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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-23 14:14:15 +0100 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-23 14:14:15 +0100 |
commit | 904090cbb6cf7978e2e093da1ea1d7245dcb02c8 (patch) | |
tree | b48af2798ab8faea3fcfe16d1ed8629dc025b8ab | |
parent | Remove restrictions in CGame::Process (diff) | |
parent | added some missing functions (diff) | |
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Diffstat (limited to '')
46 files changed, 155 insertions, 144 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index c2050f59..07863e12 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -41,7 +41,7 @@ #include "WindModifiers.h" #include "Fluff.h" #include "Script.h" - +#include "Wanted.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index a2a765ed..edfb8a7c 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -13,6 +13,7 @@ #include "World.h" #include "Zones.h" #include "sampman.h" +#include "Wanted.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; diff --git a/src/audio/PoliceRadio.h b/src/audio/PoliceRadio.h index e9a0fde0..d7c928e2 100644 --- a/src/audio/PoliceRadio.h +++ b/src/audio/PoliceRadio.h @@ -1,6 +1,6 @@ #pragma once -#include "Wanted.h" +#include "Crime.h" struct cAMCrime { int32 type; diff --git a/src/audio/sampman.h b/src/audio/sampman.h index 7597eafb..697a7aa8 100644 --- a/src/audio/sampman.h +++ b/src/audio/sampman.h @@ -1,5 +1,4 @@ #pragma once -#include "common.h" #include "AudioSamples.h" #define MAX_VOLUME 127 diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp index 44be3b1c..d78c6d84 100644 --- a/src/audio/sampman_miles.cpp +++ b/src/audio/sampman_miles.cpp @@ -1,8 +1,5 @@ -#include "common.h" - #ifdef AUDIO_MSS -#include <windows.h> -#include <shobjidl.h> +#include <shlobj.h> #include <shlguid.h> #include <time.h> @@ -11,6 +8,7 @@ #include "eax-util.h" #include "mss.h" +#include "common.h" #include "sampman.h" #include "AudioManager.h" #include "MusicManager.h" diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index ec85fc43..7da871a5 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -1,17 +1,11 @@ //#define JUICY_OAL #ifdef AUDIO_OAL -#include "sampman.h" - #include <time.h> #include "eax.h" #include "eax-util.h" -#define WITHWINDOWS -#include "common.h" -#include "crossplatform.h" - #ifdef _WIN32 #include <io.h> #include <AL/al.h> @@ -19,8 +13,24 @@ #include <AL/alext.h> #include <AL/efx.h> #include <AL/efx-presets.h> + +// for user MP3s +#include <direct.h> +#include <shlobj.h> +#include <shlguid.h> +#else +#define _getcwd getcwd +#endif + +#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK +#pragma comment( lib, "OpenAL32.lib" ) #endif +#include "common.h" +#include "crossplatform.h" + +#include "sampman.h" + #include "oal/oal_utils.h" #include "oal/aldlist.h" #include "oal/channel.h" @@ -38,19 +48,6 @@ //TODO: max channels //TODO: loop count -#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK -#pragma comment( lib, "OpenAL32.lib" ) -#endif - -// for user MP3s -#ifdef _WIN32 -#include <direct.h> -#include <shobjidl.h> -#include <shlguid.h> -#else -#define _getcwd getcwd -#endif - cSampleManager SampleManager; bool _bSampmanInitialised = false; diff --git a/src/collision/TempColModels.cpp b/src/collision/TempColModels.cpp index 55058bde..32f2285c 100644 --- a/src/collision/TempColModels.cpp +++ b/src/collision/TempColModels.cpp @@ -1,6 +1,7 @@ #include "common.h" #include "TempColModels.h" +#include "Game.h" CColModel CTempColModels::ms_colModelPed1; CColModel CTempColModels::ms_colModelPed2; diff --git a/src/collision/TempColModels.h b/src/collision/TempColModels.h index 457315b6..e8a39695 100644 --- a/src/collision/TempColModels.h +++ b/src/collision/TempColModels.h @@ -1,6 +1,6 @@ #pragma once -#include "Collision.h" +#include "ColModel.h" class CTempColModels { diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index de536918..e8c2f2a6 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -106,7 +106,7 @@ const int32 gaCarsToCollectInCraigsGarages[TOTAL_COLLECTCARS_GARAGES][TOTAL_COLL { MI_VOODOO, MI_CUBAN, MI_CADDY, MI_BAGGAGE, MI_MRWHOOP, MI_PIZZABOY } }; -const int32 gaCarsToCollectIn60Seconds[] = { MI_CHEETAH, MI_TAXI, MI_ESPERANT, MI_SENTINEL, MI_IDAHO }; // what is this? +const int32 gaCarsToCollectIn60Seconds[] = { MI_CHEETAH, MI_TAXI, MI_ESPERANT, MI_SENTINEL, MI_IDAHO }; int32 CGarages::BankVansCollected; bool CGarages::BombsAreFree; @@ -2450,3 +2450,41 @@ CGarages::IsModelIndexADoor(uint32 id) id == MI_LCS_GARAGEDOOR39 || id == MI_LCS_GARAGEDOOR40; } + +void CGarages::StopCarFromBlowingUp(CAutomobile* pCar) +{ + pCar->m_fFireBlowUpTimer = 0.0f; + pCar->m_fHealth = Max(pCar->m_fHealth, 300.0f); + pCar->Damage.SetEngineStatus(Max(pCar->Damage.GetEngineStatus(), 275)); +} + +bool CGarage::Does60SecondsNeedThisCarAtAll(int mi) +{ + for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) { + if (gaCarsToCollectIn60Seconds[i] == mi) + return true; + } + return false; +} + +bool CGarage::Does60SecondsNeedThisCar(int mi) +{ + for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) { + if (gaCarsToCollectIn60Seconds[i] == mi) + return m_bCollectedCarsState & BIT(i); + } + return false; +} + +void CGarage::MarkThisCarAsCollectedFor60Seconds(int mi) +{ + for (int i = 0; i < ARRAY_SIZE(gaCarsToCollectIn60Seconds); i++) { + if (gaCarsToCollectIn60Seconds[i] == mi) + m_bCollectedCarsState |= BIT(i); + } +} + +bool CGarage::IsPlayerEntirelyInsideGarage() +{ + return IsEntityEntirelyInside3D(FindPlayerVehicle() ? (CEntity*)FindPlayerVehicle() : (CEntity*)FindPlayerPed(), 0.0f); +} diff --git a/src/control/Garages.h b/src/control/Garages.h index 47de898f..c3542d27 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -1,11 +1,10 @@ #pragma once -#include "Automobile.h" #include "audio_enums.h" #include "Camera.h" #include "config.h" +#include "Lists.h" class CVehicle; -class CCamera; enum eGarageState { @@ -183,6 +182,10 @@ public: void FindDoorsEntities(); void FindDoorsEntitiesSectorList(CPtrList&, bool); void PlayerArrestedOrDied(); + bool Does60SecondsNeedThisCarAtAll(int mi); + bool Does60SecondsNeedThisCar(int mi); + void MarkThisCarAsCollectedFor60Seconds(int mi); + bool IsPlayerEntirelyInsideGarage(); bool IsPointInsideGarage(CVector); bool IsPointInsideGarage(CVector, float); @@ -255,6 +258,7 @@ public: static bool IsModelIndexADoor(uint32 id); static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; } static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; } + static void StopCarFromBlowingUp(CAutomobile*); static void SetMaxNumStoredCarsForGarage(int16 garage, uint8 num) { aGarages[garage].m_nMaxStoredCars = num; } static bool IsCarSprayable(CVehicle*); diff --git a/src/control/Script.h b/src/control/Script.h index fa8a64cd..11c1b185 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -1,6 +1,5 @@ #pragma once -#include "common.h" -#include "Font.h" +#include "Font.h" #include "Ped.h" #include "PedType.h" #include "Text.h" @@ -39,9 +38,11 @@ void FlushLog(); #define SPHERE_MARKER_PULSE_FRACTION 0.1f #ifdef USE_PRECISE_MEASUREMENT_CONVERTION +#define MILES_IN_METER (0.000621371192f) #define METERS_IN_FOOT (0.3048f) #define FEET_IN_METER (3.28084f) #else +#define MILES_IN_METER (1 / 1670.f) #define METERS_IN_FOOT (0.3f) #define FEET_IN_METER (3.33f) #endif diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 1e4d5b6f..7acfdfc8 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -35,6 +35,7 @@ #include "Zones.h" #include "GameLogic.h" #include "Bike.h" +#include "Wanted.h" // LCS: file done except