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author | aap <aap@papnet.eu> | 2020-11-05 12:19:36 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-07 12:52:11 +0100 |
commit | 092f32ba673b010ad3232b513319bdbbf2952f08 (patch) | |
tree | ed1e49e247986e0a798f54abc04ee2c9ab18ecd4 | |
parent | more fixes to new renderer (diff) | |
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-rw-r--r-- | src/core/main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 92e939ad..6560cbda 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -856,6 +856,7 @@ DisplayGameDebugText() } #endif +#ifdef NEW_RENDERER bool gbRenderRoads = true; bool gbRenderEverythingBarRoads = true; bool gbRenderFadingInUnderwaterEntities = true; @@ -867,7 +868,6 @@ bool gbRenderWorld0 = true; bool gbRenderWorld1 = true; bool gbRenderWorld2 = true; -#ifdef NEW_RENDERER void MattRenderScene(void) { |