMission;
int32 CStats::TotalNumberKillFrenzies;
int32 CStats::TotalNumberMissions;
int32 CStats::RoundsFiredByPlayer;
int32 CStats::KgsOfExplosivesUsed;
-int32 CStats::InstantHitsFiredByPlayer;
-int32 CStats::InstantHitsHitByPlayer;
+int32 CStats::BulletsThatHit;
int32 CStats::BestTimeBombDefusal;
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
int32 CStats::BestPositions[CStats::TOTAL_BEST_POSITIONS];
+bool CStats::PropertyOwned[CStats::TOTAL_PROPERTIES];
+int32 CStats::NumPropertyOwned;
int32 CStats::PropertyDestroyed;
+float CStats::HighestChaseValue;
+int32 CStats::CheatedCount;
+int32 CStats::ShowChaseStatOnScreen;
int32 CStats::PamphletMissionPassed;
+bool CStats::abSonyCDs[1];
+int32 CStats::BloodRingKills;
+int32 CStats::BloodRingTime;
+float CStats::FavoriteRadioStationList[NUM_RADIOS];
int32 CStats::Sprayings;
float CStats::AutoPaintingBudget;
int32 CStats::NoMoreHurricanes;
float CStats::FashionBudget;
+float CStats::PropertyBudget;
+float CStats::WeaponBudget;
int32 CStats::SafeHouseVisits;
int32 CStats::TyresPopped;
+int32 CStats::LongestWheelie;
+int32 CStats::LongestStoppie;
+int32 CStats::Longest2Wheel;
+float CStats::LongestWheelieDist;
+float CStats::LongestStoppieDist;
+float CStats::Longest2WheelDist;
+
+// --MIAMI: functions below are done except TODOs, but there are some to be moved from Frontend
+
void CStats::Init()
{
PeopleKilledByOthers = 0;
PeopleKilledByPlayer = 0;
- RoundsFiredByPlayer = 0;
CarsExploded = 0;
+ BoatsExploded = 0;
+ RoundsFiredByPlayer = 0;
+ for (int i = 0; i < NUM_PEDTYPES; i++)
+ PedsKilledOfThisType[i] = 0;
HelisDestroyed = 0;
ProgressMade = 0;
KgsOfExplosivesUsed = 0;
- InstantHitsFiredByPlayer = 0;
- InstantHitsHitByPlayer = 0;
+ BulletsThatHit = 0;
+ TyresPopped = 0;
HeadsPopped = 0;
+ WantedStarsAttained = 0;
+ WantedStarsEvaded = 0;
TimesArrested = 0;
TimesDied = 0;
DaysPassed = 0;
- NumberOfUniqueJumpsFound = 0;
- MaximumJumpFlips = 0;
- MaximumJumpSpins = 0;
+ SafeHouseVisits = 0;
+ Sprayings = 0;
MaximumJumpDistance = 0;
MaximumJumpHeight = 0;
+ MaximumJumpFlips = 0;
+ MaximumJumpSpins = 0;
BestStuntJump = 0;
+ NumberOfUniqueJumpsFound = 0;
TotalNumberOfUniqueJumps = 0;
- Record4x4One = 0;
- Record4x4Two = 0;
+ MissionsGiven = 0;
+ MissionsPassed = 0;
PassengersDroppedOffWithTaxi = 0;
- Record4x4Three = 0;
MoneyMadeWithTaxi = 0;
- Record4x4Mayhem = 0;
+ DistanceTravelledOnFoot = 0;
+ DistanceTravelledByCar = 0;
+ DistanceTravelledByBike = 0;
+ DistanceTravelledByBoat = 0;
+ DistanceTravelledByGolfCart = 0;
+ DistanceTravelledByHelicoptor = 0;
+ DistanceTravelledByPlane = 0; // FIX: Wasn't initialized
LivesSavedWithAmbulance = 0;
- ElBurroTime = 0;
CriminalsCaught = 0;
- MissionsGiven = 0;
+ HighestLevelVigilanteMission = 0;
HighestLevelAmbulanceMission = 0;
- MissionsPassed = 0;
+ HighestLevelFireMission = 0;
FiresExtinguished = 0;
- DistanceTravelledOnFoot = 0;
- TimeTakenDefuseMission = 0;
+ PhotosTaken = 0;
NumberKillFrenziesPassed = 0;
- DistanceTravelledInVehicle = 0;
TotalNumberKillFrenzies = 0;
TotalNumberMissions = 0;
- KillsSinceLastCheckpoint = 0;
- TotalLegitimateKills = 0;
+ FlightTime = 0;
+ TimesDrowned = 0;
+ SeagullsKilled = 0;
+ WeaponBudget = 0.0f;
+ FashionBudget = 0.0f;
+ LoanSharks = 0.0f;
+ StoresKnockedOff = 0.0f;
+ MovieStunts = 0.0f;
+ Assassinations = 0.0f;
+ PizzasDelivered = 0.0f;
+ GarbagePickups = 0.0f;
+ IceCreamSold = 0.0f;
+ TopShootingRangeScore = 0.0f;
+ ShootingRank = 0.0f;
+ LongestWheelie = 0;
+ LongestStoppie = 0;
+ Longest2Wheel = 0;
+ LongestWheelieDist = 0.0f;
+ LongestStoppieDist = 0.0f;
+ Longest2WheelDist = 0.0f;
+ PropertyBudget = 0.0f;
+ AutoPaintingBudget = 0.0f;
+ PropertyDestroyed = 0;
+ HighestChaseValue = 0.0f;
+ CheatedCount = 0;
+
for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
FastestTimes[i] = 0;
for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
HighestScores[i] = 0;
for (int i = 0; i < TOTAL_BEST_POSITIONS; i++)
BestPositions[i] = INT_MAX;
- for (int i = 0; i < NUM_PEDTYPES; i++)
- PedsKilledOfThisType[i] = 0;
+
+ KillsSinceLastCheckpoint = 0;
+ TotalLegitimateKills = 0;
IndustrialPassed = 0;
CommercialPassed = 0;
SuburbanPassed = 0;
-
- Sprayings = 0;
- AutoPaintingBudget = 0.0f;
+ PamphletMissionPassed = 0;
NoMoreHurricanes = 0;
- SafeHouseVisits = 0;
+ ShowChaseStatOnScreen = 0;
+ abSonyCDs[0] = 0;
+ // TODO(Miami): Change this with PopulateFavoriteRadioStationList(); !!
