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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-11 00:00:50 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-11 00:00:50 +0200 |
commit | 2f085ea5f585ac2a54bfa1eb51082b5f41a67184 (patch) | |
tree | 90b3006d9ff5aa65b753d27336d134d1cc783ce5 | |
parent | some changes (diff) | |
parent | RpAnimBlend and frame updates (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/animation/AnimBlendAssociation.cpp | 13 | ||||
-rw-r--r-- | src/animation/AnimBlendAssociation.h | 13 | ||||
-rw-r--r-- | src/animation/AnimBlendClumpData.h | 1 | ||||
-rw-r--r-- | src/animation/FrameUpdate.cpp | 50 | ||||
-rw-r--r-- | src/animation/RpAnimBlend.cpp | 89 | ||||
-rw-r--r-- | src/animation/RpAnimBlend.h | 4 | ||||
-rw-r--r-- | src/core/Cam.cpp | 4 | ||||
-rw-r--r-- | src/core/World.cpp | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/modelinfo/VehicleModelInfo.cpp | 37 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 18 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 2 | ||||
-rw-r--r-- | src/vehicles/Bike.h | 13 | ||||
-rw-r--r-- | src/vehicles/Boat.h | 6 | ||||
-rw-r--r-- | src/vehicles/Plane.h | 7 | ||||
-rw-r--r-- | src/vehicles/Vehicle.cpp | 9 | ||||
-rw-r--r-- | src/vehicles/Vehicle.h | 2 |
17 files changed, 181 insertions, 91 deletions
diff --git a/src/animation/AnimBlendAssociation.cpp b/src/animation/AnimBlendAssociation.cpp index 78f8eb95..9a29601b 100644 --- a/src/animation/AnimBlendAssociation.cpp +++ b/src/animation/AnimBlendAssociation.cpp @@ -7,7 +7,7 @@ #include "AnimBlendAssociation.h" #include "RwHelper.h" -//--MIAMI: file done except for one TODO +//--MIAMI: file done CAnimBlendAssociation::CAnimBlendAssociation(void) { @@ -160,6 +160,13 @@ CAnimBlendAssociation::Start(float time) SetCurrentTime(time); } +void +CAnimBlendAssociation::UpdateTimeStep(float timeDelta, float relSpeed) +{ + if(IsRunning()) + timeStep = (flags & ASSOC_MOVEMENT ? relSpeed*hierarchy->totalLength : speed) * timeDelta; +} + bool CAnimBlendAssociation::UpdateTime(float timeDelta, float relSpeed) { @@ -170,10 +177,6 @@ CAnimBlendAssociation::UpdateTime(float timeDelta, float relSpeed) return true; } - // TODO(MIAMI): we still need this for some reason -#ifndef NOT_YET - timeStep = (flags & ASSOC_MOVEMENT ? relSpeed*hierarchy->totalLength : speed) * timeDelta; -#endif currentTime += timeStep; if(currentTime >= hierarchy->totalLength){ diff --git a/src/animation/AnimBlendAssociation.h b/src/animation/AnimBlendAssociation.h index dd5b11b0..7efd8099 100644 --- a/src/animation/AnimBlendAssociation.h +++ b/src/animation/AnimBlendAssociation.h @@ -12,12 +12,12 @@ enum { ASSOC_PARTIAL = 0x10, ASSOC_MOVEMENT = 0x20, // ??? ASSOC_HAS_TRANSLATION = 0x40, - ASSOC_WALK = 0x80, // for CPed::PlayFootSteps(void) - ASSOC_FLAG_XPRESS = 0x100, // only used by xpress scratch, see CPed::Chat(void) - ASSOC_NOWALK = 0x200, // see CPed::PlayFootSteps(void) - ASSOC_BLOCK = 0x400, // unused in assoc description, blocks other anims from being played - ASSOC_FRONTAL = 0x800, // anims that we fall to front - ASSOC_HAS_X_TRANSLATION = 0x1000, // for 2d velocity extraction + ASSOC_HAS_X_TRANSLATION = 0x80, // for 2d velocity extraction + ASSOC_WALK = 0x100, // for CPed::PlayFootSteps(void) + ASSOC_FLAG_XPRESS = 0x200, // only used by xpress scratch, see CPed::Chat(void) + ASSOC_NOWALK = 0x400, // see CPed::PlayFootSteps(void) + ASSOC_BLOCK = 0x800, // unused in assoc description, blocks other anims from being played + ASSOC_FRONTAL = 0x1000, // anims