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authoraap <aap@papnet.eu>2019-06-11 08:59:28 +0200
committeraap <aap@papnet.eu>2019-06-11 08:59:28 +0200
commite7ed4d009636804d5dbe05aae9e7ab23b80fdd37 (patch)
tree4c95f6e07923b5ed0a7046afeb42a1ea2b8693bf /src/animation/AnimBlendAssociation.cpp
parentMerge branch 'master' of github.com:GTAmodding/re3 (diff)
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Diffstat (limited to '')
-rw-r--r--src/animation/AnimBlendAssociation.cpp227
1 files changed, 227 insertions, 0 deletions
diff --git a/src/animation/AnimBlendAssociation.cpp b/src/animation/AnimBlendAssociation.cpp
new file mode 100644
index 00000000..eb7019ab
--- /dev/null
+++ b/src/animation/AnimBlendAssociation.cpp
@@ -0,0 +1,227 @@
+#include "common.h"
+#include "patcher.h"
+#include "AnimBlendHierarchy.h"
+#include "AnimBlendClumpData.h"
+#include "RpAnimBlend.h"
+#include "AnimManager.h"
+#include "AnimBlendAssociation.h"
+
+// TODO: implement those
+#define RwFreeAlign RwFree
+#define RwMallocAlign(sz, algn) RwMalloc(sz)
+
+CAnimBlendAssociation::CAnimBlendAssociation(void)
+{
+ nodes = nil;
+ blendAmount = 1.0f;
+ blendDelta = 0.0f;
+ currentTime = 0.0f;
+ speed = 1.0f;
+ timeStep = 0.0f;
+ animId = -1;
+ flags = 0;
+ callbackType = CB_NONE;
+ link.Init();
+}
+
+CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation &other)
+{
+ nodes = nil;
+ blendAmount = 1.0f;
+ blendDelta = 0.0f;
+ currentTime = 0.0f;
+ speed = 1.0f;
+ timeStep = 0.0f;
+ callbackType = CB_NONE;
+ link.Init();
+ Init(other);
+}
+
+CAnimBlendAssociation::~CAnimBlendAssociation(void)
+{
+ FreeAnimBlendNodeArray();
+ link.Remove();
+}
+
+
+void
+CAnimBlendAssociation::AllocateAnimBlendNodeArray(int n)
+{
+ int i;
+
+ nodes = (CAnimBlendNode*)RwMallocAlign(n*sizeof(CAnimBlendNode), 64);
+ for(i = 0; i < n; i++)
+ nodes[i].Init();
+}
+
+void
+CAnimBlendAssociation::FreeAnimBlendNodeArray(void)
+{
+ RwFreeAlign(nodes);
+}
+
+void
+CAnimBlendAssociation::Init(RpClump *clump, CAnimBlendHierarchy *hier)
+{
+ int i;
+ AnimBlendFrameData *frame;
+
+ CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump);
+ numNodes = clumpData->numFrames;
+ AllocateAnimBlendNodeArray(numNodes);
+ for(i = 0; i < numNodes; i++)
+ nodes[i].association = this;
+ hierarchy = hier;
+
+ // Init every node from a sequence and a Clump frame
+ // NB: This is where the order of nodes is defined
+ for(i = 0; i < hier->numSequences; i++){
+ CAnimBlendSequence *seq = &hier->sequences[i];
+ frame = RpAnimBlendClumpFindFrame(clump, seq->name);
+ if(frame && seq->numFrames > 0)
+ nodes[frame - clumpData->frames].sequence = seq;
+ }
+}
+
+void
+CAnimBlendAssociation::Init(CAnimBlendAssociation &assoc)
+{
+ int i;
+
+ hierarchy = assoc.hierarchy;
+ numNodes = assoc.numNodes;
+ flags = assoc.flags;
+ animId = assoc.animId;
+ AllocateAnimBlendNodeArray(numNodes);
+ for(i = 0; i < numNodes; i++){
+ nodes[i] = assoc.nodes[i];
+ nodes[i].association = this;
+ }
+}
+
+void
+CAnimBlendAssociation::SetBlend(float amount, float delta)
+{
+ blendAmount = amount;
+ blendDelta = delta;
+}
+
+void
+CAnimBlendAssociation::SetFinishCallback(void (*cb)(CAnimBlendAssociation*, void*), void *arg)
+{
+ callbackType = CB_FINISH;
+ callback = cb;
+ callbackArg = arg;
+}
+
+void
+CAnimBlendAssociation::SetDeleteCallback(void (*cb)(CAnimBlendAssociation*, void*), void *arg)
