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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
---|---|---|
committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:53:36 +0100 |
commit | bffaceb579ba66ba675f5b99e93258423b3c97ab (patch) | |
tree | f1e0e8ef4002d2e5b444678c4c98dd8785cbe980 /sdk/dx8sdk/Include/dinput.h | |
parent | Reorder CEntity functions into their original order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | sdk/dx8sdk/Include/dinput.h | 4417 |
1 files changed, 0 insertions, 4417 deletions
diff --git a/sdk/dx8sdk/Include/dinput.h b/sdk/dx8sdk/Include/dinput.h deleted file mode 100644 index 5aac2563..00000000 --- a/sdk/dx8sdk/Include/dinput.h +++ /dev/null @@ -1,4417 +0,0 @@ -/**************************************************************************** - * - * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved. - * - * File: dinput.h - * Content: DirectInput include file - * - ****************************************************************************/ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#ifndef DIJ_RINGZERO - -#ifdef _WIN32 -#define COM_NO_WINDOWS_H -#include <objbase.h> -#endif - -#endif /* DIJ_RINGZERO */ - -#ifdef __cplusplus -extern "C" { -#endif - - - - - -/* - * To build applications for older versions of DirectInput - * - * #define DIRECTINPUT_VERSION [ 0x0300 | 0x0500 | 0x0700 ] - * - * before #include <dinput.h>. By default, #include <dinput.h> - * will produce a DirectX 8-compatible header file. - * - */ - -#define DIRECTINPUT_HEADER_VERSION 0x0800 -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION -#pragma message(__FILE__ ": DIRECTINPUT_VERSION undefined. Defaulting to version 0x0800") -#endif - -#ifndef DIJ_RINGZERO - -/**************************************************************************** - * - * Class IDs - * - ****************************************************************************/ - -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Interfaces - * - ****************************************************************************/ - -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/**************************************************************************** - * - * Predefined object types - * - ****************************************************************************/ - -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Predefined product GUIDs - * - ****************************************************************************/ - -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/**************************************************************************** - * - * Predefined force feedback effects - * - ****************************************************************************/ - -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Interfaces and Structures... - * - ****************************************************************************/ - -#if(DIRECTINPUT_VERSION >= 0x0500) - -/**************************************************************************** - * - * IDirectInputEffect - * - ****************************************************************************/ - -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - - -typedef struct DIENVELOPE { - DWORD dwSize; /* sizeof(DIENVELOPE) */ - DWORD dwAttackLevel; - DWORD dwAttackTime; /* Microseconds */ - DWORD dwFadeLevel; - DWORD dwFadeTime; /* Microseconds */ -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - - -/* This structure is defined for DirectX 5.0 compatibility */ -typedef struct DIEFFECT_DX5 { - DWORD dwSize; /* sizeof(DIEFFECT_DX5) */ - DWORD dwFlags; /* DIEFF_* */ - DWORD dwDuration; /* Microseconds */ - DWORD dwSamplePeriod; /* Microseconds */ - DWORD dwGain; - DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ - DWORD dwTriggerRepeatInterval; /* Microseconds */ - DWORD cAxes; /* Number of axes */ - LPDWORD rgdwAxes; /* Array of axes */ - LPLONG rglDirection; /* Array of directions */ - LPDIENVELOPE lpEnvelope; /* Optional */ - DWORD cbTypeSpecificParams; /* Size of params */ - LPVOID lpvTypeSpecificParams; /* Pointer to params */ -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; /* sizeof(DIEFFECT) */ - DWORD dwFlags; /* DIEFF_* */ - DWORD dwDuration; /* Microseconds */ - DWORD dwSamplePeriod; /* Microseconds */ - DWORD dwGain; - DWORD dwTriggerButton; /* or DIEB_NOTRIGGER */ - DWORD dwTriggerRepeatInterval; /* Microseconds */ - DWORD cAxes; /* Number of axes */ - LPDWORD rgdwAxes; /* Array of axes */ - LPLONG rglDirection; /* Array of directions */ - LPDIENVELOPE lpEnvelope; /* Optional */ - DWORD cbTypeSpecificParams; /* Size of params */ - LPVOID lpvTypeSpecificParams; /* Pointer to params */ -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; /* Microseconds */ -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; -typedef const DIEFFECT *LPCDIEFFECT; - - -#if(DIRECTINPUT_VERSION >= 0x0700) -#ifndef DIJ_RINGZERO -typedef struct DIFILEEFFECT{ - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -}DIFILEEFFECT, *LPDIFILEEFFECT; -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIJ_RINGZERO */ -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else /* DIRECTINPUT_VERSION < 0x0600 */ -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION < 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -#ifndef DIJ_RINGZERO - -#undef INTERFACE -#define INTERFACE IDirectInputEffect - -DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/**************************************************************************** - * - * IDirectInputDevice - * - ****************************************************************************/ - -#if DIRECTINPUT_VERSION <= 0x700 -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 - -#else -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C -#endif /* DIRECTINPUT_VERSION <= 0x700 */ - -#define DIDEVTYPE_HID 0x00010000 - -#if DIRECTINPUT_VERSION <= 0x700 -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#else -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 -#endif /* DIRECTINPUT_VERSION <= 0x700 */ - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* This structure is defined for DirectX 3.0 compatibility */ -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS, *LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -#define DIDC_STARTDELAY 0x00008000 -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#endif /* DIRECTINPUT_VERSION >= 0x050a */ -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIDC_HIDDEN 0x00040000 -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -#define DIDFT_ALL 0x00000000 - -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 - -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C - -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 - -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DIRECTINPUT_VERSION >= 0x050a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif - -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#ifndef DIJ_RINGZERO - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; - -#if(DIRECTINPUT_VERSION >= 0x0700) -extern const DIDATAFORMAT c_dfDIMouse2; -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -extern const DIDATAFORMAT c_dfDIKeyboard; - -#if(DIRECTINPUT_VERSION >= 0x0500) -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -#ifdef __cplusplus -}; -#endif - - -#if DIRECTINPUT_VERSION > 0x0700 - -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - OPTIONAL DWORD dwFlags; - OPTIONAL union { - LPCSTR lptszActionName; - UINT uResIdString; - }; - OPTIONAL GUID guidInstance; - OPTIONAL DWORD dwObjID; - OPTIONAL DWORD dwHow; -} DIACTIONA, *LPDIACTIONA ; -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - OPTIONAL DWORD dwFlags; - OPTIONAL union { - LPCWSTR lptszActionName; - UINT uResIdString; - }; - OPTIONAL GUID guidInstance; - OPTIONAL DWORD dwObjID; - OPTIONAL DWORD dwHow; -} DIACTIONW, *LPDIACTIONW ; -#ifdef UNICODE -typedef DIACTIONW DIACTION; -typedef LPDIACTIONW LPDIACTION; -#else -typedef DIACTIONA DIACTION; -typedef LPDIACTIONA LPDIACTION; -#endif // UNICODE - -typedef const DIACTIONA *LPCDIACTIONA; -typedef const DIACTIONW *LPCDIACTIONW; -#ifdef UNICODE -typedef DIACTIONW DIACTION; -typedef LPCDIACTIONW LPCDIACTION; -#else -typedef DIACTIONA DIACTION; -typedef LPCDIACTIONA LPCDIACTION; -#endif // UNICODE -typedef const DIACTION *LPCDIACTION; - - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - OPTIONAL LONG lAxisMin; - OPTIONAL LONG lAxisMax; - OPTIONAL HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - OPTIONAL LONG lAxisMin; - OPTIONAL LONG lAxisMax; - OPTIONAL HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -#ifdef UNICODE -typedef DIACTIONFORMATW DIACTIONFORMAT; -typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; -#else -typedef DIACTIONFORMATA DIACTIONFORMAT; -typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; -#endif // UNICODE -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; -#ifdef UNICODE -typedef DIACTIONFORMATW DIACTIONFORMAT; -typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; -#else -typedef DIACTIONFORMATA DIACTIONFORMAT; -typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; -#endif // UNICODE -typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -/* - * The following definition is normally defined in d3dtypes.h - */ -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET{ - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - - -typedef struct _DICONFIGUREDEVICESPARAMSA{ - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - IUnknown FAR * lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef struct _DICONFIGUREDEVICESPARAMSW{ - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - IUnknown FAR * lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -#ifdef UNICODE -typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; -typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; -#else -typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; -typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; -#endif // UNICODE -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; -#ifdef UNICODE -typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; -typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; -#else -typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; -typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; -#endif // UNICODE -typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; - - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - // These are valid if DIDIFT_OVERLAY is present in dwFlags. - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - // These are valid if DIDIFT_OVERLAY is present in dwFlags. - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -#ifdef UNICODE -typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; -typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; -#else -typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; -typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; -#endif // UNICODE -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; -#ifdef UNICODE -typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; -typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; -#else -typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; -typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; -#endif // UNICODE -typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -#ifdef UNICODE -typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; -typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; -#else -typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; -typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; -#endif // UNICODE -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; -#ifdef UNICODE -typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; -typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; -#else -typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; -typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; -#endif // UNICODE -typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; - -#endif /* DIRECTINPUT_VERSION > 0x0700 */ - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* These structures are defined for DirectX 3.0 compatibility */ - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -#ifdef UNICODE -typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; -typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; -#else -typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; -typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; -#endif // UNICODE -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReportId; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReportId; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -#ifdef UNICODE -typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; -typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; -#else -typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; -typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; -#endif // UNICODE -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; - -typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); -#ifdef UNICODE -#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW -#else -#define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA -#endif // !UNICODE - -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DIRECTINPUT_VERSION >= 0x050a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER, *LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIPH_BYUSAGE 3 -#endif /* DIRECTINPUT_VERSION >= 0x050a */ - -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIMAKEUSAGEDWORD(UsagePage, Usage) \ - (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DIRECTINPUT_VERSION >= 0x050a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -#if(DIRECTINPUT_VERSION >= 0x0800) -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if(DIRECTINPUT_VERSION >= 0x050a) -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; - -#endif /* DIRECTINPUT_VERSION >= 0x050a */ - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT -{ - LONG lP; // raw value - DWORD dwLog; // logical_value / max_logical_value * 10000 -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - - -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif - -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) - -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) - -#define DIPROP_RANGE MAKEDIPROP(4) - -#define DIPROP_DEADZONE MAKEDIPROP(5) - -#define DIPROP_SATURATION MAKEDIPROP(6) - -#define DIPROP_FFGAIN MAKEDIPROP(7) - -#define DIPROP_FFLOAD MAKEDIPROP(8) - -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIPROP_CALIBRATION