that we fall to front }; // Anim hierarchy associated with a clump @@ -74,6 +74,7 @@ public: void SetCurrentTime(float time); void SyncAnimation(CAnimBlendAssociation *other); void Start(float time); + void UpdateTimeStep(float timeDelta, float relSpeed); bool UpdateTime(float timeDelta, float relSpeed); bool UpdateBlend(float timeDelta); diff --git a/src/animation/AnimBlendClumpData.h b/src/animation/AnimBlendClumpData.h index a570000e..10652d4a 100644 --- a/src/animation/AnimBlendClumpData.h +++ b/src/animation/AnimBlendClumpData.h @@ -11,6 +11,7 @@ struct AnimBlendFrameData IGNORE_TRANSLATION = 4, VELOCITY_EXTRACTION = 8, VELOCITY_EXTRACTION_3D = 0x10, + UPDATE_KEYFRAMES = 0x20, }; uint8 flag; diff --git a/src/animation/FrameUpdate.cpp b/src/animation/FrameUpdate.cpp index a1121282..03e67017 100644 --- a/src/animation/FrameUpdate.cpp +++ b/src/animation/FrameUpdate.cpp @@ -6,6 +6,8 @@ #include "AnimBlendAssociation.h" #include "RpAnimBlend.h" +//--MIAMI: file done + CAnimBlendClumpData *gpAnimBlendClump; // PS2 names without "NonSkinned" @@ -17,7 +19,6 @@ void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg); void FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg); void FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, void *arg); - void FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg) { @@ -47,7 +48,12 @@ FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg) (*node)->Update(vec, q, 1.0f-totalBlendAmount); if((*node)->sequence->HasTranslation()) pos += vec; - rot += q; +#ifdef FIX_BUGS + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else +#endif + rot += q; } ++*node; } @@ -101,7 +107,12 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ bool nodelooped = (*node)->Update(vec, q, 1.0f-totalBlendAmount); - rot += q; +#ifdef FIX_BUGS + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else +#endif + rot += q; if((*node)->sequence->HasTranslation()){ pos += vec; if((*node)->association->HasTranslation()){ @@ -179,7 +190,12 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame, for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ bool nodelooped = (*node)->Update(vec, q, 1.0f-totalBlendAmount); - rot += q; +#ifdef FIX_BUGS + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else +#endif + rot += q; if((*node)->sequence->HasTranslation()){ pos += vec; if((*node)->association->HasTranslation()){ @@ -212,8 +228,6 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame, RwMatrixUpdate(mat); } -#ifdef PED_SKIN - void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg) { @@ -243,7 +257,10 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg) (*node)->Update(vec, q, 1.0f-totalBlendAmount); if((*node)->sequence->HasTranslation()) pos += vec; - rot += q; + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else + rot += q; } ++*node; } @@ -298,7 +315,10 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ bool nodelooped = (*node)->Update(vec, q, 1.0f-totalBlendAmount); - rot += q; + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else + rot += q; if((*node)->sequence->HasTranslation()){ pos += vec; if((*node)->association->HasTranslation()){ @@ -376,7 +396,12 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo for(node = updateData->nodes; *node; node++){ if((*node)->sequence){ bool nodelooped = (*node)->Update(vec, q, 1.0f-totalBlendAmount); - rot += q; +#ifdef FIX_BUGS + if(DotProduct(rot, q) < 0.0f) + rot -= q; + else +#endif + rot += q; if((*node)->sequence->HasTranslation()){ pos += vec; if((*node)->association->HasTranslation()){ @@ -410,4 +435,9 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo } } -#endif +void +FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg) +{ + if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION && gpAnimBlendClump->velocity) + FrameUpdateCallBackWithVelocityExtractionSkinned(frame, arg); +} diff --git a/src/animation/RpAnimBlend.cpp b/src/animation/RpAnimBlend.cpp index b0cbd103..8671e95d 100644 --- a/src/animation/RpAnimBlend.cpp +++ b/src/animation/RpAnimBlend.cpp @@ -9,9 +9,9 @@ #include "AnimBlendHierarchy.h" #include "AnimBlendAssociation.h" #include "RpAnimBlend.h" -#ifdef PED_SKIN #include "PedModelInfo.h" -#endif + +//--MIAMI: file done RwInt32 ClumpOffset; @@ -141,7 +141,6 @@ FrameInitCBskin(AnimBlendFrameData *frameData, void*) frameData->flag = 0; } -#ifdef PED_SKIN void RpAnimBlendClumpInitSkinned(RpClump *clump) { @@ -155,7 +154,7 @@ RpAnimBlendClumpInitSkinned(RpClump *clump) RpAnimBlendAllocateData(clump); clumpData = *RPANIMBLENDCLUMPDATA(clump); - atomic = IsClumpSkinned(clump); + atomic = GetFirstAtomic(clump); assert(atomic); skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)); assert(skin); @@ -175,7 +174,6 @@ RpAnimBlendClumpInitSkinned(RpClump *clump) clumpData->ForAllFrames(FrameInitCBskin, nil); clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION; } -#endif void RpAnimBlendClumpInitNotSkinned(RpClump *clump) @@ -199,11 +197,9 @@ RpAnimBlendClumpInitNotSkinned(RpClump *clump) void RpAnimBlendClumpInit(RpClump *clump) { -#ifdef PED_SKIN if(IsClumpSkinned(clump)) RpAnimBlendClumpInitSkinned(clump); else -#endif RpAnimBlendClumpInitNotSkinned(clump); } @@ -348,9 +344,11 @@ CAnimBlendAssociation* RpAnimBlendClumpGetFirstAssociation(RpClump *clump) { CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); - if(clumpData == nil) return nil; - if(clumpData->link.next == nil) return nil; - return CAnimBlendAssociation::FromLink(clumpData->link.next); + if(!RpAnimBlendClumpIsInitialized(clump)) + return nil; + if(clumpData->link.next) + return CAnimBlendAssociation::FromLink(clumpData->link.next); + return nil; } // FillFrameArrayCallBack on PS2 @@ -361,7 +359,6 @@ FillFrameArrayCBnonskin(AnimBlendFrameData *frame, void *arg) frames[CVisibilityPlugins::GetFrameHierarchyId(frame->frame)] = frame; } -#ifdef PED_SKIN void RpAnimBlendClumpFillFrameArraySkin(RpClump *clump, AnimBlendFrameData **frames) { @@ -371,16 +368,13 @@ RpAnimBlendClumpFillFrameArraySkin(RpClump *clump, AnimBlendFrameData **frames) for(i = PED_MID; i < PED_NODE_MAX; i++) frames[i] = &clumpData->frames[RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(i))]; } -#endif void RpAnimBlendClumpFillFrameArray(RpClump *clump, AnimBlendFrameData **frames) { -#ifdef PED_SKIN if(IsClumpSkinned(clump)) RpAnimBlendClumpFillFrameArraySkin(clump, frames); else -#endif (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FillFrameArrayCBnonskin, frames); } @@ -429,9 +423,27 @@ RpAnimBlendClumpFindBone(RpClump *clump, uint32 boneTag) } void -RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta) +RpAnimBlendNodeUpdateKeyframes(AnimBlendFrameData *frames, AnimBlendFrameUpdateData *updateData, int32 numNodes) { + CAnimBlendNode **node; int i; + + for(node = updateData->nodes; *node; node++){ + CAnimBlendAssociation *a = (*node)->association; + for(i = 0; i < numNodes; i++) + if((frames[i].flag & AnimBlendFrameData::VELOCITY_EXTRACTION) == 0 || + gpAnimBlendClump->velocity == nil){ + if((*node)[i].sequence) + (*node)[i].FindKeyFrame(a->currentTime - a->timeStep); + } + } +} + +void +RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta, bool doRender) +{ + int i; + CAnimBlendAssociation *assoc; AnimBlendFrameUpdateData updateData; float totalLength = 0.0f; float totalBlend = 0.0f; @@ -447,30 +459,45 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta) updateData.foobar = 0; for(link = clumpData->link.next; link; link = next){ next = link->next; - CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + assoc = CAnimBlendAssociation::FromLink(link); if(assoc->UpdateBlend(timeDelta)){ - // CAnimManager::UncompressAnimation(v6->hierarchy) - updateData.nodes[i++] = assoc->GetNode(0); - if(assoc->flags & ASSOC_MOVEMENT){ - totalLength += assoc->hierarchy->totalLength/assoc->speed * assoc->blendAmount; - totalBlend += assoc->blendAmount; + if(assoc->hierarchy->sequences){ + //CAnimManager::UncompressAnimation(v6->hierarchy) + if(i < 11) + updateData.nodes[i++] = assoc->GetNode(0); + if(assoc->flags & ASSOC_MOVEMENT){ + totalLength += assoc->hierarchy->totalLength/assoc->speed * assoc->blendAmount; + totalBlend += assoc->blendAmount; + }else + updateData.foobar = 1; }else - updateData.foobar = 1; + debug("anim %s is not loaded\n", assoc->hierarchy->name); } } + + for(link = clumpData->link.next; link; link = link->next){ + assoc = CAnimBlendAssociation::FromLink(link); + assoc->UpdateTimeStep(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength); + } + updateData.nodes[i] = nil; -#ifdef PED_SKIN - if(IsClumpSkinned(clump)) - clumpData->ForAllFrames(FrameUpdateCallBackSkinned, &updateData); - else -#endif - clumpData->ForAllFrames(FrameUpdateCallBackNonSkinned, &updateData); + if(doRender){ + if(clumpData->frames[0].flag & AnimBlendFrameData::UPDATE_KEYFRAMES) + RpAnimBlendNodeUpdateKeyframes(clumpData->frames, &updateData, clumpData->numFrames); + if(IsClumpSkinned(clump)) + clumpData->ForAllFrames(FrameUpdateCallBackSkinned, &updateData); + else + clumpData->ForAllFrames(FrameUpdateCallBackNonSkinned, &updateData); + clumpData->frames[0].flag &= ~AnimBlendFrameData::UPDATE_KEYFRAMES; + }else{ + clumpData->ForAllFrames(FrameUpdateCallBackOffscreen, &updateData); + clumpData->frames[0].flag |= AnimBlendFrameData::UPDATE_KEYFRAMES; + } for(link = clumpData->link.next; link; link = link->next){ - CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); - float relSpeed = totalLength == 0.0f ? 1.0f : totalBlend/totalLength; - assoc->UpdateTime(timeDelta, relSpeed); + assoc = CAnimBlendAssociation::FromLink(link); + assoc->UpdateTime(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength); } RwFrameUpdateObjects(RpClumpGetFrame(clump)); } diff --git a/src/animation/RpAnimBlend.h b/src/animation/RpAnimBlend.h index ef2f5b21..d0f7a114 100644 --- a/src/animation/RpAnimBlend.h +++ b/src/animation/RpAnimBlend.h @@ -35,9 +35,11 @@ CAnimBlendAssociation *RpAnimBlendClumpGetMainAssociation_N(RpClump *clump, int CAnimBlendAssociation *RpAnimBlendClumpGetMainPartialAssociation_N(RpClump *clump, int n); CAnimBlendAssociation *RpAnimBlendClumpGetFirstAssociation(RpClump *clump, uint32 mask); CAnimBlendAssociation *RpAnimBlendClumpGetFirstAssociation(RpClump *clump); -void RpAnimBlendClumpUpdateAnimations(RpClump* clump, float timeDelta); +void RpAnimBlendNodeUpdateKeyframes(AnimBlendFrameData *frames, AnimBlendFrameUpdateData *updateData, int32 numNodes); +void RpAnimBlendClumpUpdateAnimations(RpClump* clump, float timeDelta, bool doRender = true); extern CAnimBlendClumpData *gpAnimBlendClump; void FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg); void FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg); +void FrameUpdateCallBackOffscreen(AnimBlendFrameData *frame, void *arg); diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index ae7df51f..a8787675 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -280,12 +280,12 @@ CCam::Process(void) if(DirectionWasLooking != LOOKING_BEHIND) TheCamera.m_bJust_Switched = true; DirectionWasLooking = LOOKING_BEHIND; - }else if(CPad::GetPad(0)->GetLookLeft()){ + }else if(!