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author | Sergeanur <s.anureev@yandex.ua> | 2020-09-09 18:37:44 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-09-09 18:37:44 +0200 |
commit | 4f4b1f914540465a77aa8daf7e837042a96b3e31 (patch) | |
tree | 56fe4ae390e58e8a0d8f39ce555a382bdf635bbe /src/audio/AudioManager.h | |
parent | More stinger fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index b34dbed0..084f689b 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -196,7 +196,7 @@ public: cAudioScriptObjectManager m_sAudioScriptObjectManager; // miami - uint8 field_4B30; + uint8 m_bIsPlayerShutUp; uint8 m_bPlayerMood; uint32 field_4B34; uint8 field_rest[4]; @@ -269,6 +269,7 @@ public: char *Get3DProviderName(uint8 id) const; uint8 GetCDAudioDriveLetter() const; int8 GetCurrent3DProviderIndex() const; + int8 AutoDetect3DProviders() const; float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used float GetCollisionOneShotRatio(int32 a, float b) const; float GetCollisionRatio(float a, float b, float c, float d) const; @@ -386,6 +387,7 @@ public: void SetDynamicAcousticModelingStatus(uint8 status); void SetEffectsFadeVol(uint8 volume) const; void SetEffectsMasterVolume(uint8 volume) const; + void SetMP3BoostVolume(uint8 volume) const; void SetEntityStatus(int32 id, uint8 status); uint32 SetLoopingCollisionRequestedSfxFreqAndGetVol(const cAudioCollision &audioCollision); void SetMissionAudioLocation(uint8 slot, float x, float y, float z); @@ -414,6 +416,10 @@ public: bool UsesSiren(int32 model) const; bool UsesSirenSwitching(int32 model) const; + CVehicle *FindVehicleOfPlayer(); + void SetPedTalkingStatus(CPed *ped, uint8 status); + void SetPlayersMood(uint8 mood, int32 time); + #ifdef GTA_PC // only used in pc void AdjustSamplesVolume(); |