MAKEDIPROP(11) - -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) - -#define DIPROP_INSTANCENAME MAKEDIPROP(13) - -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif /* DIRECTINPUT_VERSION >= 0x050a */ - -#if(DIRECTINPUT_VERSION >= 0x05b2) -#define DIPROP_JOYSTICKID MAKEDIPROP(15) - -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) - -#endif /* DIRECTINPUT_VERSION >= 0x05b2 */ - -#if(DIRECTINPUT_VERSION >= 0x0700) -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) - -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) - -#define DIPROP_CPOINTS MAKEDIPROP(21) - -#define DIPROP_APPDATA MAKEDIPROP(22) - -#define DIPROP_SCANCODE MAKEDIPROP(23) - -#define DIPROP_VIDPID MAKEDIPROP(24) - -#define DIPROP_USERNAME MAKEDIPROP(25) - -#define DIPROP_TYPENAME MAKEDIPROP(26) -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ - ((int)((dwSequence1) - (dwSequence2)) cmp 0) -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if(DIRECTINPUT_VERSION >= 0x0500) -/* These structures are defined for DirectX 3.0 compatibility */ - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -#ifdef UNICODE -typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; -typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; -#else -typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; -typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; -#endif // UNICODE -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -#ifdef UNICODE -typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; -typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; -#else -typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; -typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; -#endif // UNICODE - -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; -#ifdef UNICODE -typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; -typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; -#else -typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; -typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; -#endif // UNICODE -typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; - -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW - -DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; -}; - -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; - -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA - -DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; -}; - -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; - -#ifdef UNICODE -#define IID_IDirectInputDevice IID_IDirectInputDeviceW -#define IDirectInputDevice IDirectInputDeviceW -#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl -#else -#define IID_IDirectInputDevice IID_IDirectInputDeviceA -#define IDirectInputDevice IDirectInputDeviceA -#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl -#endif -typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - -#endif /* DIJ_RINGZERO */ - - -#if(DIRECTINPUT_VERSION >= 0x0500) - -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -#ifndef DIJ_RINGZERO - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -#ifdef UNICODE -typedef DIEFFECTINFOW DIEFFECTINFO; -typedef LPDIEFFECTINFOW LPDIEFFECTINFO; -#else -typedef DIEFFECTINFOA DIEFFECTINFO; -typedef LPDIEFFECTINFOA LPDIEFFECTINFO; -#endif // UNICODE -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; -typedef const DIEFFECTINFO *LPCDIEFFECTINFO; - -#define DISDD_CONTINUE 0x00000001 - -typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); -#ifdef UNICODE -#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW -#else -#define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA -#endif // !UNICODE -typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); - -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W - -DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; -}; - -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; - -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A - -DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; -}; - -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; - -#ifdef UNICODE -#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W -#define IDirectInputDevice2 IDirectInputDevice2W -#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl -#else -#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A -#define IDirectInputDevice2 IDirectInputDevice2A -#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl -#endif -typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -#if(DIRECTINPUT_VERSION >= 0x0700) -#define DIFEF_DEFAULT 0x00000000 -#define DIFEF_INCLUDENONSTANDARD 0x00000001 -#define DIFEF_MODIFYIFNEEDED 0x00000010 - -#ifndef DIJ_RINGZERO - -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W - -DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; -}; - -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; - -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A - -DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; -}; - -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; - -#ifdef UNICODE -#define IID_IDirectInputDevice7 IID_IDirectInputDevice7W -#define IDirectInputDevice7 IDirectInputDevice7W -#define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl -#else -#define IID_IDirectInputDevice7 IID_IDirectInputDevice7A -#define IDirectInputDevice7 IDirectInputDevice7A -#define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl -#endif -typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -#if(DIRECTINPUT_VERSION >= 0x0800) - -#ifndef DIJ_RINGZERO - -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W - -DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; -}; - -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; - -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A - -DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; - STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; -}; - -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; - -#ifdef UNICODE -#define IID_IDirectInputDevice8 IID_IDirectInputDevice8W -#define IDirectInputDevice8 IDirectInputDevice8W -#define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl -#else -#define IID_IDirectInputDevice8 IID_IDirectInputDevice8A -#define IDirectInputDevice8 IDirectInputDevice8A -#define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl -#endif -typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DIJ_RINGZERO */ - -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -/**************************************************************************** - * - * Mouse - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -typedef struct _DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE, *LPDIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct _DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2, *LPDIMOUSESTATE2; -#endif - - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if (DIRECTINPUT_VERSION >= 0x0700) -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Keyboard - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -/**************************************************************************** - * - * DirectInput keyboard scan codes - * - ****************************************************************************/ -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* /? on Brazilian keyboard */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Brazilian keyboard */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE /* System Power */ -#define DIK_SLEEP 0xDF /* System Sleep */ -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -/* - * Alternate names for keys, to facilitate transition from DOS. - */ -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -/* - * Alternate names for keys originally not used on US keyboards. - */ -#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */ - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * Joystick - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -typedef struct DIJOYSTATE { - LONG lX; /* x-axis position */ - LONG lY; /* y-axis position */ - LONG lZ; /* z-axis position */ - LONG lRx; /* x-axis rotation */ - LONG lRy; /* y-axis rotation */ - LONG lRz; /* z-axis rotation */ - LONG rglSlider[2]; /* extra axes positions */ - DWORD rgdwPOV[4]; /* POV directions */ - BYTE rgbButtons[32]; /* 32 buttons */ -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; /* x-axis position */ - LONG lY; /* y-axis position */ - LONG lZ; /* z-axis position */ - LONG lRx; /* x-axis rotation */ - LONG lRy; /* y-axis rotation */ - LONG lRz; /* z-axis rotation */ - LONG rglSlider[2]; /* extra axes positions */ - DWORD rgdwPOV[4]; /* POV directions */ - BYTE rgbButtons[128]; /* 128 buttons */ - LONG lVX; /* x-axis velocity */ - LONG lVY; /* y-axis velocity */ - LONG lVZ; /* z-axis velocity */ - LONG lVRx; /* x-axis angular velocity */ - LONG lVRy; /* y-axis angular velocity */ - LONG lVRz; /* z-axis angular velocity */ - LONG rglVSlider[2]; /* extra axes velocities */ - LONG lAX; /* x-axis acceleration */ - LONG lAY; /* y-axis acceleration */ - LONG lAZ; /* z-axis acceleration */ - LONG lARx; /* x-axis angular acceleration */ - LONG lARy; /* y-axis angular acceleration */ - LONG lARz; /* z-axis angular acceleration */ - LONG rglASlider[2]; /* extra axes accelerations */ - LONG lFX; /* x-axis force */ - LONG lFY; /* y-axis force */ - LONG lFZ; /* z-axis force */ - LONG lFRx; /* x-axis torque */ - LONG lFRy; /* y-axis torque */ - LONG lFRz; /* z-axis torque */ - LONG rglFSlider[2]; /* extra axes forces */ -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) - - -#endif /* DIJ_RINGZERO */ - -/**************************************************************************** - * - * IDirectInput - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); -#ifdef UNICODE -#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW -#else -#define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA -#endif // !UNICODE -typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#if(DIRECTINPUT_VERSION >= 0x0500) -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -#if(DIRECTINPUT_VERSION >= 0x050a) -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#endif /* DIRECTINPUT_VERSION >= 0x050a */ -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIEDFL_INCLUDEHIDDEN 0x00040000 -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - - -#if(DIRECTINPUT_VERSION >= 0x0800) -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); -typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); -#ifdef UNICODE -#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW -#else -#define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA -#endif // !UNICODE -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -#undef INTERFACE -#define INTERFACE IDirectInputW - -DECLARE_INTERFACE_(IDirectInputW, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; -}; - -typedef struct IDirectInputW *LPDIRECTINPUTW; - -#undef INTERFACE -#define INTERFACE IDirectInputA - -DECLARE_INTERFACE_(IDirectInputA, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; -}; - -typedef struct IDirectInputA *LPDIRECTINPUTA; - -#ifdef UNICODE -#define IID_IDirectInput IID_IDirectInputW -#define IDirectInput IDirectInputW -#define IDirectInputVtbl IDirectInputWVtbl -#else -#define IID_IDirectInput IID_IDirectInputA -#define IDirectInput IDirectInputA -#define IDirectInputVtbl IDirectInputAVtbl -#endif -typedef struct IDirectInput *LPDIRECTINPUT; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -#undef INTERFACE -#define INTERFACE IDirectInput2W - -DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; -}; - -typedef struct IDirectInput2W *LPDIRECTINPUT2W; - -#undef INTERFACE -#define INTERFACE IDirectInput2A - -DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; -}; - -typedef struct IDirectInput2A *LPDIRECTINPUT2A; - -#ifdef UNICODE -#define IID_IDirectInput2 IID_IDirectInput2W -#define IDirectInput2 IDirectInput2W -#define IDirectInput2Vtbl IDirectInput2WVtbl -#else -#define IID_IDirectInput2 IID_IDirectInput2A -#define IDirectInput2 IDirectInput2A -#define IDirectInput2Vtbl IDirectInput2AVtbl -#endif -typedef struct IDirectInput2 *LPDIRECTINPUT2; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - - -#undef INTERFACE -#define INTERFACE IDirectInput7W - -DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInput2W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; - - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; -}; - -typedef struct IDirectInput7W *LPDIRECTINPUT7W; - -#undef INTERFACE -#define INTERFACE IDirectInput7A - -DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInput2A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; - - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; -}; - -typedef struct IDirectInput7A *LPDIRECTINPUT7A; - -#ifdef UNICODE -#define IID_IDirectInput7 IID_IDirectInput7W -#define IDirectInput7 IDirectInput7W -#define IDirectInput7Vtbl IDirectInput7WVtbl -#else -#define IID_IDirectInput7 IID_IDirectInput7A -#define IDirectInput7 IDirectInput7A -#define IDirectInput7Vtbl IDirectInput7AVtbl -#endif -typedef struct IDirectInput7 *LPDIRECTINPUT7; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#undef INTERFACE -#define INTERFACE IDirectInput8W - -DECLARE_INTERFACE_(IDirectInput8W, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; -}; - -typedef struct IDirectInput8W *LPDIRECTINPUT8W; - -#undef INTERFACE -#define INTERFACE IDirectInput8A - -DECLARE_INTERFACE_(IDirectInput8A, IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; -}; - -typedef struct IDirectInput8A *LPDIRECTINPUT8A; - -#ifdef UNICODE -#define IID_IDirectInput8 IID_IDirectInput8W -#define IDirectInput8 IDirectInput8W -#define IDirectInput8Vtbl IDirectInput8WVtbl -#else -#define IID_IDirectInput8 IID_IDirectInput8A -#define IDirectInput8 IDirectInput8A -#define IDirectInput8Vtbl IDirectInput8AVtbl -#endif -typedef struct IDirectInput8 *LPDIRECTINPUT8; - -#if !defined(__cplusplus) || defined(CINTERFACE) -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ - -#if DIRECTINPUT_VERSION > 0x0700 - -extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); - -#else -extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); -extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); -#ifdef UNICODE -#define DirectInputCreate DirectInputCreateW -#else -#define DirectInputCreate DirectInputCreateA -#endif // !UNICODE - -extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); - -#endif /* DIRECTINPUT_VERSION > 0x700 */ - -#endif /* DIJ_RINGZERO */ - - -/**************************************************************************** - * - * Return Codes - * - ****************************************************************************/ - -/* - * The operation completed successfully. - */ -#define DI_OK S_OK - -/* - * The device exists but is not currently attached. - */ -#define DI_NOTATTACHED S_FALSE - -/* - * The device buffer overflowed. Some input was lost. - */ -#define DI_BUFFEROVERFLOW S_FALSE - -/* - * The change in device properties had no effect. - */ -#define DI_PROPNOEFFECT S_FALSE - -/* - * The operation had no effect. - */ -#define DI_NOEFFECT S_FALSE - -/* - * The device is a polled device. As a result, device buffering - * will not collect any data and event notifications will not be - * signalled until GetDeviceState is called. - */ -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but the effect was not - * downloaded because the device is not exclusively acquired - * or because the DIEP_NODOWNLOAD flag was passed. - */ -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but in order to change - * the parameters, the effect needed to be restarted. - */ -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) - -/* - * The parameters of the effect were successfully updated by - * IDirectInputEffect::SetParameters, but some of them were - * beyond the capabilities of the device and were truncated. - */ -#define DI_TRUNCATED ((HRESULT)0x00000008L) - -/* - * The settings have been successfully applied but could not be - * persisted. - */ -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) - -/* - * Equal to DI_EFFECTRESTARTED | DI_TRUNCATED. - */ -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) - -/* - * A SUCCESS code indicating that settings cannot be modified. - */ -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -/* - * The application requires a newer version of DirectInput. - */ -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) - -/* - * The application was written for an unsupported prerelease version - * of DirectInput. - */ -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) - -/* - * The object could not be created due to an incompatible driver version - * or mismatched or incomplete driver components. - */ -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) - -/* - * The device or device instance or effect is not registered with DirectInput. - */ -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG - -/* - * The requested object does not exist. - */ -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) - -/* - * The requested object does not exist. - */ -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) - -/* - * An invalid parameter was passed to the returning function, - * or the object was not in a state that admitted the function - * to be called. - */ -#define DIERR_INVALIDPARAM E_INVALIDARG - -/* - * The specified interface is not supported by the object - */ -#define DIERR_NOINTERFACE E_NOINTERFACE - -/* - * An undetermined error occured inside the DInput subsystem - */ -#define DIERR_GENERIC E_FAIL - -/* - * The DInput subsystem couldn't allocate sufficient memory to complete the - * caller's request. - */ -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY - -/* - * The function called is not supported at this time - */ -#define DIERR_UNSUPPORTED E_NOTIMPL - -/* - * This object has not been initialized - */ -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) - -/* - * This object is already initialized - */ -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) - -/* - * This object does not support aggregation - */ -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION - -/* - * Another app has a higher priority level, preventing this call from - * succeeding. - */ -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED - -/* - * Access to the device has been lost. It must be re-acquired. - */ -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) - -/* - * The operation cannot be performed while the device is acquired. - */ -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) - -/* - * The operation cannot be performed unless the device is acquired. - */ -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) - -/* - * The specified property cannot be changed. - */ -#define DIERR_READONLY E_ACCESSDENIED - -/* - * The device already has an event notification associated with it. - */ -#define DIERR_HANDLEEXISTS E_ACCESSDENIED - -/* - * Data is not yet available. - */ -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif - -/* - * Unable to IDirectInputJoyConfig_Acquire because the user - * does not have sufficient privileges to change the joystick - * configuration. - */ -#define DIERR_INSUFFICIENTPRIVS 0x80040200L - -/* - * The device is full. - */ -#define DIERR_DEVICEFULL 0x80040201L - -/* - * Not all the requested information fit into the buffer. - */ -#define DIERR_MOREDATA 0x80040202L - -/* - * The effect is not downloaded. - */ -#define DIERR_NOTDOWNLOADED 0x80040203L - -/* - * The device cannot be reinitialized because there are still effects - * attached to it. - */ -#define DIERR_HASEFFECTS 0x80040204L - -/* - * The operation cannot be performed unless the device is acquired - * in DISCL_EXCLUSIVE mode. - */ -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L - -/* - * The effect could not be downloaded because essential information - * is missing. For example, no axes have been associated with the - * effect, or no type-specific information has been created. - */ -#define DIERR_INCOMPLETEEFFECT 0x80040206L - -/* - * Attempted to read buffered device data from a device that is - * not buffered. - */ -#define DIERR_NOTBUFFERED 0x80040207L - -/* - * An attempt was made to modify parameters of an effect while it is - * playing. Not all hardware devices support altering the parameters - * of an effect while it is playing. - */ -#define DIERR_EFFECTPLAYING 0x80040208L - -/* - * The operation could not be completed because the device is not - * plugged in. - */ -#define DIERR_UNPLUGGED 0x80040209L - -/* - * SendDeviceData failed because more information was requested - * to be sent than can be sent to the device. Some devices have - * restrictions on how much data can be sent to them. (For example, - * there might be a limit on the number of buttons that can be - * pressed at once.) - */ -#define DIERR_REPORTFULL 0x8004020AL - - -/* - * A mapper file function failed because reading or writing the user or IHV - * settings file failed. - */ -#define DIERR_MAPFILEFAIL 0x8004020BL - - -/*--- DINPUT Mapper Definitions: New for Dx8 ---*/ - - -/*--- Keyboard - Physical Keyboard Device ---*/ - -#define DIKEYBOARD_ESCAPE 0x81000401 -#define DIKEYBOARD_1 0x81000402 -#define DIKEYBOARD_2 0x81000403 -#define DIKEYBOARD_3 0x81000404 -#define DIKEYBOARD_4 0x81000405 -#define DIKEYBOARD_5 0x81000406 -#define DIKEYBOARD_6 0x81000407 -#define DIKEYBOARD_7 0x81000408 -#define DIKEYBOARD_8 0x81000409 -#define DIKEYBOARD_9 0x8100040A -#define DIKEYBOARD_0 0x8100040B -#define DIKEYBOARD_MINUS 0x8100040C /* - on main keyboard */ -#define DIKEYBOARD_EQUALS 0x8100040D -#define DIKEYBOARD_BACK 0x8100040E /* backspace */ -#define DIKEYBOARD_TAB 0x8100040F -#define DIKEYBOARD_Q 0x81000410 -#define DIKEYBOARD_W 0x81000411 -#define DIKEYBOARD_E 0x81000412 -#define DIKEYBOARD_R 0x81000413 -#define DIKEYBOARD_T 0x81000414 -#define DIKEYBOARD_Y 0x81000415 -#define DIKEYBOARD_U 0x81000416 -#define DIKEYBOARD_I 0x81000417 -#define DIKEYBOARD_O 0x81000418 -#define DIKEYBOARD_P 0x81000419 -#define DIKEYBOARD_LBRACKET 0x8100041A -#define DIKEYBOARD_RBRACKET 0x8100041B -#define DIKEYBOARD_RETURN 0x8100041C /* Enter on main keyboard */ -#define DIKEYBOARD_LCONTROL 0x8100041D -#define DIKEYBOARD_A 0x8100041E -#define DIKEYBOARD_S 0x8100041F -#define DIKEYBOARD_D 0x81000420 -#define DIKEYBOARD_F 0x81000421 -#define DIKEYBOARD_G 0x81000422 -#define DIKEYBOARD_H 0x81000423 -#define DIKEYBOARD_J 0x81000424 -#define DIKEYBOARD_K 0x81000425 -#define DIKEYBOARD_L 0x81000426 -#define DIKEYBOARD_SEMICOLON 0x81000427 -#define DIKEYBOARD_APOSTROPHE 0x81000428 -#define DIKEYBOARD_GRAVE 0x81000429 /* accent grave */ -#define DIKEYBOARD_LSHIFT 0x8100042A -#define DIKEYBOARD_BACKSLASH 0x8100042B -#define DIKEYBOARD_Z 0x8100042C -#define DIKEYBOARD_X 0x8100042D -#define DIKEYBOARD_C 0x8100042E -#define DIKEYBOARD_V 0x8100042F -#define DIKEYBOARD_B 0x81000430 -#define DIKEYBOARD_N 0x81000431 -#define DIKEYBOARD_M 0x81000432 -#define DIKEYBOARD_COMMA 0x81000433 -#define DIKEYBOARD_PERIOD 0x81000434 /* . on main keyboard */ -#define DIKEYBOARD_SLASH 0x81000435 /* / on main keyboard */ -#define DIKEYBOARD_RSHIFT 0x81000436 -#define DIKEYBOARD_MULTIPLY 0x81000437 /* * on numeric keypad */ -#define DIKEYBOARD_LMENU 0x81000438 /* left Alt */ -#define DIKEYBOARD_SPACE 0x81000439 -#define DIKEYBOARD_CAPITAL 0x8100043A -#define DIKEYBOARD_F1 0x8100043B -#define DIKEYBOARD_F2 0x8100043C -#define DIKEYBOARD_F3 0x8100043D -#define DIKEYBOARD_F4 0x8100043E -#define DIKEYBOARD_F5 0x8100043F -#define DIKEYBOARD_F6 0x81000440 -#define DIKEYBOARD_F7 0x81000441 -#define DIKEYBOARD_F8 0x81000442 -#define DIKEYBOARD_F9 0x81000443 -#define DIKEYBOARD_F10 0x81000444 -#define DIKEYBOARD_NUMLOCK 0x81000445 -#define DIKEYBOARD_SCROLL 0x81000446 /* Scroll Lock */ -#define DIKEYBOARD_NUMPAD7 0x81000447 -#define DIKEYBOARD_NUMPAD8 0x81000448 -#define DIKEYBOARD_NUMPAD9 0x81000449 -#define DIKEYBOARD_SUBTRACT 0x8100044A /* - on numeric keypad */ -#define DIKEYBOARD_NUMPAD4 0x8100044B -#define DIKEYBOARD_NUMPAD5 0x8100044C -#define DIKEYBOARD_NUMPAD6 0x8100044D -#define DIKEYBOARD_ADD 0x8100044E /* + on numeric keypad */ -#define DIKEYBOARD_NUMPAD1 0x8100044F -#define DIKEYBOARD_NUMPAD2 0x81000450 -#define DIKEYBOARD_NUMPAD3 0x81000451 -#define DIKEYBOARD_NUMPAD0 0x81000452 -#define DIKEYBOARD_DECIMAL 0x81000453 /* . on numeric keypad */ -#define DIKEYBOARD_OEM_102 0x81000456 /* <> or \| on RT 102-key keyboard (Non-U.S.) */ -#define DIKEYBOARD_F11 0x81000457 -#define DIKEYBOARD_F12 0x81000458 -#define DIKEYBOARD_F13 0x81000464 /* (NEC PC98) */ -#define DIKEYBOARD_F14 0x81000465 /* (NEC PC98) */ -#define DIKEYBOARD_F15 0x81000466 /* (NEC PC98) */ -#define DIKEYBOARD_KANA 0x81000470 /* (Japanese keyboard) */ -#define DIKEYBOARD_ABNT_C1 0x81000473 /* /? on Brazilian keyboard */ -#define DIKEYBOARD_CONVERT 0x81000479 /* (Japanese keyboard) */ -#define DIKEYBOARD_NOCONVERT 0x8100047B /* (Japanese keyboard) */ -#define DIKEYBOARD_YEN 0x8100047D /* (Japanese keyboard) */ -#define DIKEYBOARD_ABNT_C2 0x8100047E /* Numpad . on Brazilian keyboard */ -#define DIKEYBOARD_NUMPADEQUALS 0x8100048D /* = on numeric keypad (NEC PC98) */ -#define DIKEYBOARD_PREVTRACK 0x81000490 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */ -#define DIKEYBOARD_AT 0x81000491 /* (NEC PC98) */ -#define DIKEYBOARD_COLON 0x81000492 /* (NEC PC98) */ -#define DIKEYBOARD_UNDERLINE 0x81000493 /* (NEC PC98) */ -#define DIKEYBOARD_KANJI 0x81000494 /* (Japanese keyboard) */ -#define DIKEYBOARD_STOP 0x81000495 /* (NEC PC98) */ -#define DIKEYBOARD_AX 0x81000496 /* (Japan AX) */ -#define DIKEYBOARD_UNLABELED 0x81000497 /* (J3100) */ -#define DIKEYBOARD_NEXTTRACK 0x81000499 /* Next Track */ -#define DIKEYBOARD_NUMPADENTER 0x8100049C /* Enter on numeric keypad */ -#define DIKEYBOARD_RCONTROL 0x8100049D -#define DIKEYBOARD_MUTE 0x810004A0 /* Mute */ -#define DIKEYBOARD_CALCULATOR 0x810004A1 /* Calculator */ -#define DIKEYBOARD_PLAYPAUSE 0x810004A2 /* Play / Pause */ -#define DIKEYBOARD_MEDIASTOP 0x810004A4 /* Media Stop */ -#define DIKEYBOARD_VOLUMEDOWN 0x810004AE /* Volume - */ -#define DIKEYBOARD_VOLUMEUP 0x810004B0 /* Volume + */ -#define DIKEYBOARD_WEBHOME 0x810004B2 /* Web home */ -#define DIKEYBOARD_NUMPADCOMMA 0x810004B3 /* , on numeric keypad (NEC PC98) */ -#define DIKEYBOARD_DIVIDE 0x810004B5 /* / on numeric keypad */ -#define DIKEYBOARD_SYSRQ 0x810004B7 -#define DIKEYBOARD_RMENU 0x810004B8 /* right Alt */ -#define DIKEYBOARD_PAUSE 0x810004C5 /* Pause */ -#define DIKEYBOARD_HOME 0x810004C7 /* Home on arrow keypad */ -#define DIKEYBOARD_UP 0x810004C8 /* UpArrow on arrow keypad */ -#define DIKEYBOARD_PRIOR 0x810004C9 /* PgUp on arrow keypad */ -#define DIKEYBOARD_LEFT 0x810004CB /* LeftArrow on arrow keypad */ -#define DIKEYBOARD_RIGHT 0x810004CD /* RightArrow on arrow keypad */ -#define DIKEYBOARD_END 0x810004CF /* End on arrow keypad */ -#define DIKEYBOARD_DOWN 0x810004D0 /* DownArrow on arrow keypad */ -#define DIKEYBOARD_NEXT 0x810004D1 /* PgDn on arrow keypad */ -#define DIKEYBOARD_INSERT 0x810004D2 /* Insert on arrow keypad */ -#define DIKEYBOARD_DELETE 0x810004D3 /* Delete on arrow keypad */ -#define DIKEYBOARD_LWIN 0x810004DB /* Left Windows key */ -#define DIKEYBOARD_RWIN 0x810004DC /* Right Windows key */ -#define DIKEYBOARD_APPS 0x810004DD /* AppMenu key */ -#define DIKEYBOARD_POWER 0x810004DE /* System Power */ -#define DIKEYBOARD_SLEEP 0x810004DF /* System Sleep */ -#define DIKEYBOARD_WAKE 0x810004E3 /* System Wake */ -#define DIKEYBOARD_WEBSEARCH 0x810004E5 /* Web Search */ -#define DIKEYBOARD_WEBFAVORITES 0x810004E6 /* Web Favorites */ -#define DIKEYBOARD_WEBREFRESH 0x810004E7 /* Web Refresh */ -#define DIKEYBOARD_WEBSTOP 0x810004E8 /* Web Stop */ -#define DIKEYBOARD_WEBFORWARD 0x810004E9 /* Web Forward */ -#define DIKEYBOARD_WEBBACK 0x810004EA /* Web Back */ -#define DIKEYBOARD_MYCOMPUTER 0x810004EB /* My Computer */ -#define DIKEYBOARD_MAIL 0x810004EC /* Mail */ -#define DIKEYBOARD_MEDIASELECT 0x810004ED /* Media Select */ - - -/*--- MOUSE - Physical Mouse Device ---*/ - -#define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) /* X Axis-absolute: Some mice natively report absolute coordinates */ -#define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) /* Y Axis-absolute: Some mice natively report absolute coordinates */ -#define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) /* X Axis */ -#define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) /* Y Axis */ -#define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) /* Z Axis */ -#define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) /* Button 0 */ -#define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) /* Button 1 */ -#define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) /* Button 2 */ -#define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) /* Button 3 */ -#define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) /* Button 4 */ -#define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) /* Button 5 */ -#define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) /* Button 6 */ -#define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) /* Button 7 */ - - -/*--- VOICE - Physical Dplay Voice Device ---*/ - -#define DIVOICE_CHANNEL1 0x83000401 -#define