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authoraap <aap@papnet.eu>2019-06-16 18:14:48 +0200
committerGitHub <noreply@github.com>2019-06-16 18:14:48 +0200
commitbb526541a956f2876936b2e2320c5da9d32d94d1 (patch)
tree593f1f52b771e2acb82c923e016fcbf73b204a7a /src/World.h
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
parentChanges for the pull request. (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h
index 2440906c..77e0fd99 100644
--- a/src/World.h
+++ b/src/World.h
@@ -2,6 +2,7 @@
#include "Game.h"
#include "Lists.h"
+#include "PlayerInfo.h"
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
@@ -45,6 +46,8 @@ class CWorld
static uint16 &ms_nCurrentScanCode;
public:
+ static uint8 &PlayerInFocus;
+ static CPlayerInfo *Players;
static CEntity *&pIgnoreEntity;
static bool &bIncludeDeadPeds;
static bool &bNoMoreCollisionTorque;
@@ -95,3 +98,5 @@ CPed *FindPlayerPed(void);
CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
+CVector FindPlayerSpeed(void);
+CVector FindPlayerCentreOfWorld_NoSniperShift(void); \ No newline at end of file