+ for (int i = 0; i < NUM_RADIOS; i++)
+ FavoriteRadioStationList[i] = 0.0f;
+
+ NumPropertyOwned = 0;
+ for (int i = 0; i < TOTAL_PROPERTIES; i++)
+ PropertyOwned[i] = false;
+
+ BloodRingKills = 0;
+ BloodRingTime = 0;
}
void CStats::RegisterFastestTime(int32 index, int32 time)
@@ -152,31 +229,6 @@ void CStats::RegisterBestPosition(int32 index, int32 position)
BestPositions[index] = Min(BestPositions[index], position);
}
-void CStats::RegisterElBurroTime(int32 time)
-{
- ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
-}
-
-void CStats::Register4x4OneTime(int32 time)
-{
- Record4x4One = (Record4x4One && Record4x4One < time) ? Record4x4One : time;
-}
-
-void CStats::Register4x4TwoTime(int32 time)
-{
- Record4x4Two = (Record4x4Two && Record4x4Two < time) ? Record4x4Two : time;
-}
-
-void CStats::Register4x4ThreeTime(int32 time)
-{
- Record4x4Three = (Record4x4Three && Record4x4Three < time) ? Record4x4Three : time;
-}
-
-void CStats::Register4x4MayhemTime(int32 time)
-{
- Record4x4Mayhem = (Record4x4Mayhem && Record4x4Mayhem < time) ? Record4x4Mayhem : time;
-}
-
void CStats::AnotherLifeSavedWithAmbulance()
{
++LivesSavedWithAmbulance;
@@ -192,14 +244,19 @@ void CStats::RegisterLevelAmbulanceMission(int32 level)
HighestLevelAmbulanceMission = Max(HighestLevelAmbulanceMission, level);
}
-void CStats::AnotherFireExtinguished()
+void CStats::RegisterLevelVigilanteMission(int32 level)
{
- ++FiresExtinguished;
+ HighestLevelVigilanteMission = Max(HighestLevelVigilanteMission, level);
}
-void CStats::RegisterTimeTakenDefuseMission(int32 time)
+void CStats::RegisterLevelFireMission(int32 level)
{
- TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time;
+ HighestLevelFireMission = Max(HighestLevelFireMission, level);
+}
+
+void CStats::AnotherFireExtinguished()
+{
+ ++FiresExtinguished;
}
void CStats::AnotherKillFrenzyPassed()
@@ -221,40 +278,88 @@ wchar *CStats::FindCriminalRatingString()
{
int rating = FindCriminalRatingNumber();
- if (rating < 10) return TheText.Get("RATNG1");
- if (rating < 25) return TheText.Get("RATNG2");
- if (rating < 70) return TheText.Get("RATNG3");
- if (rating < 150) return TheText.Get("RATNG4");
- if (rating < 250) return TheText.Get("RATNG5");
- if (rating < 450) return TheText.Get("RATNG6");
- if (rating < 700) return TheText.Get("RATNG7");
- if (rating < 1000) return TheText.Get("RATNG8");
- if (rating < 1400) return TheText.Get("RATNG9");
- if (rating < 1900) return TheText.Get("RATNG10");
- if (rating < 2500) return TheText.Get("RATNG11");
- if (rating < 3200) return TheText.Get("RATNG12");
- if (rating < 4000) return TheText.Get("RATNG13");
- if (rating < 5000) return TheText.Get("RATNG14");
- return TheText.Get("RATNG15");
+ if (rating < 0) {
+ if (rating > -500) return TheText.Get("RATNG53");
+ if (rating > -2000) return TheText.Get("RATNG54");
+ if (rating > -4000) return TheText.Get("RATNG55");
+ if (rating > -6000) return TheText.Get("RATNG56");
+ return TheText.Get("RATNG57");
+ }
+ if (rating < 20) return TheText.Get("RATNG1");
+ if (rating < 50) return TheText.Get("RATNG2");
+ if (rating < 75) return TheText.Get("RATNG3");
+ if (rating < 100) return TheText.Get("RATNG4");
+ if (rating < 120) return TheText.Get("RATNG5");
+ if (rating < 150) return TheText.Get("RATNG6");
+ if (rating < 200) return TheText.Get("RATNG7");
+ if (rating < 240) return TheText.Get("RATNG8");
+ if (rating < 270) return TheText.Get("RATNG9");
+ if (rating < 300) return TheText.Get("RATNG10");
+ if (rating < 335) return TheText.Get("RATNG11");
+ if (rating < 370) return TheText.Get("RATNG12");
+ if (rating < 400) return TheText.Get("RATNG13");
+ if (rating < 450) return TheText.Get("RATNG14");
+ if (rating < 500) return TheText.Get("RATNG15");
+ if (rating < 550) return TheText.Get("RATNG16");
+ if (rating < 600) return TheText.Get("RATNG17");
+ if (rating < 610) return TheText.Get("RATNG18");
+ if (rating < 650) return TheText.Get("RATNG19");
+ if (rating < 700) return TheText.Get("RATNG20");
+ if (rating < 850) return TheText.Get("RATNG21");
+ if (rating < 1000) return TheText.Get("RATNG22");
+ if (rating < 1005) return TheText.Get("RATNG23");
+ if (rating < 1150) return TheText.Get("RATNG24");
+ if (rating < 1300) return TheText.Get(TimesArrested > 0 ? "RATNG25" : "RATNG24");
+ if (rating < 1500) return TheText.Get("RATNG26");
+ if (rating < 1700) return TheText.Get("RATNG27");
+ if (rating < 2000) return TheText.Get("RATNG28");
+ if (rating < 2100) return TheText.Get("RATNG29");
+ if (rating < 2300) return TheText.Get("RATNG30");
+ if (rating < 2500) return TheText.Get("RATNG31");
+ if (rating < 2750) return TheText.Get("RATNG32");
+ if (rating < 3000) return TheText.Get("RATNG33");
+ if (rating < 3500) return TheText.Get("RATNG34");
+ if (rating < 4000) return TheText.Get("RATNG35");
+ if (rating < 5000) return TheText.Get("RATNG36");
+ if (rating < 7500) return TheText.Get("RATNG37");
+ if (rating < 10000) return TheText.Get("RATNG38");
