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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-03 15:43:58 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-03 15:43:58 +0100 |
commit | 2e06e4b6b872343616a7b9d41373d1812cb25b95 (patch) | |
tree | 14007f10146231084a720b8a8a73c0f2dd95c74a /src/audio/AudioManager.cpp | |
parent | Ped: PlayerPed: fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index d441b750..0ab2222c 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -17,12 +17,15 @@ const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; +#define SPEED_OF_SOUND 343.f +#define TIME_SPENT 40 + cAudioManager::cAudioManager() { m_bIsInitialised = false; m_bReverb = true; - m_fSpeedOfSound = 6.86f; - m_nTimeSpent = 50; + m_fSpeedOfSound = SPEED_OF_SOUND / TIME_SPENT; + m_nTimeSpent = TIME_SPENT; m_nActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS; m_nActiveSampleQueue = 1; ClearRequestedQueue(); |