TODOs diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index c3eb2e89..bb6edf6e 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -39,6 +39,7 @@ #include "World.h" #include "Zones.h" #include "Bike.h" +#include "Wanted.h" // LCS: file done except TODOs diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index eea1f6f0..585eac4e 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -1,11 +1,7 @@ -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif - +#define WITHDINPUT #include "common.h" #include "platform.h" -#include "crossplatform.h" // for Windows version +#include "crossplatform.h" #include "ControllerConfig.h" #include "Pad.h" #include "FileMgr.h" diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 36db8107..0697f6ab 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1,10 +1,6 @@ -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif - #define FORCE_PC_SCALING #define WITHWINDOWS +#define WITHDINPUT #include "common.h" #ifndef PS2_MENU #include "crossplatform.h" diff --git a/src/core/Game.cpp b/src/core/Game.cpp index b18ab4e1..e0becc43 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -1,6 +1,3 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#pragma warning( pop ) #include "common.h" #include "platform.h" @@ -10,7 +7,6 @@ #include "Accident.h" #include "Antennas.h" #include "Bridge.h" -#include "Camera.h" #include "CarCtrl.h" #include "CarGen.h" #include "CdStream.h" @@ -69,7 +65,6 @@ #include "Skidmarks.h" #include "SetPieces.h" #include "SpecialFX.h" -#include "Sprite2d.h" #include "Stats.h" #include "Streaming.h" #include "SurfaceTable.h" diff --git a/src/core/Lists.h b/src/core/Lists.h index ecf24740..7572e882 100644 --- a/src/core/Lists.h +++ b/src/core/Lists.h @@ -1,7 +1,5 @@ #pragma once -#include "common.h" - class CPtrNode { public: diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index d099a9d3..5a105671 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -1,11 +1,4 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#if defined RW_D3D9 || defined RWLIBS -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#endif -#pragma warning( pop ) - +#define WITHDINPUT #include "common.h" #include "crossplatform.h" #include "platform.h" diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index a3896ebb..a24185f0 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -1,6 +1,6 @@ #pragma once -#include "Collision.h" +#include "ColModel.h" enum eWastedBustedState { diff --git a/src/core/World.cpp b/src/core/World.cpp index 14624f97..1364e58f 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -4,7 +4,6 @@ #include "CopPed.h" #include "CutsceneMgr.h" #include "DMAudio.h" -#include "Entity.h" #include "EventList.h" #include "Explosion.h" #include "Fire.h" @@ -12,11 +11,8 @@ #include "Glass.h" #include "Messages.h" #include "ModelIndices.h" -#include "Object.h" #include "ParticleObject.h" -#include "Ped.h" #include "Pickups.h" -#include "PlayerPed.h" #include "Population.h" #include "ProjectileInfo.h" #include "Record.h" @@ -25,7 +21,6 @@ #include "RpAnimBlend.h" #include "Shadows.h" #include "TempColModels.h" -#include "Vehicle.h" #include "WaterLevel.h" #include "World.h" diff --git a/src/core/World.h b/src/core/World.h index 4cc9398e..b75b6a6c 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -3,6 +3,7 @@ #include "Game.h" #include "Lists.h" #include "PlayerInfo.h" +#include "Collision.h" /* Sectors span from -2000 to 2000 in x and y. * With 100x100 sectors, each is 40x40 units. */ @@ -48,11 +49,6 @@ public: VALIDATE_SIZE(CSector, 0x28); -class CEntity; -struct CColPoint; -struct CColLine; -struct CStoredCollPoly; - class CWorld { static CPtrList ms_bigBuildingsList[NUM_LEVELS]; diff --git a/src/core/Zones.h b/src/core/Zones.h index 5306d9f1..b987f009 100644 --- a/src/core/Zones.h +++ b/src/core/Zones.h @@ -103,8 +103,8 @@ public: static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity); static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup); static int16 FindAudioZone(CVector *pos); - static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &NavigationZoneArray[i]; } - static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; } + static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &NavigationZoneArray[i]; } + static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; } static void AddZoneToAudioZoneArray(CZone *zone); static void InitialiseAudioZoneArray(void); static void SaveAllZones(uint8 *buffer, uint32 *length); diff --git a/src/core/common.h b/src/core/common.h index ace15ee1..349392f4 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -11,17 +11,34 @@ #include <string.h> #include <math.h> -#if defined _WIN32 && defined WITHWINDOWS -#include <windows.h> +#if !defined RW_D3D9 && defined LIBRW +#undef WITHD3D +#undef WITHDINPUT +#endif + +#if (defined WITHD3D && !defined LIBRW) +#define WITHWINDOWS #endif -#if defined _WIN32 && defined WITHD3D +#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS #include <windows.h> -#ifndef USE_D3D9 -#include <d3d8types.h> -#else -#include <d3d9types.h> #endif + +#ifdef WITHD3D + #ifdef LIBRW + #define WITH_D3D // librw includes d3d9 itself via this right now + #else + #ifndef USE_D3D9 + #include <d3d8types.h> + #else + #include <d3d9types.h> + #endif + #endif +#endif + +#ifdef WITHDINPUT +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> #endif #include <rwcore.h> @@ -52,14 +69,6 @@ #define rwVENDORID_ROCKSTAR 0x0253F2 -// Get rid of bullshit windows definitions, we're not running on an 8086 -#ifdef far -#undef far -#endif -#ifdef near -#undef near -#endif - #define Max(a,b) ((a) > (b) ? (a) : (b)) #define Min(a,b) ((a) < (b) ? (a) : (b)) diff --git a/src/core/re3.cpp b/src/core/re3.cpp index cc3e93cb..a3b4a6a5 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -1,7 +1,6 @@ #include <csignal> #define WITHWINDOWS #include "common.h" -#include "crossplatform.h" #include "Renderer.h" #include "Occlusion.h" #include "Credits.h" @@ -39,6 +38,10 @@ #include "ControllerConfig.h" #endif +#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS +#include "crossplatform.h" +#endif + #ifndef _WIN32 #include "assert.h" #include <stdarg.h> diff --git a/src/extras/custompipes.cpp b/src/extras/custompipes.cpp index 247aa4b1..390ec475 100644 --- a/src/extras/custompipes.cpp +++ b/src/extras/custompipes.cpp @@ -1,4 +1,4 @@ -#define WITH_D3D +#define WITHD3D #include "common.h" #ifdef EXTENDED_PIPELINES diff --git a/src/extras/custompipes_d3d9.cpp b/src/extras/custompipes_d3d9.cpp index 551d1a74..68337fb6 100644 --- a/src/extras/custompipes_d3d9.cpp +++ b/src/extras/custompipes_d3d9.cpp @@ -1,4 +1,4 @@ -#define WITH_D3D +#define WITHD3D #include "common.h" #ifdef RW_D3D9 diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp index a9e0604b..1ccd8ac5 100644 --- a/src/extras/postfx.cpp +++ b/src/extras/postfx.cpp @@ -1,5 +1,4 @@ -#define WITHWINDOWS -#define WITH_D3D +#define WITHD3D #include "common.h" #ifdef EXTENDED_COLOURFILTER diff --git a/src/extras/screendroplets.cpp b/src/extras/screendroplets.cpp index 963b7624..1412141e 100644 --- a/src/extras/screendroplets.cpp +++ b/src/extras/screendroplets.cpp @@ -1,4 +1,4 @@ -#define WITH_D3D +#define WITHD3D #include "common.h" #ifdef SCREEN_DROPLETS diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 768c11f4..3d513bbd 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -1,5 +1,5 @@ #define _CRT_SECURE_NO_WARNINGS -#define WITH_D3D +#define WITH_D3D // not WITHD3D, so it's librw define #include <rwcore.h> #include <rpworld.h> #include <rpmatfx.h> diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index 