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authorwithmorten <morten.with@gmail.com>2021-01-19 13:35:48 +0100
committerwithmorten <morten.with@gmail.com>2021-01-21 03:18:15 +0100
commitac0f759b274368b9424222a392d9f28b73980eb0 (patch)
tree613c034aea3e8a98d9a752954198216ffebce83e /src/audio/AudioLogic.cpp
parentfix RWLIBS build without GTA_PS2_STUFF (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioLogic.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 777fdfe4..eab14ce6 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "common.h"
#include "AudioManager.h"
#include "audio_enums.h"
@@ -38,7 +38,7 @@
#include "ZoneCull.h"
#include "sampman.h"
-const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;