summaryrefslogtreecommitdiffstats
path: root/dxsdk/Include/dsound.h
diff options
context:
space:
mode:
authorFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
committerFire-Head <Fire-Head@users.noreply.github.com>2019-06-02 05:00:38 +0200
commitb1f9e28cd155459ab2843690c248ed9f4767bc3f (patch)
tree8e7d2a33d4c5109ea3c3562940268afc57d0915c /dxsdk/Include/dsound.h
parentrw skeleton (diff)
downloadre3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar.gz
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar.bz2
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar.lz
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar.xz
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.tar.zst
re3-b1f9e28cd155459ab2843690c248ed9f4767bc3f.zip
Diffstat (limited to 'dxsdk/Include/dsound.h')
-rw-r--r--dxsdk/Include/dsound.h2358
1 files changed, 2358 insertions, 0 deletions
diff --git a/dxsdk/Include/dsound.h b/dxsdk/Include/dsound.h
new file mode 100644
index 00000000..8020a660
--- /dev/null
+++ b/dxsdk/Include/dsound.h
@@ -0,0 +1,2358 @@
+/*==========================================================================;
+ *
+ * Copyright (c) Microsoft Corporation. All rights reserved.
+ *
+ * File: dsound.h
+ * Content: DirectSound include file
+ *
+ **************************************************************************/
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#include <float.h>
+
+#ifndef DIRECTSOUND_VERSION
+#define DIRECTSOUND_VERSION 0x0900 /* Version 9.0 */
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+#ifndef __DSOUND_INCLUDED__
+#define __DSOUND_INCLUDED__
+
+/* Type definitions shared with Direct3D */
+
+#ifndef DX_SHARED_DEFINES
+
+typedef float D3DVALUE, *LPD3DVALUE;
+
+#ifndef D3DCOLOR_DEFINED
+typedef DWORD D3DCOLOR;
+#define D3DCOLOR_DEFINED
+#endif
+
+#ifndef LPD3DCOLOR_DEFINED
+typedef DWORD *LPD3DCOLOR;
+#define LPD3DCOLOR_DEFINED
+#endif
+
+#ifndef D3DVECTOR_DEFINED
+typedef struct _D3DVECTOR {
+ float x;
+ float y;
+ float z;
+} D3DVECTOR;
+#define D3DVECTOR_DEFINED
+#endif
+
+#ifndef LPD3DVECTOR_DEFINED
+typedef D3DVECTOR *LPD3DVECTOR;
+#define LPD3DVECTOR_DEFINED
+#endif
+
+#define DX_SHARED_DEFINES
+#endif // DX_SHARED_DEFINES
+
+#define _FACDS 0x878 /* DirectSound's facility code */
+#define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code)
+
+// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000}
+DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
+
+// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B}
+DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
+
+// DirectSound Capture Component GUID {B0210780-89CD-11D0-AF08-00A0C925CD16}
+DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+// DirectSound 8.0 Capture Component GUID {E4BCAC13-7F99-4908-9A8E-74E3BF24B6E1}
+DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1);
+
+// DirectSound Full Duplex Component GUID {FEA4300C-7959-4147-B26A-2377B9E7A91D}
+DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d);
+
+
+// DirectSound default playback device GUID {DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default capture device GUID {DEF00001-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default device for voice playback {DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+// DirectSound default device for voice capture {DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03}
+DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03);
+
+
+//
+// Forward declarations for interfaces.
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+//
+
+#ifdef __cplusplus
+struct IDirectSound;
+struct IDirectSoundBuffer;
+struct IDirectSound3DListener;
+struct IDirectSound3DBuffer;
+struct IDirectSoundCapture;
+struct IDirectSoundCaptureBuffer;
+struct IDirectSoundNotify;
+#endif // __cplusplus
+
+
+//
+// DirectSound 8.0 interfaces.
+//
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+#ifdef __cplusplus
+struct IDirectSound8;
+struct IDirectSoundBuffer8;
+struct IDirectSoundCaptureBuffer8;
+struct IDirectSoundFXGargle;
+struct IDirectSoundFXChorus;
+struct IDirectSoundFXFlanger;
+struct IDirectSoundFXEcho;
+struct IDirectSoundFXDistortion;
+struct IDirectSoundFXCompressor;
+struct IDirectSoundFXParamEq;
+struct IDirectSoundFXWavesReverb;
+struct IDirectSoundFXI3DL2Reverb;
+struct IDirectSoundCaptureFXAec;
+struct IDirectSoundCaptureFXNoiseSuppress;
+struct IDirectSoundFullDuplex;
+#endif // __cplusplus
+
+// IDirectSound8, IDirectSoundBuffer8 and IDirectSoundCaptureBuffer8 are the
+// only DirectSound 7.0 interfaces with changed functionality in version 8.0.