DIVOICE_CHANNEL2 0x83000402 -#define DIVOICE_CHANNEL3 0x83000403 -#define DIVOICE_CHANNEL4 0x83000404 -#define DIVOICE_CHANNEL5 0x83000405 -#define DIVOICE_CHANNEL6 0x83000406 -#define DIVOICE_CHANNEL7 0x83000407 -#define DIVOICE_CHANNEL8 0x83000408 -#define DIVOICE_TEAM 0x83000409 -#define DIVOICE_ALL 0x8300040A -#define DIVOICE_RECORDMUTE 0x8300040B -#define DIVOICE_PLAYBACKMUTE 0x8300040C -#define DIVOICE_TRANSMIT 0x8300040D - -#define DIVOICE_VOICECOMMAND 0x83000410 - - -/*--- Driving Simulator - Racing - Vehicle control is primary objective ---*/ -#define DIVIRTUAL_DRIVING_RACE 0x01000000 -#define DIAXIS_DRIVINGR_STEER 0x01008A01 /* Steering */ -#define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 /* Accelerate */ -#define DIAXIS_DRIVINGR_BRAKE 0x01041203 /* Brake-Axis */ -#define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 /* Shift to next higher gear */ -#define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 /* Shift to next lower gear */ -#define DIBUTTON_DRIVINGR_VIEW 0x01001C03 /* Cycle through view options */ -#define DIBUTTON_DRIVINGR_MENU 0x010004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 /* Some devices combine accelerate and brake in a single axis */ -#define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 /* Look around */ -#define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 /* Brake-button */ -#define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 /* Select next dashboard option */ -#define DIBUTTON_DRIVINGR_AIDS 0x01004406 /* Driver correction aids */ -#define DIBUTTON_DRIVINGR_MAP 0x01004407 /* Display Driving Map */ -#define DIBUTTON_DRIVINGR_BOOST 0x01004408 /* Turbo Boost */ -#define DIBUTTON_DRIVINGR_PIT 0x01004409 /* Pit stop notification */ -#define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 /* Fallback Accelerate button */ -#define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 /* Fallback Steer Left button */ -#define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC /* Fallback Steer Right button */ -#define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC /* Fallback Glance Right button */ -#define DIBUTTON_DRIVINGR_DEVICE 0x010044FE /* Show input device and controls */ -#define DIBUTTON_DRIVINGR_PAUSE 0x010044FC /* Start / Pause / Restart game */ - -/*--- Driving Simulator - Combat - Combat from within a vehicle is primary objective ---*/ -#define DIVIRTUAL_DRIVING_COMBAT 0x02000000 -#define DIAXIS_DRIVINGC_STEER 0x02008A01 /* Steering */ -#define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 /* Accelerate */ -#define DIAXIS_DRIVINGC_BRAKE 0x02041203 /* Brake-axis */ -#define DIBUTTON_DRIVINGC_FIRE 0x02000C01 /* Fire */ -#define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 /* Select next weapon */ -#define DIBUTTON_DRIVINGC_TARGET 0x02000C03 /* Select next available target */ -#define DIBUTTON_DRIVINGC_MENU 0x020004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 /* Some devices combine accelerate and brake in a single axis */ -#define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 /* Look around */ -#define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 /* Shift to next higher gear */ -#define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 /* Shift to next lower gear */ -#define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 /* Select next dashboard option */ -#define DIBUTTON_DRIVINGC_AIDS 0x02004407 /* Driver correction aids */ -#define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 /* Brake-button */ -#define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 /* Alternative fire button */ -#define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 /* Fallback Accelerate button */ -#define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 /* Fallback Steer Left button */ -#define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC /* Fallback Steer Right button */ -#define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC /* Fallback Glance Right button */ -#define DIBUTTON_DRIVINGC_DEVICE 0x020044FE /* Show input device and controls */ -#define DIBUTTON_DRIVINGC_PAUSE 0x020044FC /* Start / Pause / Restart game */ - -/*--- Driving Simulator - Tank - Combat from withing a tank is primary objective ---*/ -#define DIVIRTUAL_DRIVING_TANK 0x03000000 -#define DIAXIS_DRIVINGT_STEER 0x03008A01 /* Turn tank left / right */ -#define DIAXIS_DRIVINGT_BARREL 0x03010202 /* Raise / lower barrel */ -#define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 /* Accelerate */ -#define DIAXIS_DRIVINGT_ROTATE 0x03020204 /* Turn barrel left / right */ -#define DIBUTTON_DRIVINGT_FIRE 0x03000C01 /* Fire */ -#define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 /* Select next weapon */ -#define DIBUTTON_DRIVINGT_TARGET 0x03000C03 /* Selects next available target */ -#define DIBUTTON_DRIVINGT_MENU 0x030004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 /* Look around */ -#define DIAXIS_DRIVINGT_BRAKE 0x03045205 /* Brake-axis */ -#define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 /* Some devices combine accelerate and brake in a single axis */ -#define DIBUTTON_DRIVINGT_VIEW 0x03005C04 /* Cycle through view options */ -#define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 /* Select next dashboard option */ -#define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 /* Brake-button */ -#define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 /* Alternative fire button */ -#define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 /* Fallback Accelerate button */ -#define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 /* Fallback Steer Left button */ -#define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC /* Fallback Steer Right button */ -#define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 /* Fallback Barrel up button */ -#define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 /* Fallback Barrel down button */ -#define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 /* Fallback Rotate left button */ -#define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC /* Fallback Rotate right button */ -#define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC /* Fallback Glance Right button */ -#define DIBUTTON_DRIVINGT_DEVICE 0x030044FE /* Show input device and controls */ -#define DIBUTTON_DRIVINGT_PAUSE 0x030044FC /* Start / Pause / Restart game */ - -/*--- Flight Simulator - Civilian - Plane control is the primary objective ---*/ -#define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 -#define DIAXIS_FLYINGC_BANK 0x04008A01 /* Roll ship left / right */ -#define DIAXIS_FLYINGC_PITCH 0x04010A02 /* Nose up / down */ -#define DIAXIS_FLYINGC_THROTTLE 0x04039203 /* Throttle */ -#define DIBUTTON_FLYINGC_VIEW 0x04002401 /* Cycle through view options */ -#define DIBUTTON_FLYINGC_DISPLAY 0x04002402 /* Select next dashboard / heads up display option */ -#define DIBUTTON_FLYINGC_GEAR 0x04002C03 /* Gear up / down */ -#define DIBUTTON_FLYINGC_MENU 0x040004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 /* Look around */ -#define DIAXIS_FLYINGC_BRAKE 0x04046A04 /* Apply Brake */ -#define DIAXIS_FLYINGC_RUDDER 0x04025205 /* Yaw ship left/right */ -#define DIAXIS_FLYINGC_FLAPS 0x04055A06 /* Flaps */ -#define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 /* Increment stepping up until fully retracted */ -#define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 /* Decrement stepping down until fully extended */ -#define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 /* Fallback brake button */ -#define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 /* Fallback throttle up button */ -#define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 /* Fallback throttle down button */ -#define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC /* Fallback Glance Right button */ -#define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 /* Fallback Glance Up button */ -#define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 /* Fallback Glance Down button */ -#define DIBUTTON_FLYINGC_DEVICE 0x040044FE /* Show input device and controls */ -#define DIBUTTON_FLYINGC_PAUSE 0x040044FC /* Start / Pause / Restart game */ - -/*--- Flight Simulator - Military - Aerial combat is the primary objective ---*/ -#define DIVIRTUAL_FLYING_MILITARY 0x05000000 -#define DIAXIS_FLYINGM_BANK 0x05008A01 /* Bank - Roll ship left / right */ -#define DIAXIS_FLYINGM_PITCH 0x05010A02 /* Pitch - Nose up / down */ -#define DIAXIS_FLYINGM_THROTTLE 0x05039203 /* Throttle - faster / slower */ -#define DIBUTTON_FLYINGM_FIRE 0x05000C01 /* Fire */ -#define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 /* Select next weapon */ -#define DIBUTTON_FLYINGM_TARGET 0x05000C03 /* Selects next available target */ -#define DIBUTTON_FLYINGM_MENU 0x050004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 /* Look around */ -#define DIBUTTON_FLYINGM_COUNTER 0x05005C04 /* Activate counter measures */ -#define DIAXIS_FLYINGM_RUDDER 0x05024A04 /* Rudder - Yaw ship left/right */ -#define DIAXIS_FLYINGM_BRAKE 0x05046205 /* Brake-axis */ -#define DIBUTTON_FLYINGM_VIEW 0x05006405 /* Cycle through view options */ -#define DIBUTTON_FLYINGM_DISPLAY 0x05006406 /* Select next dashboard option */ -#define DIAXIS_FLYINGM_FLAPS 0x05055206 /* Flaps */ -#define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 /* Increment stepping up until fully retracted */ -#define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 /* Decrement stepping down until fully extended */ -#define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 /* Alternative fire button */ -#define DIBUTTON_FLYINGM_GEAR 0x0500640A /* Gear up / down */ -#define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 /* Fallback brake button */ -#define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 /* Fallback throttle up button */ -#define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 /* Fallback throttle down button */ -#define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC /* Fallback Glance Right button */ -#define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 /* Fallback Glance Up button */ -#define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 /* Fallback Glance Down button */ -#define DIBUTTON_FLYINGM_DEVICE 0x050044FE /* Show input device and controls */ -#define DIBUTTON_FLYINGM_PAUSE 0x050044FC /* Start / Pause / Restart game */ - -/*--- Flight Simulator - Combat Helicopter - Combat from helicopter is primary objective ---*/ -#define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 -#define DIAXIS_FLYINGH_BANK 0x06008A01 /* Bank - Roll ship left / right */ -#define DIAXIS_FLYINGH_PITCH 0x06010A02 /* Pitch - Nose up / down */ -#define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 /* Collective - Blade pitch/power */ -#define DIBUTTON_FLYINGH_FIRE 0x06001401 /* Fire */ -#define DIBUTTON_FLYINGH_WEAPONS 0x06001402 /* Select next weapon */ -#define DIBUTTON_FLYINGH_TARGET 0x06001403 /* Selects next available target */ -#define DIBUTTON_FLYINGH_MENU 0x060004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 /* Look around */ -#define DIAXIS_FLYINGH_TORQUE 0x06025A04 /* Torque - Rotate ship around left / right axis */ -#define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 /* Throttle */ -#define DIBUTTON_FLYINGH_COUNTER 0x06005404 /* Activate counter measures */ -#define DIBUTTON_FLYINGH_VIEW 0x06006405 /* Cycle through view options */ -#define DIBUTTON_FLYINGH_GEAR 0x06006406 /* Gear up / down */ -#define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 /* Alternative fire button */ -#define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 /* Fallback throttle up button */ -#define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 /* Fallback throttle down button */ -#define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC /* Fallback Glance Right button */ -#define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 /* Fallback Glance Up button */ -#define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 /* Fallback Glance Down button */ -#define DIBUTTON_FLYINGH_DEVICE 0x060044FE /* Show input device and controls */ -#define DIBUTTON_FLYINGH_PAUSE 0x060044FC /* Start / Pause / Restart game */ - -/*--- Space Simulator - Combat - Space Simulator with weapons ---*/ -#define DIVIRTUAL_SPACESIM 0x07000000 -#define DIAXIS_SPACESIM_LATERAL 0x07008201 /* Move ship left / right */ -#define DIAXIS_SPACESIM_MOVE 0x07010202 /* Move ship forward/backward */ -#define DIAXIS_SPACESIM_THROTTLE 0x07038203 /* Throttle - Engine speed */ -#define DIBUTTON_SPACESIM_FIRE 0x07000401 /* Fire */ -#define DIBUTTON_SPACESIM_WEAPONS 0x07000402 /* Select next weapon */ -#define DIBUTTON_SPACESIM_TARGET 0x07000403 /* Selects next available target */ -#define DIBUTTON_SPACESIM_MENU 0x070004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 /* Look around */ -#define DIAXIS_SPACESIM_CLIMB 0x0701C204 /* Climb - Pitch ship up/down */ -#define DIAXIS_SPACESIM_ROTATE 0x07024205 /* Rotate - Turn ship left/right */ -#define DIBUTTON_SPACESIM_VIEW 0x07004404 /* Cycle through view options */ -#define DIBUTTON_SPACESIM_DISPLAY 0x07004405 /* Select next dashboard / heads up display option */ -#define DIBUTTON_SPACESIM_RAISE 0x07004406 /* Raise ship while maintaining current pitch */ -#define DIBUTTON_SPACESIM_LOWER 0x07004407 /* Lower ship while maintaining current pitch */ -#define DIBUTTON_SPACESIM_GEAR 0x07004408 /* Gear up / down */ -#define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 /* Alternative fire button */ -#define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 /* Fallback move left button */ -#define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC /* Fallback move right button */ -#define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 /* Fallback move forward button */ -#define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 /* Fallback move backwards button */ -#define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 /* Fallback throttle up button */ -#define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 /* Fallback throttle down button */ -#define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 /* Fallback turn left button */ -#define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC /* Fallback turn right button */ -#define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 /* Fallback Glance Left button */ -#define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC /* Fallback Glance Right button */ -#define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 /* Fallback Glance Up button */ -#define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 /* Fallback Glance Down button */ -#define DIBUTTON_SPACESIM_DEVICE 0x070044FE /* Show input device and controls */ -#define DIBUTTON_SPACESIM_PAUSE 0x070044FC /* Start / Pause / Restart game */ - -/*--- Fighting - First Person - Hand to Hand combat is primary objective ---*/ -#define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 -#define DIAXIS_FIGHTINGH_LATERAL 0x08008201 /* Sidestep left/right */ -#define DIAXIS_FIGHTINGH_MOVE 0x08010202 /* Move forward/backward */ -#define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 /* Punch */ -#define DIBUTTON_FIGHTINGH_KICK 0x08000402 /* Kick */ -#define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 /* Block */ -#define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 /* Crouch */ -#define DIBUTTON_FIGHTINGH_JUMP 0x08000405 /* Jump */ -#define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 /* Apply first special move */ -#define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 /* Apply second special move */ -#define DIBUTTON_FIGHTINGH_MENU 0x080004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_FIGHTINGH_SELECT 0x08004408 /* Select special move */ -#define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 /* Look around */ -#define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 /* Shows next on-screen display option */ -#define DIAXIS_FIGHTINGH_ROTATE 0x08024203 /* Rotate - Turn body left/right */ -#define DIBUTTON_FIGHTINGH_DODGE 0x0800440A /* Dodge */ -#define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 /* Fallback left sidestep button */ -#define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC /* Fallback right sidestep button */ -#define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 /* Fallback forward button */ -#define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 /* Fallback backward button */ -#define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE /* Show input device and controls */ -#define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC /* Start / Pause / Restart game */ - -/*--- Fighting - First Person Shooting - Navigation and combat are primary objectives ---*/ -#define DIVIRTUAL_FIGHTING_FPS 0x09000000 -#define DIAXIS_FPS_ROTATE 0x09008201 /* Rotate character left/right */ -#define DIAXIS_FPS_MOVE 0x09010202 /* Move forward/backward */ -#define DIBUTTON_FPS_FIRE 0x09000401 /* Fire */ -#define DIBUTTON_FPS_WEAPONS 0x09000402 /* Select next weapon */ -#define DIBUTTON_FPS_APPLY 0x09000403 /* Use item */ -#define DIBUTTON_FPS_SELECT 0x09000404 /* Select next inventory item */ -#define DIBUTTON_FPS_CROUCH 0x09000405 /* Crouch/ climb down/ swim down */ -#define DIBUTTON_FPS_JUMP 0x09000406 /* Jump/ climb up/ swim up */ -#define DIAXIS_FPS_LOOKUPDOWN 0x09018203 /* Look up / down */ -#define DIBUTTON_FPS_STRAFE 0x09000407 /* Enable strafing while active */ -#define DIBUTTON_FPS_MENU 0x090004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_FPS_GLANCE 0x09004601 /* Look around */ -#define DIBUTTON_FPS_DISPLAY 0x09004408 /* Shows next on-screen display option/ map */ -#define DIAXIS_FPS_SIDESTEP 0x09024204 /* Sidestep */ -#define DIBUTTON_FPS_DODGE 0x09004409 /* Dodge */ -#define DIBUTTON_FPS_GLANCEL 0x0900440A /* Glance Left */ -#define DIBUTTON_FPS_GLANCER 0x0900440B /* Glance Right */ -#define DIBUTTON_FPS_FIRESECONDARY 0x0900440C /* Alternative fire button */ -#define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 /* Fallback rotate left button */ -#define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC /* Fallback rotate right button */ -#define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 /* Fallback forward button */ -#define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 /* Fallback backward button */ -#define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 /* Fallback look up button */ -#define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 /* Fallback look down button */ -#define DIBUTTON_FPS_STEP_LEFT_LINK 0x090244E4 /* Fallback step left button */ -#define DIBUTTON_FPS_STEP_RIGHT_LINK 0x090244EC /* Fallback step right button */ -#define DIBUTTON_FPS_DEVICE 0x090044FE /* Show input device and controls */ -#define DIBUTTON_FPS_PAUSE 0x090044FC /* Start / Pause / Restart game */ - -/*--- Fighting - Third Person action - Perspective of camera is behind the main character ---*/ -#define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 -#define DIAXIS_TPS_TURN 0x0A020201 /* Turn left/right */ -#define DIAXIS_TPS_MOVE 0x0A010202 /* Move forward/backward */ -#define DIBUTTON_TPS_RUN 0x0A000401 /* Run or walk toggle switch */ -#define DIBUTTON_TPS_ACTION 0x0A000402 /* Action Button */ -#define DIBUTTON_TPS_SELECT 0x0A000403 /* Select next weapon */ -#define DIBUTTON_TPS_USE 0x0A000404 /* Use inventory item currently selected */ -#define DIBUTTON_TPS_JUMP 0x0A000405 /* Character Jumps */ -#define DIBUTTON_TPS_MENU 0x0A0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_TPS_GLANCE 0x0A004601 /* Look around */ -#define DIBUTTON_TPS_VIEW 0x0A004406 /* Select camera view */ -#define DIBUTTON_TPS_STEPLEFT 0x0A004407 /* Character takes a left step */ -#define DIBUTTON_TPS_STEPRIGHT 0x0A004408 /* Character takes a right step */ -#define DIAXIS_TPS_STEP 0x0A00C203 /* Character steps left/right */ -#define DIBUTTON_TPS_DODGE 0x0A004409 /* Character dodges or ducks */ -#define DIBUTTON_TPS_INVENTORY 0x0A00440A /* Cycle through inventory */ -#define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 /* Fallback turn left button */ -#define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC /* Fallback turn right button */ -#define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 /* Fallback forward button */ -#define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 /* Fallback backward button */ -#define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 /* Fallback look up button */ -#define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 /* Fallback look down button */ -#define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 /* Fallback glance up button */ -#define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC /* Fallback glance right button */ -#define DIBUTTON_TPS_DEVICE 0x0A0044FE /* Show input device and controls */ -#define DIBUTTON_TPS_PAUSE 0x0A0044FC /* Start / Pause / Restart game */ - -/*--- Strategy - Role Playing - Navigation and problem solving are primary actions ---*/ -#define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 -#define DIAXIS_STRATEGYR_LATERAL 0x0B008201 /* sidestep - left/right */ -#define DIAXIS_STRATEGYR_MOVE 0x0B010202 /* move forward/backward */ -#define DIBUTTON_STRATEGYR_GET 0x0B000401 /* Acquire item */ -#define DIBUTTON_STRATEGYR_APPLY 0x0B000402 /* Use selected item */ -#define DIBUTTON_STRATEGYR_SELECT 0x0B000403 /* Select nextitem */ -#define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 /* Attack */ -#define DIBUTTON_STRATEGYR_CAST 0x0B000405 /* Cast Spell */ -#define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 /* Crouch */ -#define DIBUTTON_STRATEGYR_JUMP 0x0B000407 /* Jump */ -#define DIBUTTON_STRATEGYR_MENU 0x0B0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 /* Look around */ -#define DIBUTTON_STRATEGYR_MAP 0x0B004408 /* Cycle through map options */ -#define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 /* Shows next on-screen display option */ -#define DIAXIS_STRATEGYR_ROTATE 0x0B024203 /* Turn body left/right */ -#define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 /* Fallback move forward button */ -#define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 /* Fallback move backward button */ -#define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 /* Fallback turn body left button */ -#define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC /* Fallback turn body right button */ -#define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE /* Show input device and controls */ -#define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC /* Start / Pause / Restart game */ - -/*--- Strategy - Turn based - Navigation and problem solving are primary actions ---*/ -#define DIVIRTUAL_STRATEGY_TURN 0x0C000000 -#define DIAXIS_STRATEGYT_LATERAL 0x0C008201 /* Sidestep left/right */ -#define DIAXIS_STRATEGYT_MOVE 0x0C010202 /* Move forward/backwards */ -#define DIBUTTON_STRATEGYT_SELECT 0x0C000401 /* Select unit or object */ -#define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 /* Cycle through instructions */ -#define DIBUTTON_STRATEGYT_APPLY 0x0C000403 /* Apply selected instruction */ -#define DIBUTTON_STRATEGYT_TEAM 0x0C000404 /* Select next team / cycle through all */ -#define DIBUTTON_STRATEGYT_TURN 0x0C000405 /* Indicate turn over */ -#define DIBUTTON_STRATEGYT_MENU 0x0C0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 /* Zoom - in / out */ -#define DIBUTTON_STRATEGYT_MAP 0x0C004407 /* cycle through map options */ -#define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 /* shows next on-screen display options */ -#define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 /* Fallback move forward button */ -#define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 /* Fallback move back button */ -#define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE /* Show input device and controls */ -#define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Hunting - Hunting ---*/ -#define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 -#define DIAXIS_HUNTING_LATERAL 0x0D008201 /* sidestep left/right */ -#define DIAXIS_HUNTING_MOVE 0x0D010202 /* move forward/backwards */ -#define DIBUTTON_HUNTING_FIRE 0x0D000401 /* Fire selected weapon */ -#define DIBUTTON_HUNTING_AIM 0x0D000402 /* Select aim/move */ -#define DIBUTTON_HUNTING_WEAPON 0x0D000403 /* Select next weapon */ -#define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 /* Look through Binoculars */ -#define DIBUTTON_HUNTING_CALL 0x0D000405 /* Make animal call */ -#define DIBUTTON_HUNTING_MAP 0x0D000406 /* View Map */ -#define DIBUTTON_HUNTING_SPECIAL 0x0D000407 /* Special game operation */ -#define DIBUTTON_HUNTING_MENU 0x0D0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 /* Look around */ -#define DIBUTTON_HUNTING_DISPLAY 0x0D004408 /* show next on-screen display option */ -#define DIAXIS_HUNTING_ROTATE 0x0D024203 /* Turn body left/right */ -#define DIBUTTON_HUNTING_CROUCH 0x0D004409 /* Crouch/ Climb / Swim down */ -#define DIBUTTON_HUNTING_JUMP 0x0D00440A /* Jump/ Climb up / Swim up */ -#define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B /* Alternative fire button */ -#define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 /* Fallback move forward button */ -#define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 /* Fallback move back button */ -#define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 /* Fallback turn body left button */ -#define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC /* Fallback turn body right button */ -#define DIBUTTON_HUNTING_DEVICE 0x0D0044FE /* Show input device and controls */ -#define DIBUTTON_HUNTING_PAUSE 0x0D0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Fishing - Catching Fish is primary objective ---*/ -#define DIVIRTUAL_SPORTS_FISHING 0x0E000000 -#define DIAXIS_FISHING_LATERAL 0x0E008201 /* sidestep left/right */ -#define DIAXIS_FISHING_MOVE 0x0E010202 /* move forward/backwards */ -#define DIBUTTON_FISHING_CAST 0x0E000401 /* Cast line */ -#define DIBUTTON_FISHING_TYPE 0x0E000402 /* Select cast type */ -#define DIBUTTON_FISHING_BINOCULAR 0x0E000403 /* Look through Binocular */ -#define DIBUTTON_FISHING_BAIT 0x0E000404 /* Select type of Bait */ -#define DIBUTTON_FISHING_MAP 0x0E000405 /* View Map */ -#define DIBUTTON_FISHING_MENU 0x0E0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_FISHING_GLANCE 0x0E004601 /* Look around */ -#define DIBUTTON_FISHING_DISPLAY 0x0E004406 /* Show next on-screen display option */ -#define DIAXIS_FISHING_ROTATE 0x0E024203 /* Turn character left / right */ -#define DIBUTTON_FISHING_CROUCH 0x0E004407 /* Crouch/ Climb / Swim down */ -#define DIBUTTON_FISHING_JUMP 0x0E004408 /* Jump/ Climb up / Swim up */ -#define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 /* Fallback move forward button */ -#define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 /* Fallback move back button */ -#define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 /* Fallback turn body left button */ -#define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC /* Fallback turn body right button */ -#define DIBUTTON_FISHING_DEVICE 0x0E0044FE /* Show input device and controls */ -#define DIBUTTON_FISHING_PAUSE 0x0E0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Baseball - Batting - Batter control is primary objective ---*/ -#define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 -#define DIAXIS_BASEBALLB_LATERAL 0x0F008201 /* Aim left / right */ -#define DIAXIS_BASEBALLB_MOVE 0x0F010202 /* Aim up / down */ -#define DIBUTTON_BASEBALLB_SELECT 0x0F000401 /* cycle through swing options */ -#define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 /* normal swing */ -#define DIBUTTON_BASEBALLB_POWER 0x0F000403 /* swing for the fence */ -#define DIBUTTON_BASEBALLB_BUNT 0x0F000404 /* bunt */ -#define DIBUTTON_BASEBALLB_STEAL 0x0F000405 /* Base runner attempts to steal a base */ -#define DIBUTTON_BASEBALLB_BURST 0x0F000406 /* Base runner invokes burst of speed */ -#define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 /* Base runner slides into base */ -#define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 /* Contact swing */ -#define DIBUTTON_BASEBALLB_MENU 0x0F0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 /* Base runner goes back to a base */ -#define DIBUTTON_BASEBALLB_BOX 0x0F00440A /* Enter or exit batting box */ -#define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 /* Fallback move forward button */ -#define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 /* Fallback move back button */ -#define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE /* Show input device and controls */ -#define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Baseball - Pitching - Pitcher control is primary objective ---*/ -#define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 -#define DIAXIS_BASEBALLP_LATERAL 0x10008201 /* Aim left / right */ -#define DIAXIS_BASEBALLP_MOVE 0x10010202 /* Aim up / down */ -#define DIBUTTON_BASEBALLP_SELECT 0x10000401 /* cycle through pitch selections */ -#define DIBUTTON_BASEBALLP_PITCH 0x10000402 /* throw pitch */ -#define