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author | eray orçunus <erayorcunus@gmail.com> | 2019-06-27 05:31:01 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2019-06-27 05:31:01 +0200 |
commit | 54975cc97bd77db58a0565df3d4cfb920cf6110c (patch) | |
tree | 44f800af45861ef65d556fd664034f7aef3a7b78 | |
parent | Fix 3 bugs (diff) | |
parent | yet more CStreaming (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Streaming.cpp | 245 | ||||
-rw-r--r-- | src/Streaming.h | 11 | ||||
-rw-r--r-- | src/control/Replay.cpp | 2 | ||||
-rw-r--r-- | src/render/Renderer.h | 3 |
4 files changed, 234 insertions, 27 deletions
diff --git a/src/Streaming.cpp b/src/Streaming.cpp index 93232a28..967b3ec8 100644 --- a/src/Streaming.cpp +++ b/src/Streaming.cpp @@ -3,6 +3,8 @@ #include "Pad.h" #include "Hud.h" #include "Text.h" +#include "Clock.h" +#include "Renderer.h" #include "ModelInfo.h" #include "TxdStore.h" #include "ModelIndices.h" @@ -60,9 +62,43 @@ int32 &islandLODsubInd = *(int32*)0x6212D4; int32 &islandLODsubCom = *(int32*)0x6212D8; WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); } -//WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); } -//WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); } +WRAPPER void CStreaming::LoadScene(const CVector &pos) { EAXJMP(0x40A6D0); } +bool +CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size) +{ + if(m_size == 0) + return false; + posn = m_position; + size = m_size; + return true; +} + +void +CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size) +{ + m_position = posn; + m_size = size; +} + +void +CStreamingInfo::AddToList(CStreamingInfo *link) +{ + // Insert this after link + m_next = link->m_next; + m_prev = link; + link->m_next = this; + m_next->m_prev = this; +} + +void +CStreamingInfo::RemoveFromList(void) +{ + m_next->m_prev = m_prev; + m_prev->m_next = m_next; + m_next = nil; + m_prev = nil; +} void CStreaming::Init(void) @@ -1584,42 +1620,194 @@ CStreaming::UpdateMemoryUsed(void) // empty } -WRAPPER void CStreaming::LoadScene(CVector *pos) { EAXJMP(0x40A6D0); } +#define STREAM_DIST (2*SECTOR_SIZE_X) -bool -CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size) +void +CStreaming::AddModelsToRequestList(const CVector &pos) { - if(m_size == 0) - return false; - posn = m_position; - size = m_size; - return true; + float xmin, xmax, ymin, ymax; + int ixmin, ixmax, iymin, iymax; + int ix, iy; + int dx, dy, d; + CSector *sect; + + xmin = pos.x - STREAM_DIST; + ymin = pos.y - STREAM_DIST; + xmax = pos.x + STREAM_DIST; + ymax = pos.y + STREAM_DIST; + + ixmin = CWorld::GetSectorIndexX(xmin); + if(ixmin < 0) ixmin = 0; + ixmax = CWorld::GetSectorIndexX(xmax); + if(ixmax >= NUMSECTORS_X) ixmax = NUMSECTORS_X-1; + iymin = CWorld::GetSectorIndexY(ymin); + if(iymin < 0) iymin = 0; + iymax = CWorld::GetSectorIndexY(ymax); + if(iymax >= NUMSECTORS_Y) iymax = NUMSECTORS_Y-1; + + CWorld::AdvanceCurrentScanCode(); + + for(iy = iymin; iy < iymax; iy++){ + dy = iy - CWorld::GetSectorIndexY(pos.y); + for(ix = ixmin; ix < ixmax; ix++){ + + if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5) + return; + + dx = ix - CWorld::GetSectorIndexX(pos.x); + d = dx*dx + dy*dy; + sect = CWorld::GetSector(ix, iy); + if(d <= 1){ + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]); + }else if(d <= 4*4){ + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax); + ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax); + } + } + } } void -CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size) +CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax) { - m_position = posn; - m_size = size; + CPtrNode *node; + CEntity *e; + float lodDistSq; + CVector2D pos; + + for(node = list.first; node; node = node->next){ + e = (CEntity*)node->item; + + if(e->m_scanCode == CWorld::GetCurrentScanCode()) + continue; + + e->m_scanCode = CWorld::GetCurrentScanCode(); + if(!e->m_flagC20 && !e->bIsSubway && + (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){ + CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex()); + if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())){ + lodDistSq = sq(mi->GetLargestLodDistance()); + lodDistSq = min(lodDistSq, sq(STREAM_DIST)); + pos = CVector2D(e->GetPosition()); + if(xmin < pos.x && pos.x < xmax && + ymin < pos.y && pos.y < ymax && + (CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq) + if(CRenderer::IsEntityCullZoneVisible(e)) + RequestModel(e->GetModelIndex(), 0); + } + } + } } void -CStreamingInfo::AddToList(CStreamingInfo *link) +CStreaming::ProcessEntitiesInSectorList(CPtrList &list) { - // Insert this after link - m_next = link->m_next; - m_prev = link; - link->m_next = this; - m_next->m_prev = this; + CPtrNode *node; + CEntity *e; + + for(node = list.first; node; node = node->next){ + e = (CEntity*)node->item; + + if(e->m_scanCode == CWorld::GetCurrentScanCode()) + continue; + + e->m_scanCode = CWorld::GetCurrentScanCode(); + if(!e->m_flagC20 && !e->bIsSubway && + (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){ + CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex()); + if(mi->m_type != