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authorRoman Masanin <36927roma@gmail.com>2020-09-21 00:55:22 +0200
committerRoman Masanin <36927roma@gmail.com>2020-09-21 00:55:22 +0200
commit5b9e4c47802058da5b3841aed2ae175d51487b8b (patch)
tree81374e0bed1001e5970be39ac59a332ca2be7043 /src/audio/PoliceRadio.cpp
parentjust more cleanup... (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/PoliceRadio.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index 5843fd09..a0c727cc 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -103,7 +103,7 @@ cAudioManager::DoPoliceRadioCrackle()
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
- m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = true;
m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);