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author | withmorten <morten.with@gmail.com> | 2021-02-04 01:42:42 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-04 01:42:42 +0100 |
commit | 958c828a2c8ec55dbaa9fecb4712a5964d2d7adc (patch) | |
tree | b41fe26504422d0677118194ac8c56f544ed49e5 | |
parent | reduce warnings in msvc librw build (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -72,7 +72,7 @@ Assuming you have Visual Studio: > :information_source: There are various settings in [config.h](https://github.com/GTAmodding/re3/tree/miami/src/core/config.h), you may want to take a look there. i.e. FIX_BUGS define fixes the bugs we've come across. -> :information_source: **Did you notice librw?** reVC uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of re3, but you also can use LIBRW enviorenment variable to specify path to your own librw. +> :information_source: **Did you notice librw?** reVC uses completely homebrew RenderWare-replacement rendering engine; [librw](https://github.com/aap/librw/). librw comes as submodule of reVC, but you also can use LIBRW enviorenment variable to specify path to your own librw. ## Contributing Please read the [Coding Style](https://github.com/GTAmodding/re3/blob/miami/CODING_STYLE.md) Document |