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author | Sergeanur <s.anureev@yandex.ua> | 2020-07-18 18:37:28 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-07-18 18:37:28 +0200 |
commit | f760696a9f6052381536de466d2c4f783b4262c6 (patch) | |
tree | d3aa69295d4e8362fc7d2ece39574e7197adf048 | |
parent | Fix some audio floats (diff) | |
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-rw-r--r-- | src/audio/AudioLogic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 6c025175..8fd2c2c9 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2538,7 +2538,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) return true; velocityChange = Min(0.75f, velocityChange); - multiplier = (velocityChange - 0.0005f) * 1.3342f; + multiplier = (velocityChange - 0.0005f) * 1.3342229f; CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); vol = (30.f * multiplier); m_sQueueSample.m_nVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance); |