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author | Roman Masanin <36927roma@gmail.com> | 2020-09-21 00:55:22 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-09-21 00:55:22 +0200 |
commit | 5b9e4c47802058da5b3841aed2ae175d51487b8b (patch) | |
tree | 81374e0bed1001e5970be39ac59a332ca2be7043 /src/audio/PoliceRadio.cpp | |
parent | just more cleanup... (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/PoliceRadio.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index 5843fd09..a0c727cc 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -103,7 +103,7 @@ cAudioManager::DoPoliceRadioCrackle() m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity; m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = true; m_sQueueSample.m_nReleasingVolumeModificator = 10; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE); |