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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-02-07 19:13:54 +0100
committererorcun <erorcunerorcun@hotmail.com.tr>2021-02-07 19:13:54 +0100
commit2cad49940e96b53adac413f66dcbc690774dba44 (patch)
treeae0db84a67c5612f6842edfecd8eea4060352b0d /src/animation/AnimationId.h
parentUse original animation names from VCS (diff)
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-rw-r--r--src/animation/AnimationId.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/animation/AnimationId.h b/src/animation/AnimationId.h
index afe37f78..0b5d8d8e 100644
--- a/src/animation/AnimationId.h
+++ b/src/animation/AnimationId.h
@@ -241,6 +241,22 @@ enum AnimationId
ANIM_ATTACK_EXTRA2,
ANIM_ATTACK_3,
+ // our synonyms... because originals are hard to understand
+ ANIM_WEAPON_FIRE = ANIM_ATTACK_1,
+ ANIM_WEAPON_CROUCHFIRE,
+ ANIM_WEAPON_FIRE_2ND = ANIM_WEAPON_CROUCHFIRE,
+ ANIM_WEAPON_RELOAD,
+ ANIM_WEAPON_CROUCHRELOAD,
+ ANIM_WEAPON_FIRE_3RD,
+ ANIM_THROWABLE_THROW = ANIM_ATTACK_1,
+ ANIM_THROWABLE_THROWU,
+ ANIM_THROWABLE_START_THROW,
+ ANIM_MELEE_ATTACK = ANIM_ATTACK_1,
+ ANIM_MELEE_ATTACK_2ND,
+ ANIM_MELEE_ATTACK_START,
+ ANIM_MELEE_IDLE_FIGHTMODE,
+ ANIM_MELEE_ATTACK_FINISH,
+
ANIM_SUNBATHE_IDLE,
ANIM_SUNBATHE_DOWN,
ANIM_SUNBATHE_UP,