+// The other level 8 interfaces as equivalent to their level 7 counterparts:
+
+#define IDirectSoundCapture8 IDirectSoundCapture
+#define IDirectSound3DListener8 IDirectSound3DListener
+#define IDirectSound3DBuffer8 IDirectSound3DBuffer
+#define IDirectSoundNotify8 IDirectSoundNotify
+#define IDirectSoundFXGargle8 IDirectSoundFXGargle
+#define IDirectSoundFXChorus8 IDirectSoundFXChorus
+#define IDirectSoundFXFlanger8 IDirectSoundFXFlanger
+#define IDirectSoundFXEcho8 IDirectSoundFXEcho
+#define IDirectSoundFXDistortion8 IDirectSoundFXDistortion
+#define IDirectSoundFXCompressor8 IDirectSoundFXCompressor
+#define IDirectSoundFXParamEq8 IDirectSoundFXParamEq
+#define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb
+#define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb
+#define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec
+#define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress
+#define IDirectSoundFullDuplex8 IDirectSoundFullDuplex
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+typedef struct IDirectSound *LPDIRECTSOUND;
+typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
+typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
+typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
+typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
+typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
+typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE;
+typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS;
+typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER;
+typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO;
+typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION;
+typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR;
+typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ;
+typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB;
+typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB;
+typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC;
+typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS;
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
+
+typedef struct IDirectSound8 *LPDIRECTSOUND8;
+typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8;
+typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8;
+typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8;
+typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8;
+typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8;
+typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8;
+typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8;
+typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8;
+typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8;
+typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8;
+typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8;
+typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8;
+typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8;
+typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8;
+typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8;
+typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8;
+typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8;
+typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8;
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IID definitions for the unchanged DirectSound 8.0 interfaces
+//
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+#define IID_IDirectSoundCapture8 IID_IDirectSoundCapture
+#define IID_IDirectSound3DListener8 IID_IDirectSound3DListener
+#define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer
+#define IID_IDirectSoundNotify8 IID_IDirectSoundNotify
+#define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle
+#define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus
+#define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger
+#define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho
+#define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion
+#define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor
+#define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq
+#define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb
+#define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb
+#define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec
+#define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress
+#define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Compatibility typedefs
+//
+
+#ifndef _LPCWAVEFORMATEX_DEFINED
+#define _LPCWAVEFORMATEX_DEFINED
+typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+#endif // _LPCWAVEFORMATEX_DEFINED
+
+#ifndef __LPCGUID_DEFINED__
+#define __LPCGUID_DEFINED__
+typedef const GUID *LPCGUID;
+#endif // __LPCGUID_DEFINED__
+
+typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
+typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
+typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
+typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
+typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
+typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
+typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8;
+typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8;
+typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8;
+typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8;
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Structures
+//
+
+typedef struct _DSCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwMinSecondarySampleRate;
+ DWORD dwMaxSecondarySampleRate;
+ DWORD dwPrimaryBuffers;
+ DWORD dwMaxHwMixingAllBuffers;
+ DWORD dwMaxHwMixingStaticBuffers;
+ DWORD dwMaxHwMixingStreamingBuffers;
+ DWORD dwFreeHwMixingAllBuffers;
+ DWORD dwFreeHwMixingStaticBuffers;
+ DWORD dwFreeHwMixingStreamingBuffers;
+ DWORD dwMaxHw3DAllBuffers;
+ DWORD dwMaxHw3DStaticBuffers;
+ DWORD dwMaxHw3DStreamingBuffers;
+ DWORD dwFreeHw3DAllBuffers;
+ DWORD dwFreeHw3DStaticBuffers;
+ DWORD dwFreeHw3DStreamingBuffers;
+ DWORD dwTotalHwMemBytes;
+ DWORD dwFreeHwMemBytes;
+ DWORD dwMaxContigFreeHwMemBytes;
+ DWORD dwUnlockTransferRateHwBuffers;
+ DWORD dwPlayCpuOverheadSwBuffers;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+} DSCAPS, *LPDSCAPS;
+
+typedef const DSCAPS *LPCDSCAPS;
+
+typedef struct _DSBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwUnlockTransferRate;
+ DWORD dwPlayCpuOverhead;
+} DSBCAPS, *LPDSBCAPS;
+
+typedef const DSBCAPS *LPCDSBCAPS;
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+ typedef struct _DSEFFECTDESC
+ {
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSFXClass;
+ DWORD_PTR dwReserved1;
+ DWORD_PTR dwReserved2;
+ } DSEFFECTDESC, *LPDSEFFECTDESC;
+ typedef const DSEFFECTDESC *LPCDSEFFECTDESC;
+
+ #define DSFX_LOCHARDWARE 0x00000001
+ #define DSFX_LOCSOFTWARE 0x00000002
+
+ enum
+ {
+ DSFXR_PRESENT, // 0
+ DSFXR_LOCHARDWARE, // 1
+ DSFXR_LOCSOFTWARE, // 2
+ DSFXR_UNALLOCATED, // 3
+ DSFXR_FAILED, // 4
+ DSFXR_UNKNOWN, // 5
+ DSFXR_SENDLOOP // 6
+ };
+
+ typedef struct _DSCEFFECTDESC
+ {
+ DWORD dwSize;
+ DWORD dwFlags;
+ GUID guidDSCFXClass;
+ GUID guidDSCFXInstance;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+ } DSCEFFECTDESC, *LPDSCEFFECTDESC;
+ typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC;
+
+ #define DSCFX_LOCHARDWARE 0x00000001
+ #define DSCFX_LOCSOFTWARE 0x00000002
+
+ #define DSCFXR_LOCHARDWARE 0x00000010
+ #define DSCFXR_LOCSOFTWARE 0x00000020
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+typedef struct _DSBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0700
+ GUID guid3DAlgorithm;
+#endif
+} DSBUFFERDESC, *LPDSBUFFERDESC;
+
+typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
+
+// Older version of this structure:
+
+typedef struct _DSBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSBUFFERDESC1, *LPDSBUFFERDESC1;
+
+typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1;
+
+typedef struct _DS3DBUFFER
+{
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ DWORD dwInsideConeAngle;
+ DWORD dwOutsideConeAngle;
