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author | withmorten <morten.with@gmail.com> | 2021-06-26 19:14:46 +0200 |
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committer | withmorten <morten.with@gmail.com> | 2021-06-26 19:14:46 +0200 |
commit | f3a931e1c99372ae4bc224ef482d4052a09580cb (patch) | |
tree | 13992380234e68b8f1a32030b4df6aa3d6ebbaca /src/audio | |
parent | Merge pull request #1155 from leanndroguedes/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioScriptObject.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp index c74feb92..03efdea9 100644 --- a/src/audio/AudioScriptObject.cpp +++ b/src/audio/AudioScriptObject.cpp @@ -3,6 +3,7 @@ #include "AudioScriptObject.h" #include "Pools.h" #include "DMAudio.h" +#include "SaveBuf.h" cAudioScriptObject::cAudioScriptObject() { @@ -53,12 +54,14 @@ cAudioScriptObject::LoadAllAudioScriptObjects(uint8 *buf, uint32 size) CheckSaveHeader(buf, 'A', 'U', 'D', '\0', size - SAVE_HEADER_SIZE); - int32 pool_size = ReadSaveBuf<int32>(buf); + int32 pool_size; + ReadSaveBuf(&pool_size, buf); for (int32 i = 0; i < pool_size; i++) { - int handle = ReadSaveBuf<int32>(buf); + int32 handle; + ReadSaveBuf(&handle, buf); cAudioScriptObject *p = new(handle) cAudioScriptObject; assert(p != nil); - *p = ReadSaveBuf<cAudioScriptObject>(buf); + ReadSaveBuf(p, buf); p->AudioEntity = DMAudio.CreateLoopingScriptObject(p); } |