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authorSergeanur <s.anureev@yandex.ua>2021-06-12 19:04:30 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:46:21 +0200
commiteaaba8646b7fee08e9feb608847276716550d8ff (patch)
tree374340eba839ab4f21b19fc812ad8ea94076b94a
parentAdd macros to set sample loop offsets (diff)
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-rw-r--r--src/audio/AudioManager.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index a75dca96..7f497e85 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -19,8 +19,10 @@ public:
uint8 m_nVolume;
float m_fDistance;
int32 m_nLoopCount;
+#ifndef GTA_PS2
int32 m_nLoopStart;
int32 m_nLoopEnd;
+#endif
uint8 m_nEmittingVolume;
float m_fSpeedMultiplier;
float m_fSoundIntensity;