summaryrefslogtreecommitdiffstats
path: root/README.md
diff options
context:
space:
mode:
authorwithmorten <morten.with@gmail.com>2021-02-03 20:55:06 +0100
committerGitHub <noreply@github.com>2021-02-03 20:55:06 +0100
commitf2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3 (patch)
treebcc1f998e688a5bdf1fb3d70db8762596613a46f /README.md
parentMerge pull request #851 from cirno-999/master (diff)
downloadre3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar.gz
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar.bz2
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar.lz
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar.xz
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.tar.zst
re3-f2cd511d9c12fedbc2bc5aa8a89f2a395f5149e3.zip
Diffstat (limited to '')
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index e2b5342a..d56aa7ed 100644
--- a/README.md
+++ b/README.md
@@ -21,8 +21,8 @@ such that we have a working game at all times.
(Put content of selected archive into gamedir)
- [Windows D3D9 MSS 32bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
-- [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-d3d9.zip)
-- [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-gl3.zip)
+- [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_d3d9-oal.zip)
+- [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_amd64/master/re3_Release_win-amd64-librw_gl3_glfw-oal.zip)
- [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-latest-gl3.zip)
- [MacOS 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/macos-latest-gl3.zip)