+ D3DVECTOR vConeOrientation;
+ LONG lConeOutsideVolume;
+ D3DVALUE flMinDistance;
+ D3DVALUE flMaxDistance;
+ DWORD dwMode;
+} DS3DBUFFER, *LPDS3DBUFFER;
+
+typedef const DS3DBUFFER *LPCDS3DBUFFER;
+
+typedef struct _DS3DLISTENER
+{
+ DWORD dwSize;
+ D3DVECTOR vPosition;
+ D3DVECTOR vVelocity;
+ D3DVECTOR vOrientFront;
+ D3DVECTOR vOrientTop;
+ D3DVALUE flDistanceFactor;
+ D3DVALUE flRolloffFactor;
+ D3DVALUE flDopplerFactor;
+} DS3DLISTENER, *LPDS3DLISTENER;
+
+typedef const DS3DLISTENER *LPCDS3DLISTENER;
+
+typedef struct _DSCCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwFormats;
+ DWORD dwChannels;
+} DSCCAPS, *LPDSCCAPS;
+
+typedef const DSCCAPS *LPCDSCCAPS;
+
+typedef struct _DSCBUFFERDESC1
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSCBUFFERDESC1, *LPDSCBUFFERDESC1;
+
+typedef struct _DSCBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+#if DIRECTSOUND_VERSION >= 0x0800
+ DWORD dwFXCount;
+ LPDSCEFFECTDESC lpDSCFXDesc;
+#endif
+} DSCBUFFERDESC, *LPDSCBUFFERDESC;
+
+typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
+
+typedef struct _DSCBCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+} DSCBCAPS, *LPDSCBCAPS;
+
+typedef const DSCBCAPS *LPCDSCBCAPS;
+
+typedef struct _DSBPOSITIONNOTIFY
+{
+ DWORD dwOffset;
+ HANDLE hEventNotify;
+} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
+
+typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
+
+//
+// DirectSound API
+//
+
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext);
+
+#if DIRECTSOUND_VERSION >= 0x0800
+extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter);
+extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice,
+ LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd,
+ DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8,
+ LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter);
+#define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate
+
+extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest);
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+#ifdef UNICODE
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
+#define DirectSoundEnumerate DirectSoundEnumerateW
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
+#else // UNICODE
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
+#define DirectSoundEnumerate DirectSoundEnumerateA
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
+#endif // UNICODE
+
+//
+// IUnknown
+//
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#endif // IUnknown_QueryInterface
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p)
+#endif // IUnknown_AddRef
+#ifndef IUnknown_Release
+#define IUnknown_Release(p) (p)->lpVtbl->Release(p)
+#endif // IUnknown_Release
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#ifndef IUnknown_QueryInterface
+#define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#endif // IUnknown_QueryInterface
+#ifndef IUnknown_AddRef
+#define IUnknown_AddRef(p) (p)->AddRef()
+#endif // IUnknown_AddRef
+#ifndef IUnknown_Release
+#define IUnknown_Release(p) (p)->Release()
+#endif // IUnknown_Release
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#ifndef __IReferenceClock_INTERFACE_DEFINED__
+#define __IReferenceClock_INTERFACE_DEFINED__
+
+typedef LONGLONG REFERENCE_TIME;
+typedef REFERENCE_TIME *LPREFERENCE_TIME;
+
+DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70);
+
+#undef INTERFACE
+#define INTERFACE IReferenceClock
+
+DECLARE_INTERFACE_(IReferenceClock, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IReferenceClock methods
+ STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE;
+ STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime,
+ HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE;
+ STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime,
+ HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE;
+ STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE;
+};
+
+#endif // __IReferenceClock_INTERFACE_DEFINED__
+
+#ifndef IReferenceClock_QueryInterface
+
+#define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IReferenceClock_AddRef(p) IUnknown_AddRef(p)
+#define IReferenceClock_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d)
+#define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IReferenceClock_GetTime(p,a) (p)->GetTime(a)
+#define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d)
+#define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d)
+#define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // IReferenceClock_QueryInterface
+
+//
+// IDirectSound
+//
+
+DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound
+
+DECLARE_INTERFACE_(IDirectSound, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound methods
+ STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact) (THIS) PURE;
+ STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
+#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectSound_Compact(p) (p)->Compact()
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a)
+#define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b)
+#define IDirectSound_Initialize(p,a) (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSound8
+//
+
+DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound8
+
+DECLARE_INTERFACE_(IDirectSound8, IDirectSound)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound methods
+ STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE;
+ STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE;
+ STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE;
+ STDMETHOD(Compact) (THIS) PURE;
+ STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE;
+ STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+
+ // IDirectSound8 methods
+ STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE;
+};
+
+#define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b)
+#define IDirectSound8_AddRef(p) IDirectSound_AddRef(p)
+#define IDirectSound8_Release(p) IDirectSound_Release(p)
+#define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c)
+#define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a)
+#define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b)
+#define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b)
+#define IDirectSound8_Compact(p) IDirectSound_Compact(p)
+#define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a)
+#define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a)
+#define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer
+
+DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
+ STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
+ STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+ STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+ STDMETHOD(Restore) (THIS) PURE;
+};
+
+#define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a)
+#define IDirectSoundBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->Restore()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundBuffer8
+//
+
+DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE;
+ STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE;
+ STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE;
+ STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE;
+ STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE;
+ STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE;
+ STDMETHOD(SetPan) (THIS_ LONG lPan) PURE;
+ STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+ STDMETHOD(Restore) (THIS) PURE;
+
+ // IDirectSoundBuffer8 methods
+ STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE;
+ STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+};
+
+// Special GUID meaning "select all objects" for use in GetObjectInPath()
+DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5);
+
+#define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundBuffer8_Release(p) IUnknown_Release(p)
+
+#define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a)
+#define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a)
+#define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a)
