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author | Sergeanur <s.anureev@yandex.ua> | 2020-09-19 14:55:27 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-09-19 14:55:27 +0200 |
commit | 7efc153dc9c452e63a6010226d7eba0f13358d41 (patch) | |
tree | 9e5eb6e279c63b453cce3ddbd5f6a70a11a5db7a /src/audio/PoliceRadio.cpp | |
parent | Fix RotateY (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/PoliceRadio.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp index af346479..4d0f8909 100644 --- a/src/audio/PoliceRadio.cpp +++ b/src/audio/PoliceRadio.cpp @@ -129,7 +129,7 @@ cAudioManager::DoPoliceRadioCrackle() m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity; m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE; - m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = true; m_sQueueSample.m_nReleasingVolumeModificator = 10; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE); |