DIBUTTON_BASEBALLP_BASE 0x10000403 /* select base to throw to */ -#define DIBUTTON_BASEBALLP_THROW 0x10000404 /* throw to base */ -#define DIBUTTON_BASEBALLP_FAKE 0x10000405 /* Fake a throw to a base */ -#define DIBUTTON_BASEBALLP_MENU 0x100004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_BASEBALLP_WALK 0x10004406 /* Throw intentional walk / pitch out */ -#define DIBUTTON_BASEBALLP_LOOK 0x10004407 /* Look at runners on bases */ -#define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC /* Fallback sidestep right button */ -#define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 /* Fallback move forward button */ -#define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 /* Fallback move back button */ -#define DIBUTTON_BASEBALLP_DEVICE 0x100044FE /* Show input device and controls */ -#define DIBUTTON_BASEBALLP_PAUSE 0x100044FC /* Start / Pause / Restart game */ - -/*--- Sports - Baseball - Fielding - Fielder control is primary objective ---*/ -#define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 -#define DIAXIS_BASEBALLF_LATERAL 0x11008201 /* Aim left / right */ -#define DIAXIS_BASEBALLF_MOVE 0x11010202 /* Aim up / down */ -#define DIBUTTON_BASEBALLF_NEAREST 0x11000401 /* Switch to fielder nearest to the ball */ -#define DIBUTTON_BASEBALLF_THROW1 0x11000402 /* Make conservative throw */ -#define DIBUTTON_BASEBALLF_THROW2 0x11000403 /* Make aggressive throw */ -#define DIBUTTON_BASEBALLF_BURST 0x11000404 /* Invoke burst of speed */ -#define DIBUTTON_BASEBALLF_JUMP 0x11000405 /* Jump to catch ball */ -#define DIBUTTON_BASEBALLF_DIVE 0x11000406 /* Dive to catch ball */ -#define DIBUTTON_BASEBALLF_MENU 0x110004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 /* Shift the infield positioning */ -#define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 /* Shift the outfield positioning */ -#define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 /* Fallback aim left button */ -#define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC /* Fallback aim right button */ -#define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 /* Fallback move forward button */ -#define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 /* Fallback move back button */ -#define DIBUTTON_BASEBALLF_DEVICE 0x110044FE /* Show input device and controls */ -#define DIBUTTON_BASEBALLF_PAUSE 0x110044FC /* Start / Pause / Restart game */ - -/*--- Sports - Basketball - Offense - Offense ---*/ -#define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 -#define DIAXIS_BBALLO_LATERAL 0x12008201 /* left / right */ -#define DIAXIS_BBALLO_MOVE 0x12010202 /* up / down */ -#define DIBUTTON_BBALLO_SHOOT 0x12000401 /* shoot basket */ -#define DIBUTTON_BBALLO_DUNK 0x12000402 /* dunk basket */ -#define DIBUTTON_BBALLO_PASS 0x12000403 /* throw pass */ -#define DIBUTTON_BBALLO_FAKE 0x12000404 /* fake shot or pass */ -#define DIBUTTON_BBALLO_SPECIAL 0x12000405 /* apply special move */ -#define DIBUTTON_BBALLO_PLAYER 0x12000406 /* select next player */ -#define DIBUTTON_BBALLO_BURST 0x12000407 /* invoke burst */ -#define DIBUTTON_BBALLO_CALL 0x12000408 /* call for ball / pass to me */ -#define DIBUTTON_BBALLO_MENU 0x120004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_BBALLO_GLANCE 0x12004601 /* scroll view */ -#define DIBUTTON_BBALLO_SCREEN 0x12004409 /* Call for screen */ -#define DIBUTTON_BBALLO_PLAY 0x1200440A /* Call for specific offensive play */ -#define DIBUTTON_BBALLO_JAB 0x1200440B /* Initiate fake drive to basket */ -#define DIBUTTON_BBALLO_POST 0x1200440C /* Perform post move */ -#define DIBUTTON_BBALLO_TIMEOUT 0x1200440D /* Time Out */ -#define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E /* substitute one player for another */ -#define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC /* Fallback sidestep right button */ -#define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 /* Fallback move forward button */ -#define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 /* Fallback move back button */ -#define DIBUTTON_BBALLO_DEVICE 0x120044FE /* Show input device and controls */ -#define DIBUTTON_BBALLO_PAUSE 0x120044FC /* Start / Pause / Restart game */ - -/*--- Sports - Basketball - Defense - Defense ---*/ -#define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 -#define DIAXIS_BBALLD_LATERAL 0x13008201 /* left / right */ -#define DIAXIS_BBALLD_MOVE 0x13010202 /* up / down */ -#define DIBUTTON_BBALLD_JUMP 0x13000401 /* jump to block shot */ -#define DIBUTTON_BBALLD_STEAL 0x13000402 /* attempt to steal ball */ -#define DIBUTTON_BBALLD_FAKE 0x13000403 /* fake block or steal */ -#define DIBUTTON_BBALLD_SPECIAL 0x13000404 /* apply special move */ -#define DIBUTTON_BBALLD_PLAYER 0x13000405 /* select next player */ -#define DIBUTTON_BBALLD_BURST 0x13000406 /* invoke burst */ -#define DIBUTTON_BBALLD_PLAY 0x13000407 /* call for specific defensive play */ -#define DIBUTTON_BBALLD_MENU 0x130004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_BBALLD_GLANCE 0x13004601 /* scroll view */ -#define DIBUTTON_BBALLD_TIMEOUT 0x13004408 /* Time Out */ -#define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 /* substitute one player for another */ -#define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC /* Fallback sidestep right button */ -#define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 /* Fallback move forward button */ -#define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 /* Fallback move back button */ -#define DIBUTTON_BBALLD_DEVICE 0x130044FE /* Show input device and controls */ -#define DIBUTTON_BBALLD_PAUSE 0x130044FC /* Start / Pause / Restart game */ - -/*--- Sports - Football - Play - Play selection ---*/ -#define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 -#define DIBUTTON_FOOTBALLP_PLAY 0x14000401 /* cycle through available plays */ -#define DIBUTTON_FOOTBALLP_SELECT 0x14000402 /* select play */ -#define DIBUTTON_FOOTBALLP_HELP 0x14000403 /* Bring up pop-up help */ -#define DIBUTTON_FOOTBALLP_MENU 0x140004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE /* Show input device and controls */ -#define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC /* Start / Pause / Restart game */ - -/*--- Sports - Football - QB - Offense: Quarterback / Kicker ---*/ -#define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 -#define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 /* Move / Aim: left / right */ -#define DIAXIS_FOOTBALLQ_MOVE 0x15010202 /* Move / Aim: up / down */ -#define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 /* Select */ -#define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 /* snap ball - start play */ -#define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 /* jump over defender */ -#define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 /* Dive/Slide */ -#define DIBUTTON_FOOTBALLQ_PASS 0x15000405 /* throws pass to receiver */ -#define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 /* pump fake pass or fake kick */ -#define DIBUTTON_FOOTBALLQ_MENU 0x150004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 /* Fake snap */ -#define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 /* Send receivers in motion */ -#define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 /* Change offensive play at line of scrimmage */ -#define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC /* Fallback sidestep right button */ -#define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 /* Fallback move forward button */ -#define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 /* Fallback move back button */ -#define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE /* Show input device and controls */ -#define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC /* Start / Pause / Restart game */ - -/*--- Sports - Football - Offense - Offense - Runner ---*/ -#define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 -#define DIAXIS_FOOTBALLO_LATERAL 0x16008201 /* Move / Aim: left / right */ -#define DIAXIS_FOOTBALLO_MOVE 0x16010202 /* Move / Aim: up / down */ -#define DIBUTTON_FOOTBALLO_JUMP 0x16000401 /* jump or hurdle over defender */ -#define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 /* holds out left arm */ -#define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 /* holds out right arm */ -#define DIBUTTON_FOOTBALLO_THROW 0x16000404 /* throw pass or lateral ball to another runner */ -#define DIBUTTON_FOOTBALLO_SPIN 0x16000405 /* Spin to avoid defenders */ -#define DIBUTTON_FOOTBALLO_MENU 0x160004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_FOOTBALLO_JUKE 0x16004406 /* Use special move to avoid defenders */ -#define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 /* Lower shoulder to run over defenders */ -#define DIBUTTON_FOOTBALLO_TURBO 0x16004408 /* Speed burst past defenders */ -#define DIBUTTON_FOOTBALLO_DIVE 0x16004409 /* Dive over defenders */ -#define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A /* Zoom view in / out */ -#define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B /* substitute one player for another */ -#define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC /* Fallback sidestep right button */ -#define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 /* Fallback move forward button */ -#define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 /* Fallback move back button */ -#define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE /* Show input device and controls */ -#define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC /* Start / Pause / Restart game */ - -/*--- Sports - Football - Defense - Defense ---*/ -#define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 -#define DIAXIS_FOOTBALLD_LATERAL 0x17008201 /* Move / Aim: left / right */ -#define DIAXIS_FOOTBALLD_MOVE 0x17010202 /* Move / Aim: up / down */ -#define DIBUTTON_FOOTBALLD_PLAY 0x17000401 /* cycle through available plays */ -#define DIBUTTON_FOOTBALLD_SELECT 0x17000402 /* select player closest to the ball */ -#define DIBUTTON_FOOTBALLD_JUMP 0x17000403 /* jump to intercept or block */ -#define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 /* tackler runner */ -#define DIBUTTON_FOOTBALLD_FAKE 0x17000405 /* hold down to fake tackle or intercept */ -#define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 /* Initiate special tackle */ -#define DIBUTTON_FOOTBALLD_MENU 0x170004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_FOOTBALLD_SPIN 0x17004407 /* Spin to beat offensive line */ -#define DIBUTTON_FOOTBALLD_SWIM 0x17004408 /* Swim to beat the offensive line */ -#define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 /* Bull rush the offensive line */ -#define DIBUTTON_FOOTBALLD_RIP 0x1700440A /* Rip the offensive line */ -#define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B /* Change defensive play at the line of scrimmage */ -#define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C /* Zoom view in / out */ -#define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D /* substitute one player for another */ -#define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC /* Fallback sidestep right button */ -#define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 /* Fallback move forward button */ -#define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 /* Fallback move back button */ -#define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE /* Show input device and controls */ -#define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC /* Start / Pause / Restart game */ - -/*--- Sports - Golf - ---*/ -#define DIVIRTUAL_SPORTS_GOLF 0x18000000 -#define DIAXIS_GOLF_LATERAL 0x18008201 /* Move / Aim: left / right */ -#define DIAXIS_GOLF_MOVE 0x18010202 /* Move / Aim: up / down */ -#define DIBUTTON_GOLF_SWING 0x18000401 /* swing club */ -#define DIBUTTON_GOLF_SELECT 0x18000402 /* cycle between: club / swing strength / ball arc / ball spin */ -#define DIBUTTON_GOLF_UP 0x18000403 /* increase selection */ -#define DIBUTTON_GOLF_DOWN 0x18000404 /* decrease selection */ -#define DIBUTTON_GOLF_TERRAIN 0x18000405 /* shows terrain detail */ -#define DIBUTTON_GOLF_FLYBY 0x18000406 /* view the hole via a flyby */ -#define DIBUTTON_GOLF_MENU 0x180004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_GOLF_SCROLL 0x18004601 /* scroll view */ -#define DIBUTTON_GOLF_ZOOM 0x18004407 /* Zoom view in / out */ -#define DIBUTTON_GOLF_TIMEOUT 0x18004408 /* Call for time out */ -#define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 /* substitute one player for another */ -#define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC /* Fallback sidestep right button */ -#define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 /* Fallback move forward button */ -#define DIBUTTON_GOLF_BACK_LINK 0x180144E8 /* Fallback move back button */ -#define DIBUTTON_GOLF_DEVICE 0x180044FE /* Show input device and controls */ -#define DIBUTTON_GOLF_PAUSE 0x180044FC /* Start / Pause / Restart game */ - -/*--- Sports - Hockey - Offense - Offense ---*/ -#define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 -#define DIAXIS_HOCKEYO_LATERAL 0x19008201 /* Move / Aim: left / right */ -#define DIAXIS_HOCKEYO_MOVE 0x19010202 /* Move / Aim: up / down */ -#define DIBUTTON_HOCKEYO_SHOOT 0x19000401 /* Shoot */ -#define DIBUTTON_HOCKEYO_PASS 0x19000402 /* pass the puck */ -#define DIBUTTON_HOCKEYO_BURST 0x19000403 /* invoke speed burst */ -#define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 /* invoke special move */ -#define DIBUTTON_HOCKEYO_FAKE 0x19000405 /* hold down to fake pass or kick */ -#define DIBUTTON_HOCKEYO_MENU 0x190004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 /* scroll view */ -#define DIBUTTON_HOCKEYO_ZOOM 0x19004406 /* Zoom view in / out */ -#define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 /* Invoke coaching menu for strategy help */ -#define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 /* Call for time out */ -#define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 /* substitute one player for another */ -#define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC /* Fallback sidestep right button */ -#define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 /* Fallback move forward button */ -#define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 /* Fallback move back button */ -#define DIBUTTON_HOCKEYO_DEVICE 0x190044FE /* Show input device and controls */ -#define DIBUTTON_HOCKEYO_PAUSE 0x190044FC /* Start / Pause / Restart game */ - -/*--- Sports - Hockey - Defense - Defense ---*/ -#define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 -#define DIAXIS_HOCKEYD_LATERAL 