+ if (rating < 20000) return TheText.Get("RATNG39");
+ if (rating < 30000) return TheText.Get("RATNG40");
+ if (rating < 40000) return TheText.Get("RATNG41");
+ if (rating < 50000) return TheText.Get("RATNG42");
+ if (rating < 65000) return TheText.Get("RATNG43");
+ if (rating < 80000) return TheText.Get("RATNG44");
+ if (rating < 100000) return TheText.Get("RATNG45");
+ if (rating < 150000) return TheText.Get("RATNG46");
+ if (rating < 200000) return TheText.Get("RATNG47");
+ if (rating < 300000) return TheText.Get("RATNG48");
+ if (rating < 375000) return TheText.Get("RATNG49");
+ if (rating < 500000) return TheText.Get(FlightTime / 60000 / 60 > 10 ? "RATNG50" : "RATNG49");
+ if (rating < 1000000) return TheText.Get("RATNG51");
+ return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
}
int32 CStats::FindCriminalRatingNumber()
{
int32 rating;
- rating = FiresExtinguished + 10 * HighestLevelAmbulanceMission + CriminalsCaught + LivesSavedWithAmbulance
+ rating = FiresExtinguished + 10 * HighestLevelFireMission + 10 * HighestLevelAmbulanceMission
+ + CriminalsCaught + LivesSavedWithAmbulance
+ 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000;
- if (rating <= 0) rating = 0;
+ if (CPad::bHasPlayerCheated || CheatedCount > 0) {
+ rating -= CheatedCount;
+ if (rating <= -10000)
+ rating = -10000;
+
+ } else if (rating <= 0) {
+ rating = 0;
+ }
- if (InstantHitsFiredByPlayer > 100)
- rating += (float)CStats::InstantHitsHitByPlayer / (float)CStats::InstantHitsFiredByPlayer * 500.0f;
+ if (RoundsFiredByPlayer > 100)
+ rating += (float)CStats::BulletsThatHit / (float)CStats::RoundsFiredByPlayer * 500.0f;
if (TotalProgressInGame)
rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f;
- if (!IndustrialPassed && rating >= 3521)
- rating = 3521;
- if (!CommercialPassed && rating >= 4552)
- rating = 4552;
return rating;
}
@@ -266,11 +371,80 @@ float CStats::GetPercentageProgress()
return Min(percentCompleted, 100.0f);
}
+void CStats::MoneySpentOnWeapons(int32 money)
+{
+ WeaponBudget += money;
+}
+
+void CStats::MoneySpentOnProperty(int32 money)
+{
+ PropertyBudget += money;
+}
+
+void CStats::MoneySpentOnAutoPainting(int32 money)
+{
+ AutoPaintingBudget += money;
+}
+
void CStats::MoneySpentOnFashion(int32 money)
{
FashionBudget += money;
}
+void CStats::NumOfVisitsFromLoanSharks(int32 num)
+{
+ LoanSharks += num;
+}
+
+void CStats::NumOfStoresKnockedOff(int32 num)
+{
+ StoresKnockedOff += num;
+}
+
+void CStats::NumOfMovieStunts(int32 num)
+{
+ MovieStunts += num;
+}
+
+void CStats::NumOfAssassinations(int32 num)
+{
+ Assassinations += num;
+}
+
+void CStats::NumOfPizzasDelivered(int32 num)
+{
+ PizzasDelivered += num;
+}
+
+void CStats::NumOfGarbagePickups(int32 num)
+{
+ GarbagePickups += num;
+}
+
+void CStats::NumOfIceCreamSold(int32 num)
+{
+ IceCreamSold += num;
+}
+
+void CStats::AddNumBloodRingKills(int32 num)
+{
+ BloodRingKills += num;
+}
+
+void CStats::LongestTimeInBloodRing(int32 time)
+{
+ if (BloodRingTime < time)
+ BloodRingTime = time;
+}
+
+void CStats::AddPropertyAsOwned(int32 id)
+{
+ if (!PropertyOwned[id]) {
+ PropertyOwned[id] = true;
+ ++NumPropertyOwned;
+ }
+}
+
void CStats::SaveStats(uint8 *buf, uint32 *size)
{
CheckPointReachedSuccessfully();
@@ -278,18 +452,23 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
*size = sizeof(PeopleKilledByPlayer) +
sizeof(PeopleKilledByOthers) +
sizeof(CarsExploded) +
+ sizeof(BoatsExploded) +
+ sizeof(TyresPopped) +
sizeof(RoundsFiredByPlayer) +
sizeof(PedsKilledOfThisType) +
sizeof(HelisDestroyed) +
sizeof(ProgressMade) +
sizeof(TotalProgressInGame) +
sizeof(KgsOfExplosivesUsed) +
- sizeof(InstantHitsFiredByPlayer) +
- sizeof(InstantHitsHitByPlayer) +
+ sizeof(BulletsThatHit) +
sizeof(HeadsPopped) +
+ sizeof(WantedStarsAttained) +
+ sizeof(WantedStarsEvaded) +
sizeof(TimesArrested) +
sizeof(TimesDied) +
sizeof(DaysPassed) +
+ sizeof(SafeHouseVisits) +
+ sizeof(Sprayings) +
sizeof(MaximumJumpDistance) +
sizeof(MaximumJumpHeight) +
sizeof(MaximumJumpFlips) +
@@ -298,50 +477,88 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
sizeof(NumberOfUniqueJumpsFound) +
sizeof(TotalNumberOfUniqueJumps) +
sizeof(MissionsGiven) +
- sizeof(MissionsPassed) +
sizeof(PassengersDroppedOffWithTaxi) +
sizeof(MoneyMadeWithTaxi) +
sizeof(IndustrialPassed) +
sizeof(CommercialPassed) +
sizeof(SuburbanPassed) +
- sizeof(ElBurroTime) +
+ sizeof(PamphletMissionPassed) +
+ sizeof(NoMoreHurricanes) +
sizeof(DistanceTravelledOnFoot) +
- sizeof(DistanceTravelledInVehicle) +
- sizeof(Record4x4One) +
- sizeof(Record4x4Two) +
- sizeof(Record4x4Three) +
- sizeof(Record4x4Mayhem) +
+ sizeof(DistanceTravelledByCar) +
+ sizeof(DistanceTravelledByBike) +
+ sizeof(DistanceTravelledByBoat) +
+ sizeof(DistanceTravelledByGolfCart) +
+ sizeof(DistanceTravelledByHelicoptor) +
+ sizeof(DistanceTravelledByPlane) +
sizeof(LivesSavedWithAmbulance) +
sizeof(CriminalsCaught) +
- sizeof(HighestLevelAmbulanceMission) +
sizeof(FiresExtinguished) +
