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authorSergeanur <s.anureev@yandex.ua>2021-01-03 15:43:58 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-03 15:43:58 +0100
commit2e06e4b6b872343616a7b9d41373d1812cb25b95 (patch)
tree14007f10146231084a720b8a8a73c0f2dd95c74a /src/audio/AudioManager.cpp
parentPed: PlayerPed: fixes (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioManager.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index d441b750..0ab2222c 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -17,12 +17,15 @@ const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;
+#define SPEED_OF_SOUND 343.f
+#define TIME_SPENT 40
+
cAudioManager::cAudioManager()
{
m_bIsInitialised = false;
m_bReverb = true;
- m_fSpeedOfSound = 6.86f;
- m_nTimeSpent = 50;
+ m_fSpeedOfSound = SPEED_OF_SOUND / TIME_SPENT;
+ m_nTimeSpent = TIME_SPENT;
m_nActiveSamples = NUM_SOUNDS_SAMPLES_SLOTS;
m_nActiveSampleQueue = 1;
ClearRequestedQueue();