+#define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a)
+#define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a)
+#define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b)
+#define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c)
+#define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a)
+#define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a)
+#define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a)
+#define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a)
+#define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a)
+#define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p)
+#define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c)
+#define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c)
+#define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSound3DListener
+//
+
+DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DListener
+
+DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound3DListener methods
+ STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE;
+ STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE;
+ STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE;
+ STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE;
+ STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
+ STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE;
+ STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
+ STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE;
+ STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront,
+ D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(CommitDeferredSettings) (THIS) PURE;
+};
+
+#define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound3DListener_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a)
+#define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b)
+#define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a)
+#define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSound3DBuffer
+//
+
+DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DBuffer
+
+DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSound3DBuffer methods
+ STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE;
+ STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE;
+ STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE;
+ STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE;
+ STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE;
+ STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE;
+ STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE;
+ STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE;
+ STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE;
+ STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE;
+ STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE;
+ STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE;
+ STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE;
+ STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+ STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE;
+};
+
+#define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSound3DBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a)
+#define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a)
+#define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a)
+#define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCapture
+//
+
+DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCapture
+
+DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCapture methods
+ STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE;
+ STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE;
+};
+
+#define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCapture_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCaptureBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+};
+
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a)
+#define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop()
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundCaptureBuffer8
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer8
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureBuffer methods
+ STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE;
+ STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE;
+ STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE;
+ STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE;
+ STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE;
+ STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1,
+ LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE;
+ STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE;
+ STDMETHOD(Stop) (THIS) PURE;
+ STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE;
+
+ // IDirectSoundCaptureBuffer8 methods
+ STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE;
+ STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE;
+};
+
+#define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p)
+
+#define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a)
+#define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a)
+#define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a)
+#define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p))
+#define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d)
+#define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundNotify
+//
+
+DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundNotify
+
+DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundNotify methods
+ STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE;
+};
+
+#define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundNotify_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IKsPropertySet
+//
+
+#ifndef _IKsPropertySet_
+#define _IKsPropertySet_
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IKsPropertySet;
+#endif // __cplusplus
+
+typedef struct IKsPropertySet *LPKSPROPERTYSET;
+
+#define KSPROPERTY_SUPPORT_GET 0x00000001
+#define KSPROPERTY_SUPPORT_SET 0x00000002
+
+DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
+
+#undef INTERFACE
+#define INTERFACE IKsPropertySet
+
+DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IKsPropertySet methods
+ STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+ LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE;
+ STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength,
+ LPVOID pPropertyData, ULONG ulDataLength) PURE;
+ STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE;
+};
+
+#define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IKsPropertySet_AddRef(p) IUnknown_AddRef(p)
+#define IKsPropertySet_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // _IKsPropertySet_
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// IDirectSoundFXGargle
+//
+
+DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3);
+
+typedef struct _DSFXGargle
+{
+ DWORD dwRateHz; // Rate of modulation in hz
+ DWORD dwWaveShape; // DSFXGARGLE_WAVE_xxx
+} DSFXGargle, *LPDSFXGargle;
+
+#define DSFXGARGLE_WAVE_TRIANGLE 0
+#define DSFXGARGLE_WAVE_SQUARE 1
+
+typedef const DSFXGargle *LPCDSFXGargle;
+
+#define DSFXGARGLE_RATEHZ_MIN 1
+#define DSFXGARGLE_RATEHZ_MAX 1000
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXGargle
+
+DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXGargle methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE;
+};
+
+#define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXGargle_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXChorus
+//
+
+DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47);
+
+typedef struct _DSFXChorus
+{
+ FLOAT fWetDryMix;
+ FLOAT fDepth;
+ FLOAT fFeedback;
+ FLOAT fFrequency;
+ LONG lWaveform; // LFO shape; DSFXCHORUS_WAVE_xxx
+ FLOAT fDelay;
+ LONG lPhase;
+} DSFXChorus, *LPDSFXChorus;
+
+typedef const DSFXChorus *LPCDSFXChorus;
+
+#define DSFXCHORUS_WAVE_TRIANGLE 0
+#define DSFXCHORUS_WAVE_SIN 1
+
+#define DSFXCHORUS_WETDRYMIX_MIN 0.0f
+#define DSFXCHORUS_WETDRYMIX_MAX 100.0f
+#define DSFXCHORUS_DEPTH_MIN 0.0f