- sizeof(TimeTakenDefuseMission) +
+ sizeof(HighestLevelVigilanteMission) +
+ sizeof(HighestLevelAmbulanceMission) +
+ sizeof(HighestLevelFireMission) +
+ sizeof(PhotosTaken) +
sizeof(NumberKillFrenziesPassed) +
sizeof(TotalNumberKillFrenzies) +
sizeof(TotalNumberMissions) +
+ sizeof(FlightTime) +
+ sizeof(TimesDrowned) +
+ sizeof(SeagullsKilled) +
+ sizeof(WeaponBudget) +
+ sizeof(FashionBudget) +
+ sizeof(LoanSharks) +
+ sizeof(StoresKnockedOff) +
+ sizeof(MovieStunts) +
+ sizeof(Assassinations) +
+ sizeof(PizzasDelivered) +
+ sizeof(GarbagePickups) +
+ sizeof(IceCreamSold) +
+ sizeof(TopShootingRangeScore) +
+ sizeof(ShootingRank) +
+ sizeof(LongestWheelie) +
+ sizeof(LongestStoppie) +
+ sizeof(Longest2Wheel) +
+ sizeof(LongestWheelieDist) +
+ sizeof(LongestStoppieDist) +
+ sizeof(Longest2WheelDist) +
+ sizeof(PropertyBudget) +
+ sizeof(AutoPaintingBudget) +
+ sizeof(PropertyDestroyed) +
+ sizeof(NumPropertyOwned) +
+ sizeof(BloodRingKills) +
+ sizeof(BloodRingTime) +
+ sizeof(PropertyOwned) +
+ sizeof(HighestChaseValue) +
sizeof(FastestTimes) +
sizeof(HighestScores) +
sizeof(BestPositions) +
sizeof(KillsSinceLastCheckpoint) +
sizeof(TotalLegitimateKills) +
- sizeof(LastMissionPassedName);
+ sizeof(LastMissionPassedName) +
+ sizeof(CheatedCount) +
+ sizeof(FavoriteRadioStationList);
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data);
CopyToBuf(buf, PeopleKilledByPlayer);
CopyToBuf(buf, PeopleKilledByOthers);
CopyToBuf(buf, CarsExploded);
+ CopyToBuf(buf, BoatsExploded);
+ CopyToBuf(buf, TyresPopped);
CopyToBuf(buf, RoundsFiredByPlayer);
CopyToBuf(buf, PedsKilledOfThisType);
CopyToBuf(buf, HelisDestroyed);
CopyToBuf(buf, ProgressMade);
CopyToBuf(buf, TotalProgressInGame);
CopyToBuf(buf, KgsOfExplosivesUsed);
- CopyToBuf(buf, InstantHitsFiredByPlayer);
- CopyToBuf(buf, InstantHitsHitByPlayer);
+ CopyToBuf(buf, BulletsThatHit);
CopyToBuf(buf, HeadsPopped);
+ CopyToBuf(buf, WantedStarsAttained);
+ CopyToBuf(buf, WantedStarsEvaded);
CopyToBuf(buf, TimesArrested);
CopyToBuf(buf, TimesDied);
CopyToBuf(buf, DaysPassed);
+ CopyToBuf(buf, SafeHouseVisits);
+ CopyToBuf(buf, Sprayings);
CopyToBuf(buf, MaximumJumpDistance);
CopyToBuf(buf, MaximumJumpHeight);
CopyToBuf(buf, MaximumJumpFlips);
@@ -350,33 +567,67 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
CopyToBuf(buf, NumberOfUniqueJumpsFound);
CopyToBuf(buf, TotalNumberOfUniqueJumps);
CopyToBuf(buf, MissionsGiven);
- CopyToBuf(buf, MissionsPassed);
CopyToBuf(buf, PassengersDroppedOffWithTaxi);
CopyToBuf(buf, MoneyMadeWithTaxi);
CopyToBuf(buf, IndustrialPassed);
CopyToBuf(buf, CommercialPassed);
CopyToBuf(buf, SuburbanPassed);
- CopyToBuf(buf, ElBurroTime);
+ CopyToBuf(buf, PamphletMissionPassed);
+ CopyToBuf(buf, NoMoreHurricanes);
CopyToBuf(buf, DistanceTravelledOnFoot);
- CopyToBuf(buf, DistanceTravelledInVehicle);
- CopyToBuf(buf, Record4x4One);
- CopyToBuf(buf, Record4x4Two);
- CopyToBuf(buf, Record4x4Three);
- CopyToBuf(buf, Record4x4Mayhem);
+ CopyToBuf(buf, DistanceTravelledByCar);
+ CopyToBuf(buf, DistanceTravelledByBike);
+ CopyToBuf(buf, DistanceTravelledByBoat);
+ CopyToBuf(buf, DistanceTravelledByGolfCart);
+ CopyToBuf(buf, DistanceTravelledByHelicoptor);
+ CopyToBuf(buf, DistanceTravelledByPlane);
CopyToBuf(buf, LivesSavedWithAmbulance);
CopyToBuf(buf, CriminalsCaught);
- CopyToBuf(buf, HighestLevelAmbulanceMission);
CopyToBuf(buf, FiresExtinguished);
- CopyToBuf(buf, TimeTakenDefuseMission);
+ CopyToBuf(buf, HighestLevelVigilanteMission);
+ CopyToBuf(buf, HighestLevelAmbulanceMission);
+ CopyToBuf(buf, HighestLevelFireMission);
+ CopyToBuf(buf, PhotosTaken);
CopyToBuf(buf, NumberKillFrenziesPassed);
CopyToBuf(buf, TotalNumberKillFrenzies);
CopyToBuf(buf, TotalNumberMissions);
+ CopyToBuf(buf, FlightTime);
+ CopyToBuf(buf, TimesDrowned);
+ CopyToBuf(buf, SeagullsKilled);
+ CopyToBuf(buf, WeaponBudget);
+ CopyToBuf(buf, FashionBudget);
+ CopyToBuf(buf, LoanSharks);
+ CopyToBuf(buf, StoresKnockedOff);
+ CopyToBuf(buf, MovieStunts);
+ CopyToBuf(buf, Assassinations);
+ CopyToBuf(buf, PizzasDelivered);
+ CopyToBuf(buf, GarbagePickups);
+ CopyToBuf(buf, IceCreamSold);
+ CopyToBuf(buf, TopShootingRangeScore);
+ CopyToBuf(buf, ShootingRank);
+ CopyToBuf(buf, LongestWheelie);
+ CopyToBuf(buf, LongestStoppie);
+ CopyToBuf(buf, Longest2Wheel);
+ CopyToBuf(buf, LongestWheelieDist);
+ CopyToBuf(buf, LongestStoppieDist);
+ CopyToBuf(buf, Longest2WheelDist);
+ CopyToBuf(buf, PropertyBudget);
+ CopyToBuf(buf, AutoPaintingBudget);
+ CopyToBuf(buf, PropertyDestroyed);
+ CopyToBuf(buf, NumPropertyOwned);
+ CopyToBuf(buf, BloodRingKills);
+ CopyToBuf(buf, BloodRingTime);
+ CopyToBuf(buf, PropertyOwned);
+ CopyToBuf(buf, HighestChaseValue);
CopyToBuf(buf, FastestTimes);
CopyToBuf(buf, HighestScores);
CopyToBuf(buf, BestPositions);
CopyToBuf(buf, KillsSinceLastCheckpoint);
CopyToBuf(buf, TotalLegitimateKills);
CopyToBuf(buf, LastMissionPassedName);
+ CopyToBuf(buf, CheatedCount);
+ // TODO(Miami): Set favourite radio stations!!
+ CopyToBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == *size);
#undef CopyToBuf
@@ -391,18 +642,23 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, PeopleKilledByPlayer);
CopyFromBuf(buf, PeopleKilledByOthers);
CopyFromBuf(buf, CarsExploded);
+ CopyFromBuf(buf, BoatsExploded);
+ CopyFromBuf(buf, TyresPopped);
CopyFromBuf(buf, RoundsFiredByPlayer);
CopyFromBuf(buf, PedsKilledOfThisType);
CopyFromBuf(buf, HelisDestroyed);
CopyFromBuf(buf, ProgressMade);
CopyFromBuf(buf, TotalProgressInGame);
CopyFromBuf(buf, KgsOfExplosivesUsed);
- CopyFromBuf(buf, InstantHitsFiredByPlayer);
- CopyFromBuf(buf, InstantHitsHitByPlayer);
+ CopyFromBuf(buf, BulletsThatHit);
CopyFromBuf(buf, HeadsPopped);
+ CopyFromBuf(buf, WantedStarsAttained);
+ CopyFromBuf(buf, WantedStarsEvaded);
CopyFromBuf(buf, TimesArrested);
CopyFromBuf(buf, TimesDied);
CopyFromBuf(buf, DaysPassed);
+ CopyFromBuf(buf, SafeHouseVisits);
+ CopyFromBuf(buf, Sprayings);
CopyFromBuf(buf, MaximumJumpDistance);
CopyFromBuf(buf, MaximumJumpHeight);
CopyFromBuf(buf, MaximumJumpFlips);
@@ -411,33 +667,66 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, NumberOfUniqueJumpsFound);
CopyFromBuf(buf, TotalNumberOfUniqueJumps);
CopyFromBuf(buf, MissionsGiven);
- CopyFromBuf(buf, MissionsPassed);
CopyFromBuf(buf, PassengersDroppedOffWithTaxi);
CopyFromBuf(buf, MoneyMadeWithTaxi);
CopyFromBuf(buf, IndustrialPassed);
CopyFromBuf(buf, CommercialPassed);
CopyFromBuf(buf, SuburbanPassed);
- CopyFromBuf(buf, ElBurroTime);
+ CopyFromBuf(buf, PamphletMissionPassed);
+ CopyFromBuf(buf, NoMoreHurricanes);
CopyFromBuf(buf, DistanceTravelledOnFoot);
- CopyFromBuf(buf, DistanceTravelledInVehicle);
- CopyFromBuf(buf, Record4x4One);
- CopyFromBuf(buf, Record4x4Two);
- CopyFromBuf(buf, Record4x4Three);
- CopyFromBuf(buf, Record4x4Mayhem);
+ CopyFromBuf(buf, DistanceTravelledByCar);
+ CopyFromBuf(buf, DistanceTravelledByBike);
+ CopyFromBuf(buf, DistanceTravelledByBoat);
+ CopyFromBuf(buf, DistanceTravelledByGolfCart);
+ CopyFromBuf(buf, DistanceTravelledByHelicoptor);
+ CopyFromBuf(buf, DistanceTravelledByPlane);
CopyFromBuf(buf, LivesSavedWithAmbulance);
CopyFromBuf(buf, CriminalsCaught);
- CopyFromBuf(buf, HighestLevelAmbulanceMission);
CopyFromBuf(buf, FiresExtinguished);
- CopyFromBuf(buf, TimeTakenDefuseMission);
+ CopyFromBuf(buf, HighestLevelVigilanteMission);
+ CopyFromBuf(buf, HighestLevelAmbulanceMission);
+ CopyFromBuf(buf, HighestLevelFireMission);
+ CopyFromBuf(buf, PhotosTaken);
CopyFromBuf(buf, NumberKillFrenziesPassed);
CopyFromBuf(buf, TotalNumberKillFrenzies);
CopyFromBuf(buf, TotalNumberMissions);
+ CopyFromBuf(buf, FlightTime);
+ CopyFromBuf(buf, TimesDrowned);
+ CopyFromBuf(buf, SeagullsKilled);
+ CopyFromBuf(buf, WeaponBudget);
+ CopyFromBuf(buf, FashionBudget);
+ CopyFromBuf(buf, LoanSharks);
+ CopyFromBuf(buf, StoresKnockedOff);
+ CopyFromBuf(buf, MovieStunts);
+ CopyFromBuf(buf, Assassinations);
+ CopyFromBuf(buf, PizzasDelivered);
+ CopyFromBuf(buf, GarbagePickups);
+ CopyFromBuf(buf, IceCreamSold);
+ CopyFromBuf(buf, TopShootingRangeScore);
+ CopyFromBuf(buf, ShootingRank);
+ CopyFromBuf(buf, LongestWheelie);
+ CopyFromBuf(buf, LongestStoppie);
+ CopyFromBuf(buf, Longest2Wheel);
+ CopyFromBuf(buf, LongestWheelieDist);
+ CopyFromBuf(buf, LongestStoppieDist);
+ CopyFromBuf(buf, Longest2WheelDist);
+ CopyFromBuf(buf, PropertyBudget);
+ CopyFromBuf(buf, AutoPaintingBudget);
+ CopyFromBuf(buf, PropertyDestroyed);
+ CopyFromBuf(buf, NumPropertyOwned);
+ CopyFromBuf(buf, BloodRingKills);
+ CopyFromBuf(buf, BloodRingTime);
+ CopyFromBuf(buf, PropertyOwned);
+ CopyFromBuf(buf, HighestChaseValue);
CopyFromBuf(buf, FastestTimes);
CopyFromBuf(buf, HighestScores);
CopyFromBuf(buf, BestPositions);
CopyFromBuf(buf, KillsSinceLastCheckpoint);
CopyFromBuf(buf, TotalLegitimateKills);
CopyFromBuf(buf, LastMissionPassedName);
+ CopyFromBuf(buf, CheatedCount);
+ CopyFromBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == size);
#undef CopyFromBuf
diff --git a/src/core/Stats.h b/src/core/Stats.h
index e6b8df6a..f9ad4174 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -1,6 +1,7 @@
#pragma once
#include "PedType.h"
+#include "audio_enums.h"
class CStats
{
@@ -8,11 +9,10 @@ public:
enum {
TOTAL_FASTEST_TIMES = 23,
TOTAL_HIGHEST_SCORES = 5,
- TOTAL_BEST_POSITIONS = 1
+ TOTAL_BEST_POSITIONS = 1,
+ TOTAL_PROPERTIES = 15
};
- //TODO
static int32 SeagullsKilled;
-
static int32 DaysPassed;
static int32 HeadsPopped;
static int32 CommercialPassed;
@@ -25,9 +25,29 @@ public:
static int32 TimesDied;
static int32 TimesArrested;
static int32 KillsSinceLastCheckpoint;
- static float DistanceTravelledInVehicle;
+ static float DistanceTravelledByCar;
+ static float DistanceTravelledByHelicoptor;
+ static float DistanceTravelledByBike;
+ static float DistanceTravelledByBoat;
+ static float DistanceTravelledByPlane;
+ static float DistanceTravelledByGolfCart;
static float DistanceTravelledOnFoot;
+ static int32 FlightTime;
+ static int32 TimesDrowned;
+ static int32 PhotosTaken;
+ static float LoanSharks;
+ static float StoresKnockedOff;
+ static float MovieStunts;
+ static float Assassinations;
+ static float PizzasDelivered;
+ static float GarbagePickups;
+ static float IceCreamSold;
+ static float TopShootingRangeScore;
+ static float ShootingRank;
static int32 CarsExploded;
+ static int32 BoatsExploded;
+ static int32 WantedStarsAttained;
+ static int32 WantedStarsEvaded;
static int32 PeopleKilledByPlayer;
static int32 ProgressMade;
static int32 TotalProgressInGame;
@@ -44,51 +64,60 @@ public:
static int32 MissionsPassed;
static char LastMissionPassedName[8];
static int32 TotalLegitimateKills;
- static int32 ElBurroTime;
- static int32 Record4x4One;
- static int32 Record4x4Two;
- static int32 Record4x4Three;
- static int32 Record4x4Mayhem;
static int32 LivesSavedWithAmbulance;
static int32 CriminalsCaught;