3f691602..f3fddf20 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -1,6 +1,6 @@ #pragma once -#include "Collision.h" +struct CColModel; #define MAX_MODEL_NAME (21) diff --git a/src/modelinfo/ModelInfo.h b/src/modelinfo/ModelInfo.h index 1ac7b0bb..30f4c015 100644 --- a/src/modelinfo/ModelInfo.h +++ b/src/modelinfo/ModelInfo.h @@ -1,14 +1,13 @@ #pragma once #include "2dEffect.h" -#include "BaseModelInfo.h" #include "SimpleModelInfo.h" #include "TimeModelInfo.h" #include "WeaponModelInfo.h" #include "ClumpModelInfo.h" #include "PedModelInfo.h" #include "VehicleModelInfo.h" -#include "Instance.h" +#include "templates.h" class CModelInfo { diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h index 86e6b74a..79bd7eaa 100644 --- a/src/modelinfo/PedModelInfo.h +++ b/src/modelinfo/PedModelInfo.h @@ -1,6 +1,7 @@ #pragma once #include "ClumpModelInfo.h" +#include "ColModel.h" #include "PedType.h" enum PedNode { diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 354bda88..1009a9b4 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -38,6 +38,7 @@ #include "WindModifiers.h" #include "CutsceneShadow.h" #include "Clock.h" +#include "Wanted.h" CPed *gapTempPedList[50]; uint16 gnNumTempPedList; diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 1acd571b..f3271861 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -9,8 +9,8 @@ #include "Physical.h" #include "Weapon.h" #include "WeaponInfo.h" -#include "AnimationId.h" #include "PathFind.h" +#include "Collision.h" #define FEET_OFFSET 1.04f #define CHECK_NEARBY_THINGS_MAX_DIST 15.0f diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp index 5abc94b9..ab77bf9b 100644 --- a/src/render/MBlur.cpp +++ b/src/render/MBlur.cpp @@ -1,4 +1,3 @@ -#define WITHWINDOWS #ifndef LIBRW #define WITHD3D #endif diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index bada38b7..90b54ab7 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -1,4 +1,4 @@ -#define WITH_D3D +#define WITHD3D #include "common.h" #include "main.h" diff --git a/src/render/WaterCreatures.cpp b/src/render/WaterCreatures.cpp index b44f987c..44f97f16 100644 --- a/src/render/WaterCreatures.cpp +++ b/src/render/WaterCreatures.cpp @@ -1,10 +1,10 @@ +#include "common.h" #include "WaterCreatures.h" #include "ModelIndices.h" #include "World.h" #include "WaterLevel.h" #include "Camera.h" #include "PlayerPed.h" -#include "config.h" #include "General.h" /* diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index d80a3904..186ed870 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -1,6 +1,4 @@ -#if defined RW_D3D9 || defined RWLIBS #define WITHD3D -#endif #include "common.h" #include "Timecycle.h" diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp index 44aace43..8377c60b 100644 --- a/src/save/GenericGameStorage.cpp +++ b/src/save/GenericGameStorage.cpp @@ -345,7 +345,7 @@ GenericLoad() #endif ReadDataFromBufferPointer(buf, CGame::currArea); ReadDataFromBufferPointer(buf, CVehicle::bAllTaxisHaveNitro); - buf += align4bytes(sizeof(CPad::bInvertLook4Pad)); + ReadDataFromBufferPointer(buf, CPad::bInvertLook4Pad); ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColour); ReadDataFromBufferPointer(buf, CTimeCycle::m_bExtraColourOn); ReadDataFromBufferPointer(buf, CTimeCycle::m_ExtraColourInter); diff --git a/src/save/MemoryCard.cpp b/src/save/MemoryCard.cpp index c8ebcd86..d6e95d33 100644 --- a/src/save/MemoryCard.cpp +++ b/src/save/MemoryCard.cpp @@ -1,6 +1,7 @@ #define WITHWINDOWS #include "common.h" #ifdef PS2_MENU +#include "crossplatform.h" #include "MemoryCard.h" #include "main.h" #include "DMAudio.h" diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index d0818d6d..3a070c33 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -1,22 +1,30 @@ #if defined RW_GL3 && !defined LIBRW_SDL2 #ifdef _WIN32 -#include <windows.h> +#include <shlobj.h> +#include <basetsd.h> #include <mmsystem.h> +#include <regstr.h> #include <shellapi.h> #include <windowsx.h> -#include <basetsd.h> -#include <regstr.h> -#include <shlobj.h> + +DWORD _dwOperatingSystemVersion; +#include "resource.h" +#else +long _dwOperatingSystemVersion; +#ifndef __APPLE__ +#include <sys/sysinfo.h> +#else +#include <mach/mach_host.h> +#include <sys/sysctl.h> +#endif +#include <errno.h> +#include <locale.h> +#include <signal.h> +#include <stddef.h> #endif -#define WITHWINDOWS #include "common.h" - -#pragma warning( push ) -#pragma warning( disable : 4005) -#pragma warning( pop ) - #if (defined(_MSC_VER)) #include <tchar.h> #endif /* (defined(_MSC_VER)) */ @@ -72,23 +80,6 @@ static psGlobalType PsGlobal; size_t _dwMemAvailPhys; RwUInt32 gGameState; -#ifdef _WIN32 -DWORD _dwOperatingSystemVersion; -#include "resource.h" -#else -long _dwOperatingSystemVersion; -#ifndef __APPLE__ -#include <sys/sysinfo.h> -#else -#include <mach/mach_host.h> -#include <sys/sysctl.h> -#endif -#include <stddef.h> -#include <locale.h> -#include <signal.h> -#include <errno.h> -#endif - #ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS char gSelectedJoystickName[128] = ""; #endif diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index db6215f0..2cf7ed37 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2,7 +2,6 @@ #define _WIN32_WINDOWS 0x0500 #define WINVER 0x0500 -#define DIRECTINPUT_VERSION 0x0800 #include <winerror.h> #include <windows.h> @@ -20,13 +19,7 @@ #pragma warning( push ) #pragma warning( disable : 4005) -#ifdef USE_D3D9 -#include <d3d9.h> -#else -#include <d3d8.h> -#endif #include <ddraw.h> -#include <dinput.h> #include <DShow.h> #pragma warning( pop ) @@ -41,6 +34,9 @@ #pragma comment( lib, "strmiids.lib" ) #pragma comment( lib, "dinput8.lib" ) +#define WITHD3D +#define WITHDINPUT +#include "common.h" #if (defined(_MSC_VER)) #include <tchar.h> #endif /* (defined(_MSC_VER)) */ @@ -81,7 +77,6 @@ static psGlobalType PsGlobal; #define JIF(x) if (FAILED(hr=(x))) \ {debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;} -#include "common.h" #include "main.h" #include "FileMgr.h" #include "Text.h" @@ -92,12 +87,14 @@ static psGlobalType PsGlobal; #include "Frontend.h" #include "Game.h" #include "PCSave.h" -#include "MemoryCard.h" -#include "Sprite2d.h" #include "AnimViewer.h" -#include "Font.h" #include "MemoryMgr.h" +#ifdef PS2_MENU +#include "MemoryCard.h" +#include "Font.h" +#endif + VALIDATE_SIZE(psGlobalType, 0x28); // DirectShow interfaces diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 13291d33..a4d9e5c3 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -49,6 +49,7 @@ #include "Object.h" #include "Automobile.h" #include "Bike.h" +#include "Wanted.h" bool bAllCarCheat; diff --git a/src/vehicles/Bike.h b/src/vehicles/Bike.h index 3fcf66a2..219d8872 100644 --- a/src/vehicles/Bike.h +++ b/src/vehicles/Bike.h @@ -2,6 +2,7 @@ #include "Vehicle.h" #include "Skidmarks.h" +#include "AnimManager.h" enum eBikeNodes { BIKE_NODE_NONE, diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 6a15d53d..381d13d8 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -27,6 +27,7 @@ #include "RpAnimBlend.h" #include "Record.h" #include "Shadows.h" +#include "Wanted.h" #define INVALID_ORIENTATION (-9999.99f) diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index e5cd3f62..cebafd77 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -3,15 +3,15 @@ #include "Physical.h" #include "AutoPilot.h" #include "ModelIndices.h" -#include "AnimManager.h" -#include "Weapon.h" +#include "AnimationId.h" +#include "WeaponType.h" +#include "Collision.h" #include "HandlingMgr.h" class CPed; class CPlayerPed; class CCopPed; class CFire; -struct tHandlingData; enum { RANDOM_VEHICLE = 1, |