+#define DSFXCHORUS_DEPTH_MAX 100.0f
+#define DSFXCHORUS_FEEDBACK_MIN -99.0f
+#define DSFXCHORUS_FEEDBACK_MAX 99.0f
+#define DSFXCHORUS_FREQUENCY_MIN 0.0f
+#define DSFXCHORUS_FREQUENCY_MAX 10.0f
+#define DSFXCHORUS_DELAY_MIN 0.0f
+#define DSFXCHORUS_DELAY_MAX 20.0f
+#define DSFXCHORUS_PHASE_MIN 0
+#define DSFXCHORUS_PHASE_MAX 4
+
+#define DSFXCHORUS_PHASE_NEG_180 0
+#define DSFXCHORUS_PHASE_NEG_90 1
+#define DSFXCHORUS_PHASE_ZERO 2
+#define DSFXCHORUS_PHASE_90 3
+#define DSFXCHORUS_PHASE_180 4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXChorus
+
+DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXChorus methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE;
+};
+
+#define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXChorus_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXFlanger
+//
+
+DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83);
+
+typedef struct _DSFXFlanger
+{
+ FLOAT fWetDryMix;
+ FLOAT fDepth;
+ FLOAT fFeedback;
+ FLOAT fFrequency;
+ LONG lWaveform;
+ FLOAT fDelay;
+ LONG lPhase;
+} DSFXFlanger, *LPDSFXFlanger;
+
+typedef const DSFXFlanger *LPCDSFXFlanger;
+
+#define DSFXFLANGER_WAVE_TRIANGLE 0
+#define DSFXFLANGER_WAVE_SIN 1
+
+#define DSFXFLANGER_WETDRYMIX_MIN 0.0f
+#define DSFXFLANGER_WETDRYMIX_MAX 100.0f
+#define DSFXFLANGER_FREQUENCY_MIN 0.0f
+#define DSFXFLANGER_FREQUENCY_MAX 10.0f
+#define DSFXFLANGER_DEPTH_MIN 0.0f
+#define DSFXFLANGER_DEPTH_MAX 100.0f
+#define DSFXFLANGER_PHASE_MIN 0
+#define DSFXFLANGER_PHASE_MAX 4
+#define DSFXFLANGER_FEEDBACK_MIN -99.0f
+#define DSFXFLANGER_FEEDBACK_MAX 99.0f
+#define DSFXFLANGER_DELAY_MIN 0.0f
+#define DSFXFLANGER_DELAY_MAX 4.0f
+
+#define DSFXFLANGER_PHASE_NEG_180 0
+#define DSFXFLANGER_PHASE_NEG_90 1
+#define DSFXFLANGER_PHASE_ZERO 2
+#define DSFXFLANGER_PHASE_90 3
+#define DSFXFLANGER_PHASE_180 4
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXFlanger
+
+DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXFlanger methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE;
+};
+
+#define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXEcho
+//
+
+DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42);
+
+typedef struct _DSFXEcho
+{
+ FLOAT fWetDryMix;
+ FLOAT fFeedback;
+ FLOAT fLeftDelay;
+ FLOAT fRightDelay;
+ LONG lPanDelay;
+} DSFXEcho, *LPDSFXEcho;
+
+typedef const DSFXEcho *LPCDSFXEcho;
+
+#define DSFXECHO_WETDRYMIX_MIN 0.0f
+#define DSFXECHO_WETDRYMIX_MAX 100.0f
+#define DSFXECHO_FEEDBACK_MIN 0.0f
+#define DSFXECHO_FEEDBACK_MAX 100.0f
+#define DSFXECHO_LEFTDELAY_MIN 1.0f
+#define DSFXECHO_LEFTDELAY_MAX 2000.0f
+#define DSFXECHO_RIGHTDELAY_MIN 1.0f
+#define DSFXECHO_RIGHTDELAY_MAX 2000.0f
+#define DSFXECHO_PANDELAY_MIN 0
+#define DSFXECHO_PANDELAY_MAX 1
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXEcho
+
+DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXEcho methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE;
+};
+
+#define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXEcho_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXDistortion
+//
+
+DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b);
+
+typedef struct _DSFXDistortion
+{
+ FLOAT fGain;
+ FLOAT fEdge;
+ FLOAT fPostEQCenterFrequency;
+ FLOAT fPostEQBandwidth;
+ FLOAT fPreLowpassCutoff;
+} DSFXDistortion, *LPDSFXDistortion;
+
+typedef const DSFXDistortion *LPCDSFXDistortion;
+
+#define DSFXDISTORTION_GAIN_MIN -60.0f
+#define DSFXDISTORTION_GAIN_MAX 0.0f
+#define DSFXDISTORTION_EDGE_MIN 0.0f
+#define DSFXDISTORTION_EDGE_MAX 100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f
+#define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f
+#define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f
+#define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXDistortion
+
+DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXDistortion methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE;
+};
+
+#define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXCompressor
+//
+
+DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0);
+
+typedef struct _DSFXCompressor
+{
+ FLOAT fGain;
+ FLOAT fAttack;
+ FLOAT fRelease;
+ FLOAT fThreshold;
+ FLOAT fRatio;
+ FLOAT fPredelay;
+} DSFXCompressor, *LPDSFXCompressor;
+
+typedef const DSFXCompressor *LPCDSFXCompressor;
+
+#define DSFXCOMPRESSOR_GAIN_MIN -60.0f
+#define DSFXCOMPRESSOR_GAIN_MAX 60.0f
+#define DSFXCOMPRESSOR_ATTACK_MIN 0.01f
+#define DSFXCOMPRESSOR_ATTACK_MAX 500.0f
+#define DSFXCOMPRESSOR_RELEASE_MIN 50.0f
+#define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f
+#define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f
+#define DSFXCOMPRESSOR_RATIO_MIN 1.0f
+#define DSFXCOMPRESSOR_RATIO_MAX 100.0f
+#define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f
+#define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXCompressor
+
+DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXCompressor methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE;
+};
+
+#define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXParamEq
+//
+
+DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda);
+
+typedef struct _DSFXParamEq
+{
+ FLOAT fCenter;
+ FLOAT fBandwidth;
+ FLOAT fGain;
+} DSFXParamEq, *LPDSFXParamEq;
+
+typedef const DSFXParamEq *LPCDSFXParamEq;
+
+#define DSFXPARAMEQ_CENTER_MIN 80.0f
+#define DSFXPARAMEQ_CENTER_MAX 16000.0f
+#define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f
+#define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f
+#define DSFXPARAMEQ_GAIN_MIN -15.0f
+#define DSFXPARAMEQ_GAIN_MAX 15.0f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXParamEq
+
+DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXParamEq methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE;
+};
+
+#define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXI3DL2Reverb
+//
+
+DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4);
+
+typedef struct _DSFXI3DL2Reverb
+{
+ LONG lRoom; // [-10000, 0] default: -1000 mB
+ LONG lRoomHF; // [-10000, 0] default: 0 mB
+ FLOAT flRoomRolloffFactor; // [0.0, 10.0] default: 0.0
+ FLOAT flDecayTime; // [0.1, 20.0] default: 1.49s
+ FLOAT flDecayHFRatio; // [0.1, 2.0] default: 0.83
+ LONG lReflections; // [-10000, 1000] default: -2602 mB
+ FLOAT flReflectionsDelay; // [0.0, 0.3] default: 0.007 s
+ LONG lReverb; // [-10000, 2000] default: 200 mB
+ FLOAT flReverbDelay; // [0.0, 0.1] default: 0.011 s
+ FLOAT flDiffusion; // [0.0, 100.0] default: 100.0 %
+ FLOAT flDensity; // [0.0, 100.0] default: 100.0 %
+ FLOAT flHFReference; // [20.0, 20000.0] default: 5000.0 Hz
+} DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb;
+
+typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb;
+
+#define DSFX_I3DL2REVERB_ROOM_MIN (-10000)
+#define DSFX_I3DL2REVERB_ROOM_MAX 0
+#define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000)
+
+#define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000)
+#define DSFX_I3DL2REVERB_ROOMHF_MAX 0
+#define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100)
+
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f
+#define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f
+
+#define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f
+#define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f
+#define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f
+
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f
+#define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f
+
+#define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000)
+#define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000
+#define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602)
+
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f
+#define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f
+
+#define DSFX_I3DL2REVERB_REVERB_MIN (-10000)
+#define DSFX_I3DL2REVERB_REVERB_MAX 2000
+#define DSFX_I3DL2REVERB_REVERB_DEFAULT (200)
+
+#define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f
+#define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f