static int32 HighestLevelAmbulanceMission;
+ static int32 HighestLevelVigilanteMission;
+ static int32 HighestLevelFireMission;
static int32 FiresExtinguished;
- static int32 TimeTakenDefuseMission;
static int32 TotalNumberKillFrenzies;
static int32 TotalNumberMissions;
static int32 RoundsFiredByPlayer;
static int32 KgsOfExplosivesUsed;
- static int32 InstantHitsFiredByPlayer;
- static int32 InstantHitsHitByPlayer;
+ static int32 BulletsThatHit;
static int32 BestTimeBombDefusal;
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
static int32 BestPositions[TOTAL_BEST_POSITIONS];
+ static bool PropertyOwned[TOTAL_PROPERTIES];
+ static int32 NumPropertyOwned;
static int32 PropertyDestroyed;
+ static float HighestChaseValue;
+ static int32 CheatedCount;
+ static int32 ShowChaseStatOnScreen;
static int32 PamphletMissionPassed;
+ static bool abSonyCDs[1];
+ static int32 BloodRingKills;
+ static int32 BloodRingTime;
+ static float FavoriteRadioStationList[NUM_RADIOS];
static int32 Sprayings;
static float AutoPaintingBudget;
static int32 NoMoreHurricanes;
static float FashionBudget;
+ static float PropertyBudget;
+ static float WeaponBudget;
static int32 SafeHouseVisits;
static int32 TyresPopped;
+ static int32 LongestWheelie;
+ static int32 LongestStoppie;
+ static int32 Longest2Wheel;
+ static float LongestWheelieDist;
+ static float LongestStoppieDist;
+ static float Longest2WheelDist;
+
public:
static void Init(void);
static void RegisterFastestTime(int32, int32);
static void RegisterHighestScore(int32, int32);
static void RegisterBestPosition(int32, int32);
- static void RegisterElBurroTime(int32);
- static void Register4x4OneTime(int32);
- static void Register4x4TwoTime(int32);
- static void Register4x4ThreeTime(int32);
- static void Register4x4MayhemTime(int32);
static void AnotherLifeSavedWithAmbulance();
static void AnotherCriminalCaught();
static void RegisterLevelAmbulanceMission(int32);
+ static void RegisterLevelVigilanteMission(int32);
+ static void RegisterLevelFireMission(int32);
static void AnotherFireExtinguished();
static wchar *FindCriminalRatingString();
- static void RegisterTimeTakenDefuseMission(int32);
static void AnotherKillFrenzyPassed();
static void SetTotalNumberKillFrenzies(int32);
static void SetTotalNumberMissions(int32);
@@ -99,5 +128,20 @@ public:
static void LoadStats(uint8 *buf, uint32 size);
static float GetPercentageProgress();
+ static void MoneySpentOnWeapons(int32);
+ static void MoneySpentOnProperty(int32);
+ static void MoneySpentOnAutoPainting(int32);
static void MoneySpentOnFashion(int32);
+
+ static void NumOfVisitsFromLoanSharks(int32);
+ static void NumOfStoresKnockedOff(int32);
+ static void NumOfMovieStunts(int32);
+ static void NumOfAssassinations(int32);
+ static void NumOfPizzasDelivered(int32);
+ static void NumOfGarbagePickups(int32);
+ static void NumOfIceCreamSold(int32);
+ static void AddNumBloodRingKills(int32);
+
+ static void LongestTimeInBloodRing(int32);
+ static void AddPropertyAsOwned(int32);
};
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index c70a3ab5..f5ea6e53 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -10,6 +10,7 @@
#include "CopPed.h"
#include "Wanted.h"
#include "General.h"
+#include "Stats.h"
int32 CWanted::MaximumWantedLevel = 6;
int32 CWanted::nMaximumWantedLevel = 9600;
@@ -308,7 +309,6 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt
UpdateWantedLevel();
}
-// TODO(Miami): Stats
void
CWanted::UpdateWantedLevel()
{
@@ -318,36 +318,44 @@ CWanted::UpdateWantedLevel()
m_nChaos = nMaximumWantedLevel;
if (m_nChaos >= 0 && m_nChaos < 50) {
+ if (m_nWantedLevel == 1)
+ ++CStats::WantedStarsEvaded;
m_nWantedLevel = 0;
m_MaximumLawEnforcerVehicles = 0;
m_MaxCops = 0;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 50 && m_nChaos < 180) {
+ CStats::WantedStarsAttained += 1 - m_nWantedLevel;
m_nWantedLevel = 1;
m_MaximumLawEnforcerVehicles = 1;
m_MaxCops = 1;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 180 && m_nChaos < 550) {
+ CStats::WantedStarsAttained += 2 - m_nWantedLevel;
m_nWantedLevel = 2;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 3;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 550 && m_nChaos < 1200) {
+ CStats::WantedStarsAttained += 3 - m_nWantedLevel;
m_nWantedLevel = 3;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 4;
m_RoadblockDensity = 12;
} else if (m_nChaos >= 1200 && m_nChaos < 2400) {
+ CStats::WantedStarsAttained += 4 - m_nWantedLevel;
m_nWantedLevel = 4;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 6;
m_RoadblockDensity = 18;
} else if (m_nChaos >= 2400 && m_nChaos < 4800) {
+ CStats::WantedStarsAttained += 5 - m_nWantedLevel;
m_nWantedLevel = 5;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 8;
m_RoadblockDensity = 24;
} else if (m_nChaos >= 4800) {
+ CStats::WantedStarsAttained += 6 - m_nWantedLevel;
m_nWantedLevel = 6;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 10;
@@ -494,8 +502,7 @@ CWanted::UpdateCrimesQ(void)
void
CWanted::Suspend(void)
{
- // TODO(Miami): Stats
- // dwStarsEvaded += m_nWantedLevel;
+ CStats::WantedStarsEvaded += m_nWantedLevel;
m_nMinChaos = m_nChaos;
m_nMinWantedLevel = m_nWantedLevel;
m_nLastTimeSuspended = CTimer::GetTimeInMilliseconds();
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 34fbb428..51995cf5 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -439,7 +439,7 @@ DebugMenuPopulate(void)
DebugMenuEntrySetWrap(e, true);
e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 5, weathers);
DebugMenuEntrySetWrap(e, true);
- DebugMenuAddVarBool8("Time & Weather", "Extracolours On", &CTimeCycle::m_bExtraColourOn, nil);
+ DebugMenuAddVarBool32("Time & Weather", "Extracolours On", &CTimeCycle::m_bExtraColourOn, nil);
DebugMenuAddVar("Time & Weather", "Extracolour", &CTimeCycle::m_ExtraColour, nil, 1, 0, 23, extracols);
DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 26c91abb..d009579c 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -3160,6 +3160,8 @@ CPed::SetStoredObjective(void)
case OBJECTIVE_GOTO_CHAR_ON_FOOT:
case OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING:
case OBJECTIVE_HASSLE_CHAR:
+ case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
+ case OBJECTIVE_LEAVE_CAR:
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
@@ -4730,9 +4732,11 @@ CPed::InflictDamage(CEntity *damagedBy, eWeaponType method, float damage, ePedPi
} else {
CDarkel::RegisterKillNotByPlayer(this, method);
}
- if (method == WEAPONTYPE_DROWNING)
+ if (method == WEAPONTYPE_DROWNING) {
bIsInTheAir = false;
- // TODO(Miami): timesDrowned
+ if (FindPlayerPed() == this)
+ CStats::TimesDrowned++;
+ }
return true;
}
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 4133e2fb..e9079bef 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -21,6 +21,9 @@
#include "Camera.h"
#include "Shadows.h"
#include "main.h"
+#include "ColStore.h"
+#include "Coronas.h"
+#include "Script.h"
RwIm3DVertex StreakVertices[4];
RwImVertexIndex StreakIndexList[12];
@@ -370,6 +373,8 @@ MarkerAtomicCB(RpAtomic *atomic, void *data)
return atomic;
}
+// --MIAMI: C3dMarker and C3dMarkers done
+
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
@@ -414,6 +419,7 @@ C3dMarker::DeleteMarkerObject()
m_nIdentifier = 0;
m_nStartTime = 0;
m_bIsUsed = false;
+ m_bFindZOnNextPlacement = false;
m_nType = MARKERTYPE_INVALID;
frame = RpAtomicGetFrame(m_pAtomic);
@@ -457,6 +463,7 @@ C3dMarkers::Init()
m_aMarkerArray[i].m_pAtomic = nil;
m_aMarkerArray[i].m_nType = MARKERTYPE_INVALID;
m_aMarkerArray[i].m_bIsUsed = false;
+ m_aMarkerArray[i].m_bFindZOnNextPlacement = false;
m_aMarkerArray[i].m_nIdentifier = 0;
m_aMarkerArray[i].m_Color.red = 255;
m_aMarkerArray[i].m_Color.green = 255;
@@ -502,8 +509,15 @@ C3dMarkers::Render()
ActivateDirectional();
for (int i = 0; i < NUM3DMARKERS; i++) {
if (m_aMarkerArray[i].m_bIsUsed) {
- if (m_aMarkerArray[i].m_fCameraRange < 120.0f)
+ if (m_aMarkerArray[i].m_fCameraRange < 150.0f) {
m_aMarkerArray[i].Render();
+ if (m_aMarkerArray[i].m_nType == MARKERTYPE_ARROW) {
+ CCoronas::RegisterCorona((uintptr)&m_aMarkerArray[i],
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, 192,
+ m_aMarkerArray[i].m_Matrix.GetPosition(), 1.2f * m_aMarkerArray[i].m_fSize, 50.0f * TheCamera.LODDistMultiplier,
+ CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f, false);
+ }
+ }
NumActiveMarkers++;
m_aMarkerArray[i].m_bIsUsed = false;
} else if (m_aMarkerArray[i].m_pAtomic != nil) {
@@ -516,9 +530,9 @@ C3dMarker *
C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{
C3dMarker *pMarker;
-
+ CVector2D playerPos = FindPlayerCentreOfWorld(0);
pMarker = nil;
- float dist = Sqrt((pos.x - FindPlayerCentreOfWorld(0).x) * (pos.x - FindPlayerCentreOfWorld(0).x) + (pos.y - FindPlayerCentreOfWorld(0).y) * (pos.y - FindPlayerCentreOfWorld(0).y));
+ float dist = ((CVector2D)pos - playerPos).Magnitude();
if (type != MARKERTYPE_ARROW && type != MARKERTYPE_CYLINDER) return nil;
@@ -591,6 +605,15 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
}
if (type == MARKERTYPE_ARROW)
pMarker->m_Matrix.GetPosition() = pos;
+
+ if (pMarker->m_bFindZOnNextPlacement) {
+ if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) {
+ float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
+ if (z != 0.0f)
+ pMarker->m_Matrix.GetPosition().z = z - 0.05f * size;
+ pMarker->m_bFindZOnNextPlacement = false;
+ }
+ }
pMarker->m_bIsUsed = true;
return pMarker;
}
@@ -600,9 +623,14 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
pMarker->AddMarker(identifier, type, size, r, g, b, a, pulsePeriod, pulseFraction, rotateRate);
if (type == MARKERTYPE_CYLINDER || type == MARKERTYPE_0 || type == MARKERTYPE_2) {
- float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
- if (z != 0.0f)
- pos.z = z - 0.05f * size;
+ if ((playerPos - pos).MagnitudeSqr() < sq(100.f) && CColStore::HasCollisionLoaded(CVector2D(pos))) {
+ float z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z + 1.0f, nil);
+ if (z != 0.0f)
+ pos.z = z - 0.05f * size;
+ pMarker->m_bFindZOnNextPlacement = false;
+ } else {
+ pMarker->m_bFindZOnNextPlacement = true;
+ }
}
pMarker->m_Matrix.SetTranslate(pos.x, pos.y, pos.z);
if (type == MARKERTYPE_2) {
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index 7bc3750a..8c79856b 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -79,6 +79,7 @@ public:
RpMaterial *m_pMaterial;
uint16 m_nType;
bool m_bIsUsed;
+ bool m_bFindZOnNextPlacement;
uint32 m_nIdentifier;
RwRGBA m_Color;
uint16 m_nPulsePeriod;
diff --git a/src/render/Timecycle.cpp b/src/render/Timecycle.cpp
index 7e8ad5e5..b20a2443 100644
--- a/src/render/Timecycle.cpp
+++ b/src/render/Timecycle.cpp
@@ -123,7 +123,7 @@ int32 CTimeCycle::m_nCurrentFogColourGreen;
int32 CTimeCycle::m_nCurrentFogColourBlue;
int32 CTimeCycle::m_FogReduction;
-bool CTimeCycle::m_bExtraColourOn;
+int32 CTimeCycle::m_bExtraColourOn;
int32 CTimeCycle::m_ExtraColour;
float CTimeCycle::m_ExtraColourInter;
diff --git a/src/render/Timecycle.h b/src/render/Timecycle.h
index ad079a95..da911b75 100644
--- a/src/render/Timecycle.h
+++ b/src/render/Timecycle.h
@@ -114,7 +114,7 @@ class CTimeCycle
static int32 m_FogReduction;
public:
- static bool m_bExtraColourOn;
+ static int32 m_bExtraColourOn;
static int32 m_ExtraColour;
static float m_ExtraColourInter;
static int32 m_CurrentStoredValue;
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 52c1aef7..4f69123b 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -37,9 +37,10 @@
#include "Weather.h"
#include "World.h"
#include "Zones.h"
+#include "Timecycle.h"
#define BLOCK_COUNT 20
-#define SIZE_OF_SIMPLEVARS 0xBC
+#define SIZE_OF_SIMPLEVARS 0xD4
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
