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author | eray orçunus <erayorcunus@gmail.com> | 2019-11-03 00:13:29 +0100 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2019-11-03 00:13:29 +0100 |
commit | 1b8533f256fac4fecf644efaae1491e6b8dafc25 (patch) | |
tree | 0ff9dcaf4a89417ece971dc51d9cb4dcc11d67f0 | |
parent | Merge pull request #264 from erorcun/erorcun (diff) | |
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-rw-r--r-- | src/core/config.h | 3 | ||||
-rw-r--r-- | src/render/Renderer.cpp | 24 | ||||
-rw-r--r-- | src/render/Renderer.h | 4 |
3 files changed, 19 insertions, 12 deletions
diff --git a/src/core/config.h b/src/core/config.h index 12cb7be8..4ceb701d 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -87,6 +87,9 @@ enum Config { NUM_FIRES = 40, NUMPEDROUTES = 200, + + NUMVISIBLEENTITIES = 2000, + NUMINVISIBLEENTITIES = 150, }; // We'll use this once we're ready to become independent of the game diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 562d5882..8322c22a 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -40,9 +40,9 @@ struct EntityInfo CLinkList<EntityInfo> &gSortedVehiclesAndPeds = *(CLinkList<EntityInfo>*)0x629AC0; int32 &CRenderer::ms_nNoOfVisibleEntities = *(int32*)0x940730; -CEntity **CRenderer::ms_aVisibleEntityPtrs = (CEntity**)0x6E9920; +CEntity *(&CRenderer::ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES] = *(CEntity * (*)[NUMVISIBLEENTITIES]) * (uintptr*)0x6E9920; +CEntity *(&CRenderer::ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES] = *(CEntity * (*)[NUMINVISIBLEENTITIES]) * (uintptr*)0x880B50; int32 &CRenderer::ms_nNoOfInVisibleEntities = *(int32*)0x8F1B78; -CEntity **CRenderer::ms_aInVisibleEntityPtrs = (CEntity**)0x880B50; CVector &CRenderer::ms_vecCameraPosition = *(CVector*)0x8E2C3C; CVehicle *&CRenderer::m_pFirstPersonVehicle = *(CVehicle**)0x885B80; @@ -73,9 +73,9 @@ CRenderer::PreRender(void) for(i = 0; i < ms_nNoOfInVisibleEntities; i++) ms_aInVisibleEntityPtrs[i]->PreRender(); - for(node = CVisibilityPlugins::m_alphaEntityList.tail.prev; - node != &CVisibilityPlugins::m_alphaEntityList.head; - node = node->prev) + for(node = CVisibilityPlugins::m_alphaEntityList.head.next; + node != &CVisibilityPlugins::m_alphaEntityList.tail; + node = node->next) ((CEntity*)node->item.entity)->PreRender(); CHeli::SpecialHeliPreRender(); @@ -983,7 +983,7 @@ CRenderer::ScanSectorList(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; case VIS_STREAMME: @@ -1033,7 +1033,7 @@ CRenderer::ScanSectorList_Priority(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; case VIS_STREAMME: @@ -1078,7 +1078,7 @@ CRenderer::ScanSectorList_Subway(CPtrList *lists) dy = ms_vecCameraPosition.y - ent->GetPosition().y; if(dx > -65.0f && dx < 65.0f && dy > -65.0f && dy < 65.0f && - ms_nNoOfInVisibleEntities < 150) + ms_nNoOfInVisibleEntities < NUMINVISIBLEENTITIES - 1) ms_aInVisibleEntityPtrs[ms_nNoOfInVisibleEntities++] = ent; break; } @@ -1160,8 +1160,12 @@ CRenderer::IsEntityCullZoneVisible(CEntity *ent) return IsVehicleCullZoneVisible(ent); case ENTITY_TYPE_PED: ped = (CPed*)ent; - if(ped->bInVehicle) - return ped->m_pMyVehicle && IsVehicleCullZoneVisible(ped->m_pMyVehicle); + if (ped->bInVehicle) { + if (ped->m_pMyVehicle) + return IsVehicleCullZoneVisible(ped->m_pMyVehicle); + else + return true; + } return !(ped->m_pCurSurface && ped->m_pCurSurface->bZoneCulled2); case ENTITY_TYPE_OBJECT: obj = (CObject*)ent; diff --git a/src/render/Renderer.h b/src/render/Renderer.h index 817cdaae..ea49ed4e 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -19,9 +19,9 @@ class CPtrList; class CRenderer { static int32 &ms_nNoOfVisibleEntities; - static CEntity **ms_aVisibleEntityPtrs; // [2000]; + static CEntity *(&ms_aVisibleEntityPtrs)[NUMVISIBLEENTITIES]; static int32 &ms_nNoOfInVisibleEntities; - static CEntity **ms_aInVisibleEntityPtrs; // [150]; + static CEntity *(&ms_aInVisibleEntityPtrs)[NUMINVISIBLEENTITIES]; static CVector &ms_vecCameraPosition; static CVehicle *&m_pFirstPersonVehicle; |