0x1A008201 /* Move / Aim: left / right */ -#define DIAXIS_HOCKEYD_MOVE 0x1A010202 /* Move / Aim: up / down */ -#define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 /* control player closest to the puck */ -#define DIBUTTON_HOCKEYD_STEAL 0x1A000402 /* attempt steal */ -#define DIBUTTON_HOCKEYD_BURST 0x1A000403 /* speed burst or body check */ -#define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 /* block puck */ -#define DIBUTTON_HOCKEYD_FAKE 0x1A000405 /* hold down to fake tackle or intercept */ -#define DIBUTTON_HOCKEYD_MENU 0x1A0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 /* scroll view */ -#define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 /* Zoom view in / out */ -#define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 /* Invoke coaching menu for strategy help */ -#define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 /* Call for time out */ -#define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 /* substitute one player for another */ -#define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 /* Fallback move forward button */ -#define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 /* Fallback move back button */ -#define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE /* Show input device and controls */ -#define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Hockey - Goalie - Goal tending ---*/ -#define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 -#define DIAXIS_HOCKEYG_LATERAL 0x1B008201 /* Move / Aim: left / right */ -#define DIAXIS_HOCKEYG_MOVE 0x1B010202 /* Move / Aim: up / down */ -#define DIBUTTON_HOCKEYG_PASS 0x1B000401 /* pass puck */ -#define DIBUTTON_HOCKEYG_POKE 0x1B000402 /* poke / check / hack */ -#define DIBUTTON_HOCKEYG_STEAL 0x1B000403 /* attempt steal */ -#define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 /* block puck */ -#define DIBUTTON_HOCKEYG_MENU 0x1B0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 /* scroll view */ -#define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 /* Zoom view in / out */ -#define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 /* Invoke coaching menu for strategy help */ -#define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 /* Call for time out */ -#define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 /* substitute one player for another */ -#define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 /* Fallback move forward button */ -#define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 /* Fallback move back button */ -#define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE /* Show input device and controls */ -#define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Mountain Biking - ---*/ -#define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 -#define DIAXIS_BIKINGM_TURN 0x1C008201 /* left / right */ -#define DIAXIS_BIKINGM_PEDAL 0x1C010202 /* Pedal faster / slower / brake */ -#define DIBUTTON_BIKINGM_JUMP 0x1C000401 /* jump over obstacle */ -#define DIBUTTON_BIKINGM_CAMERA 0x1C000402 /* switch camera view */ -#define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 /* perform first special move */ -#define DIBUTTON_BIKINGM_SELECT 0x1C000404 /* Select */ -#define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 /* perform second special move */ -#define DIBUTTON_BIKINGM_MENU 0x1C0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 /* scroll view */ -#define DIBUTTON_BIKINGM_ZOOM 0x1C004406 /* Zoom view in / out */ -#define DIAXIS_BIKINGM_BRAKE 0x1C044203 /* Brake axis */ -#define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 /* Fallback turn left button */ -#define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC /* Fallback turn right button */ -#define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 /* Fallback pedal faster button */ -#define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 /* Fallback pedal slower button */ -#define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 /* Fallback brake button */ -#define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE /* Show input device and controls */ -#define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC /* Start / Pause / Restart game */ - -/*--- Sports: Skiing / Snowboarding / Skateboarding - ---*/ -#define DIVIRTUAL_SPORTS_SKIING 0x1D000000 -#define DIAXIS_SKIING_TURN 0x1D008201 /* left / right */ -#define DIAXIS_SKIING_SPEED 0x1D010202 /* faster / slower */ -#define DIBUTTON_SKIING_JUMP 0x1D000401 /* Jump */ -#define DIBUTTON_SKIING_CROUCH 0x1D000402 /* crouch down */ -#define DIBUTTON_SKIING_CAMERA 0x1D000403 /* switch camera view */ -#define DIBUTTON_SKIING_SPECIAL1 0x1D000404 /* perform first special move */ -#define DIBUTTON_SKIING_SELECT 0x1D000405 /* Select */ -#define DIBUTTON_SKIING_SPECIAL2 0x1D000406 /* perform second special move */ -#define DIBUTTON_SKIING_MENU 0x1D0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_SKIING_GLANCE 0x1D004601 /* scroll view */ -#define DIBUTTON_SKIING_ZOOM 0x1D004407 /* Zoom view in / out */ -#define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 /* Fallback turn left button */ -#define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC /* Fallback turn right button */ -#define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 /* Fallback increase speed button */ -#define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 /* Fallback decrease speed button */ -#define DIBUTTON_SKIING_DEVICE 0x1D0044FE /* Show input device and controls */ -#define DIBUTTON_SKIING_PAUSE 0x1D0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Soccer - Offense - Offense ---*/ -#define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 -#define DIAXIS_SOCCERO_LATERAL 0x1E008201 /* Move / Aim: left / right */ -#define DIAXIS_SOCCERO_MOVE 0x1E010202 /* Move / Aim: up / down */ -#define DIAXIS_SOCCERO_BEND 0x1E018203 /* Bend to soccer shot/pass */ -#define DIBUTTON_SOCCERO_SHOOT 0x1E000401 /* Shoot the ball */ -#define DIBUTTON_SOCCERO_PASS 0x1E000402 /* Pass */ -#define DIBUTTON_SOCCERO_FAKE 0x1E000403 /* Fake */ -#define DIBUTTON_SOCCERO_PLAYER 0x1E000404 /* Select next player */ -#define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 /* Apply special move */ -#define DIBUTTON_SOCCERO_SELECT 0x1E000406 /* Select special move */ -#define DIBUTTON_SOCCERO_MENU 0x1E0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 /* scroll view */ -#define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 /* Substitute one player for another */ -#define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 /* Shoot the ball low */ -#define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 /* Shoot the ball high */ -#define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A /* Make a thru pass */ -#define DIBUTTON_SOCCERO_SPRINT 0x1E00440B /* Sprint / turbo boost */ -#define DIBUTTON_SOCCERO_CONTROL 0x1E00440C /* Obtain control of the ball */ -#define DIBUTTON_SOCCERO_HEAD 0x1E00440D /* Attempt to head the ball */ -#define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 /* Fallback move forward button */ -#define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 /* Fallback move back button */ -#define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE /* Show input device and controls */ -#define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Soccer - Defense - Defense ---*/ -#define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 -#define DIAXIS_SOCCERD_LATERAL 0x1F008201 /* Move / Aim: left / right */ -#define DIAXIS_SOCCERD_MOVE 0x1F010202 /* Move / Aim: up / down */ -#define DIBUTTON_SOCCERD_BLOCK 0x1F000401 /* Attempt to block shot */ -#define DIBUTTON_SOCCERD_STEAL 0x1F000402 /* Attempt to steal ball */ -#define DIBUTTON_SOCCERD_FAKE 0x1F000403 /* Fake a block or a steal */ -#define DIBUTTON_SOCCERD_PLAYER 0x1F000404 /* Select next player */ -#define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 /* Apply special move */ -#define DIBUTTON_SOCCERD_SELECT 0x1F000406 /* Select special move */ -#define DIBUTTON_SOCCERD_SLIDE 0x1F000407 /* Attempt a slide tackle */ -#define DIBUTTON_SOCCERD_MENU 0x1F0004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 /* scroll view */ -#define DIBUTTON_SOCCERD_FOUL 0x1F004408 /* Initiate a foul / hard-foul */ -#define DIBUTTON_SOCCERD_HEAD 0x1F004409 /* Attempt a Header */ -#define DIBUTTON_SOCCERD_CLEAR 0x1F00440A /* Attempt to clear the ball down the field */ -#define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B /* Make the goalie charge out of the box */ -#define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C /* Substitute one player for another */ -#define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC /* Fallback sidestep right button */ -#define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 /* Fallback move forward button */ -#define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 /* Fallback move back button */ -#define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE /* Show input device and controls */ -#define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC /* Start / Pause / Restart game */ - -/*--- Sports - Racquet - Tennis - Table-Tennis - Squash ---*/ -#define DIVIRTUAL_SPORTS_RACQUET 0x20000000 -#define DIAXIS_RACQUET_LATERAL 0x20008201 /* Move / Aim: left / right */ -#define DIAXIS_RACQUET_MOVE 0x20010202 /* Move / Aim: up / down */ -#define DIBUTTON_RACQUET_SWING 0x20000401 /* Swing racquet */ -#define DIBUTTON_RACQUET_BACKSWING 0x20000402 /* Swing backhand */ -#define DIBUTTON_RACQUET_SMASH 0x20000403 /* Smash shot */ -#define DIBUTTON_RACQUET_SPECIAL 0x20000404 /* Special shot */ -#define DIBUTTON_RACQUET_SELECT 0x20000405 /* Select special shot */ -#define DIBUTTON_RACQUET_MENU 0x200004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_RACQUET_GLANCE 0x20004601 /* scroll view */ -#define DIBUTTON_RACQUET_TIMEOUT 0x20004406 /* Call for time out */ -#define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 /* Substitute one player for another */ -#define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC /* Fallback sidestep right button */ -#define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 /* Fallback move forward button */ -#define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 /* Fallback move back button */ -#define DIBUTTON_RACQUET_DEVICE 0x200044FE /* Show input device and controls */ -#define DIBUTTON_RACQUET_PAUSE 0x200044FC /* Start / Pause / Restart game */ - -/*--- Arcade- 2D - Side to Side movement ---*/ -#define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 -#define DIAXIS_ARCADES_LATERAL 0x21008201 /* left / right */ -#define DIAXIS_ARCADES_MOVE 0x21010202 /* up / down */ -#define DIBUTTON_ARCADES_THROW 0x21000401 /* throw object */ -#define DIBUTTON_ARCADES_CARRY 0x21000402 /* carry object */ -#define DIBUTTON_ARCADES_ATTACK 0x21000403 /* attack */ -#define DIBUTTON_ARCADES_SPECIAL 0x21000404 /* apply special move */ -#define DIBUTTON_ARCADES_SELECT 0x21000405 /* select special move */ -#define DIBUTTON_ARCADES_MENU 0x210004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_ARCADES_VIEW 0x21004601 /* scroll view left / right / up / down */ -#define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC /* Fallback sidestep right button */ -#define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 /* Fallback move forward button */ -#define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 /* Fallback move back button */ -#define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 /* Fallback scroll view up button */ -#define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 /* Fallback scroll view down button */ -#define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 /* Fallback scroll view left button */ -#define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC /* Fallback scroll view right button */ -#define DIBUTTON_ARCADES_DEVICE 0x210044FE /* Show input device and controls */ -#define DIBUTTON_ARCADES_PAUSE 0x210044FC /* Start / Pause / Restart game */ - -/*--- Arcade - Platform Game - Character moves around on screen ---*/ -#define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 -#define DIAXIS_ARCADEP_LATERAL 0x22008201 /* Left / right */ -#define DIAXIS_ARCADEP_MOVE 0x22010202 /* Up / down */ -#define DIBUTTON_ARCADEP_JUMP 0x22000401 /* Jump */ -#define DIBUTTON_ARCADEP_FIRE 0x22000402 /* Fire */ -#define DIBUTTON_ARCADEP_CROUCH 0x22000403 /* Crouch */ -#define DIBUTTON_ARCADEP_SPECIAL 0x22000404 /* Apply special move */ -#define DIBUTTON_ARCADEP_SELECT 0x22000405 /* Select special move */ -#define DIBUTTON_ARCADEP_MENU 0x220004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_ARCADEP_VIEW 0x22004601 /* Scroll view */ -#define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 /* Alternative fire button */ -#define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 /* Fallback sidestep left button */ -#define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC /* Fallback sidestep right button */ -#define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 /* Fallback move forward button */ -#define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 /* Fallback move back button */ -#define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 /* Fallback scroll view up button */ -#define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 /* Fallback scroll view down button */ -#define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 /* Fallback scroll view left button */ -#define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC /* Fallback scroll view right button */ -#define DIBUTTON_ARCADEP_DEVICE 0x220044FE /* Show input device and controls */ -#define DIBUTTON_ARCADEP_PAUSE 0x220044FC /* Start / Pause / Restart game */ - -/*--- CAD - 2D Object Control - Controls to select and move objects in 2D ---*/ -#define DIVIRTUAL_CAD_2DCONTROL 0x23000000 -#define DIAXIS_2DCONTROL_LATERAL 0x23008201 /* Move view left / right */ -#define DIAXIS_2DCONTROL_MOVE 0x23010202 /* Move view up / down */ -#define DIAXIS_2DCONTROL_INOUT 0x23018203 /* Zoom - in / out */ -#define DIBUTTON_2DCONTROL_SELECT 0x23000401 /* Select Object */ -#define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 /* Do first special operation */ -#define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 /* Select special operation */ -#define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 /* Do second special operation */ -#define DIBUTTON_2DCONTROL_MENU 0x230004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 /* Hat switch */ -#define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 /* Rotate