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())) + if(CRenderer::IsEntityCullZoneVisible(e)) + RequestModel(e->GetModelIndex(), 0); + } + } } void -CStreamingInfo::RemoveFromList(void) +CStreaming::DeleteFarAwayRwObjects(const CVector &pos) { - m_next->m_prev = m_prev; - m_prev->m_next = m_next; - m_next = nil; - m_prev = nil; + // TODO +} + +void +CStreaming::DeleteAllRwObjects(void) +{ + int x, y; + CSector *sect; + + for(x = 0; x < NUMSECTORS_X; x++) + for(y = 0; y < NUMSECTORS_Y; y++){ + sect = CWorld::GetSector(x, y); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]); + } +} + +void +CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos) +{ + int ix, iy; + int x, y; + CSector *sect; + + ix = CWorld::GetSectorIndexX(pos.x); + iy = CWorld::GetSectorIndexX(pos.y); + + for(x = 0; x < NUMSECTORS_X; x++) + for(y = 0; y < NUMSECTORS_Y; y++) + if(fabs(ix - x) > 3.0f && + fabs(iy - y) > 3.0f){ + sect = CWorld::GetSector(x, y); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]); + DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]); + } +} + +void +CStreaming::DeleteRwObjectsInSectorList(CPtrList &list) +{ + CPtrNode *node; + CEntity *e; + + for(node = list.first; node; node = node->next){ + e = (CEntity*)node->item; + if(!e->m_flagC20 && !e->bImBeingRendered) + e->DeleteRwObject(); + } +} + +void +CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y) +{ + CPtrNode *node; + CEntity *e; + + for(node = list.first; node; node = node->next){ + e = (CEntity*)node->item; + if(e->m_rwObject && !e->m_flagC20 && !e->bImBeingRendered){ + // Now this is pretty weird... + if(fabs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f) +// { + e->DeleteRwObject(); +// return; // BUG? +// } + else // FIX? + if(fabs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f) + e->DeleteRwObject(); + } + } } STARTPATCHES @@ -1669,6 +1857,15 @@ STARTPATCHES InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP); InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP); + InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP); + InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP); + InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP); + + InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP); + InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP); + InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP); + InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP); + InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP); InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP); InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP); diff --git a/src/Streaming.h b/src/Streaming.h index d397bb18..a2ff2f5b 100644 --- a/src/Streaming.h +++ b/src/Streaming.h @@ -70,6 +70,7 @@ struct CStreamingChannel class CDirectory; enum eLevelName; +class CPtrList; class CStreaming { @@ -156,9 +157,17 @@ public: static void IHaveUsedStreamingMemory(void); static void UpdateMemoryUsed(void); + static void AddModelsToRequestList(const CVector &pos); + static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax); + static void ProcessEntitiesInSectorList(CPtrList &list); + static void DeleteFarAwayRwObjects(const CVector &pos); + static void DeleteAllRwObjects(void); + static void DeleteRwObjectsInSectorList(CPtrList &list); + static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y); + static void DeleteRwObjectsAfterDeath(const CVector &pos); static void LoadInitialPeds(void); static void LoadInitialVehicles(void); - static void LoadScene(CVector *pos); + static void LoadScene(const CVector &pos); }; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 3ccf1f39..8003b407 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -501,7 +501,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca FindFirstFocusCoordinate(&ff_coord); CGame::currLevel = CTheZones::GetLevelFromPosition(ff_coord); CCollision::SortOutCollisionAfterLoad(); - CStreaming::LoadScene(&ff_coord); + CStreaming::LoadScene(ff_coord); } if (cam_mode == REPLAYCAMMODE_ASSTORED) TheCamera.CarZoomIndicator = 5.0f; diff --git a/src/render/Renderer.h b/src/render/Renderer.h index e9e056c6..433035a0 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -23,8 +23,9 @@ class CRenderer static CVector &ms_vecCameraPosition; static CVehicle *&m_pFirstPersonVehicle; - static bool &m_loadingPriority; public: + static bool &m_loadingPriority; + static void Init(void); static void PreRender(void); |