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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:19:12 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 23:40:00 +0200 |
commit | e5aa150557e44466158a680216102adf687e1f0b (patch) | |
tree | 3881a82f17c5bbd63538944731ee10bea4587f73 | |
parent | High FPS Fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 15 | ||||
-rw-r--r-- | src/core/config.h | 2 |
2 files changed, 11 insertions, 6 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 2160d8ce..190cdf32 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1429,15 +1429,17 @@ CMenuManager::DrawStandardMenus(bool activeScreen) if (m_nOptionHighlightTransitionBlend <= 255) { static uint32 blendChangeCounter = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - lastBlendChange > 20 -#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack || blendChangeCounter > 20 -#endif ) { m_nOptionHighlightTransitionBlend += 50; lastBlendChange = CTimer::GetTimeInMillisecondsPauseMode(); blendChangeCounter = 0; } +#ifdef FIX_BUGS + blendChangeCounter += CTimer::GetLogicalFramesPassed(); +#else ++blendChangeCounter; +#endif } } @@ -2382,17 +2384,22 @@ CMenuManager::DrawBackground(bool transitionCall) if (m_nMenuFadeAlpha < 255) { static uint8 forceFadeInCounter = 0; if (CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 30 -#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND // Dirty dirty hack || forceFadeInCounter > 30 -#endif ) { m_nMenuFadeAlpha += 20; if (m_firstStartCounter < 255) { m_firstStartCounter = Min(m_firstStartCounter + 20, 255); } LastFade = CTimer::GetTimeInMillisecondsPauseMode(); +#ifdef FIX_BUGS + forceFadeInCounter = 0; +#endif } +#ifdef FIX_BUGS + forceFadeInCounter += CTimer::GetLogicalFramesPassed(); +#else forceFadeInCounter++; +#endif } else if (m_nMenuFadeAlpha > 255) m_nMenuFadeAlpha = 255; diff --git a/src/core/config.h b/src/core/config.h index f8e63d31..006ebad5 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -247,7 +247,6 @@ enum Config { #define MORE_LANGUAGES // Add more translations to the game #define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible #define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS -#define FIX_HIGH_FPS_BUGS_ON_FRONTEND #define NO_MOVIES // add option to disable intro videos @@ -453,7 +452,6 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually #undef MORE_LANGUAGES #undef COMPATIBLE_SAVES #undef LOAD_INI_SETTINGS -#undef FIX_HIGH_FPS_BUGS_ON_FRONTEND #undef ASPECT_RATIO_SCALE #undef PROPER_SCALING |