view clockwise / counterclockwise */ -#define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 /* Shows next on-screen display options */ -#define DIBUTTON_2DCONTROL_DEVICE 0x230044FE /* Show input device and controls */ -#define DIBUTTON_2DCONTROL_PAUSE 0x230044FC /* Start / Pause / Restart game */ - -/*--- CAD - 3D object control - Controls to select and move objects within a 3D environment ---*/ -#define DIVIRTUAL_CAD_3DCONTROL 0x24000000 -#define DIAXIS_3DCONTROL_LATERAL 0x24008201 /* Move view left / right */ -#define DIAXIS_3DCONTROL_MOVE 0x24010202 /* Move view up / down */ -#define DIAXIS_3DCONTROL_INOUT 0x24018203 /* Zoom - in / out */ -#define DIBUTTON_3DCONTROL_SELECT 0x24000401 /* Select Object */ -#define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 /* Do first special operation */ -#define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 /* Select special operation */ -#define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 /* Do second special operation */ -#define DIBUTTON_3DCONTROL_MENU 0x240004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 /* Hat switch */ -#define DIAXIS_3DCONTROL_ROTATEX 0x24034204 /* Rotate view forward or up / backward or down */ -#define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 /* Rotate view clockwise / counterclockwise */ -#define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 /* Rotate view left / right */ -#define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 /* Show next on-screen display options */ -#define DIBUTTON_3DCONTROL_DEVICE 0x240044FE /* Show input device and controls */ -#define DIBUTTON_3DCONTROL_PAUSE 0x240044FC /* Start / Pause / Restart game */ - -/*--- CAD - 3D Navigation - Fly through - Controls for 3D modeling ---*/ -#define DIVIRTUAL_CAD_FLYBY 0x25000000 -#define DIAXIS_CADF_LATERAL 0x25008201 /* move view left / right */ -#define DIAXIS_CADF_MOVE 0x25010202 /* move view up / down */ -#define DIAXIS_CADF_INOUT 0x25018203 /* in / out */ -#define DIBUTTON_CADF_SELECT 0x25000401 /* Select Object */ -#define DIBUTTON_CADF_SPECIAL1 0x25000402 /* do first special operation */ -#define DIBUTTON_CADF_SPECIAL 0x25000403 /* Select special operation */ -#define DIBUTTON_CADF_SPECIAL2 0x25000404 /* do second special operation */ -#define DIBUTTON_CADF_MENU 0x250004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_CADF_HATSWITCH 0x25004601 /* Hat switch */ -#define DIAXIS_CADF_ROTATEX 0x25034204 /* Rotate view forward or up / backward or down */ -#define DIAXIS_CADF_ROTATEY 0x2502C205 /* Rotate view clockwise / counterclockwise */ -#define DIAXIS_CADF_ROTATEZ 0x25024206 /* Rotate view left / right */ -#define DIBUTTON_CADF_DISPLAY 0x25004405 /* shows next on-screen display options */ -#define DIBUTTON_CADF_DEVICE 0x250044FE /* Show input device and controls */ -#define DIBUTTON_CADF_PAUSE 0x250044FC /* Start / Pause / Restart game */ - -/*--- CAD - 3D Model Control - Controls for 3D modeling ---*/ -#define DIVIRTUAL_CAD_MODEL 0x26000000 -#define DIAXIS_CADM_LATERAL 0x26008201 /* move view left / right */ -#define DIAXIS_CADM_MOVE 0x26010202 /* move view up / down */ -#define DIAXIS_CADM_INOUT 0x26018203 /* in / out */ -#define DIBUTTON_CADM_SELECT 0x26000401 /* Select Object */ -#define DIBUTTON_CADM_SPECIAL1 0x26000402 /* do first special operation */ -#define DIBUTTON_CADM_SPECIAL 0x26000403 /* Select special operation */ -#define DIBUTTON_CADM_SPECIAL2 0x26000404 /* do second special operation */ -#define DIBUTTON_CADM_MENU 0x260004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIHATSWITCH_CADM_HATSWITCH 0x26004601 /* Hat switch */ -#define DIAXIS_CADM_ROTATEX 0x26034204 /* Rotate view forward or up / backward or down */ -#define DIAXIS_CADM_ROTATEY 0x2602C205 /* Rotate view clockwise / counterclockwise */ -#define DIAXIS_CADM_ROTATEZ 0x26024206 /* Rotate view left / right */ -#define DIBUTTON_CADM_DISPLAY 0x26004405 /* shows next on-screen display options */ -#define DIBUTTON_CADM_DEVICE 0x260044FE /* Show input device and controls */ -#define DIBUTTON_CADM_PAUSE 0x260044FC /* Start / Pause / Restart game */ - -/*--- Control - Media Equipment - Remote ---*/ -#define DIVIRTUAL_REMOTE_CONTROL 0x27000000 -#define DIAXIS_REMOTE_SLIDER 0x27050201 /* Slider for adjustment: volume / color / bass / etc */ -#define DIBUTTON_REMOTE_MUTE 0x27000401 /* Set volume on current device to zero */ -#define DIBUTTON_REMOTE_SELECT 0x27000402 /* Next/previous: channel/ track / chapter / picture / station */ -#define DIBUTTON_REMOTE_PLAY 0x27002403 /* Start or pause entertainment on current device */ -#define DIBUTTON_REMOTE_CUE 0x27002404 /* Move through current media */ -#define DIBUTTON_REMOTE_REVIEW 0x27002405 /* Move through current media */ -#define DIBUTTON_REMOTE_CHANGE 0x27002406 /* Select next device */ -#define DIBUTTON_REMOTE_RECORD 0x27002407 /* Start recording the current media */ -#define DIBUTTON_REMOTE_MENU 0x270004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIAXIS_REMOTE_SLIDER2 0x27054202 /* Slider for adjustment: volume */ -#define DIBUTTON_REMOTE_TV 0x27005C08 /* Select TV */ -#define DIBUTTON_REMOTE_CABLE 0x27005C09 /* Select cable box */ -#define DIBUTTON_REMOTE_CD 0x27005C0A /* Select CD player */ -#define DIBUTTON_REMOTE_VCR 0x27005C0B /* Select VCR */ -#define DIBUTTON_REMOTE_TUNER 0x27005C0C /* Select tuner */ -#define DIBUTTON_REMOTE_DVD 0x27005C0D /* Select DVD player */ -#define DIBUTTON_REMOTE_ADJUST 0x27005C0E /* Enter device adjustment menu */ -#define DIBUTTON_REMOTE_DIGIT0 0x2700540F /* Digit 0 */ -#define DIBUTTON_REMOTE_DIGIT1 0x27005410 /* Digit 1 */ -#define DIBUTTON_REMOTE_DIGIT2 0x27005411 /* Digit 2 */ -#define DIBUTTON_REMOTE_DIGIT3 0x27005412 /* Digit 3 */ -#define DIBUTTON_REMOTE_DIGIT4 0x27005413 /* Digit 4 */ -#define DIBUTTON_REMOTE_DIGIT5 0x27005414 /* Digit 5 */ -#define DIBUTTON_REMOTE_DIGIT6 0x27005415 /* Digit 6 */ -#define DIBUTTON_REMOTE_DIGIT7 0x27005416 /* Digit 7 */ -#define DIBUTTON_REMOTE_DIGIT8 0x27005417 /* Digit 8 */ -#define DIBUTTON_REMOTE_DIGIT9 0x27005418 /* Digit 9 */ -#define DIBUTTON_REMOTE_DEVICE 0x270044FE /* Show input device and controls */ -#define DIBUTTON_REMOTE_PAUSE 0x270044FC /* Start / Pause / Restart game */ - -/*--- Control- Web - Help or Browser ---*/ -#define DIVIRTUAL_BROWSER_CONTROL 0x28000000 -#define DIAXIS_BROWSER_LATERAL 0x28008201 /* Move on screen pointer */ -#define DIAXIS_BROWSER_MOVE 0x28010202 /* Move on screen pointer */ -#define DIBUTTON_BROWSER_SELECT 0x28000401 /* Select current item */ -#define DIAXIS_BROWSER_VIEW 0x28018203 /* Move view up/down */ -#define DIBUTTON_BROWSER_REFRESH 0x28000402 /* Refresh */ -#define DIBUTTON_BROWSER_MENU 0x280004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_BROWSER_SEARCH 0x28004403 /* Use search tool */ -#define DIBUTTON_BROWSER_STOP 0x28004404 /* Cease current update */ -#define DIBUTTON_BROWSER_HOME 0x28004405 /* Go directly to "home" location */ -#define DIBUTTON_BROWSER_FAVORITES 0x28004406 /* Mark current site as favorite */ -#define DIBUTTON_BROWSER_NEXT 0x28004407 /* Select Next page */ -#define DIBUTTON_BROWSER_PREVIOUS 0x28004408 /* Select Previous page */ -#define DIBUTTON_BROWSER_HISTORY 0x28004409 /* Show/Hide History */ -#define DIBUTTON_BROWSER_PRINT 0x2800440A /* Print current page */ -#define DIBUTTON_BROWSER_DEVICE 0x280044FE /* Show input device and controls */ -#define DIBUTTON_BROWSER_PAUSE 0x280044FC /* Start / Pause / Restart game */ - -/*--- Driving Simulator - Giant Walking Robot - Walking tank with weapons ---*/ -#define DIVIRTUAL_DRIVING_MECHA 0x29000000 -#define DIAXIS_MECHA_STEER 0x29008201 /* Turns mecha left/right */ -#define DIAXIS_MECHA_TORSO 0x29010202 /* Tilts torso forward/backward */ -#define DIAXIS_MECHA_ROTATE 0x29020203 /* Turns torso left/right */ -#define DIAXIS_MECHA_THROTTLE 0x29038204 /* Engine Speed */ -#define DIBUTTON_MECHA_FIRE 0x29000401 /* Fire */ -#define DIBUTTON_MECHA_WEAPONS 0x29000402 /* Select next weapon group */ -#define DIBUTTON_MECHA_TARGET 0x29000403 /* Select closest enemy available target */ -#define DIBUTTON_MECHA_REVERSE 0x29000404 /* Toggles throttle in/out of reverse */ -#define DIBUTTON_MECHA_ZOOM 0x29000405 /* Zoom in/out targeting reticule */ -#define DIBUTTON_MECHA_JUMP 0x29000406 /* Fires jump jets */ -#define DIBUTTON_MECHA_MENU 0x290004FD /* Show menu options */ -/*--- Priority 2 controls ---*/ - -#define DIBUTTON_MECHA_CENTER 0x29004407 /* Center torso to legs */ -#define DIHATSWITCH_MECHA_GLANCE 0x29004601 /* Look around */ -#define DIBUTTON_MECHA_VIEW 0x29004408 /* Cycle through view options */ -#define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 /* Alternative fire button */ -#define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 /* Fallback steer left button */ -#define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC /* Fallback steer right button */ -#define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 /* Fallback tilt torso forward button */ -#define DIBUTTON_MECHA_BACK_LINK 0x290144E8 /* Fallback tilt toroso backward button */ -#define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 /* Fallback rotate toroso right button */ -#define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC /* Fallback rotate torso left button */ -#define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 /* Fallback increase engine speed */ -#define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 /* Fallback decrease engine speed */ -#define DIBUTTON_MECHA_DEVICE 0x290044FE /* Show input device and controls */ -#define DIBUTTON_MECHA_PAUSE 0x290044FC /* Start / Pause / Restart game */ - -/* - * "ANY" semantics can be used as a last resort to get mappings for actions - * that match nothing in the chosen virtual genre. These semantics will be - * mapped at a lower priority that virtual genre semantics. Also, hardware - * vendors will not be able to provide sensible mappings for these unless - * they provide application specific mappings. - */ -#define DIAXIS_ANY_X_1 0xFF00C201 -#define DIAXIS_ANY_X_2 0xFF00C202 -#define DIAXIS_ANY_Y_1 0xFF014201 -#define DIAXIS_ANY_Y_2 0xFF014202 -#define DIAXIS_ANY_Z_1 0xFF01C201 -#define DIAXIS_ANY_Z_2 0xFF01C202 -#define DIAXIS_ANY_R_1 0xFF024201 -#define DIAXIS_ANY_R_2 0xFF024202 -#define DIAXIS_ANY_U_1 0xFF02C201 -#define DIAXIS_ANY_U_2 0xFF02C202 -#define DIAXIS_ANY_V_1 0xFF034201 -#define DIAXIS_ANY_V_2 0xFF034202 -#define DIAXIS_ANY_A_1 0xFF03C201 -#define DIAXIS_ANY_A_2 0xFF03C202 -#define DIAXIS_ANY_B_1 0xFF044201 -#define DIAXIS_ANY_B_2 0xFF044202 -#define DIAXIS_ANY_C_1 0xFF04C201 -#define DIAXIS_ANY_C_2 0xFF04C202 -#define DIAXIS_ANY_S_1 0xFF054201 -#define DIAXIS_ANY_S_2 0xFF054202 - -#define DIAXIS_ANY_1 0xFF004201 -#define DIAXIS_ANY_2 0xFF004202 -#define DIAXIS_ANY_3 0xFF004203 -#define DIAXIS_ANY_4 0xFF004204 - -#define DIPOV_ANY_1 0xFF004601 -#define DIPOV_ANY_2 0xFF004602 -#define DIPOV_ANY_3 0xFF004603 -#define DIPOV_ANY_4 0xFF004604 - -#define DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) - - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ - -/**************************************************************************** - * - * Definitions for non-IDirectInput (VJoyD) features defined more recently - * than the current sdk files - * - ****************************************************************************/ - -#ifdef _INC_MMSYSTEM -#ifndef MMNOJOY - -#ifndef __VJOYDX_INCLUDED__ -#define __VJOYDX_INCLUDED__ - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure - * contains mini-driver specific data to be passed by VJoyD to the mini- - * driver instead of doing a poll. - */ -#define JOY_PASSDRIVERDATA 0x10000000l - -/* - * Informs the joystick driver that the configuration has been changed - * and should be reloaded from the registery. - * dwFlags is reserved and should be set to zero - */ -WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); - -#ifndef DIJ_RINGZERO -/* - * Invoke the joystick control panel directly, using the passed window handle - * as the parent of the dialog. This API is only supported for compatibility - * purposes; new applications should use the RunControlPanel method of a - * device interface for a game controller. - * The API is called by using the function pointer returned by - * GetProcAddress( hCPL, TEXT("ShowJoyCPL") ) where hCPL is a HMODULE returned - * by LoadLibrary( TEXT("joy.cpl") ). The typedef is provided to allow - * declaration and casting of an appropriately typed variable. - */ -void WINAPI ShowJoyCPL( HWND hWnd ); -typedef void (WINAPI* LPFNSHOWJOYCPL)( HWND hWnd ); -#endif /* DIJ_RINGZERO */ - - -/* - * Hardware Setting indicating that the device is a headtracker - */ -#define JOY_HWS_ISHEADTRACKER 0x02000000l - -/* - * Hardware Setting indicating that the VxD is used to replace - * the standard analog polling - */ -#define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l - -/* - * Hardware Setting indicating that the driver needs a standard - * gameport in order to communicate with the device. - */ -#define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l - -/* - * Hardware Setting indicating that VJoyD should not load this - * driver, it will be loaded externally and will register with - * VJoyD of it's own accord. - */ -#define JOY_HWS_AUTOLOAD 0x10000000l - -/* - * Hardware Setting indicating that the driver acquires any - * resources needed without needing a devnode through VJoyD. - */ -#define JOY_HWS_NODEVNODE 0x20000000l - - -/* - * Hardware Setting indicating that the device is a gameport bus - */ -#define JOY_HWS_ISGAMEPORTBUS 0x80000000l -#define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l - -/* - * Usage Setting indicating that the settings are volatile and - * should be removed if still present on a reboot. - */ -#define JOY_US_VOLATILE 0x00000008L - -#ifdef __cplusplus -}; -#endif - -#endif /* __VJOYDX_INCLUDED__ */ - -#endif /* not MMNOJOY */ -#endif /* _INC_MMSYSTEM */ - -/**************************************************************************** - * - * Definitions for non-IDirectInput (VJoyD) features defined more recently - * than the current ddk files - * - ****************************************************************************/ - -#ifndef DIJ_RINGZERO - -#ifdef _INC_MMDDK -#ifndef MMNOJOYDEV - -#ifndef __VJOYDXD_INCLUDED__ -#define __VJOYDXD_INCLUDED__ -/* - * Poll type in which the do_other field of the JOYOEMPOLLDATA - * structure contains mini-driver specific data passed from an app. - */ -#define JOY_OEMPOLL_PASSDRIVERDATA 7 - -#endif /* __VJOYDXD_INCLUDED__ */ - -#endif /* not MMNOJOYDEV */ -#endif /* _INC_MMDDK */ - -#endif /* DIJ_RINGZERO */ - |