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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-23 14:14:15 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-23 14:14:15 +0100 |
commit | 904090cbb6cf7978e2e093da1ea1d7245dcb02c8 (patch) | |
tree | b48af2798ab8faea3fcfe16d1ed8629dc025b8ab /src/audio/AudioLogic.cpp | |
parent | Remove restrictions in CGame::Process (diff) | |
parent | added some missing functions (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index c2050f59..07863e12 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -41,7 +41,7 @@ #include "WindModifiers.h" #include "Fluff.h" #include "Script.h" - +#include "Wanted.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; |