((CVehicle*)CamTargetEntity)->IsRealHeli() && CPad::GetPad(0)->GetLookLeft()){ LookLeft(); if(DirectionWasLooking != LOOKING_LEFT) TheCamera.m_bJust_Switched = true; DirectionWasLooking = LOOKING_LEFT; - }else if(CPad::GetPad(0)->GetLookRight()){ + }else if(!((CVehicle*)CamTargetEntity)->IsRealHeli() && CPad::GetPad(0)->GetLookRight()){ LookRight(); if(DirectionWasLooking != LOOKING_RIGHT) TheCamera.m_bJust_Switched = true; diff --git a/src/core/World.cpp b/src/core/World.cpp index e48d0f75..6ea3489b 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -1926,6 +1926,7 @@ CWorld::Process(void) if(csObj && csObj->m_entryInfoList.first) { if(csObj->m_rwObject && RwObjectGetType(csObj->m_rwObject) == rpCLUMP && RpAnimBlendClumpGetFirstAssociation(csObj->GetClump())) { +// TODO(MIAMI): doRender argument RpAnimBlendClumpUpdateAnimations(csObj->GetClump(), 0.02f * (csObj->IsObject() ? CTimer::GetTimeStepNonClipped() @@ -1944,6 +1945,7 @@ CWorld::Process(void) CEntity *movingEnt = (CEntity *)node->item; if(movingEnt->m_rwObject && RwObjectGetType(movingEnt->m_rwObject) == rpCLUMP && RpAnimBlendClumpGetFirstAssociation(movingEnt->GetClump())) { +// TODO(MIAMI): doRender argument RpAnimBlendClumpUpdateAnimations(movingEnt->GetClump(), 0.02f * (movingEnt->IsObject() ? CTimer::GetTimeStepNonClipped() diff --git a/src/core/re3.cpp b/src/core/re3.cpp index a2c0a9a3..8ed27eef 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -323,7 +323,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Banshee", [](){ SpawnCar(MI_BANSHEE); }); DebugMenuAddCmd("Spawn", "Spawn Cuban", [](){ SpawnCar(MI_CUBAN); }); DebugMenuAddCmd("Spawn", "Spawn Voodoo", [](){ SpawnCar(MI_VOODOO); }); - DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); }); + DebugMenuAddCmd("Spawn", "Spawn Sparrow", [](){ SpawnCar(MI_SPARROW); }); DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); }); DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); }); diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp index 121e7baf..a10073e4 100644 --- a/src/modelinfo/VehicleModelInfo.cpp +++ b/src/modelinfo/VehicleModelInfo.cpp @@ -16,6 +16,7 @@ #include "Train.h" #include "Plane.h" #include "Heli.h" +#include "Bike.h" #include "ModelIndices.h" #include "ModelInfo.h" @@ -82,9 +83,13 @@ RwObjectNameIdAssocation carIds[] = { }; RwObjectNameIdAssocation boatIds[] = { - { "boat_moving_hi", BOAT_MOVING, VEHICLE_FLAG_COLLAPSE }, - { "boat_rudder_hi", BOAT_RUDDER, VEHICLE_FLAG_COLLAPSE }, - { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_COLLAPSE }, + { "boat_moving_hi", BOAT_MOVING, 0 }, + { "boat_rudder_hi", BOAT_RUDDER, 0 }, + { "boat_flap_left", BOAT_FLAP_LEFT, 0 }, + { "boat_flap_right", BOAT_FLAP_RIGHT, 0 }, + { "boat_rearflap_left", BOAT_REARFLAP_LEFT, 0 }, + { "boat_rearflap_right", BOAT_REARFLAP_RIGHT, 0 }, + { "windscreen_hi_ok", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST }, { "ped_frontseat", BOAT_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, { nil, 0, 0 } }; @@ -112,8 +117,8 @@ RwObjectNameIdAssocation heliIds[] = { }; RwObjectNameIdAssocation planeIds[] = { - { "wheel_front_dummy", 2, 0 }, - { "wheel_rear_dummy", 3, 0 }, + { "wheel_front_dummy", PLANE_WHEEL_FRONT, 0 }, + { "wheel_rear_dummy", PLANE_WHEEL_READ, 0 }, { "light_tailplane", PLANE_POS_LIGHT_TAIL, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, { "light_left", PLANE_POS_LIGHT_LEFT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, { "light_right", PLANE_POS_LIGHT_RIGHT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, @@ -121,16 +126,18 @@ RwObjectNameIdAssocation planeIds[] = { }; RwObjectNameIdAssocation bikeIds[] = { - { "chassis_dummy", 1, 0 }, - { "forks_front", 2, 0 }, - { "forks_rear", 3, 0 }, - { "wheel_front", 4, 0 }, - { "wheel_rear", 5, 0 }, - { "mudguard", 6, 0 }, - { "ped_frontseat", 2, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, - { "headlights", 0, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, - { "taillights", 1, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, - { "exhaust", 9, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "chassis_dummy", BIKE_CHASSIS, 0 }, + { "forks_front", BIKE_FORKS_FRONT, 0 }, + { "forks_rear", BIKE_FORKS_REAR, 0 }, + { "wheel_front", BIKE_WHEEL_FRONT, 0 }, + { "wheel_rear", BIKE_WHEEL_REAR, 0 }, + { "mudguard", BIKE_MUDGUARD, 0 }, + { "handlebars", BIKE_HANDLEBARS, 0 }, + { "ped_frontseat", BIKE_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_backseat", BIKE_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "headlights", BIKE_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "taillights", BIKE_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "exhaust", BIKE_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, { "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, { "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, { "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 8ecea0ff..50eec49f 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -195,7 +195,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) CMatrix mat2(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LF])); mat1.GetPosition() += CVector(mat2.GetPosition().x + 0.1f, 0.0f, mat2.GetPosition().z); mat1.UpdateRW(); - }else if(GetModelIndex() == MI_SPARROW || GetModelIndex() == MI_RCRAIDER){ + }else if(IsRealHeli()){ RpAtomicSetFlags((RpAtomic*)GetFirstObject(m_aCarNodes[CAR_WHEEL_LF]), 0); RpAtomicSetFlags((RpAtomic*)GetFirstObject(m_aCarNodes[CAR_WHEEL_RF]), 0); RpAtomicSetFlags((RpAtomic*)GetFirstObject(m_aCarNodes[CAR_WHEEL_LB]), 0); @@ -672,9 +672,7 @@ CAutomobile::ProcessControl(void) acceleration /= m_fForceMultiplier; // unused - if(GetModelIndex() == MI_RCBARON || - GetModelIndex() == MI_RCRAIDER || - GetModelIndex() == MI_SPARROW) + if(GetModelIndex() == MI_RCBARON || IsRealHeli()) acceleration = 0.0f; brake = m_fBrakePedal * pHandling->fBrakeDeceleration * CTimer::GetTimeStep(); @@ -1023,18 +1021,18 @@ CAutomobile::ProcessControl(void) FlyingControl(FLIGHT_MODEL_DODO); }else if(GetModelIndex() == MI_RCBARON){ FlyingControl(FLIGHT_MODEL_RCPLANE); - }else if(GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_SPARROW || bAllCarCheat){ + }else if(IsRealHeli() || bAllCarCheat){ #ifdef ALLCARSHELI_CHEAT if (bAllCarCheat) FlyingControl(FLIGHT_MODEL_HELI); else #endif { - if (CPad::GetPad(0)->GetCircleJustDown()) - m_aWheelSpeed[0] = Max(m_aWheelSpeed[0] - 0.03f, 0.0f); - if (m_aWheelSpeed[0] < 0.22f) - m_aWheelSpeed[0] += 0.0001f; - if (m_aWheelSpeed[0] > 0.15f) + // if (CPad::GetPad(0)->GetCircleJustDown()) + // m_aWheelSpeed[0] = Max(m_aWheelSpeed[0] - 0.03f, 0.0f); + // if (m_aWheelSpeed[0] < 0.22f) + // m_aWheelSpeed[0] += 0.0001f; + // if (m_aWheelSpeed[0] > 0.15f) FlyingControl(FLIGHT_MODEL_HELI); } } diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 0356a9f2..b9f130f8 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -36,7 +36,7 @@ enum eCarPositions CAR_POS_TAILLIGHTS, CAR_POS_FRONTSEAT, CAR_POS_BACKSEAT, - CAR_POS_EXHAUST = 9, + CAR_POS_EXHAUST }; // These are used for all the wheel arrays diff --git a/src/vehicles/Bike.h b/src/vehicles/Bike.h index 4e7e5a0e..85cd3213 100644 --- a/src/vehicles/Bike.h +++ b/src/vehicles/Bike.h @@ -1,7 +1,5 @@ #pragma once -// some miami bike leftovers - enum eBikeNodes { BIKE_NODE_NONE, BIKE_CHASSIS, @@ -12,4 +10,13 @@ enum eBikeNodes { BIKE_MUDGUARD, BIKE_HANDLEBARS, BIKE_NUM_NODES -};
\ No newline at end of file +}; + +enum eBikePositions +{ + BIKE_POS_HEADLIGHTS, + BIKE_POS_TAILLIGHTS, + BIKE_POS_FRONTSEAT, + BIKE_POS_BACKSEAT, + BIKE_POS_EXHAUST +}; diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h index cde5de84..7a0a9be4 100644 --- a/src/vehicles/Boat.h +++ b/src/vehicles/Boat.h @@ -5,8 +5,12 @@ enum eBoatNodes { BOAT_MOVING = 1, + BOAT_WINDSCREEN, BOAT_RUDDER, - BOAT_WINDSCREEN + BOAT_FLAP_LEFT, + BOAT_FLAP_RIGHT, + BOAT_REARFLAP_LEFT, + BOAT_REARFLAP_RIGHT }; class CBoat : public CVehicle diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h index 6fa6776b..a9afa4bc 100644 --- a/src/vehicles/Plane.h +++ b/src/vehicles/Plane.h @@ -2,6 +2,13 @@ #include "Vehicle.h" +enum ePlaneNodes +{ + PLANE_WHEEL_FRONT = 2, + PLANE_WHEEL_READ, + NUM_PLANE_NODES +}; + enum ePlanePositions { PLANE_POS_LIGHT_LEFT, diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index d0341058..b6045062 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -423,17 +423,16 @@ CVehicle::FlyingControl(eFlightModel flightModel) } else { fPitch = CPad::GetPad(0)->GetSteeringUpDown() / 128.0f; - fRoll = CPad::GetPad(0)->GetLookLeft(); - if (CPad::GetPad(0)->GetLookRight()) - fRoll = -1.0f; - fYaw = CPad::GetPad(0)->GetSteeringLeftRight() / 128.0f; + fYaw = CPad::GetPad(0)->GetLookRight(); + if (CPad::GetPad(0)->GetLookLeft()) + fYaw = -1.0f; + fRoll = -CPad::GetPad(0)->GetSteeringLeftRight() / 128.0f; } if (CPad::GetPad(0)->GetHorn()) { fYaw = 0.0f; fPitch = clamp(10.0f * DotProduct(m_vecMoveSpeed, GetUp()), -200.0f, 1.3f); fRoll = clamp(10.0f * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f); } - debug("fPitch: %f\n", fPitch); ApplyTurnForce(fPitch * GetUp() * fPitchVar * m_fTurnMass * CTimer::GetTimeStep(), GetForward()); ApplyTurnForce(fRoll * GetUp() * fRollVar * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); ApplyTurnForce(fYaw * GetForward() * fYawVar * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 3b6d778e..0ef454fd 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -5,6 +5,7 @@ #include "ModelIndices.h" #include "AnimManager.h" #include "Weapon.h" +#include "HandlingMgr.h" class CPed; class CFire; @@ -294,6 +295,7 @@ public: bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; } CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); } bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_ZEBRA || GetModelIndex() == MI_KAUFMAN; } + bool IsRealHeli(void) { return !!(pHandling->Flags & HANDLING_IS_HELI); } AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_CAR_LSIT : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_DRIVE_BOAT : ANIM_CAR_SIT); } static bool bWheelsOnlyCheat; |