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author | Sergeanur <s.anureev@yandex.ua> | 2020-08-02 18:49:12 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-08-02 18:49:12 +0200 |
commit | 3e24ae8812ca4a0031d82ea7f7393605b8a4283a (patch) | |
tree | 5cc79378e86970d3b63cbed173d627410ea90ca6 /sdk/rwsdk/include/d3d8/rpmatfx.h | |
parent | Merge pull request #669 from erorcun/miami (diff) | |
parent | Move sdk and eax (diff) | |
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Diffstat (limited to 'sdk/rwsdk/include/d3d8/rpmatfx.h')
-rw-r--r-- | sdk/rwsdk/include/d3d8/rpmatfx.h | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/sdk/rwsdk/include/d3d8/rpmatfx.h b/sdk/rwsdk/include/d3d8/rpmatfx.h new file mode 100644 index 00000000..fb7ade45 --- /dev/null +++ b/sdk/rwsdk/include/d3d8/rpmatfx.h @@ -0,0 +1,241 @@ + +#ifndef RPMATFX_H +#define RPMATFX_H + +/*===========================================================================* + *--- Include files ---------------------------------------------------------* + *===========================================================================*/ + +#include "rwcore.h" +#include "rpworld.h" + +/*---- start: ./matfx.h----*/ + +#ifndef RPMATFX_MATFX_H +#define RPMATFX_MATFX_H + + +/** + * \defgroup rpmatfx RpMatFX + * \ingroup materials + * + * Material Effects Plugin for RenderWare Graphics. + */ + +/*===========================================================================* + *--- Global Types ----------------------------------------------------------* + *===========================================================================*/ + +/** + * \ingroup rpmatfx + * RpMatFXMaterialFlags, this type represents the different types of + * material effects that can be used on a material. The effects are + * initialized with \ref RpMatFXMaterialSetEffects: + */ +enum RpMatFXMaterialFlags +{ + rpMATFXEFFECTNULL = 0, + rpMATFXEFFECTBUMPMAP = 1, /**<Bump mapping */ + rpMATFXEFFECTENVMAP = 2, /**<Environment mapping */ + rpMATFXEFFECTBUMPENVMAP = 3, /**<Bump and environment mapping */ + rpMATFXEFFECTDUAL = 4, /**<Dual pass */ + + rpMATFXEFFECTMAX, + rpMATFXNUMEFFECTS = rpMATFXEFFECTMAX - 1, + + rpMATFXFORCEENUMSIZEINT = RWFORCEENUMSIZEINT +}; +typedef enum RpMatFXMaterialFlags RpMatFXMaterialFlags; + + +/*===========================================================================* + *--- Plugin API Functions --------------------------------------------------* + *===========================================================================*/ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +/*--- Plugin functions ------------------------------------------------------*/ +extern void +RpMatFXMaterialDataSetFreeListCreateParams( RwInt32 blockSize, + RwInt32 numBlocksToPrealloc ); + +extern RwBool +RpMatFXPluginAttach( void ); + +/*--- Setup functions -------------------------------------------------------*/ +extern RpAtomic * +RpMatFXAtomicEnableEffects( RpAtomic *atomic ); + +extern RwBool +RpMatFXAtomicQueryEffects( RpAtomic *atomic ); + +extern RpWorldSector * +RpMatFXWorldSectorEnableEffects( RpWorldSector *worldSector ); + +extern RwBool +RpMatFXWorldSectorQueryEffects( RpWorldSector *worldSector ); + +extern RpMaterial * +RpMatFXMaterialSetEffects( RpMaterial *material, + RpMatFXMaterialFlags flags ); + + +/*--- Setup Effects ---------------------------------------------------------*/ +extern RpMaterial * +RpMatFXMaterialSetupBumpMap( RpMaterial *material, + RwTexture *texture, + RwFrame *frame, + RwReal coef ); + +extern RpMaterial * +RpMatFXMaterialSetupEnvMap( RpMaterial *material, + RwTexture *texture, + RwFrame *frame, + RwBool useFrameBufferAlpha, + RwReal coef ); + +extern RpMaterial * +RpMatFXMaterialSetupDualTexture( RpMaterial *material, + RwTexture *texture, + RwBlendFunction srcBlendMode, + RwBlendFunction dstBlendMode ); + +/*--- Tinker with effects ---------------------------------------------------*/ +extern RpMatFXMaterialFlags +RpMatFXMaterialGetEffects( const RpMaterial *material ); + +/*--- Bump Map --------------------------------------------------------------*/ +extern RpMaterial * +RpMatFXMaterialSetBumpMapTexture( RpMaterial *material, + RwTexture *texture ); + +extern RpMaterial * +RpMatFXMaterialSetBumpMapFrame( RpMaterial *material, + RwFrame *frame ); + +extern RpMaterial * +RpMatFXMaterialSetBumpMapCoefficient( RpMaterial *material, + RwReal coef ); +extern RwTexture * +RpMatFXMaterialGetBumpMapTexture( const RpMaterial *material ); + +extern RwTexture * +RpMatFXMaterialGetBumpMapBumpedTexture( const RpMaterial *material ); + +extern RwFrame * +RpMatFXMaterialGetBumpMapFrame( const RpMaterial *material ); + +extern RwReal +RpMatFXMaterialGetBumpMapCoefficient( const RpMaterial *material ); + +/*--- Env Map ---------------------------------------------------------------*/ +extern RpMaterial * +RpMatFXMaterialSetEnvMapTexture( RpMaterial *material, + RwTexture *texture ); + +extern RpMaterial * +RpMatFXMaterialSetEnvMapFrame( RpMaterial *material, + RwFrame *frame ); + +extern RpMaterial * +RpMatFXMaterialSetEnvMapFrameBufferAlpha( RpMaterial *material, + RwBool useFrameBufferAlpha ); + +extern RpMaterial * +RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material, + RwReal coef ); + +extern RwTexture * +RpMatFXMaterialGetEnvMapTexture( const RpMaterial *material ); + +extern RwFrame * +RpMatFXMaterialGetEnvMapFrame( const RpMaterial *material ); + +extern RwBool +RpMatFXMaterialGetEnvMapFrameBufferAlpha( const RpMaterial *material ); + +extern RwReal +RpMatFXMaterialGetEnvMapCoefficient( const RpMaterial *material ); + +/*--- Dual Pass -------------------------------------------------------------*/ +extern RpMaterial * +RpMatFXMaterialSetDualTexture( RpMaterial *material, + RwTexture *texture ); + +extern RpMaterial * +RpMatFXMaterialSetDualBlendModes( RpMaterial *material, + RwBlendFunction srcBlendMode, + RwBlendFunction dstBlendMode ); + +extern RwTexture * +RpMatFXMaterialGetDualTexture( const RpMaterial *material ); + +extern const RpMaterial * +RpMatFXMaterialGetDualBlendModes( const RpMaterial *material, + RwBlendFunction *srcBlendMode, + RwBlendFunction *dstBlendMode ); +#ifdef __cplusplus +} +#endif /* __cplusplus */ + + +#endif /* RPMATFX_MATFX_H */ + +/*---- end: ./matfx.h----*/ + +/*---- start: c:/daily/rwsdk/plugin/matfx/d3d8/matfxplatform.h----*/ + +/** + * \defgroup rpmatfxd3d8 D3D8 + * \ingroup rpmatfx + * + * D3D8 specific documentation. + */ + + +/****************************************************************************** + * Enum types + */ + +/** + * \ingroup rpmatfxd3d8 + * \ref RpMatFXD3D8Pipeline + */ +enum RpMatFXD3D8Pipeline +{ + rpNAMATFXD3D8PIPELINE = 0, + rpMATFXD3D8ATOMICPIPELINE = 1, /**<D3D8 atomic material effect rendering pipeline. */ + rpMATFXD3D8WORLDSECTORPIPELINE = 2, /**<D3D8 world sector material effect rendering pipeline. */ + rpMATFXD3D8PIPELINEMAX, + rpMATFXD3D8PIPELINEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT +}; +typedef enum RpMatFXD3D8Pipeline RpMatFXD3D8Pipeline; + +/****************************************************************************** + * Global types + */ + +/****************************************************************************** + * Functions + */ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +extern RxPipeline * +RpMatFXGetD3D8Pipeline( RpMatFXD3D8Pipeline d3d8Pipeline ); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +/*---- end: c:/daily/rwsdk/plugin/matfx/d3d8/matfxplatform.h----*/ + +#endif /* RPMATFX_H */ + + |