+{
+ callbackType = CB_DELETE;
+ callback = cb;
+ callbackArg = arg;
+}
+
+void
+CAnimBlendAssociation::SetCurrentTime(float time)
+{
+ int i;
+
+ for(currentTime = time; currentTime >= hierarchy->totalLength; currentTime -= hierarchy->totalLength)
+ if(!IsRepeating())
+ return;
+ CAnimManager::UncompressAnimation(hierarchy);
+ for(i = 0; i < numNodes; i++)
+ if(nodes[i].sequence)
+ nodes[i].FindKeyFrame(currentTime);
+}
+
+void
+CAnimBlendAssociation::SyncAnimation(CAnimBlendAssociation *other)
+{
+ SetCurrentTime(other->currentTime/other->hierarchy->totalLength * hierarchy->totalLength);
+}
+
+void
+CAnimBlendAssociation::Start(float time)
+{
+ flags |= ASSOC_RUNNING;
+ SetCurrentTime(time);
+}
+
+void
+CAnimBlendAssociation::UpdateTime(float timeDelta, float relSpeed)
+{
+ if(!IsRunning())
+ return;
+
+ timeStep = (flags & ASSOC_MOVEMENT ? relSpeed*hierarchy->totalLength : speed) * timeDelta;
+ currentTime += timeStep;
+
+ if(currentTime >= hierarchy->totalLength){
+ // Ran past end
+
+ if(IsRepeating())
+ currentTime -= hierarchy->totalLength;
+ else{
+ currentTime = hierarchy->totalLength;
+ flags &= ~ASSOC_RUNNING;
+ if(flags & ASSOC_FADEOUTWHENDONE){
+ flags |= ASSOC_DELETEFADEDOUT;
+ blendDelta = -4.0f;
+ }
+ if(callbackType == CB_FINISH){
+ callbackType = CB_NONE;
+ callback(this, callbackArg);
+ }
+ }
+ }
+}
+
+// return whether we still exist after this function
+bool
+CAnimBlendAssociation::UpdateBlend(float timeDelta)
+{
+ blendAmount += blendDelta * timeDelta;
+
+ if(blendAmount <= 0.0f && blendDelta < 0.0f){
+ // We're faded out and are not fading in
+ blendAmount = 0.0f;
+ blendDelta = max(0.0, blendDelta);
+ if(flags & ASSOC_DELETEFADEDOUT){
+ if(callbackType == CB_FINISH || callbackType == CB_DELETE)
+ callback(this, callbackArg);
+ delete this;
+ return false;
+ }
+ }
+
+ if(blendAmount > 1.0f){
+ // Maximally faded in, clamp values
+ blendAmount = 1.0f;
+ blendDelta = min(0.0, blendDelta);
+ }
+
+ return true;
+}
+
+
+STARTPATCHES
+ InjectHook(0x4016A0, &CAnimBlendAssociation::AllocateAnimBlendNodeArray, PATCH_JUMP);
+ InjectHook(0x4016F0, &CAnimBlendAssociation::FreeAnimBlendNodeArray, PATCH_JUMP);
+ InjectHook(0x4017B0, &CAnimBlendAssociation::GetNode, PATCH_JUMP);
+ InjectHook(0x401560, (void (CAnimBlendAssociation::*)(RpClump*, CAnimBlendHierarchy*))&CAnimBlendAssociation::Init, PATCH_JUMP);
+ InjectHook(0x401620, (void (CAnimBlendAssociation::*)(CAnimBlendAssociation&))&CAnimBlendAssociation::Init, PATCH_JUMP);
+ InjectHook(0x4017E0, &CAnimBlendAssociation::SetBlend, PATCH_JUMP);
+ InjectHook(0x401820, &CAnimBlendAssociation::SetFinishCallback, PATCH_JUMP);
+ InjectHook(0x401800, &CAnimBlendAssociation::SetDeleteCallback, PATCH_JUMP);
+ InjectHook(0x401700, &CAnimBlendAssociation::SetCurrentTime, PATCH_JUMP);
+ InjectHook(0x401780, &CAnimBlendAssociation::SyncAnimation, PATCH_JUMP);
+ InjectHook(0x4017D0, &CAnimBlendAssociation::Start, PATCH_JUMP);
+ InjectHook(0x4031F0, &CAnimBlendAssociation::UpdateTime, PATCH_JUMP);
+ InjectHook(0x4032B0, &CAnimBlendAssociation::UpdateBlend, PATCH_JUMP);
+
+ InjectHook(0x401460, &CAnimBlendAssociation::ctor1, PATCH_JUMP);
+ InjectHook(0x4014C0, &CAnimBlendAssociation::ctor2, PATCH_JUMP);
+ InjectHook(0x401520, &CAnimBlendAssociation::dtor, PATCH_JUMP);
+ENDPATCHES