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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-19 09:53:14 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-19 09:53:14 +0200 |
commit | 71e0895dc60303d364c7972608e51c1a027f19fc (patch) | |
tree | f4d8ee3ca5f0ac2e847fbaecf6a342becd617446 /src/audio/AudioCollision.cpp | |
parent | Audio: ifdef more things that aren't on ps2 (diff) | |
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Diffstat (limited to 'src/audio/AudioCollision.cpp')
-rw-r--r-- | src/audio/AudioCollision.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp index 19212889..5289cc16 100644 --- a/src/audio/AudioCollision.cpp +++ b/src/audio/AudioCollision.cpp @@ -270,7 +270,7 @@ cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col) m_sQueueSample.m_fSpeedMultiplier = 4.0f; m_sQueueSample.m_SoundIntensity = CollisionSoundIntensity; m_sQueueSample.m_bReleasingSoundFlag = TRUE; - m_sQueueSample.m_bReverbFlag = TRUE; + SET_SOUND_REVERB(TRUE); SET_SOUND_REFLECTION(FALSE); AddSampleToRequestedQueue(); } @@ -300,7 +300,7 @@ cAudioManager::SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 coun m_sQueueSample.m_SoundIntensity = CollisionSoundIntensity; m_sQueueSample.m_bReleasingSoundFlag = FALSE; m_sQueueSample.m_nReleasingVolumeDivider = 5; - m_sQueueSample.m_bReverbFlag = TRUE; + SET_SOUND_REVERB(TRUE); SET_SOUND_REFLECTION(FALSE); AddSampleToRequestedQueue(); } |