+#define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f
+
+#define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f
+#define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f
+
+#define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f
+#define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f
+#define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f
+
+#define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f
+#define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f
+
+#define DSFX_I3DL2REVERB_QUALITY_MIN 0
+#define DSFX_I3DL2REVERB_QUALITY_MAX 3
+#define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXI3DL2Reverb
+
+DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXI3DL2Reverb methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE;
+ STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE;
+ STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE;
+ STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE;
+ STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE;
+};
+
+#define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a)
+#define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundFXWavesReverb
+//
+
+DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25);
+
+typedef struct _DSFXWavesReverb
+{
+ FLOAT fInGain; // [-96.0,0.0] default: 0.0 dB
+ FLOAT fReverbMix; // [-96.0,0.0] default: 0.0 db
+ FLOAT fReverbTime; // [0.001,3000.0] default: 1000.0 ms
+ FLOAT fHighFreqRTRatio; // [0.001,0.999] default: 0.001
+} DSFXWavesReverb, *LPDSFXWavesReverb;
+
+typedef const DSFXWavesReverb *LPCDSFXWavesReverb;
+
+#define DSFX_WAVESREVERB_INGAIN_MIN -96.0f
+#define DSFX_WAVESREVERB_INGAIN_MAX 0.0f
+#define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f
+#define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f
+#define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f
+#define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f
+#define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f
+#define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f
+#define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFXWavesReverb
+
+DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFXWavesReverb methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE;
+};
+
+#define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCaptureFXAec
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0xad74143d, 0x903d, 0x4ab7, 0x80, 0x66, 0x28, 0xd3, 0x63, 0x03, 0x6d, 0x65);
+
+typedef struct _DSCFXAec
+{
+ BOOL fEnable;
+ BOOL fNoiseFill;
+ DWORD dwMode;
+} DSCFXAec, *LPDSCFXAec;
+
+typedef const DSCFXAec *LPCDSCFXAec;
+
+// These match the AEC_MODE_* constants in the DDK's ksmedia.h file
+#define DSCFX_AEC_MODE_PASS_THROUGH 0x0
+#define DSCFX_AEC_MODE_HALF_DUPLEX 0x1
+#define DSCFX_AEC_MODE_FULL_DUPLEX 0x2
+
+// These match the AEC_STATUS_* constants in ksmedia.h
+#define DSCFX_AEC_STATUS_HISTORY_UNINITIALIZED 0x0
+#define DSCFX_AEC_STATUS_HISTORY_CONTINUOUSLY_CONVERGED 0x1
+#define DSCFX_AEC_STATUS_HISTORY_PREVIOUSLY_DIVERGED 0x2
+#define DSCFX_AEC_STATUS_CURRENTLY_CONVERGED 0x8
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXAec
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureFXAec methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE;
+ STDMETHOD(GetStatus) (THIS_ PDWORD pdwStatus) PURE;
+ STDMETHOD(Reset) (THIS) PURE;
+};
+
+#define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundCaptureFXNoiseSuppress
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca);
+
+typedef struct _DSCFXNoiseSuppress
+{
+ BOOL fEnable;
+} DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress;
+
+typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress;
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureFXNoiseSuppress
+
+DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundCaptureFXNoiseSuppress methods
+ STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE;
+ STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE;
+ STDMETHOD(Reset) (THIS) PURE;
+};
+
+#define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a)
+#define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+
+//
+// IDirectSoundFullDuplex
+//
+
+#ifndef _IDirectSoundFullDuplex_
+#define _IDirectSoundFullDuplex_
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IDirectSoundFullDuplex;
+#endif // __cplusplus
+
+typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX;
+
+DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundFullDuplex
+
+DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown)
+{
+ // IUnknown methods
+ STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+
+ // IDirectSoundFullDuplex methods
+ STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE;
+};
+
+#define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b)
+#define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p)
+#define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p)
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // _IDirectSoundFullDuplex_
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+//
+// Return Codes
+//
+
+// The function completed successfully
+#define DS_OK S_OK
+
+// The call succeeded, but we had to substitute the 3D algorithm
+#define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10)
+
+// The call failed because resources (such as a priority level)
+// were already being used by another caller
+#define DSERR_ALLOCATED MAKE_DSHRESULT(10)
+
+// The control (vol, pan, etc.) requested by the caller is not available
+#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30)
+
+// An invalid parameter was passed to the returning function
+#define DSERR_INVALIDPARAM E_INVALIDARG
+
+// This call is not valid for the current state of this object
+#define DSERR_INVALIDCALL MAKE_DSHRESULT(50)
+
+// An undetermined error occurred inside the DirectSound subsystem
+#define DSERR_GENERIC E_FAIL
+
+// The caller does not have the priority level required for the function to
+// succeed
+#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70)
+
+// Not enough free memory is available to complete the operation
+#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
+
+// The specified WAVE format is not supported
+#define DSERR_BADFORMAT MAKE_DSHRESULT(100)
+
+// The function called is not supported at this time
+#define DSERR_UNSUPPORTED E_NOTIMPL
+
+// No sound driver is available for use
+#define DSERR_NODRIVER MAKE_DSHRESULT(120)
+
+// This object is already initialized
+#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130)
+
+// This object does not support aggregation
+#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
+
+// The buffer memory has been lost, and must be restored
+#define DSERR_BUFFERLOST MAKE_DSHRESULT(150)
+
+// Another app has a higher priority level, preventing this call from
+// succeeding
+#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160)
+
+// This object has not been initialized
+#define DSERR_UNINITIALIZED MAKE_DSHRESULT(170)
+
+// The requested COM interface is not available
+#define DSERR_NOINTERFACE E_NOINTERFACE
+
+// Access is denied
+#define DSERR_ACCESSDENIED E_ACCESSDENIED
+
+// Tried to create a DSBCAPS_CTRLFX buffer shorter than DSBSIZE_FX_MIN milliseconds
+#define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180)
+
+// Attempt to use DirectSound 8 functionality on an older DirectSound object
+#define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190)
+
+// A circular loop of send effects was detected
+#define DSERR_SENDLOOP MAKE_DSHRESULT(200)
+
+// The GUID specified in an audiopath file does not match a valid MIXIN buffer
+#define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210)
+
+// The object requested was not found (numerically equal to DMUS_E_NOT_FOUND)
+#define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449)
+
+// The effects requested could not be found on the system, or they were found
+// but in the wrong order, or in the wrong hardware/software locations.
