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authorSergeanur <s.anureev@yandex.ua>2020-04-08 09:21:40 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-08 09:26:31 +0200
commit7439d6482ffa8ed7de0a6f3fb8fcc2e11401b97d (patch)
treee700143a7f88f52289e917262fb597a8e08a25ff
parentMerge pull request #385 from aap/master (diff)
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-rw-r--r--src/core/Camera.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 46c17cd2..00c838cf 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -65,8 +65,8 @@ bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46;
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
#define KEYDOWN(k) ControlsManager.GetIsKeyboardKeyDown((RsKeyCodes)k)
#define CTRLJUSTDOWN(key) \
- ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \
- (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
+ ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \
+ (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
#endif
@@ -1223,7 +1223,7 @@ CCamera::CamControl(void)
ReqMode == CCam::MODE_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
ReqMode == CCam::MODE_FIGHT_CAM_RUNABOUT || ReqMode == CCam::MODE_HELICANNON_1STPERSON ||
WhoIsInControlOfTheCamera == CAMCONTROL_SCRIPT ||
- m_bJustCameOutOfGarage || m_bPlayerIsInGarage)
+ m_bJustCameOutOfGarage || m_bPlayerIsInGarage)
canUseObbeCam = false;
if(m_bObbeCinematicPedCamOn && canUseObbeCam)
@@ -1468,9 +1468,9 @@ CCamera::CamControl(void)
// Ped visibility
if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() ||
Cams[ActiveCam].Mode == CCam::MODE_FLYBY)
FindPlayerPed()->bIsVisible = false;
else
@@ -1566,15 +1566,15 @@ CCamera::UpdateSoundDistances(void)
int n;
if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) &&
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) &&
pTargetEntity->IsPed())
center = GetPosition() + 0.5f*GetForward();
else
@@ -1856,14 +1856,14 @@ CCamera::StartTransition(int16 newMode)
m_bUseTransitionBeta = false;
if((Cams[ActiveCam].Mode == CCam::MODE_SNIPER ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
- Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
- Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) &&
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT ||
+ Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON ||
+ Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) &&
pTargetEntity->IsPed()){
float angle = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y) - HALFPI;
((CPed*)pTargetEntity)->m_fRotationCur = angle;
@@ -2184,12 +2184,12 @@ CCamera::DrawBordersForWideScreen(void)
CSprite2d::DrawRect(
CRect(0.0f, (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f,
- SCREEN_WIDTH, 0.0f),
+ SCREEN_WIDTH, 0.0f),
CRGBA(0, 0, 0, 255));
CSprite2d::DrawRect(
CRect(0.0f, SCREEN_HEIGHT,
- SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f),
+ SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f),
CRGBA(0, 0, 0, 255));
}
@@ -2631,8 +2631,8 @@ CCamera::ProcessObbeCinemaCameraCar(void)
if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfCams[OldMode], TimeForNext)){
// This is very strange code...
for(OldMode = (OldMode+1) % 14;
- !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14;
- OldMode = (OldMode+1) % 14)
+ !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14;
+ OldMode = (OldMode+1) % 14)
i++;
TimeForNext = CTimer::GetTimeInMilliseconds();
if(i >= 14){
@@ -2659,8 +2659,8 @@ CCamera::ProcessObbeCinemaCameraPed(void)
if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfPedCams[PedOldMode], PedTimeForNext)){
for(PedOldMode = (PedOldMode+1) % 5;
- !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]);
- PedOldMode = (PedOldMode+1) % 5);
+ !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]);
+ PedOldMode = (PedOldMode+1) % 5);
PedTimeForNext = CTimer::GetTimeInMilliseconds();
}
bDidWeProcessAnyCinemaCam = true;
@@ -2813,11 +2813,11 @@ CCamera::Process_Train_Camera_Control(void)
uint32 node = m_iCurrentTrainCamNode;
for(i = 0; i < m_uiNumberOfTrainCamNodes && !found; i++){
if(target->IsWithinArea(m_arrTrainCamNode[node].m_cvecMinPointInRange.x,
- m_arrTrainCamNode[node].m_cvecMinPointInRange.y,
- m_arrTrainCamNode[node].m_cvecMinPointInRange.z,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.x,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.y,
- m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){
+ m_arrTrainCamNode[node].m_cvecMinPointInRange.y,
+ m_arrTrainCamNode[node].m_cvecMinPointInRange.z,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.x,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.y,
+ m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){
m_iCurrentTrainCamNode = node;
found = true;
}