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authorwithmorten <morten.with@gmail.com>2021-06-28 13:31:35 +0200
committerwithmorten <morten.with@gmail.com>2021-06-28 13:31:35 +0200
commitcb3b3855b844c14c0e943c1a7614fc29820cf666 (patch)
tree8e9a6ae74e9c98515b813f412476058274d3fde4 /src/audio/AudioLogic.cpp
parentLess invasive red tint on Delete Game page (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioLogic.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 8472cda6..fdc7305b 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -1220,7 +1220,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile *
CurrentPretendGear = 1;
}
if (CReplay::IsPlayingBack())
- accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f);
+ accelerateState = 255.f * Clamp(automobile->m_fGasPedal, 0.0f, 1.0f);
else
accelerateState = Pads[0].GetAccelerate();
@@ -1229,7 +1229,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile *
velocityChange = params.m_fVelocityChange;
relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity;
- accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f);
+ accelerationMultipler = Clamp(relativeVelocityChange, 0.0f, 1.0f);
gasPedalAudio = accelerationMultipler;
currentGear = params.m_pVehicle->m_nCurrentGear;