@@ -56,7 +57,7 @@ wchar SlotSaveDate[SLOT_COUNT][70];
int CheckSum;
eLevelName m_LevelToLoad;
char SaveFileNameJustSaved[260];
-int Slots[SLOT_COUNT+1];
+int Slots[SLOT_COUNT];
CDate CompileDateAndTime;
bool b_FoundRecentSavedGameWantToLoad;
@@ -187,6 +188,14 @@ GenericSave(int file)
WriteDataToBufferPointer(buf, TheCamera.CarZoomIndicator);
WriteDataToBufferPointer(buf, TheCamera.PedZoomIndicator);
#endif
+ WriteDataToBufferPointer(buf, CGame::currArea);
+ WriteDataToBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
+ // TODO(Miami): Pad invert Y
+ bool invertY = 0;
+ WriteDataToBufferPointer(buf, invertY);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColour);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
+ WriteDataToBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
// Save scripts, block is nested within the same block as simple vars for some reason
@@ -315,6 +324,14 @@ GenericLoad()
ReadDataFromBufferPointer(buf, TheCamera.CarZoomIndicator);
ReadDataFromBufferPointer(buf, TheCamera.PedZoomIndicator);
#endif
+ ReadDataFromBufferPointer(buf, CGame::currArea);
+ ReadDataFromBufferPointer(buf, CVehicle::bAllTaxisHaveNitro);
+ // TODO(Miami): Pad invert Y
+ bool invertY = 0;
+ ReadDataFromBufferPointer(buf, invertY);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn);
+ ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter);
assert(buf - work_buff == SIZE_OF_SIMPLEVARS);
#ifdef MISSION_REPLAY
WaitForSave = 0;
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index 069ba7cd..630b3b50 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -31,7 +31,7 @@ extern wchar SlotFileName[SLOT_COUNT][260];
extern wchar SlotSaveDate[SLOT_COUNT][70];
extern int CheckSum;
extern enum eLevelName m_LevelToLoad;
-extern int Slots[SLOT_COUNT+1];
+extern int Slots[SLOT_COUNT];
extern bool b_FoundRecentSavedGameWantToLoad;
extern bool JustLoadedDontFadeInYet;
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index da8134fc..8514a2b6 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -88,7 +88,7 @@ void
C_PcSave::PopulateSlotInfo()
{
for (int i = 0; i < SLOT_COUNT; i++) {
- Slots[i + 1] = SLOT_EMPTY;
+ Slots[i] = SLOT_EMPTY;
SlotFileName[i][0] = '\0';
SlotSaveDate[i][0] = '\0';
}
@@ -108,14 +108,14 @@ C_PcSave::PopulateSlotInfo()
if (file != 0) {
CFileMgr::Read(file, (char*)&header, sizeof(header));
if (strncmp((char*)&header, TopLineEmptyFile, sizeof(TopLineEmptyFile)-1) != 0) {
- Slots[i + 1] = SLOT_OK;
+ Slots[i] = SLOT_OK;
memcpy(SlotFileName[i], &header.FileName, sizeof(header.FileName));
SlotFileName[i][24] = '\0';
}
CFileMgr::CloseFile(file);
}
- if (Slots[i + 1] == SLOT_OK) {
+ if (Slots[i] == SLOT_OK) {
if (CheckDataNotCorrupt(i, savename)) {
SYSTEMTIME st;
memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
@@ -147,7 +147,7 @@ C_PcSave::PopulateSlotInfo()
} else {
CMessages::InsertNumberInString(TheText.Get("FEC_SLC"), i + 1, -1, -1, -1, -1, -1, SlotFileName[i]);
- Slots[i + 1] = SLOT_CORRUPTED;
+ Slots[i] = SLOT_CORRUPTED;
}
}
}
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 0d8361b8..d94f2e80 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -1390,7 +1390,7 @@ WinMain(HINSTANCE instance,
RwChar** argv;
SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE);
-#if 0
+#if 1
// TODO: make this an option somewhere
AllocConsole();
freopen("CONIN$", "r", stdin);
diff --git a/src/weapons/BulletInfo.cpp b/src/weapons/BulletInfo.cpp
index 41d9c730..0efe6688 100644
--- a/src/weapons/BulletInfo.cpp
+++ b/src/weapons/BulletInfo.cpp
@@ -113,7 +113,7 @@ void CBulletInfo::Update(void)
CEntity* pHitEntity;
if (CWorld::ProcessLineOfSight(vecOldPos, vecNewPos, point, pHitEntity, true, true, true, true, true, false, false, true)) {
if (pBullet->m_pSource && (pHitEntity->IsPed() || pHitEntity->IsVehicle()))
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
CWeapon::CheckForShootingVehicleOccupant(&pHitEntity, &point, pBullet->m_eWeaponType, vecOldPos, vecNewPos);
if (pHitEntity->IsPed()) {
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 8e7e4265..0cd439c2 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -1466,20 +1466,20 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
}
case ENTITY_TYPE_VEHICLE:
{
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
DMAudio.PlayOneShot(((CPhysical*)victim)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f);
break;
}
case ENTITY_TYPE_PED:
{
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
DMAudio.PlayOneShot(((CPhysical*)victim)->m_audioEntityId, SOUND_WEAPON_HIT_PED, 1.0f);
((CPed*)victim)->Say(SOUND_PED_BULLET_HIT);
break;
}
case ENTITY_TYPE_OBJECT:
{
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_2, point->point);
break;
}
@@ -1862,7 +1862,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
case ENTITY_TYPE_VEHICLE:
{
if (!statUpdated) {
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
statUpdated = true;
}
DMAudio.PlayOneShot(((CPhysical*)victim)->m_audioEntityId, SOUND_WEAPON_HIT_VEHICLE, 1.0f);
@@ -1871,7 +1871,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
case ENTITY_TYPE_PED:
{
if (!statUpdated) {
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
statUpdated = true;
}
DMAudio.PlayOneShot(((CPhysical*)victim)->m_audioEntityId, SOUND_WEAPON_HIT_PED, 1.0f);
@@ -1881,7 +1881,7 @@ CWeapon::FireShotgun(CEntity *shooter, CVector *fireSource)
case ENTITY_TYPE_OBJECT:
{
if (!statUpdated) {
- CStats::InstantHitsHitByPlayer++;
+ CStats::BulletsThatHit++;
statUpdated = true;
}
PlayOneShotScriptObject(SCRIPT_SOUND_BULLET_HIT_GROUND_2, point.point);
@@ -2071,9 +2071,6 @@ CWeapon::FireSniper(CEntity *shooter)
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
if ( shooter == FindPlayerPed() )
- CStats::InstantHitsFiredByPlayer++;
-
- if ( shooter == FindPlayerPed() )
{
CPad::GetPad(0)->StartShake_Distance(240, 128,
FindPlayerPed()->GetPosition().x,