+#define DSERR_FXUNAVAILABLE MAKE_DSHRESULT(220)
+
+//
+// Flags
+//
+
+#define DSCAPS_PRIMARYMONO 0x00000001
+#define DSCAPS_PRIMARYSTEREO 0x00000002
+#define DSCAPS_PRIMARY8BIT 0x00000004
+#define DSCAPS_PRIMARY16BIT 0x00000008
+#define DSCAPS_CONTINUOUSRATE 0x00000010
+#define DSCAPS_EMULDRIVER 0x00000020
+#define DSCAPS_CERTIFIED 0x00000040
+#define DSCAPS_SECONDARYMONO 0x00000100
+#define DSCAPS_SECONDARYSTEREO 0x00000200
+#define DSCAPS_SECONDARY8BIT 0x00000400
+#define DSCAPS_SECONDARY16BIT 0x00000800
+
+#define DSSCL_NORMAL 0x00000001
+#define DSSCL_PRIORITY 0x00000002
+#define DSSCL_EXCLUSIVE 0x00000003
+#define DSSCL_WRITEPRIMARY 0x00000004
+
+#define DSSPEAKER_DIRECTOUT 0x00000000
+#define DSSPEAKER_HEADPHONE 0x00000001
+#define DSSPEAKER_MONO 0x00000002
+#define DSSPEAKER_QUAD 0x00000003
+#define DSSPEAKER_STEREO 0x00000004
+#define DSSPEAKER_SURROUND 0x00000005
+#define DSSPEAKER_5POINT1 0x00000006
+#define DSSPEAKER_7POINT1 0x00000007
+
+#define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees
+#define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees
+#define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees
+#define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees
+
+#define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
+#define DSSPEAKER_CONFIG(a) ((BYTE)(a))
+#define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
+
+#define DSBCAPS_PRIMARYBUFFER 0x00000001
+#define DSBCAPS_STATIC 0x00000002
+#define DSBCAPS_LOCHARDWARE 0x00000004
+#define DSBCAPS_LOCSOFTWARE 0x00000008
+#define DSBCAPS_CTRL3D 0x00000010
+#define DSBCAPS_CTRLFREQUENCY 0x00000020
+#define DSBCAPS_CTRLPAN 0x00000040
+#define DSBCAPS_CTRLVOLUME 0x00000080
+#define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100
+#define DSBCAPS_CTRLFX 0x00000200
+#define DSBCAPS_STICKYFOCUS 0x00004000
+#define DSBCAPS_GLOBALFOCUS 0x00008000
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
+#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+#define DSBCAPS_LOCDEFER 0x00040000
+
+#define DSBPLAY_LOOPING 0x00000001
+#define DSBPLAY_LOCHARDWARE 0x00000002
+#define DSBPLAY_LOCSOFTWARE 0x00000004
+#define DSBPLAY_TERMINATEBY_TIME 0x00000008
+#define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010
+#define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020
+
+#define DSBSTATUS_PLAYING 0x00000001
+#define DSBSTATUS_BUFFERLOST 0x00000002
+#define DSBSTATUS_LOOPING 0x00000004
+#define DSBSTATUS_LOCHARDWARE 0x00000008
+#define DSBSTATUS_LOCSOFTWARE 0x00000010
+#define DSBSTATUS_TERMINATED 0x00000020
+
+#define DSBLOCK_FROMWRITECURSOR 0x00000001
+#define DSBLOCK_ENTIREBUFFER 0x00000002
+
+#define DSBFREQUENCY_ORIGINAL 0
+#define DSBFREQUENCY_MIN 100
+#if DIRECTSOUND_VERSION >= 0x0900
+#define DSBFREQUENCY_MAX 200000
+#else
+#define DSBFREQUENCY_MAX 100000
+#endif
+
+#define DSBPAN_LEFT -10000
+#define DSBPAN_CENTER 0
+#define DSBPAN_RIGHT 10000
+
+#define DSBVOLUME_MIN -10000
+#define DSBVOLUME_MAX 0
+
+#define DSBSIZE_MIN 4
+#define DSBSIZE_MAX 0x0FFFFFFF
+#define DSBSIZE_FX_MIN 150 // NOTE: Milliseconds, not bytes
+
+#define DS3DMODE_NORMAL 0x00000000
+#define DS3DMODE_HEADRELATIVE 0x00000001
+#define DS3DMODE_DISABLE 0x00000002
+
+#define DS3D_IMMEDIATE 0x00000000
+#define DS3D_DEFERRED 0x00000001
+
+#define DS3D_MINDISTANCEFACTOR FLT_MIN
+#define DS3D_MAXDISTANCEFACTOR FLT_MAX
+#define DS3D_DEFAULTDISTANCEFACTOR 1.0f
+
+#define DS3D_MINROLLOFFFACTOR 0.0f
+#define DS3D_MAXROLLOFFFACTOR 10.0f
+#define DS3D_DEFAULTROLLOFFFACTOR 1.0f
+
+#define DS3D_MINDOPPLERFACTOR 0.0f
+#define DS3D_MAXDOPPLERFACTOR 10.0f
+#define DS3D_DEFAULTDOPPLERFACTOR 1.0f
+
+#define DS3D_DEFAULTMINDISTANCE 1.0f
+#define DS3D_DEFAULTMAXDISTANCE 1000000000.0f
+
+#define DS3D_MINCONEANGLE 0
+#define DS3D_MAXCONEANGLE 360
+#define DS3D_DEFAULTCONEANGLE 360
+
+#define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX
+
+// IDirectSoundCapture attributes
+
+#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER
+#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED
+#define DSCCAPS_MULTIPLECAPTURE 0x00000001
+
+// IDirectSoundCaptureBuffer attributes
+
+#define DSCBCAPS_WAVEMAPPED 0x80000000
+
+#if DIRECTSOUND_VERSION >= 0x0800
+#define DSCBCAPS_CTRLFX 0x00000200
+#endif
+
+
+#define DSCBLOCK_ENTIREBUFFER 0x00000001
+
+#define DSCBSTATUS_CAPTURING 0x00000001
+#define DSCBSTATUS_LOOPING 0x00000002
+
+#define DSCBSTART_LOOPING 0x00000001
+
+#define DSBPN_OFFSETSTOP 0xFFFFFFFF
+
+#define DS_CERTIFIED 0x00000000
+#define DS_UNCERTIFIED 0x00000001
+
+
+//
+// Flags for the I3DL2 effects
