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author | aap <aap@papnet.eu> | 2019-06-02 10:25:55 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-02 10:25:55 +0200 |
commit | 9c26e46e17b421288f7653f4c9cff81b4b6cdfb0 (patch) | |
tree | c1b34122ddd4be0461a5310c964e8218b9f5781e /dxsdk/Include/d3dx9shape.h | |
parent | implemented splashes; fixed zones (diff) | |
parent | Merge branch 'master' into master (diff) | |
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Diffstat (limited to 'dxsdk/Include/d3dx9shape.h')
-rw-r--r-- | dxsdk/Include/d3dx9shape.h | 221 |
1 files changed, 221 insertions, 0 deletions
diff --git a/dxsdk/Include/d3dx9shape.h b/dxsdk/Include/d3dx9shape.h new file mode 100644 index 00000000..4c230915 --- /dev/null +++ b/dxsdk/Include/d3dx9shape.h @@ -0,0 +1,221 @@ +/////////////////////////////////////////////////////////////////////////// +// +// Copyright (C) Microsoft Corporation. All Rights Reserved. +// +// File: d3dx9shapes.h +// Content: D3DX simple shapes +// +/////////////////////////////////////////////////////////////////////////// + +#include "d3dx9.h" + +#ifndef __D3DX9SHAPES_H__ +#define __D3DX9SHAPES_H__ + +/////////////////////////////////////////////////////////////////////////// +// Functions: +/////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +extern "C" { +#endif //__cplusplus + + +//------------------------------------------------------------------------- +// D3DXCreatePolygon: +// ------------------ +// Creates a mesh containing an n-sided polygon. The polygon is centered +// at the origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Length Length of each side. +// Sides Number of sides the polygon has. (Must be >= 3) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreatePolygon( + LPDIRECT3DDEVICE9 pDevice, + FLOAT Length, + UINT Sides, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateBox: +// -------------- +// Creates a mesh containing an axis-aligned box. The box is centered at +// the origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Width Width of box (along X-axis) +// Height Height of box (along Y-axis) +// Depth Depth of box (along Z-axis) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateBox( + LPDIRECT3DDEVICE9 pDevice, + FLOAT Width, + FLOAT Height, + FLOAT Depth, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateCylinder: +// ------------------- +// Creates a mesh containing a cylinder. The generated cylinder is +// centered at the origin, and its axis is aligned with the Z-axis. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Radius1 Radius at -Z end (should be >= 0.0f) +// Radius2 Radius at +Z end (should be >= 0.0f) +// Length Length of cylinder (along Z-axis) +// Slices Number of slices about the main axis +// Stacks Number of stacks along the main axis +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateCylinder( + LPDIRECT3DDEVICE9 pDevice, + FLOAT Radius1, + FLOAT Radius2, + FLOAT Length, + UINT Slices, + UINT Stacks, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateSphere: +// ----------------- +// Creates a mesh containing a sphere. The sphere is centered at the +// origin. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// Radius Radius of the sphere (should be >= 0.0f) +// Slices Number of slices about the main axis +// Stacks Number of stacks along the main axis +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateSphere( + LPDIRECT3DDEVICE9 pDevice, + FLOAT Radius, + UINT Slices, + UINT Stacks, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateTorus: +// ---------------- +// Creates a mesh containing a torus. The generated torus is centered at +// the origin, and its axis is aligned with the Z-axis. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// InnerRadius Inner radius of the torus (should be >= 0.0f) +// OuterRadius Outer radius of the torue (should be >= 0.0f) +// Sides Number of sides in a cross-section (must be >= 3) +// Rings Number of rings making up the torus (must be >= 3) +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTorus( + LPDIRECT3DDEVICE9 pDevice, + FLOAT InnerRadius, + FLOAT OuterRadius, + UINT Sides, + UINT Rings, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateTeapot: +// ----------------- +// Creates a mesh containing a teapot. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// ppMesh The mesh object which will be created +// ppAdjacency Returns a buffer containing adjacency info. Can be NULL. +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTeapot( + LPDIRECT3DDEVICE9 pDevice, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency); + + +//------------------------------------------------------------------------- +// D3DXCreateText: +// --------------- +// Creates a mesh containing the specified text using the font associated +// with the device context. +// +// Parameters: +// +// pDevice The D3D device with which the mesh is going to be used. +// hDC Device context, with desired font selected +// pText Text to generate +// Deviation Maximum chordal deviation from true font outlines +// Extrusion Amount to extrude text in -Z direction +// ppMesh The mesh object which will be created +// pGlyphMetrics Address of buffer to receive glyph metric data (or NULL) +//------------------------------------------------------------------------- +HRESULT WINAPI + D3DXCreateTextA( + LPDIRECT3DDEVICE9 pDevice, + HDC hDC, + LPCSTR pText, + FLOAT Deviation, + FLOAT Extrusion, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency, + LPGLYPHMETRICSFLOAT pGlyphMetrics); + +HRESULT WINAPI + D3DXCreateTextW( + LPDIRECT3DDEVICE9 pDevice, + HDC hDC, + LPCWSTR pText, + FLOAT Deviation, + FLOAT Extrusion, + LPD3DXMESH* ppMesh, + LPD3DXBUFFER* ppAdjacency, + LPGLYPHMETRICSFLOAT pGlyphMetrics); + +#ifdef UNICODE +#define D3DXCreateText D3DXCreateTextW +#else +#define D3DXCreateText D3DXCreateTextA +#endif + + +#ifdef __cplusplus +} +#endif //__cplusplus + +#endif //__D3DX9SHAPES_H__ + |