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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-16 16:17:42 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-16 16:17:42 +0100 |
commit | ef97134f50639d3e5494a3de243c1d7069e40952 (patch) | |
tree | 80211acc1eadaa62e3ae51e51cde5d9e2b049f13 /src/audio/sampman_oal.cpp | |
parent | script6 (diff) | |
parent | Merge branch 'miami' into lcs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/sampman_oal.cpp | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index ef070825..ec85fc43 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -38,7 +38,7 @@ //TODO: max channels //TODO: loop count -#ifdef _WIN32 +#if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK #pragma comment( lib, "OpenAL32.lib" ) #endif @@ -996,12 +996,14 @@ cSampleManager::Initialise(void) #ifdef AUDIO_CACHE FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb"); if (cacheFile) { + debug("Loadind audio cache (If game crashes around here, then your cache is corrupted, remove audio/sound.cache)\n"); fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } else -#endif { - + debug("Cannot load audio cache\n"); +#endif + for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) { aStream[0] = new CStream(StreamedNameTable[i], ALStreamSources[0], ALStreamBuffers[0], IsThisTrackAt16KHz(i) ? 16000 : 32000); @@ -1019,10 +1021,15 @@ cSampleManager::Initialise(void) } #ifdef AUDIO_CACHE cacheFile = fcaseopen("audio\\sound.cache", "wb"); - fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); - fclose(cacheFile); -#endif + if(cacheFile) { + debug("Saving audio cache\n"); + fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); + fclose(cacheFile); + } else { + debug("Cannot save audio cache\n"); + } } +#endif { if ( !InitialiseSampleBanks() ) |