diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 07:59:32 +0100 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-25 07:59:32 +0100 |
commit | de31bdc89fe2b2d191bee7a0c224b35bc0c9612e (patch) | |
tree | 677be52372e636035f37c0d18b27f9892228425c /src/audio/AudioLogic.cpp | |
parent | Merge pull request #886 from erorcun/master (diff) | |
download | re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar.gz re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar.bz2 re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar.lz re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar.xz re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.tar.zst re3-de31bdc89fe2b2d191bee7a0c224b35bc0c9612e.zip |
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index ca395136..b41c63fe 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -128,31 +128,31 @@ cAudioManager::PostInitialiseGameSpecificSetup() { m_nFireAudioEntity = CreateEntity(AUDIOTYPE_FIRE, &gFireManager); if (m_nFireAudioEntity >= 0) - SetEntityStatus(m_nFireAudioEntity, 1); + SetEntityStatus(m_nFireAudioEntity, true); m_nCollisionEntity = CreateEntity(AUDIOTYPE_COLLISION, (void *)1); if (m_nCollisionEntity >= 0) - SetEntityStatus(m_nCollisionEntity, 1); + SetEntityStatus(m_nCollisionEntity, true); m_nFrontEndEntity = CreateEntity(AUDIOTYPE_FRONTEND, (void *)1); if (m_nFrontEndEntity >= 0) - SetEntityStatus(m_nFrontEndEntity, 1); + SetEntityStatus(m_nFrontEndEntity, true); m_nProjectileEntity = CreateEntity(AUDIOTYPE_PROJECTILE, (void *)1); if (m_nProjectileEntity >= 0) - SetEntityStatus(m_nProjectileEntity, 1); + SetEntityStatus(m_nProjectileEntity, true); m_nWaterCannonEntity = CreateEntity(AUDIOTYPE_WATERCANNON, (void *)1); if (m_nWaterCannonEntity >= 0) - SetEntityStatus(m_nWaterCannonEntity, 1); + SetEntityStatus(m_nWaterCannonEntity, true); m_nPoliceChannelEntity = CreateEntity(AUDIOTYPE_POLICERADIO, (void *)1); if (m_nPoliceChannelEntity >= 0) - SetEntityStatus(m_nPoliceChannelEntity, 1); + SetEntityStatus(m_nPoliceChannelEntity, true); m_nBridgeEntity = CreateEntity(AUDIOTYPE_BRIDGE, (void *)1); if (m_nBridgeEntity >= 0) - SetEntityStatus(m_nBridgeEntity, 1); + SetEntityStatus(m_nBridgeEntity, true); m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; @@ -240,7 +240,7 @@ cAudioManager::ProcessReverb() const ; i++) { if (m_asActiveSamples[i].m_bReverbFlag) - SampleManager.SetChannelReverbFlag(i, 1); + SampleManager.SetChannelReverbFlag(i, true); } } } @@ -287,7 +287,7 @@ cAudioManager::ProcessSpecial() void cAudioManager::ProcessEntity(int32 id) { - if (m_asAudioEntities[id].m_nStatus) { + if (m_asAudioEntities[id].m_bStatus) { m_sQueueSample.m_nEntityIndex = id; switch (m_asAudioEntities[id].m_nType) { case AUDIOTYPE_PHYSICAL: |