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authoraap <aap@papnet.eu>2019-06-28 23:31:23 +0200
committeraap <aap@papnet.eu>2019-06-28 23:31:23 +0200
commitdd3f1f88ac7740d73faf24cb5cbde0e05d92c748 (patch)
treeb2ab7855582cc7a4322b8b5feedff26b234b8efb
parentisland load screen, some more CText (diff)
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Diffstat (limited to '')
-rw-r--r--src/config.h2
-rw-r--r--src/modelinfo/VehicleModelInfo.cpp2
2 files changed, 4 insertions, 0 deletions
diff --git a/src/config.h b/src/config.h
index 53a7ad11..61b4f9b6 100644
--- a/src/config.h
+++ b/src/config.h
@@ -77,3 +77,5 @@ enum Config {
#define NO_MOVIES
//#define USE_MY_DOCUMENTS
#define NASTY_GAME
+#define PS2_MATFX
+
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index 36a6f301..2f1d2027 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -1006,7 +1006,9 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data)
if(RpMaterialGetTexture(material) == 0)
RpMaterialSetTexture(material, gpWhiteTexture);
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP);
+#ifndef PS2_MATFX
spec *= 0.5f; // Tone down a bit for PC
+#endif
RpMatFXMaterialSetupEnvMap(material, (RwTexture*)data, pMatFxIdentityFrame, false, spec);
}
return material;