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author | aap <aap@papnet.eu> | 2020-11-11 14:42:02 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-11 14:42:02 +0100 |
commit | ff44f296168892f70595fcd87d7d747313b64530 (patch) | |
tree | e1bc27411129b203116ae2169d931d50110d09e3 | |
parent | urgh, merge and changes to RW layer in one commit. (diff) | |
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-rw-r--r-- | src/core/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 6560cbda..48e0ff76 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -890,6 +890,8 @@ if(gbRenderWorld1) if(gbRenderRoads) CRenderer::RenderRoads(); + CRenderer::RenderPeds(); + // not sure where to put these since LCS has no underwater entities if(gbRenderBoats) CRenderer::RenderBoats(); @@ -923,8 +925,6 @@ bool FredIsInFirstPersonCam(void) { return true; } // this seems to give the bes void RenderEffects_new(void) { - CRenderer::RenderPeds(); - CShadows::RenderStaticShadows(); // CRenderer::GenerateEnvironmentMap CShadows::RenderStoredShadows(); |