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authorSergeanur <s.anureev@yandex.ua>2020-09-19 14:55:27 +0200
committerSergeanur <s.anureev@yandex.ua>2020-09-19 14:55:27 +0200
commit7efc153dc9c452e63a6010226d7eba0f13358d41 (patch)
tree9e5eb6e279c63b453cce3ddbd5f6a70a11a5db7a /src/audio/PoliceRadio.cpp
parentFix RotateY (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/PoliceRadio.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index af346479..4d0f8909 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -129,7 +129,7 @@ cAudioManager::DoPoliceRadioCrackle()
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
- m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = true;
m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);