+//
+
+//
+// I3DL2 Material Presets
+//
+
+enum
+{
+ DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW,
+ DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW,
+ DSFX_I3DL2_MATERIAL_PRESET_THINDOOR,
+ DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR,
+ DSFX_I3DL2_MATERIAL_PRESET_WOODWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_STONEWALL,
+ DSFX_I3DL2_MATERIAL_PRESET_CURTAIN
+};
+
+#define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f
+#define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f
+#define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f
+#define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f
+#define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f
+#define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f
+#define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f
+#define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f
+
+enum
+{
+ DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_CITY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL,
+ DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE
+};
+
+//
+// I3DL2 Reverberation Presets Values
+//
+
+#define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f
+
+//
+// Examples simulating 'musical' reverb presets
+//
+// Name Decay time Description
+// Small Room 1.1s A small size room with a length of 5m or so.
+// Medium Room 1.3s A medium size room with a length of 10m or so.
+// Large Room 1.5s A large size room suitable for live performances.
+// Medium Hall 1.8s A medium size concert hall.
+// Large Hall 1.8s A large size concert hall suitable for a full orchestra.
+// Plate 1.3s A plate reverb simulation.
+//
+
+#define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f
+#define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f
+
+//
+// DirectSound3D Algorithms
+//
+
+// Default DirectSound3D algorithm {00000000-0000-0000-0000-000000000000}
+#define DS3DALG_DEFAULT GUID_NULL
+
+// No virtualization (Pan3D) {C241333F-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+// High-quality HRTF algorithm {C2413340-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+// Lower-quality HRTF algorithm {C2413342-1C1B-11d2-94F5-00C04FC28ACA}
+DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca);
+
+
+#if DIRECTSOUND_VERSION >= 0x0800
+
+//
+// DirectSound Internal Effect Algorithms
+//
+
+
+// Gargle {DAFD8210-5711-4B91-9FE3-F75B7AE279BF}
+DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf);
+
+// Chorus {EFE6629C-81F7-4281-BD91-C9D604A95AF6}
+DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6);
+
+// Flanger {EFCA3D92-DFD8-4672-A603-7420894BAD98}
+DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98);
+
+// Echo/Delay {EF3E932C-D40B-4F51-8CCF-3F98F1B29D5D}
+DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d);
+
+// Distortion {EF114C90-CD1D-484E-96E5-09CFAF912A21}
+DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21);
+
+// Compressor/Limiter {EF011F79-4000-406D-87AF-BFFB3FC39D57}
+DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57);
+
+// Parametric Equalization {120CED89-3BF4-4173-A132-3CB406CF3231}
+DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31);
+
+// I3DL2 Environmental Reverberation: Reverb (Listener) Effect {EF985E71-D5C7-42D4-BA4D-2D073E2E96F4}
+DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4);
+
+// Waves Reverberation {87FC0268-9A55-4360-95AA-004A1D9DE26C}
+DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c);
+
+//
+// DirectSound Capture Effect Algorithms
+//
+
+
+// Acoustic Echo Canceller {BF963D80-C559-11D0-8A2B-00A0C9255AC1}
+// Matches KSNODETYPE_ACOUSTIC_ECHO_CANCEL in ksmedia.h
+DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1);
+
+// Microsoft AEC {CDEBB919-379A-488a-8765-F53CFD36DE40}
+DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40);
+
+// System AEC {1C22C56D-9879-4f5b-A389-27996DDC2810}
+DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10);
+
+// Noise Supression {E07F903F-62FD-4e60-8CDD-DEA7236665B5}
+// Matches KSNODETYPE_NOISE_SUPPRESS in post Windows ME DDK's ksmedia.h
+DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5);
+
+// Microsoft Noise Suppresion {11C5C73B-66E9-4ba1-A0BA-E814C6EED92D}
+DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d);
+
+// System Noise Suppresion {5AB0882E-7274-4516-877D-4EEE99BA4FD0}
+DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0);
+
+#endif // DIRECTSOUND_VERSION >= 0x0800
+
+#endif // __DSOUND_INCLUDED__
+
+
+
+#ifdef __cplusplus
+};
+#endif // __cplusplus
+
+